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Codr

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Everything posted by Codr

  1. Thanks. I appreciate the input. I'll make a note to do so. However, I need some clarification on the seeds. I'm assuming that the "restricted" type's seed's upper 2 bytes must be zeroes. Is that correct? Also, since the random number generator uses the upper 2 bits of the calculation, is the "restricted" seed FFFF0000 instead? (Like all the other types.)
  2. For generation 3, the codes write to specific addresses that were designed for use with two other codes. Sort of like a "must be on" type of deal. There may be a better way to do it, like is done for generation 4 now, but I was a lot less knowledgeable back then. I'm not sure that I'll have the interest anymore to go back and try to find a better solution for the old games. The two codes that allow generation 3 codes to work: (In AR3 format.) Ruby/Sapphire: I'm afraid I don't even have these codes anymore. I'll update this if I find them. Emerald: B2809E31 3CEF5320 1C7B3231 B494738C 525F4CDD 578E4EC7 1C7B3231 B494738C FR/LG: 8D671FD9 6F6BEFF2 78DA95DF 44018CB4 6B5AEEC6 F80E49BC 1C7B3231 B494738C
  3. I updated the calculator's DS codes to work with L + R just now. The codes were always on before, which probably wasn't a good thing. I had it that way for testing during development and didn't think to change it. Thanks. The codes should've worked before the change though. Make sure you've selected the right game at the top.
  4. PokeGen is now maintained by Mat. Current version: 3.1.13 <-- THIS IS A LINK, SINCE PEOPLE DON'T GET IT Be sure to always keep backups of your save files prior to editing. I'm not perfect, mistakes can exist in the program still. This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2 for the following tasks: Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager Loading and saving of save files. Pokemon data and Pokedex data can be fully modified. Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted) Adding Wonder Cards to save files Conversion of Action Replay codes into Pokemon information (This is limited.) Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs Recalculating save file checksums Editing items Editing C-Gear background images Most of what you need to know to use the program is self-explanatory. However, there are now tooltips explaining just about everything in it. There are some things that aren't quite covered though: Windows XP or newer is required. (However, it does run without issues on "emulated" Windows programs for Mac OS and Linux.) (This is only applicable to generation 4 games, and maybe not even HG/SS.) Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. (You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it.) I don't think there's any way around this. As far as I know, this has no negative effect on the game when you save, as long as you don't save it with a bad egg. (I'm not even sure if saving with a bad egg would be harmful, but there's no reason to do so.) Pokemon can be dragged around amongst party/box slots. .pkm files can be dragged into and from party/box slots. You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows. Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and "View data". Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting "Set". If you don't want to receive updates to certain languages, delete the corresponding language file. If you can't figure out how to do something, read the tooltips. For those that don't know, tooltips are an informative message that gets displayed when you stop your mouse pointer over a control (editbox, dropdown box, button, etc) for a short period of time. There's also the questions and answers thread that's being updated occasionally. Note the date on posts in this thread if you're reading through it. There were many changes to the program since its initial release, including a rename, removal of generation 3 support, and other major redesigns. Also, this thread used to be the only way to post feedback/bugs for the program, prior to a forum section being made. That's why it has tons of posts when it's a locked thread.
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