Jump to content

codemonkey85

Innovator
  • Posts

    1188
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by codemonkey85

  1. I just deleted a bunch of posts which entailed nothing but arguments. Guys, if you want to argue with each other, do it via PM. I especially will not tolerate blatant insults, such as calling someone stupid.
  2. First of all: The Bulbapedia page is way outdated, so use this page instead. Second of all: check out my VB.Net PKMDS Pokémon code library here, and let me know if you have any questions.
  3. Probably... then again, with the next generation coming out on the DS as well, those values could still serve a purpose, assuming Pokémon can be traded back and forth with the new games. But yeah, I guess they are at least currently unused.
  4. Guys, I created a program specifically for this task months ago. Find it here: http://www.megaupload.com/?d=HQBUHIM1
  5. Hey MarkusE, haven't seen or heard from you in a while! It would be pretty awesome if we could get this one worked out (not to mention some of the other unknown values). I'll be around a bit today if you wanna hit me up on the IRC to try and get this going.
  6. No, you can only put one in the 'Walker at once.
  7. This topic has already been covered on various threads in the Saves forum. Please do not make another thread, and this is the wrong place for it at any rate.
  8. Moved to RAM Editing Help. In the future, just ask a mod if you are unsure of where to post.
  9. Um? A bunch of those have already been put up, but as I said in the first post, they are not complete yet. FYI, look for "Falkner Rematch", etc. to find them.
  10. Hey all, Alpha and I started a daily event calendar for HGSS. It's nearly done; right now the gym leader phone number / rematch info is incomplete, and I do not have the Cameron info yet. Have a look in whatever fashion you prefer: XML: http://www.google.com/calendar/feeds/k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com/public/basic iCal: http://www.google.com/calendar/ical/k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com/public/basic.ics HTML: http://www.google.com/calendar/embed?src=k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com&ctz=America/New_York Let me know what you think, or if you see anything missing or incomplete / incorrect! FYI: if this catches on, I might do one for DPPt as well.
  11. Hey M@T, great idea! I'll be interested to see where that goes.
  12. I'm not 100% sure yet either, but all I know is I like to hack things. I'm just looking at it as another challenge I guess. Anyway, there is no strict advantage that I can imagine for having the whole Pokémon stored there, but it's only 136 bytes, so it's not outside the realm of possibility. I guess all they really need, though, is enough to determine which sprites to use for it.
  13. What's sad is that I should already know all of that because I live in Connecticut. Might have to give that one a listen just out of obligation.
  14. Hey all. I am looking to fill up my daily car trips and quiet evening hours with some podcasts! The problem is that there are a whole ton of podcasts and as far as I know the good ones are in limited supply. So can anyone recommend something for me? I'm primarily interested in anything geek or tech related, but I'm open to try other things too (even video podcasts). So what do you guys listen to? FYI, I currently listen to: Nerdy Show Current Geek CNET News Daily Podcast
  15. Great job on the guide Guested! Are you 100% certain that the full 136 bytes of Pokémon data are not copied to the 'Walker? How would we even know without examining the memory architecture of the device? (Which I wish we could do. ) Well, you can gain less... your Pokémon will not necessarily level up during its tenure in the Pokéwalker. You have to accumulate enough steps first. FYI, I am 90% sure it's one step to one EXP (until it caps of course). By the way, are you sure a Pokémon can learn level-up moves in the 'Walker at all? I think the level-up happens after the Pokémon is transferred back to the game cart.
  16. Got another one for you! I'm not sure how extendable or whatever the forum software is, but you know how when you attach a file, there is a little icon to indicate the file type, kinda like for a zip file? Is it possible to add a Poké Ball icon for a .PKM file? Or better yet, can the icon be one of the storage box icons from the game indicating which Pokémon is attached? [iCON]025[/iCON] EDIT: or better still, an HGSS overworld sprite, which would go so far as to indicate gender and shininess? [OVRSPRITE]025[/OVRSPRITE]Not a very important feature, but I think it would be a nifty aesthetic.
  17. Hah, yeah, the 'Dex entry. I forgot about that! This is seriously the most awesome thing ever. Can't wait to try out the Windows-working script tonight.
  18. Y'know, if it's only the last four bytes of that 56 byte structure that are unknown, there's a fair chance that it's a checksum. If that's the case, good luck figuring out that hash check.... Also, great job! Too bad I have Windows. EDIT: I think this goes without saying, but feel free to use any part of my PKMDS library or programs to make this. One thing my programs specialized in was the slick and user-friendly display of Pokémon information, so it seems like it might help.
  19. Well, here's an idea: I wrote a program a while back that extracts the memory contents of a Wii remote and dumps them to a binary file on the client PC via Bluetooth. Maybe we could compare what comes out to what we see on the Gecko remote debugger during the process of actually writing the data to the Wii remote in the first place? Then we could figure out where the data came from in memory, and... I'm not really sure what we'd do next, but it's a start?
  20. Ah, that does make a lot of sense. Awesome! I'm really excited about the progress being made on this! Maybe I'll get time sometime this weekend to delve back into those logs and pick apart those 56 bytes. Incidentally, did you take notes on what kind of requests you were making on the DS concurrent to these new logs? That would help a ton.
  21. Why not Poryhack? Isn't that what hackers do? Slightly off-topic: I think that's a fantastic idea. I also think it would be neat to design a more robust notification system, so people can be notified that their trades went through via not just Wii messages or E-Mail, but also SMS, iPhone push notifications, RSS (?), whatever. Back on topic: I looked at some of the log files that LordLandon generated by redirecting the NDS / Nintendo WFC connection through his computer, and saw that the search results for a query yield full Pokémon data, stored, encrypted, and shuffled in exactly the same way as they are in the NDS. There's other data in there too; connection logs and all that jazz. Also, each Pokémon result is actually 292 bytes in length (according to Landon), so there's some extra data there beyond the actual Pokémon data; probably to account for information about the trainer and cart that uploaded the Pokémon in the first place, as well as what they are looking for in return.
  22. Guys... Didn't you see this? The Pokémon remain in your cart; they're just copied to PBR. So there's no need (or sense) in worrying about how to trick PBR into thinking you have the original cart in your DS. Why clarify? That's what we've been talking about.
  23. I think if, in that situation, you had deposited your Luxray into the PC and then had withdrawn it again, it would have been fixed. In any case, PPSE is really the best way for you to edit your Pokédex.
×
×
  • Create New...