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Kaphotics

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Everything posted by Kaphotics

  1. you're better off getting a ntrboot compatible flashcart, which will give you more than just homebrew. https://3ds.guide/ntrboot it's less of a hassle once you set up custom firmware, and it's a permanent thing (no need to launch the exploit method manually) so you can help your friends too.
  2. Before/After on viewing the pkm: 0xDC changes from FF FF FF 9C to 00 00 00 00 0xDC corresponds to the Purification Meter https://github.com/kwsch/PKHeX/blob/00a4c1adf5ad7fcb0087f0a083479ca01687c15d/PKHeX.Core/PKM/CK3.cs#L185 0xFFFFFF9C = -100 ===== Uncapped the low end from 0 to -100, should end up fixing Colosseum. https://github.com/kwsch/PKHeX/commit/02cfeef4cdad2ea43beac9a3861d640a0354430c Should end up fixing XD too but not sure if there's anything else going wrong for that game.
  3. How long is that? Something related to this was brought up a few months ago (July). Have you been using the latest version?
  4. PKHeX does not check for invalid egg move combinations or DV encounter legality. With GS being linkable to RBY, any dv combination is valid for a pkm transferred to generation 7. Stadium details are only verified if it is recognized as a stadium encounter. Hold control when viewing the legality report. Looks like PKHeX doesn't check for Stadium2 encounters (now fixed).
  5. You can add it to the list of exclusions. PKHeX does a lot of file manipulation and has some use of encryption; virus detection isn't entirely straightforward thus you end up with false positives for niche non-commercial programs.
  6. Was added earlier today, the encounter was overlooked. https://github.com/kwsch/PKHeX/commit/096f6bbd1873b847c857ea021c542fcf99510bcb
  7. Thanks, added the exclusion for that case: https://github.com/kwsch/PKHeX/commit/44c80bd722e3fa6366309422253aa966d5b57723
  8. Thanks, should set the modified data back now in the latest commit. https://github.com/kwsch/PKHeX/commit/cd16a7721b04d0e02abf672feb0d17ab909ed929 Is read only for now, until the next release (before 11/17). Roamer glitch IVs are able to be calculated but I prefer to show the un-glitched values. Basically just keep the HP IV and only the lowest 3 bits of the ATK IV. (bitwise AND 7)
  9. Kaphotics

    UI Error

    https://projectpokemon.org/home/forums/topic/41869-problem-with-windows-defender/
  10. thanks, fixed in latest commit https://github.com/kwsch/PKHeX/commit/c5b0ed6c35e5f5e4e32e1e1cebc6479c804cd822
  11. Open the file up in a hex editor (like HxD); majority of the data past 0x8000 is empty. If we cut out the first 0x8000 bytes (0-0x7FFF) into a new file, we can check to see if it's the actual save file (not cartridge metadata). Opening the cropped file in PKHeX... crystal_2017-10-21.sav Just edit the cropped file, then throw in 0x8000-0x1FFFF at the end before re-importing with your cartridge reader/writer.
  12. PKHeX only supports common emulators and dumping functions. For all others, you'll have to do some converting. public const int SIZE_G2BAT_U = 0x802C; public const int SIZE_G2EMU_U = 0x8030; public const int SIZE_G2RAW_J = 0x10000; public const int SIZE_G2BAT_J = 0x1002C; public const int SIZE_G2EMU_J = 0x10030; ^ list of valid file sizes; yours is ~2-4 times the expected size.
  13. Not sure what settings you are using. Did you change the move qualities? It's definitely possible that there's more move properties elsewhere / in battle scripting. Try manually dumping the garc and overwriting the move data with another move.
  14. Heh, nobody has noticed that Time Of Day stopped showing up for Gen2 pkm. Now visible! https://github.com/kwsch/PKHeX/commit/f85910abe2a37c587dcf79cf1f72a2d6b7bb0421 All attached PKM show as valid when viewed from a Crystal save file. There's no morning/day/night legality checks in PKHeX. (VC vs Cart detection is based off the file extension; .dat == VC)
  15. People do contribute features to PKHeX via pull request on GitHub; I assume it was pulled from Bulbapedia rather than the ROM.
  16. Mienfoo: fixed https://github.com/kwsch/PKHeX/commit/a53e8ddb7e65ae0db72310b28e037f45571412fe Electrode: works fine with Cave/HoO (levels 40,41,46)
  17. This is the standard behavior of the UI library, where you've typed in H and can arrow key through the filtered results. You can clear the arrow key filter by manually selecting a new item or clearing the text and typing something new. Not an issue with the program.
  18. I'm sure there's a way to tell defender to ignore the file. New executables don't have an entry in their database; can update definitions or wait until the antivirus ignores it.
  19. it's the 'secret' portion of the gen7 ID. You can ignore it
  20. should now be working as intended: https://github.com/kwsch/PKHeX/commit/7c36190661b192c30c03f259c69ebf631a006c2f
  21. Ah yes it doesn't exclude clones, may have to revisit that. The original purpose was just a pkm folder (only uniqueness is filenames) which allowed clones to be searched and deleted if requested. With the addition of loading from saves (and now the backup folder), copies upon copies. If you remove the "#define LOADALL" at the top of SAV_Database.cs and recompile the program, it will disable loading from the backup directory. I can probably revise the loading routine to automatically exclude clones from backup save files...
  22. Including the backup directory is intended. Only unique pokemon are added to the search database, and I can search for pkm with 100k in my db in milliseconds. Not sure how long it takes to open the window up on your machine.
  23. Thanks, fixed the crystal eggmove deal (wasn't allowing crystal egg moves in most cases). https://github.com/kwsch/PKHeX/commit/a75614ed775e4b4bf0c34d2a1ade11a4da27575a Will need to see specimens for any other pending issues, if any
  24. Thanks, added detection to latest commit https://github.com/kwsch/PKHeX/commit/a56194837136e78194cd0bd475262c5ccfb7de6a
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