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Showing results for tags 'Resolved'.
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It is on Desume a Japanese (not edited) Soul Silver using newest Pokegen I changed my Starters nature and saved it set it to the Pokemon all that stuff saved the save file which is .dst format. Opened exact same .dst save file and nothing was changed. Whats going on? I use this Pokegen fine with Black 2. Also I can't open the .dst save file while pokegen is set to english language has to be in japanese or it will close pokegen while opening .dst save file it also closes the second I click replace the save file with this one so it doesn't save at all?
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well....when I change the language,the programme will crash and creat a .dmp file..... is there a update to solove this problem? and other,the next version will be 3.20?:tongue: forgive my poor english..thx~~~~:tongue:
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hey yeasterday before updating pokegen to 3.1.10 desmume save slots were working 100% great but then when i updated it to 3.1.10 i cant do it anymore if i tryed to load any b2/w2 /black 1/white 1 /hg/ss save state the porogram will instantly close and vanish like i didnt open it note it does not give Pokegen not responding stuff but no just instant vanish iam using win 7 ultmate and desmumee 0.9.8/0.9.9 btw sorry for bad eng hope you can fix this codr and keep up the awosome work any info you need ill be right here
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The most recent version of PokéGen should support Black 2/White 2 C-Gear skins. However, loading this C-Gear skin makes the game display an error message saying that the C-Gear skin data has been deleted upon loading the game. Loading the file in PokéGen does display the image properly.
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There are two "DNA Link Pin"(いでんしのくさび) in the game B2/W2: one is for fusion(ID 628), and the other one is for separation(ID 629). Now the separation one is showed as "Permit"(きょかしょう in Japanese). Anyway, it doesn't matter a lot. There are two "Forgetten Item"(わすれもの) in the game B2/W2: one is a boy's(ID 636), and the other one is a girl's(ID 637). The girl's one will vanish once open a savefile. This is a serious bug.
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After the recent items update, keys items vanished. Please advice.
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Well, I've noticed this, that if you select the option inside the Pokedex tool to mark all pokemon as seen, it doesn't only do that, but mark all pokemon as caught as well (Which beats the purpose of such function). Is this intended? Because it's a hassle to manually mark each pokemon as seen so I can get them "legally" through GTS. Is there a script or something to remedy this? Thx.
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Quick, albeit stupid question. Is it possible to change Meloetta's form using PokeGen while it's in the PC? If it matters, I caught it using an AR code. I recall being able to do it before the new update, but I may be mistaken... Thanks.
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In the items bag, the first 77 items can be modified, but others can not. In the medicine bag, the first 12 items can be modified, but others can not. In the TM/HM bag, the first 27 items can be modified, but others can not. There are not so many items in the berries bag and the key items bag, so I don't know whether these two bags get the same bug. Both B/W and B2/W2 saveifle is affected.
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There seems to be a problem when inserting shareable Wonder Cards into Pokémon Platinum... i tried inserting a modified, shareable Wonder Card into a Platinum save file in order to share it to an original cart, but when inserted using PokéGen 3.1.7, i get an error as soon as i click the Share option in the Mystery Gift menu (a blue screen which just says that an communication error has occurred, no code or anything. The blue screen appears on DesmuMe 0.9.7, using a Flashcard and even when inserting the save file into an original cart)... I have another program that can insert Wonder Cards into Gen 4 games called PMGE 1.4.2 Portable... since i've read before that using Pokégen can cause communication problems, i took my original, unaltered save and inserted the same Wonder Card using PMGE, surprisingly, it worked, which leads me to believe that Pokégen does really mess up wireless communication badly... i'm sending all 4 files for testing purpose: 1. The original, unaltered save file 2. The save file that has the Wonder Card inserted using Pokégen 3. The save file that has the Wonder Card inserted using PMGE 4. The Wonder Card itself (PCD file) i hope this info is enough to clarify this odd behavior... NDS_Saves.rar
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I tried seeing if anyone recognized this as a known issue, it's hard to overlook, but since I can't find it, I'll post here anyway. I seem to have found a bug in which .PKM files dragged from a file, into the program... only work with Box 1. If dragging them to another box, it overwrites the slot in Box 1. I've posted a video as an example. Basically, if I go to drag any Pokemon into Box 1, from a file, it's fine. If I change the box to something else, it doesn't seem to recognize that I changed boxes, and continues to replace the pokemon from Box 1. For example: I have Articuno in the 1st slot of Box 1. I need to go to box 8 to drag and drop my Pikachu. I slide Pikachu into Slot 1 of Box 8. It appears as if nothing has happened. I return to Box 1 to find my Articuno replaced with the Pikachu I meant to place in Box 8. I can freely drag any Pokemon into the party. Once I drag them into my party, they can be dragged into any box like normal. Direct drag-and-drop of PKM files into anywhere but Box 1 results in overwriting Box 1's Pokemon. I hope this helps!
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Codr, just wondering about something Every time i load my Sav File into Pokegen, all the Ribbons in my Generation V games is wiped out. Is it natural ??
