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Showing content with the highest reputation since 02/29/20 in File Comments

  1. 3 points
    The Gold savefile and pk2s are finally uploaded!
  2. 2 points
    It Works I make my own pk7 files and it works perfectly, thank u so much~~
  3. 2 points
    This is to run the PK8ToPK7 Exe https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-desktop-3.1.2-windows-x64-installer This is the exe https://github.com/easyworld/PK8toPK7/releases/download/1.0/PK8toPK7-x64.7z here's the source code I usually have the exe and source code in a file together https://github.com/easyworld/PK8toPK7/archive/1.0.zip then just place a pk8 file in the folder with the exe and drag it on top of the exe and a pk7 version of the pk8 file with be in the folder which u can now drag to a gen 7 save file
  4. 2 points
    You are not supposed to be able to move Crystal to HOME because VC Crystal doesn't have legit access to PCNY events. As for campaign 2, it's a guess. As for Gen 3 Wish eggs, those were distributed via wondercard, not using PCNY.
  5. 2 points
    PCNY is marked illegal on purpose so legality checkers can spot check them from fakes among hundreds of Pokemon on a save. PID is BACD_U_AX
  6. 2 points
    @theSLAYER I mentioned in the second paragraph that Gen 2 will be ideally uploaded in a few days, as it is still being filled up with pokemon. My limited free time, and the need to zero out the Gen 2 software's unique "one-pokemon-per-campaign" date flag in the save's hex between each distribution, all makes it take a bit of time. The reason I uploaded the Gen 3 saves now instead of waiting until I also had the Gen 2 save is because this link is needed before Saturday morning to go along with some further public documentation. Ideally I'll have the Gen 2 save uploaded by or on Saturday, but no guarantee. @TheSchilling Are you referring to the campaign data from the actual distribution machine's memory cards? All of the machine's software and data are totally unusable unless you have the original machine in your possession, so there's no point in anyone uploading them until we have an emulation or public hardware solution available. Which if you refer to my explanation in the main post, it will likely take quite some time. Don't worry, the data is in possession of enough people to where it won't end up being lost. It will eventually be public one way or another, I will make sure of that.
  7. 1 point
  8. 1 point
    This is to run the PK8ToPK7 Exe https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-desktop-3.1.2-windows-x64-installer This is the exe https://github.com/easyworld/PK8toPK7/releases/download/1.0/PK8toPK7-x64.7z here's the source code I usually have the exe and source code in a file together https://github.com/easyworld/PK8toPK7/archive/1.0.zip then just place a pk8 file in the folder with the exe and drag it on top of the exe and a pk7 version of the pk8 file with be in the folder which u can now drag to a gen 7 save file
  9. 1 point
  10. 1 point
    What i did is have all pokemon in one save titled gen 8 and copy one specie to an empty box and clone them then mass delete the other boxes and just click my checkpoint so it resets. I also have a save file for all shinies gens 1 through 7. I'm taking the time to Convert all pokemon from pk8 to pk7 so a nice usable charizard and all the rest
  11. 1 point
    sobble, rillaboom, Nickit, thievul, and a few others dont work, You also yes can only have one specie in your box at a time
  12. 1 point
    lol im 19 i dont drink and my fiance doesnt drink either me and him hate drugs and alcohol
  13. 1 point
    You have to make sure u only have melmetal in your box, you have to go to storage in pksm and delete every other pokemon except melmetal to put it on bank and rinse and repeat for any other gen 8 pokemon u wanted to transfer
  14. 1 point
    Files of Pokemon that doesn't work (Dragapult, Stonjourner) Files of Pokemon that have wrong xp rate, like Boltund and Indeedee, they have -200.000 xp
  15. 1 point
    im gonna spend about 48 hours converting each pokemon to a pk7 from a gen 8 save file then upload the file once it's finished so the older gen mons can be used online
  16. 1 point
    Go back and read the previous comments before saying oh these links are for other things, take the time to fully read the previous comments before making people repeat the same stuff for the now 6th time
  17. 1 point
    You people dont read at all huh. Thats the source core you need to be able to use the exe last time im saying this. Just install it to be able to use the exe in his zip folder jeez
  18. 1 point
    Got Runerigus to work. In PKSM just tap his ability so it comes up as another when u put in pokemon bank and it will be wandering spirit in pokemon home 867 ★ - Runerigus - A56C0BDA0177.pk7
  19. 1 point
    You can edit this Pokémon only by Batch Editor I made all Pokémon gen 8 (no sobble no rillaboom and thievul and evo). and also square shiny
  20. 1 point
    Thank you so much for the response! :)
  21. 1 point
    I've been doing full dex transfers gens 1 through 7 and some 8 for a long time now and gen 8 mon giveaways on youtube for a while and no issues. I use them online and got to masterball rank and use em in raids as well
  22. 1 point
    Behemoth blade is a form change move only. While outside of battle, it’ll be form 0 (the hero of many battles), even if holding Rusted Sword. however in battle it’ll appear as form 1, with Iron Head transformed into Behemoth Blade.
