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Popular Content
Showing content with the highest reputation since 02/14/26 in Files
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Version 1.0.0
4574 downloads
A weekend project that got really out of hand turned into this. DISCLAIMER: THERE IS A LOT THAT CAN POTENTIALLY HAPPEN WITH THIS, AND THOUGH I DID DO RIGOROUS TESTING, THERE IS STILL NO GUARANTEE THAT THIS WON'T POTENTIALLY DO DAMAGE TO YOUR GBA SAVE FILES. I AM NOT LIABLE FOR POSSIBLE DATA CORRUPTION HERE. PLEASE HAVE SAVE BACKUPS BEFORE USING THIS UTILITY TO BE SAFE! Pokemon Box: Ruby & Sapphire is a cool storage utility, but it has some pretty big drawbacks... so I fixed 'em. (This is also 100% compatible with original Box Ruby/Sapphire save files!!) CHANGES: -compatible with all language Gen 3 Pokemon games on the same save file (official cartridges only) (R/S/E/FR/LG) -in the original game, you can ONLY withdraw Pokemon you didn't deposit if your save file has caught 100 Pokemon in the Pokedex. This limitation has been removed -in the original game, in FR/LG and Emerald, a certain flag was checked on the save file that only gets set if you handed the Sapphire to Celio (FR/LG) or beat the Elite Four (Emerald). This prevents you from withdrawing OR depositing Pokemon until the postgame on both of these games. This limitation has been removed CURRENT BUGS: (may or may not get fixed in the near future) -currently all Ruby/Sapphire games are detected as Ruby. This is purely cosmetic and should not affect usage of the storage utility. This WILL cause only Ruby to be booted in Adventure mode, but there is a Gamecube Action Replay code you can run to make it Sapphire instead: USA: Force Sapphire Version [Ralf, Absol] 0403009C 38000000 040300A0 28000000 040300AC 38000001 PAL: Force Sapphire Version [Ralf, Absol] 040310C0 38000000 040310C4 28000000 040310D0 38000001 JP: Force Sapphire Version [Ralf, Absol] 0402F788 38000000 0402F78C 28000000 0402F798 38000001 -in the PAL version, Adventure mode will only boot the English Ruby/Sapphire despite whatever version you are actually using - I may look into this feature to restore the multi-language adventure mode files eventually. -the boot screen on the GBA will always display the Japanese splash screen - that is because in order to make this all possible, modifications were made to the JP multiboot GBA file HOW TO APPLY PATCH: 1. download the appropriate .xdelta patch for the version of the game you wish to run (usa, jp, or pal). You will also need a Pokemon Box iso for the appropriate version of the game you are looking for (obviously, not provided here). If your file is a .nkit.iso, you will need to convert it from that to a .iso file before patching it. 2. use delta patcher (https://www.romhacking.net/utilities/704/) to apply the patch to your .iso 3. You will now have a new .iso file to run on your modded Wii/modded gamecube and will be able to use all the new features1 point -
Version 1.1.0
1364 downloads
Pokémon Colosseum: Dustborn drops you back into the lawless deserts of Orre, where a new shadow looms over the land. Team Cipher has returned, and their sinister experiments have gone further than ever before: Pokémon not only bound by darkness, but twisted into Orrean forms, warped reflections of the creatures you once knew. These Dustborn Pokémon embody the harshness of the desert, their bodies reshaped by Shadow energy and the unforgiving land itself. Only by braving the storm and confronting the Dustborn can you uncover the truth, and decide the fate of Orre. Pokémon Colosseum: Dustborn is a reimagining of the original Gamecube classic. Every Shadow Pokémon has been replaced with a unique Dustborn variant, new regional forms with altered typings, stats, and abilities. The story has been rewritten with more challenging battles, modern mechanics, and quality of life changes. Dustborn offers both longtime fans and new players a new immersive journey through Orre. SUMMARY OF CHANGES (version 1.0.0) Dustborn Forms * 73 unique Dustborn variants across 57 evolutionary lines. * Each Dustborn form features new typings, abilities, base stats, and/or appearances. Updated Gameplay & Balance * Revised pacing & EXP gain reduces (but probably won't eliminate) the need for grinding. * Overhauled level curve for a smoother experience, without making battles too easy or difficult at certain points in the game. Story & World * Expanded storyline with new dialogue options. * Deeper lore connecting Orre’s Shadow Pokémon experiments with the Dustborn phenomenon. Modern Mechanics * Physical/Special move split. * Fairy type introduced. * Select moves up through Gen 9 have been backported. * Updated learnsets and TM/HM distribution. * TMs are infinite use. HUGE shoutout to StarsMmd for developing the tools that made this possible, and the community in the Pokemon Gamecube Hacking Discord for the endless resources and feedback. To apply the Patch, use any UPS Patching Tool on a clean .iso version of Pokemon Colosseum (US Version). The base .iso should have the following validations: CRC32: 0704554f MD5: e3f389dc5662b9f941769e370195ec90 SHA-1: 96b2b686d202a13dd15261fb7cffbcb2f08c0a77 Known issues/bugs in v.1.1.0 * Shadow Pokemon with unknown moves show as Fairy type. * Certain spread moves with secondary effects (Bulldoze, Discharge) are in the game, but because of how the move effects are coded, I can't have them hit allies even though they should. I figured the secondary effect of speed drop/para was more important, so they just hit both foes rather than foes+allies. * For any added moves that are spread moves + hit allies with no secondary effect (ie. Boomburst), these moves copy Earthquake's secondary effect, and can hit Pokemon who are underground. * It's possible to encounter duplicate Shadow Pokémon during certain battles (such as the Admin rematches in Cipher). This generally occurs when you capture their Pokémon but you later wipe out. When you go to rematch it's possible they will have the Shadow Pokémon again. * Before I had a vision of what I was doing with this, I was just editing textures left and right, now Battle Willie has blue tips on his hair for no reason and I genuinely cannot find the file to change it back. I'll keep at it though! List of Dustborn Pokémon with typing, ability, and stat changes: here1 point -
