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Codr

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Everything posted by Codr

  1. For people who're affected by this "communication error", or have done modification of their Platinum/HG/SS save files with Wonder Cards, manual modification of the save file will be necessary to remove the data improperly set by PokeGen. (This should not be done to Diamond/Pearl save files, and this problem does not affect Black/White or Black 2/White 2.) Bytes from 0xA7D0 through 0xA810 and 0x4A7D0 through 0x4A810 (NOT including the byte at 0xA810 and 0x4A810.) should be set to 0. (Well, I can't say with certainty that they should be 0, but every file I've seen so far has zeroes. Zeroing it out does fix the problem, however.) You can do this directly to your save file, load it with PokeGen (Which will tell you it can't identify the save game, at which point you force it to load as the appropriate game.), then save. That will recalculate the checksums to make the file work again.
  2. They control which languages it's CAPABLE of displaying. If there's a flag which controls the last viewed, I have no data on it. I'm pretty sure that doesn't exist. Edit: Btw, thanks for the detail in this report.
  3. That might be helpful if you have the time to possibly waste. "Possibly" because I don't know if it'll be necessary. I'm seeing in the Pokedex data that there's no language indicated by most of the language bytes. If this is normal game behavior, it's unknown to me. I guess it's something that needs to be looked into, given you said it hasn't been modified by anything else. (This is likely not the cause of the problem either.) Edit: Oh, fun! I don't know if you recall, but there was a significant problem found where data was being written erroneously to Platinum/HG/SS. It was fixed, but apparently not fully. I left some code in that's still writing to locations that're only meant for Diamond/Pearl. This could definitely be the cause. Edit 2: That was the problem. I'll put out a release after I research the Pokedex language thing mentioned above a little more.
  4. Have you modified the original save file with anything other than PokeGen and Grovyle's editor? Edit: This just led me to a bug with the generation 4 Pokedex data. But it's not the cause of this supposed problem.
  5. Codr

    PokeGen UI updates!

    I can't, Pokesav is too perfect.
  6. Codr

    PokeGen UI updates!

    No, that's too complicated. Remember, chaos is simplicity.
  7. I'm happy to announce that I've redesigned PokeGen's UI to be as "user-friendly" as a certain other program. I present to you, the PokeGen overhaul! You'll see that it allows your eyes to be very lazy examining all of the wasted space. Everything is enlarged and chaotically spread for maximum efficiency. I'm sure everyone will agree that this is an incredible advancement in the ease-of-use of the software. I expect to see no further complaints about such things. Thanks to posters here and (especially) on gbatemp.net for the useful feedback on why PokeGen was SO hard to use! (In case this is interpreted incorrectly, there are actually very few people who make such claims anymore, but it annoyed me enough to do this.)
  8. Codr

    Translations

    Updated. Spanish was too, but that was already noted in a recent release. Thanks for the help. Oh, and if you make any more changes, please use fullwidth characters.
  9. 3.1.7 FIXED: A flag wasn't being set for the C-Gear that was necessary to prevent the data from being erased on startup. (Found by Pingouin7.) FIXED: The code generator language list would end up with multiple copies of the same language when changing the program language. (Found partially by mbruno.) CHANGED: The code generator's game combobox will now be set to Black 2 by default when Black 2/White 2 is the target game.
  10. Save yourself the time. It's not an OS issue. PokeGen is doing something wrong or isn't doing enough. I just don't know what yet. Edit: I found the problem. There was yet another flag that needed to be set.
  11. "I don't want to. It takes time. I have to have the will to spend that time." <------- Plus, yes, I don't like the thought of helping perpetuate this way of thinking.
  12. I did some checking just now and am no more aware of why it's causing that error to appear. I'll have to look into it further when I have the time.
  13. I know how you feel, but there's nothing that can be done about it. As evandixon said, it's extremely easy to introduce problems with very little change. He's also correct in that the majority of the time, I'm the only one who tests anything. There are countless variables involved with testing, and I'm certainly not going to be able to cover all of them myself. Sometimes I don't even have the data to do so. Edit: Also, take a moment and consider the problems in other programs that you don't know about or don't read about. Or the problems that're fixed and never mentioned in change logs. And how many of these problems in PokeGen have even been relevant to you and unfixable?
  14. The only time I was able to produce this error was when the C-Gear hadn't been obtained yet. I'll need to see your save file.
  15. That sounds like a waste of time to me.
  16. 3.1.6 FIXED: The C-Gear export button was functioning even when an image wasn't in the save slot. FIXED: The C-Gear dialog wasn't being updated when switching languages. FIXED: The duplicates of the items DNA Link Pin and Forgotten Item in Black 2/White 2 were missing from the item list, causing them to be erased when loading a save file. (Found by turtlemark.) FIXED: Save states were being mangled (although maybe not noticeably) if a C-Gear image was set to the save file slot. CHANGED: The Black 2/White 2 location "PokéWood" has been renamed to "PokéStar Studios". (Thanks to Guested.)
  17. I don't know how that works.
  18. Someone else reported this already. It'll be fixed soon.
  19. I'll try to have an update out within an hour. Edit: It's fixed, and you can readd the item.
  20. There are some safeguards in place, but it's also up to you to keep backups, as is clearly stated in the download thread. As for the items, have you ever edited a filename in Windows without right clicking?
  21. 3.1.5 FIXED: There was a significant issue with item loading that caused them to be erased. (Found by theSLAYER.) FIXED: C-Gear data was being written regardless of whether or not one was actually selected into the save slot. (Found by theSLAYER.) FIXED: The English language file was repeatedly being offered as an update. (Found by theSLAYER.)
  22. Wow, lots of failures this time. That'll be fixed in a few minutes as well. Edit: New version uploaded.
  23. The problem is with loading and verifying the item IDs. Ugh, that's also a problem.
  24. Should I read your mind and know what game you're talking about? Edit: I'm seeing it on Black 2/White 2, and probably others now that I think about what I did. Stupid mistake. I'll update as soon as it's fixed, as it's significant.
  25. There are lots of things untranslated in the various files. Just take a look, fix whatever you can, and post about it in the Translations thread. Regarding "well thought out"... if you knew the process it's gone through, and the state of the code, you wouldn't be saying that. Thanks, though.
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