  23. 1 point
    Yeah, that varies from person to person depending on personal perspective. If you only acknowledge legitimacy as events that come from the original distribution period, then it's understandable if these are not for everyone. Personally, for me the only reason it matters in this case is the incrementing TIDs, as these are all low number and consecutive, which we will inevitably have lots of now. Those from the original period would surface online with random TIDs and show their place in history, even though we know of instances the machines were reset during some campaigns during the original period. So I do understand it in that aspect. If it weren't for the unique TIDs, it would not matter at all to me, just as distributing with the 10ANNIV software outside of the original distribution period. It doesn't make a difference to me, and I don't agree with terms like "replica". The software is official and untouched, we didn't rebuild it to distribute pokemon with identical results. Though yeah, that's a decision for each person to make for themselves. If it were easy to obtain more original period PCNYs, then it'd be different. However they are very hard to find and sold at artificial asinine prices, so at that point it is ludicrous and I could care less if we are distributing them again in modern day with the original hardware.
  24. 1 point
  25. 1 point
    I fixed the issue myself. Thank you.
  26. 1 point
    I can put any amounts of scorbunny without crashing. Skwovet crashes the 3ds after saving, but works as well. GMax is nto working since the values does not exist. Maybe with pksm. Batch command is .CanGigantamax=true but will return internal error. On the save file the OP sent there were some mons that cant be traded in swsh even when they are legal. With some testing I think it has something to do with the moves, ability or gender (havent tested this individual variables yet). I tried sobble 20 times now and couldnt transfer him. On this save file these are the ones that are not tradeable. Yamper Boltund Applin Appletun Flapple Centiskorch Cursola Yamask - Galar Indeedee Scorbunny batch edit is .Species= 813 .IsNicknamed=False .Nickname=Scorbunny .Gender=1 .Move1=33 .Move2=45 .Move3=0 .Move4=0 .RelearnMove1=33 .RelearnMove2=45 .RelearnMove3=0 .RelearnMove4=0 .AbilityNumber=1 .Ability=66 .Met_Level=1 .CurrentLevel=50 .IV_ATK=31 .IV_SPD=31 .IV_DEF=31 .IV_SPA=31 .IV_SPE=31 .IV_HP=31 .Nature=$1,23 .EV_ATK=252 .EV_DEF=0 .EV_HP=0 .EV_SPA=0 .EV_SPD=0 .EV_SPE=252 .AltForm=0 .Ball=4 .OT_Name=Chewie .PID=$rand .EncryptionConstant=$rand .PID=$shiny .IsEgg=False .Egg_Location=60002 .EggMetDate=20200203 .Met_Location=00068 .MetDate=20200203 .Version=44
  27. 1 point
    Can you send me the save that is working with all these Pokémon !? I want to add GMAX and post it to everybody.
  28. 1 point
    I don't have any familiarity with Home, ithough f if it's anything like Pokebank when it first went online I assume the hack checks are a ludicrous mess. Bad hacks may easily go through, legit stuff may be a no go. Regardless, these are 100% legitimate pokemon events, so in theory they should go through with now problem. Does not matter what PKHeX says.
