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xeomyr

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Everything posted by xeomyr

  1. it won't check the moves... u have to know the gameplay itself .. (anyway you can use gamefaqs as the reference ^^) it's legal if the ouput is not "hacked pokemon" or "unknown GBA type"(except for hatched pal parked pokemon).. and all of the values are valid
  2. give them vitamins and put them in pokebox ... and you will see the difference ^^
  3. and they will be legal pokeradar chain shiny , if you check it using legality checker >_< so Pokeradar shiny AR code will produce a legal one i really love this code , it ease the pokeradar 50 chain requirement to get shiny pokemon 50 chain somewhat piss me off =_= . it's really2 hard to do .. i've only got maximum 20 or so
  4. I think they work ^^ but you have to be careful .. because the old events only support diamond and pearl ... as far as i remember, the event above "shiny" milotic supports platinum as well
  5. make sure that your savefile size is either 512kb or 256kb and also don't use platinum savedata in diamond/pearl pokesav or vice versa
  6. the moderator, name "SPPf" of somethin ... and my friend said that SPPf is the official tournament judge . the 'mod' said that it is useless using pokesav because the trace can be identified >_< maybe he want to challenge hackers to hack the game without a trace >_<
  7. i also agree shiny legal pokemon that i catch (wild shiny or even pokeradar shiny) are "super" crap , useless , it has low IV and it's hard to get a good nature for it >_< well... maybe it's not my lucky day =_=
  8. speechless , seeing the features in the pokemod ., it will be the ultimate tools for editing savefile >_< i look forward the completion of this project .. ^^
  9. this honey tree pokemon mod code is for platinum right?? do you have one for diamond?? =_= anyway thx for the code
  10. what flashcart do you use , convert it using this website http://www.shunyweb.info/convert.php
  11. i have only seriously play pokemon in diamond .. so my first and only one, shiny wild pokemon is bidoof =_= ...
  12. DSpokeedit ... i don't know why .. but if i use that and save overwrite the original save (.SAV data) , it replace some parts of the hex that "shouldn't be" replaced ... the value in 0-40000h(first slot save) is allright .. but when i see above 40000h(second slot save) , it's a completely different from below 40000h .. dunno why =_= so still need hex editor to fix this one by changing the hex value of the second slot to the same value as the first slot >_< is it because the program can only produce .DAT file?? =_=
  13. thx for clarifying , sabresite look forward the completion of pokemod ^^ my friend told me that .. "the evidence" of using pokesav or other program is checked by Nintendo , if u participate in tournament or somthin ... so as long as you play individually , without coming to tourney or else .. it's safe >_<
  14. @above me =_= .. check the decimal value of the place in the pokesav and convert it into hex .. u can use window's scientific calculator to do that, it's very simple >_<
  15. simple ... level it up until it can produce egg with ditto as its father/mother ^^
  16. so there is a trace by using pokesav =_= ... then how about DSPokeEdit .. is that program leave trace ...?? and also , how about the future sav editing program "PokeMod" >_< , will it leave trace like pokesav does??
  17. self-study dude >_< well .. there are several tutorial videos in the old site u can check in in youtube ^^
  18. extract and put this file (INI file) with the same folder as the no$gba emulator NO$GBA.rar
  19. by using http://www.shunyweb.info/convert.php .. back up your save first >_< source: RAW target: DUC alternatively ... (currently haven't been tested >_<) you can change the save file by source: DUC target: RAW format 512KB or autodetection ... and directly using pokesav if that's not working , then u will need to use no$gba =_= .. it's the longest way, but the safest way >_<
  20. in case u need to convert savegame , use this http://www.shunyweb.info/convert.php
  21. here is the method ^^ first, convert the save using this page : http://www.shunyweb.info/convert.php source: DUC output:no$gba SAV second, download no$gba emulator wheter it's the freeware(ver 2.6) or the "donate" one (2.6a) third, open no$gba.exe and close and you will get no$gba.ini (the configuration files of no$gba) ... after that open the ini files and edit the savefile section, change it from "Compressed/Uncompressed" into "Raw"(without parentheses) play the game using no$gba (offcourse with pokemon roms) and save your file when playing the pokemon with no$gba and it will produce a "512 kb" savefile which will be compatible to pokesav ^^
  22. 1)for D/P (i haven't played platinum) it should be (for the traded pokemon) "apparently met at Spear Pillar" anyway if you transfer the pokemon using pokesav (diamond to pearl or vice versa) , don't change the datas there , except for date met ^^ and you will have a legal traded pokemon 2)met at place should be 55(PAL PARK) the game reads the region from "region/version" tab
  23. I'm not really sure where to put this .. but well since this sub-forum concern "legality" so I will post this here >_< anyway I got feeling that Deoxys in the PKM DB in GenIII =-= is hacked i know the PID-IV relation matched each other .. but lets see the other things 1. it has invalid trashbyte (checked with latest legality checker) 2. see the value of 85h, it shows 02(tall grass) instead of 00 for "pal parked" pokemon so i feel that there is a possibility that this "deoxys" is hacked in a program like pokesav or using hex editor... I also attached the "fixed" version of deoxys from the DB but still it won't change the facts that .. somthin is not right with this deoxys =_= deoxys[fixed].pkm
  24. it's based on the ID and SID ... anyway , read the front page dude ^^
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