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Kaphotics

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Everything posted by Kaphotics

  1. the flag1 is a bunch of flags (see bits); the lowest bit is apparently 'makes contact'. 73 = 1001001 72 = 1001000
  2. Unable to replicate. 201-23 - UNOWN - F3BB.pk2
  3. should be fixed now: https://github.com/kwsch/PKHeX/commit/5888898e7d5fa3555ad8b5908de3dd7443a273e7 was skipping the first encounter (level10) and matching the second (gift Odd Egg) which was missing a conditional check
  4. Anyone can reuse PKHeX's source code (PKHeX.Core) to batch convert mystery gift files. It doesn't have to be done by PKHeX.exe It's something a standalone application can do, so anyone in the community can step up and make a tool.
  5. Outside of PKHeX's scope; it is left to the user to verify if the matched card can be obtained by the game it was received on. Card obtainability is not stored in the wc* data that PKHeX uses.
  6. Yes, it will have a problem. They must be pk* files, not mystery gift files.
  7. fixed https://github.com/kwsch/PKHeX/commit/76385a6b4a408b0c7c178ad4ae830b7ca909b277
  8. It only says that if there are no files in the folder. Do not use folders within folders; PKHeX only looks in the top folder.
  9. Showdown sets import based off of gen4+ item indexes; any parity with Gen2 item names is not supported.
  10. Thanks, fixed in latest commit (added the static encounters to the list of encounters): https://github.com/kwsch/PKHeX/commit/cfe78a7a0c3fab428e0571f2f318d0d8593c0869
  11. The program works fine without shitty antivirus programs.
  12. Thanks https://github.com/kwsch/PKHeX/commit/1b409dd3276d59485da7b85770278f1a5f79018e
  13. Loading the pkm to tabs then saving causes the catch rate to update if not matching its Red/Blue evo chain values. The tradeback feature is for enforcing a Gen1 only metagame/checking.
  14. It uses RB's table, as RB vs Y is not conclusively detectable from the raw data. There's no way to manually make a Yellow Pikachu unless you use the Batch Editor.
  15. Not a bug, working as intended. The catch rate for a hacked PKM is only overwritten if the current catch rate does not match any of its evo chain; if it needs updating, it uses the current species. Hacking a Pidgeot straight will cause the catch rate to be Pidgeot's; you need to force it down to Pidgey/Pidgeotto then evolve it (either ingame or via PKHeX).
  16. Fixed, although somewhat unrelated: https://github.com/kwsch/PKHeX/commit/14821dfb82ad6015417823f2491a0477535973e1 PKHeX gets the base species then enumerates the chain to see if any of the catch rates match. You'll have to temporarily set it as the original species from another unrelated chain: Pigeot -> Mewtwo -> Pidgey -> Pigeot 0 -> 3 -> FF -> FF I don't think it's a big enough need to have direct editing of the catch rate; may necessitate a new custom control (Auto checkbox, species selection, raw entry) which is a bit of effort for something so minor.
  17. PKHeX does not have insider knowledge on how the save files are organized. All information/edits has to be researched first by the community prior to being public knowledge. In other words, nobody has cared enough to figure out how to edit much in the demo... because it's just a demo.
  18. Gen1 stores the pkm's catch rate when it is captured and is unused. Transferring to gen2 converts it to an item if necessary. If you remove the item, the value is 0. You can't trade Gen1->Gen2->Gen1->Gen2 to constantly make items. Probably was edited/modified prior. Loading a gen1 save with tradebacks disallowed shows your Pigeot as invalid (as the catch rate data needs to be valid, which isn't, because the held item was removed at some point).
  19. Held item of that pkm has already been removed. Catch Rate in gen1 is stored at 0x7, which in that pk1's case, is 0. Transferring over an untouched Pigeotto->Pigeot pk1 yields a Berry. 018 - PIDGEOT - E3D1.pk1
  20. In the first prompt, select the second option.
  21. Playing on your 3DS solves the problem without using PKHeX; not having a 3DS and playing the games is piracy, which we do not support. Save files are not ".3ds" files. That's a ROM, which you dumped & decrypted from your own cart/3DS digital copy. Closing the thread as it is clear you do not own the games you are playing.
  22. Play the game on your 3DS to have the game naturally progress past the crash point. You aren't loading the correct file, anyway.
  23. banned Light of Ruin and Plasma Fists: https://github.com/kwsch/PKHeX/commit/90260187f7428f7aa9965a80b66a12caedbc5081
  24. Thanks, should be fixed in the latest commit https://github.com/kwsch/PKHeX/commit/dccad6c2f496c0a9c98287a753407c4c3313e579 The game uses half width / full width characters for different languages; some logic was behaving incorrectly causing it to fall back to the incorrect variant.
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