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codemonkey85

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Everything posted by codemonkey85

  1.  

    <p><p><p><p><p><p>Sure. And I suppose computer science would be the major to go for...?</p></p></p></p></p></p>

    <p><p><p><p><p><p>Software engineering and / or graphics design would likely be your best bets.</p></p></p></p></p></p>

     

  2. Even if the user is allowed to edit Gen IV Pokémon, I think I'm going to leave the contest stuff out. It's just a distraction from the more pressing issues. Stay tuned.
  3. Just a quick update: after playing around with the new code and creating an application to display PC storage boxes, I've come to the conclusion that it's not any faster than my old code after all. So I am now seeking a new approach, including re-writing my library in C++. Stay tuned for more updates.
  4. <p><p><p><p><p><p>Ah, neat. Link me to your G+ page and I'll follow back!</p></p></p></p></p></p>

  5. Just use Pokegen. Start with this forum (specifically Download link and information). It's easy enough to use this to change each Pokémon into what you want.
  6. Hate to say it, but "the user" has nothing to do with your trainer ID and / or secret ID. It's about the game cartridge ID and the console ID. You'll have to connect and get a new friend code in order to connect to Nintendo WFC. Just go downstairs at any Pokémon Center and talk to one of the ladies at the counter.
  7. codemonkey85

    Target game

    I do change the target game sometimes, but only because occasionally I see an error with some of the met location information and nicknames. I believe there are ways to auto-detect which information should be shown for individual .pkm files, not to mention .sav files as well, so I do think the removal of this feature would be fine.
  8. There is an awful lot of empty (wasted) space... and I will be attempting to clean that up quite a bit. And yes, I could include contest info for Gen IV, but honestly... who really cares? EDIT: And now there's a poll.
  9. I don't think so... but since you asked, I'm probably going to introduce a new form factor for the viewer, one that's more streamlined (kind of like the new status screens in B/W actually). Or if nothing else, I'm probably going to cut out the contest stuff.
  10. EDIT: My current project: https://github.com/codemonkey85/PKMDS Have any suggestions? Let me know in this collaborative document! Check out PKMDS: Save Editor! PKMDS A Pokémon save hacking library written in C++! (currently supports Gen V and limited portions of Gen III / VI) See pictures of the library in action: http://goo.gl/Fg7J1r Project outline: http://goo.gl/4KRDxN Collaboration document: http://goo.gl/iCTKme Created by Michael Bond (aka Codemonkey85) https://plus.google.com/+MichaelBond/ Thanks to Alex "eevee" Munroe at http://veekun.com/ for his SQLite Pokedex database, which powers this software. "veekun-pokedex.sqlite" was built from his database. Thanks to the fine folks at SQLite.org for making it possible to use the Pokedex database... the source files "sqlite3.c" and "sqlite3.h" came from these people. Thanks to those of Project Pokemon who have helped research and document the underlying structure of Pokemon game save files. Thanks to Nicholas Corgan (https://github.com/ncorgan) for contributing directly to this project's code, making it more portable. Thanks to Antidote (https://github.com/Antidote) for plugging memory leaks. Thanks to the folks at Smogon for the stat formula and other things. Special thanks to SCV, Sabresite, loadingNOW, Poryhack, GatorShark, Chase, Jiggy-Ninja, Codr, Bond697, mingot, Guested, coolbho3000 and of course, COM. Some save file documentation available at: http://www.projectpokemon.org/wiki/ This software is in no way affiliated with or endorsed by Nintendo, Creatures Inc. or Game Freak Inc, and is created for solely recreational and non-profit use. Pokémon, Pokémon character names, Nintendo DS and Nintendo 3DS are trademarks of Nintendo. Other trademarks are the property of their respective owners.
  11. Dumb question: what's the regular Trainer ID? The Secret ID will most likely be stored right next to it. Also, I hope the save file itself isn't encrypted or anything. EDIT: It's not encrypted. I found your name "YVETTE": /* Pokemon Ranch save (warning - may not be complete)\savegames\0001000157424d45\savedata.bin (2/19/2012 11:23:00 PM) StartOffset: 00002700, EndOffset: 0000270F, Length: 00000010 */ unsigned char rawData[16] = { 0x43, 0x01, 0x40, 0x01, 0x2F, 0x01, 0x3E, 0x01, 0x3E, 0x01, 0x2F, 0x01, 0xFF, 0xFF, 0x00, 0x00 };
  12. <p><p><p><p><p><p>Hasn't it been the same since you made it like three years ago? Haha.</p></p></p></p></p></p>

  13. Just use the attachment on my first post. I just tried re-downloading it, and it works fine.
  14. I concur. Just use Pokegen.
  15. Unfortunately, all of my development stuff was wiped from my laptop a while ago... I think I still have all of the source code on my external hard drive, but it might be a while before I can get it all setup again. Your best bet is probably to use HxD to change the FE flag yourself, and use another program to fix the PKM checksum (like my PC - party converter).
  16. I'm going to need more info. What are you trying to do?
  17. I approve and endorse this idea. A while back, I started a project to generate Pokémon as "naturally" as possible, using RNG and all that. If one could combine such a thing with your platform, it would be possible to generate boxes of "natural" Pokémon, or just make them on-demand. And the idea of working directly with a mobile phone is interesting too. How awesome would it be to facilitate Pokémon generation, editing, and transferral of Pokémon with nothing more than your DS and smartphone?
  18. This definitely did not belong in "Game Enhancements", so I've chosen "General Gaming" as a more suitable place for it. I don't think there are any plans to write save data to these cards... I'm guessing they'll just keep on using flash memory in the game cards themselves.
  19. Well, there's your problem. Try Pokegen and see if you run into any problems like this. If you do, report that, as I bet Codr would be more than happy to bug-squash.
  20. Exactly which program are you using to read your save file?
  21. So just to be clear, what is the intended final result of this application? Are you going to index every item from Generation IV (and presumably Gen V) and give detailed information about each one?
  22. Not in a while. Real life keeps getting in the way. Thanks! I'm looking forward to seeing what your project winds up doing!
  23. Yes, "sharing" the PKM file the way other Android apps do is exactly what I was hoping for. Email seems like the obvious choice, but opening it up to other apps would be cool too. Here is a link to my code library: http://www.megaupload.com/?d=TCUFJIZT - if you can read VB.Net you will hopefully find anything you need in there, at least as far as basic program logic goes for functionality like generating legitimate PIDs. Bear in mind that the relevant part for PIDs and IVs was coded for Gen IV, and I think the relationship between PID and IVs in Gen V is different or perhaps nonexistant.
  24. Absolutely I could see a use for this. In fact, I've been thinking about how useful it would be if there were an Android optimized PKM editor, so you could maybe send a PKM from your DS to your Android, edit it, and send it back or send it to someone else via email or whatever.
  25. I've always wanted a Pokémon Stadium-esque way to view and organize your Pokémon. That's why I created my PKMDS applications. PPSE improved upon some of my ideas, and Pokégen has done an even better job. One thing that I would love to see is not only the ability to rearrange Pokémon in their boxes, but the ability to rearrange the boxes themselves. I'd also love to see a detailed list, and the ability to automatically sort Pokémon based on various factors, like type, level and species.
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