  29. 1 point
  30. 1 point
    ID Species Level Chance Shiny Status Ability? Catch rate? Set IVs Move 1 Move 2 Move 3 Move 4 Extra Move 1? Extra Move 2? Shield Thickness Game Tier 59 Munchlax 17 15 Regular Odds RND 1, 2, HA 1 1 Tackle Bite Lick Defense Curl Splash Splash 0 SW 1★ 58 Munchlax 17 17 Regular Odds RND 1, 2, HA 1 1 Tackle Bite Lick Defense Curl Splash Splash 0 SW 1★ 57 Gastly 17 17 Regular Odds RND 1, 2, HA 3 1 Lick Confuse Ray Hypnosis Payback Splash Splash 0 SW 1★ 56 Gastly 17 17 Regular Odds RND 1, 2, HA 3 1 Lick Confuse Ray Hypnosis Payback Splash Splash 0 SW 1★ 55 Machop 17 17 Regular Odds RND 1, 2, HA 3 1 Low Kick Leer Focus Energy Revenge Splash Splash 0 SW 1★ 54 Machop 17 17 Regular Odds RND 1, 2, HA 3 1 Low Kick Leer Focus Energy Revenge Splash Splash 0 SW 1★ 53 Snorlax 30 15 Regular Odds RND 1, 2, HA 1 2 Body Slam Crunch Metronome Defense Curl Splash Splash 0 SW 2★ 52 Snorlax 30 17 Regular Odds RND 1, 2, HA 1 2 Body Slam Crunch Metronome Defense Curl Splash Splash 0 SW 2★ 51 Haunter 30 17 Regular Odds RND 1, 2, HA 3 2 Shadow Punch Hypnosis Lick Night Shade Splash Splash 0 SW 2★ 50 Haunter 30 17 Regular Odds RND 1, 2, HA 3 2 Shadow Punch Hypnosis Lick Night Shade Splash Splash 0 SW 2★ 49 Machoke 30 17 Regular Odds RND 1, 2, HA 3 2 Low Kick Low Sweep Knock Off Vital Throw Splash Splash 0 SW 2★ 48 Machoke 30 17 Regular Odds RND 1, 2, HA 3 2 Low Kick Low Sweep Knock Off Vital Throw Splash Splash 0 SW 2★ 47 Snorlax 40 20 Regular Odds RND 1, 2, HA 1 3 Body Slam High Horsepower Crunch Yawn Stockpile Splash 3 SW 3★ 46 Snorlax 40 20 Regular Odds RND 1, 2, HA 1 3 Body Slam High Horsepower Crunch Yawn Stockpile Splash 3 SW 3★ 45 Gengar 40 10 Regular Odds RND 1, 2, HA 2 3 Hex Sludge Bomb Thunderbolt Will-O-Wisp Icy Wind Splash 2 SW 3★ 44 Gengar 40 20 Regular Odds RND 1, 2, HA 2 3 Hex Sludge Bomb Thunderbolt Will-O-Wisp Icy Wind Splash 2 SW 3★ 43 Machamp 40 10 Regular Odds RND 1, 2, HA 2 3 Revenge High Horsepower Ice Punch Rock Slide Bulk Up Splash 2 SW 3★ 42 Machamp 40 20 Regular Odds RND 1, 2, HA 2 3 Revenge High Horsepower Ice Punch Rock Slide Bulk Up Splash 2 SW 3★ 41 Snorlax 50 20 Regular Odds RND 1, 2, HA 1 4 Body Slam High Horsepower Brick Break Bulldoze Earthquake Splash 4 SW 4★ 40 Snorlax 50 20 Regular Odds RND 1, 2, HA 1 4 Body Slam High Horsepower Brick Break Bulldoze Earthquake Splash 4 SW 4★ 39 Gengar 50 10 Regular Odds RND 1, 2, HA 2 4 Shadow Ball Sludge Wave Focus Blast Dazzling Gleam Nasty Plot Splash 3 SW 4★ 38 Gengar 50 20 Regular Odds RND 1, 2, HA 2 4 Shadow Ball Sludge Wave Focus Blast Dazzling Gleam Nasty Plot Splash 3 SW 4★ 37 Machamp 50 10 Regular Odds RND 1, 2, HA 2 4 Brick Break Stone Edge Payback Bulldoze Earthquake Splash 2 SW 4★ 36 Machamp 50 20 Regular Odds RND 1, 2, HA 2 4 Brick Break Stone Edge Payback Bulldoze Earthquake Splash 2 SW 4★ 35 Snorlax 60 5 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SW 5★ 34 Snorlax 60 5 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SW 5★ 33 Snorlax 60 40 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SW 5★ 32 Machamp 60 5 Regular Odds RND 1, 2, HA 2 5 Cross Chop Fire Punch Ice Punch Earthquake Bulk Up Dynamic Punch 4 SW 5★ 31 Machamp 60 5 Regular Odds RND 1, 2, HA 2 5 Cross Chop Fire Punch Ice Punch Earthquake Bulk Up Dynamic Punch 4 SW 5★ 30 Machamp 