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Kaphotics

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Everything posted by Kaphotics

  1. Delete the PKHeX.Core.dll in the folder. The downloads contain all the files that are required; don't mix and match content from different releases.
  2. Original Nature and Stat Nature are stored separately. To preserve legality for past gen transfers, only the Stat Nature is changed. The original nature isn't modified.
  3. https://github.com/kwsch/PKHeX/issues/1799
  4. TID and SID is 16bit; you have likely mistaken the DisplayTID/DisplaySID with TID/SID. When picking out properties to modify, double check the value type and current value (of the PKM currently loaded to tabs) to make sure you have the right one.
  5. known issue; hopefully will be resolved in future commits https://github.com/kwsch/PKHeX/issues/2603
  6. Hold control and right click the PKM in the box slot; this will allow you to check legality directly without loading it to tabs. Checking legality from tabs will cause the pkm data to be re-saved, and misc user-error fixes are applied automatically. When batch editing, you can always exclude with "=Legal=true" etc.
  7. Likely not the case; the fact that it shows as legal after loading to tabs while still retaining the memory data implies that there's some other data being automatically fixed. Hold control and right click the box slot, and check the legality there.
  8. Use the latest version of the program.
  9. Between versions, new checks and refinements are added. What you've hacked, being deemed legal in an early version of the program, may not be legal in future versions. Console Region: The scalar stuff works just fine, be sure you're excluding the quotations.
  10. Console region, country, and region do not exist for Gen 8 origin Pokemon.
  11. It's the count of shiny Pokemon seen flags in the Pokedex.
  12. Nature: read the changelog date 11/25 Rand ranges: read the guide
  13. https://github.com/kwsch/PKHeX/issues/2581 Already been reported and fixed
  14. Depends how thoroughly the community documents things. I'm spread pretty thin as it is in order to refine existing tools; can't really spend much time on this for a long while. I haven't booted my copy of the game yet; I have other interests too
  15. https://github.com/Leanny/PKHeX_Raid_Plugin
  16. PKHeX recalculates stats when loading to the tabs. It's likely not PKHeX's fault at all.
  17. Use PKHeX's gift database.
  18. ty fixed in latest commit https://github.com/kwsch/PKHeX/commit/f07aed904d0dbf52f24267f54105912ec800b750
  19. event flags/constants are no longer reading from the correct byte array will fix sometime this weekend once I figure out the best way to do things
  20. It's flagged on the latest commits; the form is not available. PS: learn how to use printscreen.
  21. Plate isn't released yet.
  22. TID and SID and 16 bit numbers. You should have used TrainerID7/TrainerSID7 ( iirc)
  23. Gigantamax forms aren't Alternate Forms like Megas/etc were.
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