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  1. A couple of years ago, I found that most of my team in Pearl had disappeared, apparently due to a heinous glitch. However, all their data is still on my copy of Pokémon Battle Revolution. I wish to know how to extract or copy the data on that game and get my missing team members back.
  2. I was trying to replay my Pokemon Black to try maximize my trainer card levels... I know all the requirements: 1. Defeating Ghetsis & Team Plasma, or maybe even get on hall of fame (done) 2. Extralink thingy (I used PKHex) 3. Collecting all musical props (done with PKHeX too) 4. Super single trains and super double trains both 49 wins, defeat Ingo and Emmet Respectively (done as below, but I didnt use any PKHex to win it) 5. Complete National Dex (I'm on my way collecting swarms pokemon for the next days) Yet my trainer card only shown Silver Card, which is 3/5 from max card upgrades. But as you guys can see, I have done 4 out of 5 tasks and supposedly get a gold trainer card. My Pokemon Black PKHeX and Trainer Card are shown below: On contrary, my Pokemon White (yes I replaying both games) get a gold trainer card with very similar tasks done (4 out of 5, just recently defeat Emmet on Super Double Trains). It did upgrade to Gold Trainer Card. This one is confusing me, what's wrong? Or any things that I just slipped and didnt do? Hope anyone can help (fyi the 56 wins streaks on my super single train is from my Pokemon Black, I just redid it 1 streak more to ensure the game didnt bugged my trainer card, but its useless.) My Pokemon White PKHeX and Trainer Card below:
  3. Hi Everyone Hope someone can help... In my current hack, I have inserted 5 trainers into the current gap between 616-620 (which is currently blank in BWTE) to go with the five NPCs that exist in Challengers Cave - which I have successfully fully reinserted into B2W2. (Massive credit to @theSLAYER for all his help on that ! ) I managed to get all battle scripts working from the Overworld Script, so the NPCs trigger the' ! 'and approach you when in sight range to start the battle. (turns out byte 0x06 is this exact function) However, the issue I found is these new NPCs that I have inserted into the previous blanks files of 616-620 within BWTE, currently have no dialogue before and after the battle... I found that text file witin a002.narc to make the changes for the message after 'winning' the battle. So that is one piece of dialogue I have found I can change. But I cannot work out how the dialogue in files 381 of a002.narc link up with the NPC battling script for trainers in the game.... If I know where that points, I can add in the messages to the bottom of that particular file, re-point it and hopefully get these messages in-game. Some files in 381 show multiple text entries from different NPCs. For example, Veteran Shaun has three bits of dialogue showing in this link here: https://projectpokemon.org/rawdb/black2/msg/381.php#entry2007 His entries are numbers 2007-2009 for Starting the battle, Winning the battle and After the battle. But I cannot for the life of me work out how the script finds these values.... Has anyone by anychance got any knowledge of the complete NPC battle script that triggers when an NPC gets within sight-range of you? I have currently done a work around using @KaphoticsBattle Scripting Tutorial in the meantime. However with this I cannot work out how to stop endlessly rebattling the trainer when you speak to them (as I have removed the Yes or No battle box that was used in the tutorial) If someone can shed some light on how I do this - I will atleast have a fully working backup if the above isn't possible. Any help from anyone would be hugely appreciated! :)
  4. Johto Trainer/Wi-Fi Battle Music Modifier Johto Wild Battle Music Modifier Kanto Trainer Battle Music Modifier Kanto Wild Battle Music Modifier