60 40 Regular Odds RND 1, 2, HA 2 5 Cross Chop Fire Punch Ice Punch Earthquake Bulk Up Dynamic Punch 4 SW 5★ 29 Munchlax 17 15 Regular Odds RND 1, 2, HA 1 1 Tackle Bite Lick Defense Curl Splash Splash 0 SH 1★ 28 Munchlax 17 17 Regular Odds RND 1, 2, HA 1 1 Tackle Bite Lick Defense Curl Splash Splash 0 SH 1★ 27 Gastly 17 17 Regular Odds RND 1, 2, HA 3 1 Lick Confuse Ray Hypnosis Payback Splash Splash 0 SH 1★ 26 Gastly 17 17 Regular Odds RND 1, 2, HA 3 1 Lick Confuse Ray Hypnosis Payback Splash Splash 0 SH 1★ 25 Machop 17 17 Regular Odds RND 1, 2, HA 3 1 Low Kick Leer Focus Energy Revenge Splash Splash 0 SH 1★ 24 Machop 17 17 Regular Odds RND 1, 2, HA 3 1 Low Kick Leer Focus Energy Revenge Splash Splash 0 SH 1★ 23 Snorlax 30 15 Regular Odds RND 1, 2, HA 1 2 Body Slam Crunch Metronome Defense Curl Splash Splash 0 SH 2★ 22 Snorlax 30 17 Regular Odds RND 1, 2, HA 1 2 Body Slam Crunch Metronome Defense Curl Splash Splash 0 SH 2★ 21 Haunter 30 17 Regular Odds RND 1, 2, HA 3 2 Shadow Punch Hypnosis Lick Night Shade Splash Splash 0 SH 2★ 20 Haunter 30 17 Regular Odds RND 1, 2, HA 3 2 Shadow Punch Hypnosis Lick Night Shade Splash Splash 0 SH 2★ 19 Machoke 30 17 Regular Odds RND 1, 2, HA 3 2 Low Kick Low Sweep Knock Off Vital Throw Splash Splash 0 SH 2★ 18 Machoke 30 17 Regular Odds RND 1, 2, HA 3 2 Low Kick Low Sweep Knock Off Vital Throw Splash Splash 0 SH 2★ 17 Snorlax 40 20 Regular Odds RND 1, 2, HA 1 3 Body Slam High Horsepower Crunch Yawn Stockpile Splash 3 SH 3★ 16 Snorlax 40 20 Regular Odds RND 1, 2, HA 1 3 Body Slam High Horsepower Crunch Yawn Stockpile Splash 3 SH 3★ 15 Gengar 40 10 Regular Odds RND 1, 2, HA 2 3 Hex Sludge Bomb Thunderbolt Will-O-Wisp Icy Wind Splash 2 SH 3★ 14 Gengar 40 20 Regular Odds RND 1, 2, HA 2 3 Hex Sludge Bomb Thunderbolt Will-O-Wisp Icy Wind Splash 2 SH 3★ 13 Machamp 40 10 Regular Odds RND 1, 2, HA 2 3 Revenge High Horsepower Ice Punch Rock Slide Bulk Up Splash 2 SH 3★ 12 Machamp 40 20 Regular Odds RND 1, 2, HA 2 3 Revenge High Horsepower Ice Punch Rock Slide Bulk Up Splash 2 SH 3★ 11 Snorlax 50 20 Regular Odds RND 1, 2, HA 1 4 Body Slam High Horsepower Brick Break Bulldoze Earthquake Splash 4 SH 4★ 10 Snorlax 50 20 Regular Odds RND 1, 2, HA 1 4 Body Slam High Horsepower Brick Break Bulldoze Earthquake Splash 4 SH 4★ 9 Gengar 50 10 Regular Odds RND 1, 2, HA 2 4 Shadow Ball Sludge Wave Focus Blast Dazzling Gleam Nasty Plot Splash 3 SH 4★ 8 Gengar 50 20 Regular Odds RND 1, 2, HA 2 4 Shadow Ball Sludge Wave Focus Blast Dazzling Gleam Nasty Plot Splash 3 SH 4★ 7 Machamp 50 10 Regular Odds RND 1, 2, HA 2 4 Brick Break Stone Edge Payback Bulldoze Earthquake Splash 2 SH 4★ 6 Machamp 50 20 Regular Odds RND 1, 2, HA 2 4 Brick Break Stone Edge Payback Bulldoze Earthquake Splash 2 SH 4★ 5 Snorlax 60 5 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SH 5★ 4 Snorlax 60 5 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SH 5★ 3 Snorlax 60 40 Regular Odds RND 1, 2, HA 1 5 Body Slam Iron Head Crunch Zen Headbutt Rock Slide Earthquake 5 SH 5★ 2 Gengar 60 5 Regular Odds RND 1, 2, HA 2 5 Shadow Ball Sludge Wave Psychic Icy Wind Sludge Wave Hex 4 SH 5★ 1 Gengar 60 5 Regular Odds RND 1, 2, HA 2 5 Shadow Ball Sludge Wave Psychic Icy Wind Sludge Wave Hex 4 SH 5★ 0 Gengar 60 40 Regular Odds RND 1, 2, HA 2 5 Shadow Ball Sludge Wave Psychic Icy Wind Sludge Wave Hex 4 SH 5★
