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  1. I have a team that has an uber pokemon in it but I don't really feel like it's complete especially with my Magnezone.Here's the team and info: the team is currently used in heartgold and is for all-over gaming/ wifi competitive I don't know the specific EVS for this team ill have to get a ne action replay to be certain Tyranitar@ Dread Plate Garchomp@Life Orb Charizard@Flame Plate Spiritomb no item yet Gallade@scope lens Magnezone@quick powder (whyd I put that there?) if you need any more info just message me.... am I doing ok with this team or do I need to change something? answer the poll up top and give me advice if you think I need it Ive noticed that magnezone's best attacks are only electric or steel type moves and remedy for such? Im not looking for pokemon that cover their own weaknesses but a team that covers everyone's weaknesses any advice?
  2. Hello there! Fox here, I'm new, so you probably don't know this is a shared account with my brother, Dusk. I'm a girl, he's a guy. We share 'cuz we're too lazy to log in or out Anyway enough messing around; I want you people to tell me if my team is good or bad C: THIS IS MAH FUTURE TEAM :C I HAVE PIKACHU EEVEE HOUNDOUR AND GHASTLY RIGHT NAO. Also a star next to the move means they already know it Raichu female Moveset -Volt tackle* -Thunderbolt* -Thunderpunch -Irontail* Houndoom male Moveset -Crunch -Flamethrower -Fire fang -Rock climb Gengar male Moveset -Hypnosis -Dream eater -Shadowball -Mean look (for those annoying Entei and Raikou) Vaporeon female Moveset -Surf -Waterfall -Aqua tail -Water pulse Marrowak male Moveset -Rock smash -Strength -Bone rush -Skull bash Dragonite female Moveset -Fly -Dragon breath -Whirlpool -Hyperbeam Please correct me if these pokemon can't learn these moves, I'm not all that familiar with pokemon moves ^^; Also if anyone has an idea on where to fit in cut, it was originally for Raichu but Pikachu couldn't learn it.
  3. you could say this is an extremely customized AR Code request. I need specific moves for the specific pokemon. I'll still try to follow traditional format. also note i need these to replace my current party pokemon. thank you for your patience and understanding!!!
  4. Firstly I would like to say thanks to everyone who will help me along the way. This is my OU Team and how I would use it. First of all, my team contains these following pokemon; Lucario, Swampert, Rhyperior, Torterra, Blaziken, Togekiss --- Lucario @ Life Orb Inner Focus @ Timid Hp: 259 Atk: 242 Def: 198 Sp.Atk: 285 Sp.Def: 187 Speed: 233 - Aura Sphere - Close Combat - Extremespeed - Sword Dance Lucario is my sweeper. With Sword Dance I'll be able to raise my Atk greatly at the begining of the battle. Aura Sphere will likely never miss. Close Combat is like Aura Sphere, but much stronger except it will most likely miss a lot. Extremespeed is my finisher move because at the end of the battle when the opponite pokemon has a little bit Hp left, thats when I'll use it. Weakness: Fire, Ground, Fighting, Flying Super Effective Against: Rock, Ice, Steel, Normal Resistence: Poison --- Swampert @ Leftovers Torrent @ Mild Hp: 317 Atk: 257 Def: 202 Sp.Atk: 243 Sp.Def: 223 Speed: 176 - Surf - Ice Beam - Earthquake - Protect Swampert is my mixed tank. Surf is my power house move. Ice Beam provides with much coverage. Earthquake provides with deffense. Protect is very useful against pokemon who are faster than me. Weakness: Grass Super Effective Against: Rock, Ground, Fire, Grass, Bug, Flying, Steel, Poison, Dragon, Electric --- Rhyperior @ Life Orb Lightningrod @ Lax Hp: 371 Atk: 337 Def: 342 Sp.Atk: 142 Sp.Def: 153 Speed: 122 - Rock Polish - Stealth Rock - Earthquake - Rock Wrecker Rhyperior is my physical attacker. Rock Polish is to boost its speed since it lacks speed. Stealth Rock is a great move on switching pokemon. Earthquake is a great coverage for it. Rock Wrecker is my power house move. Torterra @ Leftovers Overgrow @ Mild Hp: 303 Atk: 269 Def: 242 Sp.Atk: 210 Sp.Def: 222 Speed: 173 - Razor Leaf - Sunny Day - SolarBeam - Earthquake Torterra is my second mixed tank. Razor Leaf is a great sweeper attack with a high critical hit ratio boosted with the ability Overgrow which is excellent. Sunny Day and SolarBeam is a strong combo against stronger pokemon. Earthquake is a coverage against stronger pokemon. Weakness: Fire, Ice, Flying, Poison Super Effective Against: Water, Electric, Rock, Ground, Fire, Poison, Steel --- Blaziken @ Life Orb Blaze @ Serious Hp: 286 Atk: 280 Def: 198 Sp.Atk: 267 Sp.Def: 177 Speed: 216 - Brave Bird - Sky Uppercut - Flamethrower - Bulk Up Blaziken is my special and physical attacker. Brave Bird is a strong long distance attack. Sky Uppercut is a fast and strong physical attack boosted with the move Bulk Up. Flamethrower is a great fire type move for long distance attack that will never likely miss. Weakness: Ground, Water, Flying, Psychic Super Effective Against: Grass, Bug, Steel, Rock, Normal --- Togekiss @ Life Orb Serene Grace @ Bashful Hp: 288 Atk: 135 Def: 234 Sp.Atk: 283 Sp.Def: 288 Speed: 221 - Sky Attack - Roost - Aura Sphere - Thunder Wave Togekiss is my special attacker. Sky Attack is a great combo with Thunder Wave boosted with Serene Grace. Aura Sphere is a great move that will likely never miss. Weakness: Ice, Rock, Electric Super Effective Against: Fighting, Bug, Grass Resistence: Ground, Ghost No legendary pokemon at all.