  5. Here we go for a huge but simple project: contribute all Battle Pike and Pyramid Wild Pokemon (6+160) What do you need to help me? VisualBoyAdvance and an English or Japanese Rom of Pokemon Emerald. First open your game. In cheat/cheat list/gameshark enter the anti-DMA code For Japanese Versions 6ED6DA14 686DF10E 1C7B3231 B494738C For US/English versions B2809E31 3CEF5320 1C7B3231 B494738C ? Then be sure you're fighting the wanted wild Pokemon, go to tool, memory viewer. Enter 020243E8 (Jap) or 02024744 (US) then go. Click on the first character, then save, add 64 to size and give a name corresponding to the wild poke. The created file should be in .dmp Send me in PM or publish it here and I will decrypt the file thanks to @BlackShark tool and that's all!!! Note that the wild pokemon can be shiny. The complete list of Pokemon can be found here Battle Pyramid Obtainable Pokemon 1 2 3 4 5 6 7 8 Paralysing Pokemon Plusle Minum Pikachu Electabuzz Villeplume Electsprint Breloom Jolteon Poisonning Pokemon Gulpin Roselia Butterfree Seviper Skarmory Ludicolo Crobat Gengar Burning Pokemon Growlithe Vulpix Magcargo Ninetales Medicham Weezing Dusclops Houndoom PP waster Pokemon Dunsparce Banette Misdreavus Ninetales Absol Gengar Dusclops Shedinja Levitate Pokemon Haunter Chimecho Solrock Misdreavus Claydol Weezing Flygon Gengar Trapping Pokemon Diglett1 Trapinch1 Wynaut1 Diglett2 Trapinch2 Wynaut2 Wobbuffet Dugtrio Ice Pokemon Glalie Sneasel Dewgong Piloswine Jynx Cloyster Lapras Walrein Destructing Pokemon Weezing Electrode Gengar Golem Pineco Solrock Forretress Shiftry Psychic Pokemon Wobbuffet Metang Exeguttor Slowking Xatu Alakazam Starmie Espeon Rock Pokemon Golem Steelix Omastar Luantone Shuckle Armaldo Cradily Aerodactyl Fighting Pokemon Poliwrath Hariyama Breloom Medicham Hitmoncham Hitmonlee Heracross Machamp Weather Pokemon Quagsire Tropius Pupitar Lapras Cacturne Flareon Walrein Gyarados Bug Pokemon Pineco Shuckle Venomoth Scizor Heracross Forretress Armaldo Shedinja Dark Pokemon Sableye Sneasel Crawdaunt Shiftry Cacturne Absol Houndoom Umbreon Water Pokemon Octillery Dewgong Pelipper Quagsire Ludicolo Slowking Starmie Blastoise Ghost Pokemon Duskull Haunter Banette Misdreavus Sableye Dusclops Shedinja Gengar Steel Pokemon Mawile Magneton Steelix Scizor Forretress Skarmory Aggron Metagross Dragon Pokemon Dragonair Vibrava Altaria Flygon Aerodactyl Gyarados Kingdra Charizard Evolution Stone Pokemon Arcanine Poliwrath Raichu Vaporeon Jolteon Flareon Ninetales Starmie Normal Pokemon Kangaskhan Swellow Ursaring Porygon2 Tauros Fearow Snorlax Slaking Battle Pike Rom 1-280 Dusclops Milotic Seviper Rom 281-560 Electrode Milotic Seviper Rom 561-840 Breloom Milotic Seviper Rom 841+ Wobbuffet Milotic Seviper Those that are highlighted are ones that are already obtained. *reserved space for jojo12100* EmeraldBattleTowerPkm.rar
  6. With the game's official release, you can now direct all of your small questions/game help related questions here. All Project Pokemon forum rules apply. Please do not ask for cheat or hacking assistance here. Take that to the appropriate Game Mechanics and Research forum.
  7. Source: Serebii News Source: Bulbapedia
  8. So I'm making a hack battle in Pokemon White and it is Red in Grimsley's room. How do you get it so during the battle he doesn't enter at times and say something. E.g. Red enters from side after using one attack against his first PKMN "I never thought you would use that attack! How do you make this NOT happen?
  9. Hello, I've been looking into making a code to allow lvl 100 or lvl 50 6 vs 6 battles on wifi, and maybe even c-gear. so far, I've managed to dig up this info by looking at battle replays with different modes in Pokemon Black (US). here are my findings: 0x0226B032: 00-Battle Subway, Single 00000000 01-Battle Subway, Double 00000001 04-Battle Subway, Multi 00000100 18-Colosseum Single, No Restrictions 00011000 19-Colosseum Double, No Restrictions 00011001 1A-Colosseum Triple, No Restrictions 00011010 1B-Colosseum Rotation, No Restrictions 00011011 1C-Colosseum Multi, No Restrictions 00011100 28-Random Matchup, Free Single 00101000 29-Random Matchup, Free Double 00101001 2A-Random Matchup, Free Triple 00101010 2B-Random Matchup, Free Rotation 00101011 38-Competition, Single, Launcher Off 00111000 39-Competition, Double, Launcher Off 00111001 3A-Competition, Triple, Launcher Off 00111010 3B-Competition, Rotation, Launcher Off 00111011 68-Random Matchup, Rating Single 01101000 69-Random Matchup, Rating Double 01101001 6A-Random Matchup, Rating Triple 01101010 6B-Random Matchup, Rating Rotation 01101011 98-Colosseum Single, No Restrictions, Launcher On 10011000 99-Colosseum