  31. 1 point
    PKHeX does not have most older events properly documented, so you will often see older events marked as illegal even though they are not.
  32. 1 point
    As far as immunities go, you're right about Golurk! I went with Rhyperior solely for Attack power here. The move that this Rhyperior knows, Drill Run, has a high crit chance. Coupled with choice band makes it a pretty solid OHKO for Toxtricity!
  33. 1 point
  34. 1 point
  35. 1 point
    To an extent, wonder cards presently have no purpose for the end user, since they can't be injected (a change since LGPE). However, the data is useful for various references, and maybe in the future it can be distributed by a wireless distributor? one can hope. In any case, using these wonder cards, we know which byte in the fashion block is changed. Fashion blocks can be found here.
  36. 1 point
    No. Ball data exists for Gen 3 and onwards. Ball data don’t exist for Gen 1 & 2 captures, so Transporter defaults it to Poké Ball
  37. 1 point
    I tried each file one by one to see what the issue for me was, eventually got all in except 9. These are the ones that don't work for me and caused a hard crash: Rilaboom, Scorbunny, Sobble, Skwovet, Greedent, Gossifleur, Eldegoss, Nicket, Thievul. I haven't tried the Metan and Melmetal yet, I'll make an edit if they work. So if anyone is getting hard crash or freezing issues, remove those pokemon and see if it works. I was able to transfer entire boxes once I removed those. Edit: Meltan and Melmetal work. It's just those 9 I listed that don't and cause the hard crash
  38. 1 point
    The mystery gift for LGPE was checking for a ribbon, when it never gets applied or transferred. https://github.com/kwsch/PKHeX/commit/4771158194396562206e255a848beb86ce5231bf
  39. 1 point
    So, I dunno if this'll help anyone but, I'll try my best to explain my process to make it work... kind of... Ok, so I used "GRIDELIN's" save file (the Gen 7 one from this very website) probably any save file with Legal Mons in the Pc for gen 7 could work. Within Pkhex (current version) I pasted the .pk7 files OVER the Mons in the first box of the save file (I usually only did 6 at a time, to move to bank, as 6 seemed to be the limit without a crash from bank). I saved and used the "modified" GRIDELIN save file, by deleting the current save file inside the applicable pokemon game folder (I was using UMoon) I pasted the new file in the save data folder, and had to delete the Secure Value of the applicable pokemon game using the FBI application. When all that was said and done, while in bank I had to move "Legal" mons from GRIDELIN's save FIRST, THEN move the Galar mons. It ONLY worked by matching the number of Legal Mons Moved to the Galar Mons Moved so, if I wanted 6 Galar mons I had to have 6 Legal mons AHEAD FIRST. It would save normally no black screen, no stale green screen, but I did have to reset the bank application if I wanted to use it again or transfer to home. Ps. All of the Mons worked even the shiny Doggos, I tried to explain as best as I could without a wall of text, which it ended up that way anyways, sorry.. I don't know why it had so see Legal mons first before the Galar mons it just worked so, i never questioned it...