  5. I probobly should have done this a long time ago, but anyway; I'm ShinyLucario889; My name, you might realize, represents my favorite pokemon and more... that's about it.
  6. With the game's official release, you can now direct all of your small questions/game help related questions here. All Project Pokemon forum rules apply. Please do not ask for cheat or hacking assistance here. Take that to the appropriate Game Mechanics and Research forum.
  7. Hey everyone, here's my current Platinum team, I'm ashamed to say that my strategy isn't overly complex, and that might leave the team slightly less than top par, but I'm not 100% sure of that, so C&C welcome. The idea is to use Bronzong and Blissey as Meatshields while switching in favourable Sweepers to take care of enemy threats, than have Salamence Outrage to finish off whats left. Metagross @Occa Berry EVs: 252 HP / 252 Atk / 4 Def Adamant Nature -Stealth Rock -Meteor Mash -Bullet Punch -Explosion My standard opener in my last few teams, I have him lay down Stealth Rocks (of course) and then if they aren't resistant to steel I use meteor mash, followed by bullet punch if i survive. Otherwise I just either switch out or explode (which is especially useful if their opener is a threat) Blissey @Leftovers EVs: 148 HP / 252 Def / 108 SAtk Bold Nature Ability: Natural Cure -Ice Beam -Seismic Toss -Softboiled -Aromatherapy A large fluffy pink wall is the best way to describe her IMO, and that is just how I use her. Softboiled keeps her alive, Aromatherapy is great when you switch out a sleeper (sleep in particular is the bane of my existence) or any other status effect. Seismic Toss is very reliable and makes up for her lack of Atk, and Ice Beam has a lot of coverage, along with her not too bad SAtk. Infernape @Choice Scarf EVs: 6 HP / 252 Atk / 252 Spd Jolly Nature -Close Combat -Flare Blitz -Stone Edge -U-Turn Now onto the Sweepers. The point of Infernape is to hit things fast and hard. After killing something, I then U-Turn and high tail it outta there, usually for Blissey or a different Sweeper. Starmie @Choice Specs EVs: 6 HP / 252 SAtk / 252 Spd Timid Nature Ability: Natural Cure -Surf -Thunderbolt -Ice Beam -Psychic This girl is great for switch ins, because she hasn't got an enormous number of weaknesses, and her coverage always catches people off guard. I've found that its not really possible to prepare for an all round moveset like this, so she can switch in and super effect almost anything. Gengar @Life Orb EVs: 6 HP / 252 SAtk / 252 Spd Timid Nature -Shadow Ball -Thunderbolt -Focus Blast -Hypnosis Like Starmie, Gengar has great coverage, but with the Life Orb instead of Specs, he can Super effect one pokemon after another, and if there is one he is helpless against, I throw out a quick Hypnosis, if it works I switch out, if not, he dies and I switch out anyway . Salamence @Life Orb EVs: 252 Atk / 6 SAtk / 252 Spd Naughty Nature -Outrage -Earthquake -Fire Blast -Dragon Dance And last but most certainly not least, the monster himself. Salamence is there to jump in after all threats to him have been nullified and wipe up the mess. He's reasonably fast, very strong, and Outrage does brutal amounts of damage. All in all a great finisher. I don't get much chance to play 6v6 as Battle Rev is 3v3 only, and I don't know many people online (I'm hoping that will change) so as I said at the start any comments are most welcome.
