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Everything posted by codemonkey85
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Legit Copy of SS + akI + pokesav?
codemonkey85 replied to NAMEKOP's topic in Systems, Flashcards, and Emulation
This topic has already been covered on various threads in the Saves forum. Please do not make another thread, and this is the wrong place for it at any rate. -
Moved to RAM Editing Help. In the future, just ask a mod if you are unsure of where to post.
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Um? A bunch of those have already been put up, but as I said in the first post, they are not complete yet. FYI, look for "Falkner Rematch", etc. to find them.
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Hey all, Alpha and I started a daily event calendar for HGSS. It's nearly done; right now the gym leader phone number / rematch info is incomplete, and I do not have the Cameron info yet. Have a look in whatever fashion you prefer: XML: http://www.google.com/calendar/feeds/k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com/public/basic iCal: http://www.google.com/calendar/ical/k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com/public/basic.ics HTML: http://www.google.com/calendar/embed?src=k4h6n9v05md8havuoekgubbbqk%40group.calendar.google.com&ctz=America/New_York Let me know what you think, or if you see anything missing or incomplete / incorrect! FYI: if this catches on, I might do one for DPPt as well.
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Is the "Met at Level" for a hatched Pokemon still at 0?
codemonkey85 replied to Ronin's topic in Saves - Editing Help
Yes, this is still true. -
Hey M@T, great idea! I'll be interested to see where that goes.
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I'm not 100% sure yet either, but all I know is I like to hack things. I'm just looking at it as another challenge I guess. Anyway, there is no strict advantage that I can imagine for having the whole Pokémon stored there, but it's only 136 bytes, so it's not outside the realm of possibility. I guess all they really need, though, is enough to determine which sprites to use for it.
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What's sad is that I should already know all of that because I live in Connecticut. Might have to give that one a listen just out of obligation.
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Hey all. I am looking to fill up my daily car trips and quiet evening hours with some podcasts! The problem is that there are a whole ton of podcasts and as far as I know the good ones are in limited supply. So can anyone recommend something for me? I'm primarily interested in anything geek or tech related, but I'm open to try other things too (even video podcasts). So what do you guys listen to? FYI, I currently listen to: Nerdy Show Current Geek CNET News Daily Podcast
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Great job on the guide Guested! Are you 100% certain that the full 136 bytes of Pokémon data are not copied to the 'Walker? How would we even know without examining the memory architecture of the device? (Which I wish we could do. ) Well, you can gain less... your Pokémon will not necessarily level up during its tenure in the Pokéwalker. You have to accumulate enough steps first. FYI, I am 90% sure it's one step to one EXP (until it caps of course). By the way, are you sure a Pokémon can learn level-up moves in the 'Walker at all? I think the level-up happens after the Pokémon is transferred back to the game cart.
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site Site Feature suggestion and Feedback thread
codemonkey85 replied to SCV's topic in Project Pokémon Feedback
Got another one for you! I'm not sure how extendable or whatever the forum software is, but you know how when you attach a file, there is a little icon to indicate the file type, kinda like for a zip file? Is it possible to add a Poké Ball icon for a .PKM file? Or better yet, can the icon be one of the storage box icons from the game indicating which Pokémon is attached? [iCON]025[/iCON] EDIT: or better still, an HGSS overworld sprite, which would go so far as to indicate gender and shininess? [OVRSPRITE]025[/OVRSPRITE]Not a very important feature, but I think it would be a nifty aesthetic.- 37 replies
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Hah, yeah, the 'Dex entry. I forgot about that! This is seriously the most awesome thing ever. Can't wait to try out the Windows-working script tonight.
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Y'know, if it's only the last four bytes of that 56 byte structure that are unknown, there's a fair chance that it's a checksum. If that's the case, good luck figuring out that hash check.... Also, great job! Too bad I have Windows. EDIT: I think this goes without saying, but feel free to use any part of my PKMDS library or programs to make this. One thing my programs specialized in was the slick and user-friendly display of Pokémon information, so it seems like it might help.