  40. 1 point
    =Box=2 =Slot=2 .Species=832 .Nature=$rand .PID=$rand EncryptionConstant=$rand .Met_Location=142 .Met_Level=1 .MetDate=20200201 .IVs=31 .EV_HP=0 .EV_ATK=0 .EV_DEF=0 .EV_SPA=0 .EV_SPD=0 .EV_SPE=0 .Move1=Growl .Move2=0 .Move3=0 .Move4=0 .OT_Name=Aster .OT_Gender=0 .TID=$rand .IsNicknamed=False .Ability=218 .RelearnMove1=Growl .RelearnMove2=Tackle .Ball=4 .EggMetDate=20200201 .Egg_Location=60002 .Version=44 .CurrentLevel=100 EXAMPLE OF BATCH CODE FOR DUBWOOL feel free to copy this and reformat it as you wish
  41. 1 point
    All Trainer details follows the initial recipient of the gift.
  42. 1 point
    Just did the transfer, it works! Thanks for fixing it dude!
  43. 1 point
    dear @Darkcaliber, Review ≠ comments. Review isn't the place to ask for help. And no, the issue isn't the extra mons from Ultra Moon. The Ultra Moon save is almost totally incompatible to Moon. Don't try to use an Ultra save on a non-Ultra game.
  44. 1 point
    ID Species Level Chance Shiny Status Ability? Catch rate? Set IVs Move 1 Move 2 Move 3 Move 4 Extra Move 1? Extra Move 2? Shield Thickness Game Tier 59 Krabby 17 10 Regular Odds RND 1, 2, HA 3 1 Water Gun Leer Harden Metal Claw Splash Splash 0 SW 1★ 58 Krabby 17 10 Regular Odds RND 1, 2, HA 3 1 Water Gun Leer Harden Metal Claw Splash Splash 0 SW 1★ 57 Impidimp 17 20 Regular Odds RND 1, 2, HA 3 1 Bite Flatter Confide Assurance Splash Splash 0 SW 1★ 56 Impidimp 17 20 Regular Odds RND 1, 2, HA 3 1 Bite Flatter Confide Assurance Splash Splash 0 SW 1★ 55 Toxel 17 20 Regular Odds RND 1, 2, HA 3 1 Nuzzle Acid Round Tearful Look Splash Splash 0 SW 1★ 54 Toxel 17 20 Regular Odds RND 1, 2, HA 3 1 Nuzzle Acid Round Tearful Look Splash Splash 0 SW 1★ 53 Kingler 30 10 Regular Odds RND 1, 2, HA 3 2 Metal Claw Mud Shot Bubble Beam Stomp Splash Splash 0 SW 2★ 52 Kingler 30 10 Regular Odds RND 1, 2, HA 3 2 Metal Claw Mud Shot Bubble Beam Stomp Splash Splash 0 SW 2★ 51 Impidimp 30 20 Regular Odds RND 1, 2, HA 3 2 Sucker Punch Draining Kiss Flatter Revenge Splash Splash 0 SW 2★ 50 Impidimp 30 20 Regular Odds RND 1, 2, HA 3 2 Sucker Punch Draining Kiss Flatter Revenge Splash Splash 0 SW 2★ 49 Toxtricity 30 20 Regular Odds RND 1, 2, HA 3 2 Venoshock Spark Charge Flail Splash Splash 0 SW 2★ 48 Toxtricity 30 20 Regular Odds RND 1, 2, HA 3 2 Venoshock Spark Charge Flail Splash Splash 0 SW 2★ 47 Kingler 40 10 Regular Odds RND 1, 2, HA 3 3 Razor Shell Metal Claw Stomp Harden Swords Dance Splash 3 SW 3★ 46 Kingler 40 20 Regular Odds RND 1, 2, HA 3 3 Razor Shell Metal Claw Stomp Harden Swords Dance Splash 3 SW 3★ 45 Morgrem 40 10 Regular Odds RND 1, 2, HA 3 3 Foul Play Draining Kiss Shadow Claw Leech Life False Surrender Splash 3 SW 3★ 44 Morgrem 40 10 Regular Odds RND 1, 2, HA 3 3 Foul Play Draining Kiss Shadow Claw Leech