Double, No Restrictions, Launcher On 10011001 9A-Colosseum Triple, No Restrictions, Launcher On 10011010 9B-Colosseum Rotation, No Restrictions, Launcher On 10011011 9C-Colosseum Multi, No Restrictions, Launcher On 10011100 B8-Competition, Single, Launcher On 10111000 B9-Competition, Double, Launcher On 10111001 BA-Competition, Triple, Launcher On 10111010 BB-Competition, Rotation, Launcher On 10111011 0x0226B033 seems to be 02 if the battle is a flat battle, otherwise it is a zero? (bits are 1 for the left most, and 8 for the right most) first bit appears to be what determines if the launcher is on second bit appears to be for rating? third bit seems to be for random matchups and competitions only fourth bit appears for only colosseum and competition fith bit seems to determine if the battle is a battle subway one bits 6-8 seem to be the mode: 0=single 1=double 2=triple 3=rotation 4=multi I want to try and search these after selecting a battle mode, but I cannot get the game to connect to wifi through the emulator. if someone else could use this data to find a code, that'd be swell
  10. Greetings, fellow hackers. I come to you with a question. I have located the file containing the different battle backgrounds in HG/SS, located in the pbr folder. However, I am uncertain of what extension these files are, or how to open them. I am asking the forum here if anyone has happened to come across any tools or knowledge on how to open these backgrounds so that they can be edited and shoved back into the narc file. Thanks for taking the time to read this.
  11. charsh

    Hey~

    Just passing my greetings. I am only focused on the third generation and could care less about 4 or 5. After all, there's too many pokemon to count or understand. At least the older pokemon had more sense. Well that's my opinion. I'm really not into pokemon as I should be, but because I see myself registered here, I guess that counts for something. I do hope to see advancement with the third generation as far as wonder spots, wonder cards, e-reader, maybe even union rooms over wifi if possible, gets involved as well as other clever ideas brewing in people's minds. Oh and if you're in Chicago, hit me up. I would love to kill some time playing around or whatever. :wink: Pokemon. Of course.
  12. Greetings, I'm new here, and was drawn because I believe someone here can help me. I'm going to be getting a copy of PBR from a friend in a few weeks, and I'm trying to work out a way to transfer all my pokemon from Diamond, into a PBR save to use. There are saves online, but mostly the ones I've seen have beaten most of the game content. And there is just no fun in that. First my questions: A) In the Storage, how many Pokemon does it hold? Is it the same as the Diamond PC? If not, a numerical value would be helpful. B) Once my Pokemon are uploaded into Storage, I can freely use them without a Wi-Fi or NDS connection present? Now for the plea. I can manage to get my Diamond save file on the PC and sent to you. What I need is for a person that can take my save file, cross-load it onto their copy of Diamond (after backing up their own save of course). Then sending my Pokemon into a BLANK Pokemon Battle Revolution save. I do not want any starting items, free money, hacked items, any of the Colosseum's beaten. All I want is a fresh save file of PBR, using whichever rental ticket you want to take, with the Storage packed full of my Diamond Pokemon. After you load my Pokemon onto the PBR save, I have an SD card I can hook to my PC in order to put it into the Wii System Memory, so I can use it. This is a one-time request. After I get the Wii save, I will use codes to modify the Pokemon in Storage, to apply updates and the like when necessary. I don't want to bother anyone about repeatedly uploading saves for me. I'd really appreciate some help on this. From all I've heard, you only get 6 different Rental passes, with pre-selected Pokemon. And that is just TERRIBLE in my view. It makes the game nearly worthless without having the NDS games, which I suppose was the developer's plan to encourage people to buy them. Anyways, the Diamond save won't be ready for a few weeks. I just thought I would join this Pokemon community and see whether anyone here would be willing to help me.