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extract pkm file from battle revolution
codemonkey85 replied to sissyvaporeon's topic in Saves - Editing Help
Well, here's an idea: I wrote a program a while back that extracts the memory contents of a Wii remote and dumps them to a binary file on the client PC via Bluetooth. Maybe we could compare what comes out to what we see on the Gecko remote debugger during the process of actually writing the data to the Wii remote in the first place? Then we could figure out where the data came from in memory, and... I'm not really sure what we'd do next, but it's a start? -
Ah, that does make a lot of sense. Awesome! I'm really excited about the progress being made on this! Maybe I'll get time sometime this weekend to delve back into those logs and pick apart those 56 bytes. Incidentally, did you take notes on what kind of requests you were making on the DS concurrent to these new logs? That would help a ton.
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Why not Poryhack? Isn't that what hackers do? Slightly off-topic: I think that's a fantastic idea. I also think it would be neat to design a more robust notification system, so people can be notified that their trades went through via not just Wii messages or E-Mail, but also SMS, iPhone push notifications, RSS (?), whatever. Back on topic: I looked at some of the log files that LordLandon generated by redirecting the NDS / Nintendo WFC connection through his computer, and saw that the search results for a query yield full Pokémon data, stored, encrypted, and shuffled in exactly the same way as they are in the NDS. There's other data in there too; connection logs and all that jazz. Also, each Pokémon result is actually 292 bytes in length (according to Landon), so there's some extra data there beyond the actual Pokémon data; probably to account for information about the trainer and cart that uploaded the Pokémon in the first place, as well as what they are looking for in return.
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extract pkm file from battle revolution
codemonkey85 replied to sissyvaporeon's topic in Saves - Editing Help
Guys... Didn't you see this? The Pokémon remain in your cart; they're just copied to PBR. So there's no need (or sense) in worrying about how to trick PBR into thinking you have the original cart in your DS. Why clarify? That's what we've been talking about. -
I think if, in that situation, you had deposited your Luxray into the PC and then had withdrawn it again, it would have been fixed. In any case, PPSE is really the best way for you to edit your Pokédex.
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Thread unlocked. Feel free to re-post links after confirming that they do not link to pirated material. (I didn't notice any when I glanced through them, but just be sure!) Also, good luck with this, as it is beyond my knowledge. :\
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Ah, that would make sense. I'm willing to bet that's how it works. tkdtju, why don't you just add the Pokémon you want to add, and use PPSE to edit the 'Dex? Seems like it would be a lot easier.
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Whoa. That's awesome! Great to see progress being made on this. Regarding our own private GTS servers, I think that would be awesome for ROM hackers trying to create their own Pokémon "economy".
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Um? So you mean if you (somehow) used Pokesav to capture a Starly in the Pal Park, bearing in mind Starly cannot legally be found there, you want to know where that Starly will show up as "caught at"? Pokémon from the Pal Park typically show up as being either from Kanto or Hoenn, but for Starly, I'm not sure what would happen. You'll probably get a glitched out summary, or perhaps it will say it arrived from Sinnoh. I dunno. Why exactly would you do that anyway? In any case, the Pokémon would be registed in the Pokédex in the same way no matter where you caught it.
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extract pkm file from battle revolution
codemonkey85 replied to sissyvaporeon's topic in Saves - Editing Help
Well, my theory was always that the Pokémon were stored the same exact way on PBR that they were on the NDS, but when I looked at the data on the Wiimote, I could not for the life of me locate or make sense of any Pokémon data. I figured at that point that the data was encrypted a second time by the Wii. I know that data stored on the Wiimote is usually not encrypted, so that makes me think it's PBR that encrypts the Pokémon. And then on top of that, the Wii save file itself is, as Poryhack said, also encrypted. So getting to that Pokémon data is, um... challenging. -
Games: Rumor: Nintendo DS Successor Dev Kits
codemonkey85 replied to NewsBot's topic in News Discussion
The Gameboy Pocket was not a new console, it was a redesign of the original system. The Gameboy Color, on the other hand, featured new hardware, like a color screen, an IR transmitter / receiver, and an updated graphics engine. Just a nitpick. I dunno, I kind of like two screens. Since the DS folds down, it's a nice way to get more screen space without sacrificing portability. -
extract pkm file from battle revolution
codemonkey85 replied to sissyvaporeon's topic in Saves - Editing Help
Nor would I, unfortunately, especially considering the project idea I once had for transferring Pokémon between a Wii remote and a PC via bluetooth. Bear in mind that the Pokémon in the PBR save file are also (probably) encrypted and shuffled in the same manner as on the DS games, so locating the Pokémon and figuring out the encryption scheme is probably even harder than already stated. :\