Life False Surrender Splash 3 SW 3★ 43 Toxtricity 40 10 Regular Odds RND 1, 2, HA 3 3 Thunderbolt Venoshock Round Screech Overdrive Splash 2 SW 3★ 42 Toxtricity 40 40 Regular Odds RND 1, 2, HA 2 3 Thunderbolt Venoshock Round Screech Overdrive Splash 2 SW 3★ 41 Kingler 50 3 Regular Odds RND 1, 2, HA 3 4 Hammer Arm High Horsepower Rock Slide Razor Shell Rock Slide Splash 3 SW 4★ 40 Kingler 50 20 Regular Odds RND 1, 2, HA 3 4 Hammer Arm High Horsepower Rock Slide Razor Shell Rock Slide Splash 3 SW 4★ 39 Grimmsnarl 50 3 Regular Odds RND 1, 2, HA 3 4 Spirit Break False Surrender Brick Break Drain Punch Bulk Up Splash 4 SW 4★ 38 Grimmsnarl 50 30 Regular Odds RND 1, 2, HA 2 4 Spirit Break False Surrender Brick Break Drain Punch Bulk Up Splash 4 SW 4★ 37 Toxtricity 50 4 Regular Odds RND 1, 2, HA 3 4 Overdrive Hex Venoshock Drain Punch Nuzzle Splash 3 SW 4★ 36 Toxtricity 50 40 Regular Odds RND 1, 2, HA 2 4 Overdrive Hex Venoshock Drain Punch Nuzzle Splash 3 SW 4★ 35 Kingler 60 3 Regular Odds RND 1, 2, HA 3 5 Crabhammer High Horsepower Rock Slide X-Scissor Swords Dance Liquidation 4 SW 5★ 34 Kingler 60 20 Regular Odds RND 1, 2, HA 3 5 Crabhammer High Horsepower Rock Slide X-Scissor Swords Dance Liquidation 4 SW 5★ 33 Grimmsnarl 60 3 Regular Odds RND 1, 2, HA 3 5 Spirit Break False Surrender Drain Punch Fire Punch Bulk Up Spirit Break 4 SW 5★ 32 Grimmsnarl 60 30 Regular Odds RND 1, 2, HA 2 5 Spirit Break False Surrender Drain Punch Fire Punch Bulk Up Spirit Break 4 SW 5★ 31 Toxtricity 60 4 Regular Odds RND 1, 2, HA 3 5 Overdrive Boomburst Sludge Bomb Hex Discharge Overdrive 3 SW 5★ 30 Toxtricity 60 40 Regular Odds RND 1, 2, HA 2 5 Overdrive Boomburst Sludge Bomb Hex Discharge Overdrive 3 SW 5★ 29 Dottler 17 10 Regular Odds RND 1, 2, HA 3 1 Confusion Struggle Bug Light Screen Reflect Splash Splash 0 SH 1★ 28 Dottler 17 10 Regular Odds RND 1, 2, HA 3 1 Confusion Struggle Bug Light Screen Reflect Splash Splash 0 SH 1★ 27 Hatenna 17 20 Regular Odds RND 1, 2, HA 3 1 Confusion Play Nice Life Dew Disarming Voice Splash Splash 0 SH 1★ 26 Hatenna 17 20 Regular Odds RND 1, 2, HA 3 1 Confusion Play Nice Life Dew Disarming Voice Splash Splash 0 SH 1★ 25 Toxel 17 20 Regular Odds RND 1, 2, HA 3 1 Nuzzle Acid Round Tearful Look Splash Splash 0 SH 1★ 24 Toxel 17 20 Regular Odds RND 1, 2, HA 3 1 Nuzzle Acid Round Tearful Look Splash Splash 0 SH 1★ 23 Orbeetle 30 10 Regular Odds RND 1, 2, HA 3 2 Bug Buzz Psybeam Round Hypnosis Splash Splash 0 SH 2★ 22 Orbeetle 30 10 Regular Odds RND 1, 2, HA 3 2 Bug Buzz Psybeam Round Hypnosis Splash Splash 0 SH 2★ 21 Hatenna 30 20 Regular Odds RND 1, 2, HA 3 2 Dazzling Gleam Psybeam Magical Leaf Calm Mind Splash Splash 0 SH 2★ 20 Hatenna 30 20 Regular Odds RND 1, 2, HA 3 2 Dazzling Gleam Psybeam Magical Leaf Calm Mind Splash Splash 0 SH 2★ 19 