  13. Please i want to know Is there a code to use alternate forms (Skymin, Origin Giratina) in Battle Frontier and the like (battle hall etc.) (HeartGold) AR
  14. These values are to be used in conjunction with the Pokemon HG/SS Battle Music Modifier Code: 62110DC0 00000000 B2110DC0 00000000 1003FF58 00000XXX 1003FE9C 00000XXX d2000000 00000000 Simply replace the Red X's with the desired Value and enter a Battle to hear the altered music. The top line in Green alters Wild Pokemon Battle Music, and the bottom line in Blue alters Trainer Battle Music. Values 400~*** (Whatever I'm currently at):
  15. Well, i have a little problem with the online mode of Pokemon battle revolution, because it says more or less: alert. some of your pokemon can't fight. you can think that it's a legality problem, but the legality checker sais my pokemon are "wild NDS or GBA" or "normal NDS or GBA" and i can transfer it normally. can somebody tell me what's the problem of the pokemon? i think maybe it happens because all are legendary pokemon. i upload it so maybe you can realise whats the problem: Thank you for your answer 1.pkm 2.pkm 3.pkm 4.pkm 5.pkm 6.pkm
  16. [HGSSSPRITE]Come battle me, and see if u have what it takes, good luck[/HGSSSPRITE] Battle rules: -no hacks -all legends are useable, except darkrai arceus and groudon -it will be a lv 50 double battle(i would still train to lv 100, so u have the better stats, and the better moves.) -i expect a fair battle, no generated pkm either. again good luck if u want to battle, post here, and put your freind code, and game name here. once some one is interested, we will set a time to go on wifi :bidoof:
  17. Since Shoddy has been introduced to me I have been hooked. It is a personal goal of mine to make Shoddy as large as it can be on this forum. I believe the next step in Project Pokémon's Shoddy is to integrate tournaments into the forums to make it more of a presence so it can attract new members. I have recently installed a new mod that will allow us to create tournaments and battle through to find a champion. Champions will receive forum privileges (to be determined later). Comments, concerns, questions, etc. are welcomed!
  18. hi im new to this site and uhhh sorry to not introduce my self and dive right in to it first but can any one tell me if i could extract pkm files that i could use in pokesav form the deposited pokemon in battle revolution i my pearl version got erased and i really REALLY need to get my pokemon back some of them were event pokemon that i really want back and i still have them saved in battle revolution so if i could get the backup from battle revolution would their be away to extract data from it that i can turn into a pkm file to just pokesav ar code them back into my pearl version and if so how THANKIES SO MUCH FOR THE HELP (sorry if this is the3 wrong form hehe (^.^)' )
  19. hi im new to this site and uhhh sorry to not introduce my self and dive right in to it first but can any one tell me if i could extract pkm files that i could use in pokesav form the deposited pokemon in battle revolution i my pearl version got erased and i really REALLY need to get my pokemon back some of them were event pokemon that i really want back and i still have them saved in battle revolution so if i could get the backup from battle revolution would their be away to extract data from it that i can turn into a pkm file to just pokesav ar code them back into my pearl version and if so how THANKIES SO MUCH FOR THE HELP (sorry if this is the3 wrong form hehe (^.^)' )
  20. battle frontier is getting on my nerve lol, so now i tried to build a team specifically for it. Dragonite w/Dragon Fang -Dragon Pulse -Fly -Brick Break -Aqua Tail Hitmonchan w/Fist Plate -Thunderpunch -Firepunch -Icepunch -Close Combat Shedinja w/Spell Tag -Shadow Ball -Toxic -X-Scissor -Aerial Ace what do you think ???
  21. Hi. I am wondering if there is a code to be able to use items in Battle Tower. Is there a such code? Or is it not possible to create?
  22. So, I decided to play red, and after exploiting some the missingno. item glitch, I decided to go and battle the rival at route 22 (I think it was, its the route right next to Viridian) Anyway, I tried fighting, and then he takes out a charizard 'm, I killed it, after that he takes out a normal 'm, I killed it, then the game froze, anyone help me here? I don't want to lose my save file. P.S. I did catch a Pokémon with a level over 100 using the glitch...
  23. Wasn't sure on what to name the thread....basically, these pokemon are awesome (and thank you to those who helped me create them back in the "All-Around" thread) But my only problem is that they can't be posted in the Online Battle Videos...it always says there's a problem with my pokemon and quits. But I can put them onto the GTS and do other things, just not that. Help please! My only thought is that the IVs are too 'perfect'...I just don't know :confused: AERODACTYL.pkm ALAKAZAM.pkm DRAGONITE.pkm LUCARIO.pkm METAGROSS.pkm VAPOREON.pkm
  24. Why can't this pokemon and other 4th gen pokemons join the online battle on pokemon battle revolution? Almost all my 3th, 2nd and 1st gen legendary's can join execpt mew celibi jirachi and deoxys. Mahbe thats because they are all event pokemon and these are tricky to make legit. But my azelf can't join a online battle on pokemon battle revolution. Why cant my azelf join? the legal checker says its all valid. Thanks, Shann
  25. Hey guys, I'm just wondering, but will pokemon on Pokemon Battle Revolution become Bad Eggs if they have All 31 IV's?
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