Version 1.5.5
17072 downloads
PKVault is a Pokemon storage & save manipulation tool based on PKHeX. This tool is similar to Pokemon Home, for an offline use. PKVault is available for multiple systems: Windows Linux + SteamDeck: checkout https://github.com/Chnapy/PKVault Docker: checkout https://github.com/Chnapy/PKVault --- Features: Storage & save manipulation compatible with all pokemon games, from first generation to Pokemon Legends: Z-A transfer pokemons between saves convert pokemon to any generation (ex. G7 to G2) store pokemons outside saves using banks & boxes allow use of multiple "versions" for stored pokemons move/delete actions edit pokemon moves, EVs & nickname evolve pokemons requiring trade or trade + held-item (ex. Kadabra -> Alakazam) link a save pokemon with all his versions, sharing data like exp & EVs sort pokemons in storage & saves synchronize pokedex between storage & saves backup all saves & storage before any save action backups listing backups restore always possible Centralized Pokedex based on all listed saves views with forms & genders multiple filters: species name, seen/caught/owned, types, ... possible living dex possible shiny dex Dynamic saves listing based on paths & globs Checkout project-pokemon discussion ! This tool allows you to manage all your saves storage, moving pkm between banks, boxes, saves and local storage. You can also edit pkm, evolve them (when trade is required), create "version" of them for specific generations. All generations are supported, starting from Gen1 to Pokemon Legends: Z-A ! For example you can take a Kadabra from your save of Pokemon Black (Gen5), create a "version" for your save Pokemon Crystal (Gen2), then move pkm to it. PKVault allows you to bypass all generation constraints, you can move a pkm from Gen3 to Gen1, from Gen2 to Gen7, and so on. The app includes a centralized Pokedex with search filters (by name, games, types, etc), as well as living-dex and shiny-dex support. An auto-backup system prevents data loss. Saves & pkms are backed up before any write actions ! Saves are read from your file system, you don't have to upload them to PKVault, provide your saves paths and the app will get them itself. PKHeX is used under the hood, so all your stored pkm are in PKHeX format and can be manipulated by PKHeX directly. Compatibility & legality PKVault aims to be compatible with every save file supported by PKHeX. Creating a pkm "version" means converting a copy between generations, which may cause legality issues with origin, moves, etc. These issues are all displayed on the app, and you can use PKHeX to fix them. Currently, English + French + German are supported by the app. It can evolve depending on feedbacks. Bugs & issues A backup system exists to avoid any data loss even in case of bugs when writing save. You can still encounter bugs and other issues. Please report any issue on github or project-pokemon discussion to help improve the app. Why I made this app My good old first gens Pokemon games lost their saves due to empty internal battery. So I decided to replay the first games and continue through to the latest generations, with the goal of fully completing all the pokedex. I was frustrated about barriers between some generations (2->3, 4->3, ...), and by how difficult it was to get some pkms, like Slowpoke in Gen3 even though I already had one in my Crystal (Gen2) save. Also it's hard today to get all trade-only evolutions like Alakazam, and I didn't like the limited usability of TMs in the early generations. While PKHeX can fix all these issues and more, but I wanted something more tailored to my needs, and more restricted: PKVault restricts cheating possibilities. Finally I wanted something like Pokemon Home, but for the old games as well. For all these reasons I created PKVault. Please share your feedback --- Source code & license: https://github.com/Chnapy/PKVault1 point -
Version 1.5
3774 downloads
this is the fashion data blocks for z-a I went though on pkhex and manually painstakingly checked every box so you don't have to Pokémon Legends: Z-A – Full Fashion Unlock Each file in this zip corresponds to a fashion category in PKHeX’s Block Editor. To use: 1. Open your save in PKHeX. 2. Go to Sav → Block Editor. 3. Locate each “fashion____” category. 4. Click “Import folder” and select the matching folder. (e.g., *Object KFashionTops→ "tops" folder , *Object KFashionBottoms → "bottoms" folder) 5. Save your file and reload it in-game. If certain clothing items do not appear after importing the fashion block files into your save, don’t worry—they’re already owned. Pokémon Legends: Z-A uses separate internal flags for “owned” and “discovered/unlocked.” PKHeX sets the ownership flag, but the game won’t display an item until the shop discovery flag is triggered. To fix this, simply visit every boutique or clothing shop once in-game after importing and saving; the shops will refresh their inventories, recognize your ownership data, and all hidden items will instantly appear in your wardrobe. You do not need to re-import or edit anything—just enter each shop to sync the list.1 point -
Version 26.03.06
12707142 downloads
Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs1 point