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If I go to the PC in the game, move some Pokemon to other boxes and then save and load the file in Pokegen, it shows the Pokemon in its original positions instead of its new ones. Pokesav shows the Pokemon in its correct positions. I can upload a save file with this problem if you need it. I'm fairly sure this wasn't happening with Pokegen 3.0.5
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This error prevents the changing of Meloetta form. Always show the Aria form. Not sure if this error is on BW too but is with B2W2.
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The problem with the reactivation of the Mistery Gift deliver I reported here is back in Pokegen 3.1.9, but I'm not sure in what recent version it was reintroduced.
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When typing an ability, pressing enter makes the field blank rather than selecting said ability. Again, very minor, but it does serve to be quite annoying, seeing as every other field works fine with enter.
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Hello. I have found two bugs (both having to do with languages) with the Pokédex: 1. When opening a save file, every seen/caught Pokédex entry will automatically be updated with whatever language is currently selected under the Language menu. For example, if English is selected, every seen/caught Pokédex entry will have the English flag checked, even if it wasn't already checked before. This happens even if "Automatically updated Pokédex" is unchecked. This is annoying because I always edit Spanish save files, and I always have to remember to select Spanish first before opening any file, so that English flags won't automatically be checked. 2. In the Pokédex window, if you click the English box for any Pokémon, go to a different Pokémon, then go back, you'll see that it actually affects the Japanese box instead. The same is true in reverse. This is a bit confusing, so let's do an example: Let's say that I have Abra selected. Suppose that neither English nor Japanese are checked. Then I click English. At first, it appears that English is checked now. But then I go to Abomasnow, then back to Abra. Now I see that the Japanese box is checked instead. Now if I were to repeat this process, I would see that both boxes are unchecked again when Abra's info is refreshed.
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Pokegen generated pokedex codes don't seem to work. No matter what pokemon are in the pokedex, or what kind of pokedex it is, all pokedex codes make my pokedex have 000 pokemon seen and caught and sometimes causes my game to restart m save file "due to corruption". I've been using an sd card heartgold game but it may be for other games as well. The is the last code i've been trying to use contains only a johto dex with almost all johto pokemon in it... it has about 200 pokemon on it... i think. Is this it a bug in the program...or am i using the software wrong?
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Hey. My bug specifically occurs when I try and edit members of my party. Firsty, I dragged a darumaka from my party into the PC. Then I changed my Sigilyphs ability from Wonder Skin to Magic Guard. Then used pokegen to evolve my Boldore into a Gigalith. And then I put a Simisage into my party. I used the PID finder to give them a normal PID each when I edited them and their abilities/stats. When I saved and loaded my game, my party was all messed up. I had a Darumaka still in my party. Two Sigilyphs, 1 with magic guard and one with wonder skin. A snivey (which I changed for the simisage). However, Gigalith and the Egg remained... I'm using an R4 with wood if that means anything. EDIT: My original team before the edits were Darumaka/Boldore/Herdier/Snivey/Sigilyph/Zoroua So I have no idea why I have 2 Sigilyphs now... I have a feeling it has something to do with me changing the ability from Wonder skin to Magic guard...
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I am having a problem with selecting items, Pokemon species, abilities, nature, pokeball etc. Selecting a Pokemon thru the drop down box will not work at all. It will simply stay on the default Pokemon. It also does the same thing for everything else but origin, language and encounter.
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I'm currently using 3.0.0b26 and there's a slight bug with the storage box. It doesn't correctly display the number of Pokemon I have inside my box. I have around 5 full boxes of Pokemon and it indicated that the amount I have in all my boxes are zeros. The Pokemon are still there but the numeric display is incorrect. Just a minor bug I thought you should know.
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Very very minor stuff: 1. When switching language options, the right click menu on the Pokemon boxes' "Right Click" squares stays in the language that was selected when the program was opened. 2. Depending on the user's screen resolution and where the Pokegen window is placed in relation to the screen, when hovering over the Nature selection in the Main tab, the tooltip/balloon that appears flashes on and off because it appears directly below my cursor and when the cursor hovers over the tooltip it disappears but then the cursor in the same position makes it appear again because it's still hovering over the selection area. Position of cursor and program window that causes tooltip to appear from the top edge of the screen and the repeating flash effect: When the program is moved to a position that allows for the entire tooltip to appear normally, then there's no more flashing/cursor no longer over the tooltip area.
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It seems if you drag and drop and pkm file into a box and don't view then set it, it won't save. I don't know if that's intentional for some reason.. but yeah. Found this out today when just trying to put some Pokémon from a folder on my PC back on a game...
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Hello, I 'Pokegened' a Modest Reshiram at the level 50 with 31 IVs for the attack stat. Pokegen tells it should have 125 attack, but in the game, it has 126. All the other stats given by Pokegen match with the ones I get in the game. Is it normal ? Best regards
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I downloaded the newest beta but as soon as i open it,it crashes.I'm running XP Professional,SP2 and didn't have the slightest problem with 3.0b24,in fact right before attempting b25 i had used b24 successfully.Any ideas/help?