Jump to content

Codr

Former Staff
  • Posts

    1576
  • Joined

  • Last visited

Everything posted by Codr

  1. There are stickies for a reason.
  2. Let me see if I understand this correctly. Your Pokemon soul is damaged if you put it into your game directly by a code, but using a code for a WONDER CARD that gives you the same Pokemon doesn't harm its soul?
  3. Codr

    Next major feature

    http://projectpokemon.org/forums/showthread.php?11643-Known-issues C-Gear background image data doesn't seem to be held in memory in the same way that the rest of the save file data is.
  4. If my skepticism of the quality of the exe I linked to is unwarranted, why?
  5. Again, it's been too long. I don't remember the differences. I just know that this was from probably around a year and a half ago, if not longer.
  6. That copy is so old that I have no idea what might be wrong with it.
  7. I'm checking these now. I'll edit the post with my findings. Edit: There's no way this came from PokeGen, unless there's some bug that isn't immediately obvious. That address is so wrong. (Edit way after the post: I'm not sure what I was thinking when I posted this, or if I just wasn't clear, but this code can in fact come from PokeGen, but NOT with the target game set to Black/White.) Edit 2: No, you didn't. You may be selecting the correct code game, but not target game.
  8. Codr

    Dialog design

    You can edit them in every way you could need to. People apparently either never rename files by staggered-clicks or they're too lazy to experiment.
  9. http://projectpokemon.org/forums/attachment.php?attachmentid=5001&d=1280941727 I wouldn't expect it to be that great in terms of data accuracy.
  10. Codr

    Dialog design

    Here's a preview of what the new design looks like. The party/PC slots aren't yet readded, and there are going to be lots of other changes. This is just a very early example to give a rough idea. https://www.dropbox.com/s/0ga841w0l2r1jtw/PokeGen4.png
  11. Turn on update checks.
  12. That's not correct. The nickname is wrong because the data is being interpreted as generation 5 when it's not generation 5 data. Regarding how to do what you want, I told you indirectly. The target game can be changed.
  13. Codr

    Dialog design

    It's gross. I don't need it. So you're suggesting that there be two separate PROGRAMS? That's almost as bad.
  14. Codr

    Dialog design

    Kind of like the simplicity of a LoadLibrary call, except that it's not even static like what you just described seems to be. I was asking what I did because I don't think you have any idea what using a DLL or another source file entales with C++. So you're suggesting that the user instead replace or rename DLLs to change UIs?
  15. Codr

    Dialog design

    Just how much harder?
  16. Uh, are you not using the latest version?
  17. If you're loading generation 4 Pokemon data with the target game set to a generation 5 game, PokeGen interprets the data as generation 5 data.
  18. Codr

    froze my game

    Which code? And it can only "not be undone" if you save after using a code you shouldn't have. Sometimes this can be undone, but a lot of the time the changes are too complicated. Regardless, this is very unlikely to be a problem with PokeGen, but something you selected wrong.
  19. That file just showed me a problem in the save state loading code. It should've been telling you that the file is invalid and prompted you to choose how to load it. However, the language aspect of it that you mentioned presented another problem. The save state loading code only uses the currently selected language to detect generation 4 games, which isn't ideal. Something will be done before the next release to deal with these issues, but it could be a while from now. Thanks for the information.
  20. Codr

    Dialog design

    It's less work than some other solution where some of the code is external...
  21. Codr

    Dialog design

    I said nothing about multiple executables. Only you did, and it's a completely ridiculous notion. Since I can't seem to get anywhere by trying to get you to think about it, I'll tell you directly. - Code is reusable without being in a different file. This should be completely obvious. - You don't need multiple binary files to have any number of different UIs in a program. - The ENTIRE PROBLEM with multiple UIs is maintenance. Making the code support them is NOT HARD. If you still don't get it, I give up.
  22. Codr

    Dialog design

    Wow. Let me ask you something. Do you think that you can only call a function in a program one time unless it's in a separate file?
  23. Codr

    Dialog design

    You can do exactly the same thing without having the code pointlessly put into an external file...
  24. Codr

    Dialog design

    If I don't want to update the old one at all, yes, that's true. That's also a pretty shitty-feeling way of doing things. Since you don't seem to be aware, putting code into a DLL doesn't magically make it modular. It simply means the code isn't compiled into the executable.
  25. Codr

    Dialog design

    I just stated why.
×
×
  • Create New...