Toxtricity (Low Key) 30 20 Regular Odds RND 1, 2, HA 3 2 Venom Drench Spark Charge Flail Splash Splash 0 SH 2★ 18 Toxtricity (Low Key) 30 20 Regular Odds RND 1, 2, HA 3 2 Venom Drench Spark Charge Flail Splash Splash 0 SH 2★ 17 Orbeetle 40 10 Regular Odds RND 1, 2, HA 3 3 Bug Buzz Psybeam Giga Drain Confuse Ray Struggle Bug Splash 5 SH 3★ 16 Orbeetle 40 20 Regular Odds RND 1, 2, HA 3 3 Bug Buzz Psybeam Giga Drain Confuse Ray Struggle Bug Splash 5 SH 3★ 15 Hattrem 40 10 Regular Odds RND 1, 2, HA 3 3 Dazzling Gleam Magical Leaf Dark Pulse Stored Power Brutal Swing Splash 2 SH 3★ 14 Hattrem 40 10 Regular Odds RND 1, 2, HA 3 3 Dazzling Gleam Magical Leaf Dark Pulse Stored Power Brutal Swing Splash 2 SH 3★ 13 Toxtricity (Low Key) 40 10 Regular Odds RND 1, 2, HA 3 3 Thunderbolt Venom Drench Round Screech Poison Jab Splash 5 SH 3★ 12 Toxtricity (Low Key) 40 40 Regular Odds RND 1, 2, HA 2 3 Thunderbolt Venom Drench Round Screech Poison Jab Splash 5 SH 3★ 11 Orbeetle 50 3 Regular Odds RND 1, 2, HA 3 4 Bug Buzz Psychic Giga Drain Shadow Ball Psychic Splash 5 SH 4★ 10 Orbeetle 50 20 Regular Odds RND 1, 2, HA 2 4 Bug Buzz Psychic Giga Drain Shadow Ball Psychic Splash 5 SH 4★ 9 Hatterene 50 3 Regular Odds RND 1, 2, HA 3 4 Dazzling Gleam Psychic Mystical Fire Shadow Ball Psyshock Splash 4 SH 4★ 8 Hatterene 50 30 Regular Odds RND 1, 2, HA 2 4 Dazzling Gleam Psychic Mystical Fire Shadow Ball Psyshock Splash 4 SH 4★ 7 Toxtricity (Low Key) 50 4 Regular Odds RND 1, 2, HA 3 4 Overdrive Hex Venom Drench Drain Punch Nuzzle Splash 5 SH 4★ 6 Toxtricity (Low Key) 50 40 Regular Odds RND 1, 2, HA 2 4 Overdrive Hex Venom Drench Drain Punch Nuzzle Splash 5 SH 4★ 5 Orbeetle 60 3 Regular Odds RND 1, 2, HA 3 5 Bug Buzz Psychic Shadow Ball Calm Mind Struggle Bug Psychic 6 SH 5★ 4 Orbeetle 60 20 Regular Odds RND 1, 2, HA 2 5 Bug Buzz Psychic Shadow Ball Calm Mind Struggle Bug Psychic 6 SH 5★ 3 Hatterene 60 3 Regular Odds RND 1, 2, HA 3 5 Dazzling Gleam Psychic Mystical Fire Stored Power Calm Mind Dazzling Gleam 5 SH 5★ 2 Hatterene 60 30 Regular Odds RND 1, 2, HA 2 5 Dazzling Gleam Psychic Mystical Fire Stored Power Calm Mind Dazzling Gleam 5 SH 5★ 1 Toxtricity (Low Key) 60 4 Regular Odds RND 1, 2, HA 3 5 Overdrive Boomburst Sludge Bomb Hex Discharge Overdrive 6 SH 5★ 0 Toxtricity (Low Key) 60 40 Regular Odds RND 1, 2, HA 2 5 Overdrive Boomburst Sludge Bomb Hex Discharge Overdrive 6 SH 5★
  45. 0 points
    You Need To Use The Save That Had all the pokemon then save pcdata.bin and drag it to your game to get the meltan and melmetal in your game
  46. 0 points
    I downloaded the file, it's in my cfw 3DS and I tried to transfer the pokemon to Pokemon Bank, then I hit save and it's stuck on this screen with the music still playing.
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