  8. hello, this is my team of most my favorites in sinnoh.. all are on level 100 and have max ivs,, the natures are as they came when i caught them, there was no specific plan for the natures.. 1.EMPOLEON-SURF, ICE BEAM, FLASH CANNON, DRILL PECK item-NONE nature-NAUGHTY extra-OFTEN DOZES OFF 2.SPIRITOMB-DREAM EATER, DARK PULSE, SHADOW BALL, HYPNOSIS item-QUICK CLAW nature-GENTLE extra-ALERT TO SOUNDS 3.LUCARIO-AURA SPHERE, DRAGON PULSE, PSYCHIC, EXTREMESPEED item-FOCUS BAND nature-MILD extra-OFTEN DOZES OFF 4.STARAPTOR-BRAVE BIRD, CLOSE COMBAT, STEEL WING, AERIAL ACE item-NONE nature-LAX extra-LIKES TO THRASH ABOUT 5.GARCHOMP-EARTHQUAKE, STONE EDGE, DRAGON RUSH, FIRE FANG item-WIDE LENS nature-DOCILE extra-CAPABLE OF TAKING HITS 6.DRAPION-CRUNCH, X-SISSOR, CROSS POISON, FIRE/ICE/THUNDER FANG item-LEFTOVERS nature-JOLLY extra-OFTEN DOZES OFF please comment.. thanks
  9. Version 1.0.0

    2128 downloads

    This is Red's team since Gen 4 with perfect IVs and the same movements, abilities, and objects that trainer Red has. This is based on HeartGold/SoulSilver and you can use it in any main pokemon game since Gen 4. Tips: If in a 3DS or in a Nintendo Switch use Hombrew with caution. Warning: Do not use in any game before Gen 3. PKHeX credits to: PKHeX.exe
  10. Hi I am new to the competitive scene and could use some help... This is what I had in mind, but I'm not sure how to finish the team, any ideas?
  11. Hi, I'm currently hacking Pokemon Omega Ruby, and I went through most of the game's files, but I couldn't find anything with Team Magma's logo (the one that appears in battle). I just want to know where in the game's files it is. Thanks!
  12. Hello there I would love to have this team to battle with. I already made the PKHex files. I hope you can acces the files by clicking the link? If not, please let me know. I would like to Wi-Fi Trade them. IGN: Ben FC: 2466-4209-0751 Thank you in advance.
  13. Does Anyone Have An AR Code To Reactivate Spear Pillar/Distortion World/Team Galactic Event For Platinum
  14. I want to challenge myself and was wondering if people could help me chose a team to beat the game with. I dont want any legendarys and would like 1 fire, water, grass, electric, and flying type. The final pokemon is up to you and they all need to be obtainable before the elite four and no pokemon with trading evolutions please. Thx for the help.
  15. This team is designed for competative Wi-Fi via MLG. Please rate, comment, and give addvise to this team. Aerodacty @ Focus Sash Nature: Jolly Ability: Pressure Evs: Hp 4 Atk 252 Spe 252 Role: Lead Taunt Stealth Rocks Rock Slide Earthquake Before anyone reminds me, yes i do know i have rock slide over stone edge. I prefer the greater accuracy and the possibilty of a flinch that rock slide brings to the table. Other than that though its a standard Taunt + Stealth Rocks Aerodactyl. Just Taunt Stealth and then fight till she faints. (Bulky mance, drogonite, and other bulky flyings are giving trouble. rockslide takes down the offencive sweepers but has trouble on defencive bulky flyings. would stone edge be better? even if riskier?) Tyranitar @ leftovers Nature: Bold Ability: Sandstream Evs: Hp 252 Atk 52 Spe 30 SpAtk176 Role: Sandstormer / Sub + Counter Substitute Crunch Focus Punch Flame Thrower She is my sandstorm setter and also a good wall. This new and improved ttar is now helping me deal some damage and weaken the opponent. Hippopowdon did her job of toxic and roar but it just didn't fit as well with the team Metagross @ Expert Belt Nature: Naive Ability: Clearbody Evs: Atk 252 Spe 134 SpAtk 124 Role: Wall Breaker Meteor Mash Thunder Punch Hidden Power (Fire) Grass Knot Metagross mainly goes up against Bulky Waters and other Steal Types that may try and get in my way. Thunder Punch is in there for gyarados and flying dragons like mence and dragonite.(currently having trouble with magnezones. should i move more into SpAtk?) Empoleon @ Petaya Berry Nature: Modest Ability: Torrent Evs: Hp 12 Def 12 SpAtk 252 SpDef 234 Role: Late Game Sweeper / Dragon Counter Agility Substitute Surf IceBeam Standart SubPetaya Empoleon. Substitute and Agility untill Petaya Berry is used. Then with Petaya and torrent boost procceed to sweep. Gliscore @ Leftovers Nature: Impish Ability: Hypercutter Evs: Hp 252 Atk 40 Spe 216 Role: Tank Sword Dance Roost Rock Slide Earthquake Dance roost and sweep, simple as that. Vaporeon just wasn't working out. Metagross was handeling waters (even gyarados) just fine; and i was missing my flying friend against some of those electrics and steels. Lucario @ Life Orb Nature: Adamant Ability: Inner Focus Evs: Atk 252 Def 4 Spe 252 Role: Revenge Killer / Late Game Sweeper Sword Dance Close Combat Extreme Speed Fire Punch Lucario is my revenge killer and late game sweeper. Extreme speed is my revenge kill move. Sword dance and close combat to sweep late game. Steels were becoming a problem so fire punch was added. (This has been esential as a scizor counter) The BOLD is the most recent changes made.
  16. Well, I thought that I would start a new game on my emerald version. I just wanted to see what people would think of my ingame team. I'm currently taking on the Mossdeep gym so I have a ways to go. [sprite]260[/sprite] Lv 43 Swampert Mudkipz are the best Sassy nature so SDef is up. Defences are nice and even. [sprite]286[/sprite] Lv 42 Breloom Breloom is next. He majors in fighting. No spore but he can still put a dent in any enemy. Except ghost >.> Jolly nature so he's speedy [sprite]282[/sprite] Lv 42 Gardevior In most of my games I have used Gardevior. She's a special sweeper/wall. Mild nature is the best I could get. ----------------------------------------------------------------------- Pokemon I need to get or raise [sprite]121[/sprite] Another special sweeper. I thought I would try Starmie for a change. It took FOREVER! but I got one with a modest nature and natrual cure ^-^ It's a lv 29 staryu right now and I still need to get a water stone. [sprite]171[/sprite] Another staple on my team. I'm hoping on getting one with V-absorb and maybe a + Sdef nature. I need to get dive first. The last slot is my HM slave. I need to find where a water stone is located. If people have any Ideas for nicknames please post. My nicknames need a little work ^^" I just felt like posting this but I'm not sure if it is approprite so if it needs to be moved or deleted Etc. be my guest.=/
  17. The main goal of this team is to be offensive, i have added a wall for when the need arises but am still not sure of this desision. Please also note that this team is deesigned to MLG specifications and rules. Metagross @ Occa Berry Nature: Adamant Ability: Clearbody Evs: Hp 252 Atk 236 Def 12 Spe 10 Role: Lead Stealth Rocks Earthquake Bullet Punch Explosion Note: He can get up stealth rocks but then i generaly just resort to explosion with him. any advice on modifications or another offensive lead to use are greatly appreciated Umbreon @ Leftovers Nature : Sassy Ability: Syncronize Evs: Atk 252 Spe 252 SpDef 6 role: wall Curse Payback Taunt Wish / Moonlight Note: She gets sent in on a slow or week enemy and sets up curse. if i can get enough set up there is little anyone else can do. i am still trying to decide though, wish or moonlight? Gengar @ life orb Nature: Timid Ability: Levitate Evs: Spe 252 SpAtk 252 Def 6 Role: revenge killer / kamaikaze Shadowball Destiny Bond Focus Blast / Energy Ball Thunderbolt Note: gengar is used to hit fast and hard. i send him out against low HP opponents and those that are to strong and need to be taken down kamakazy style. please help me decide focus blast or energy ball Rhyperior @ Liechi Berry Nature: Jolly Ability: Solidrock Evs: Atk 252 Def 48 Spe 156 SpDef 54 Role: Sweeper Earthquake Stone Edge Megahorn Rockpolish Note: he is mostly generaly for mid game sweeping, rockpolish and sweep pretty simply Salamance @ Life orb Nature: Mild Ability: Intimidate Evs: Atk 84 Spe 208 SpAtk 216 Role: Wall Breaker Draco Meteor Outrage Fire Blast Earthquake Note: he pretty much does what he says, breaks walls, send him out to break a wall then switch in a sweeper or outrage the next pokemon Scizor @ Life orb Nature: Adamat Ability: Technician Evs: HP 32 Atk 252 Spe 224 Role: Late game sweeper Sword Dance Bullet Punch Brick Break X-Scissor Note: He is my late game sweeper but sometimes i send him in mid game, sword dance and sweep pretty simple I am currently toying with the idea of switching ryperior or scizor out for a special sweeper, any advice on which one to switch out and who to put in or just to keep it as is is greatly apreciated. I would just like to thank you all now for your advice and will take it all into consideration.
  18. Curse Of Darkness Team inspired by Legacy Raider's Curse Tyranitar team ------------------------------------------------------------------ Introduction: ------------------------------------------------------------------ Around the D/P Era as well as early Platinum I ran a bulky offensive team on shoddy as well as WiFi, the basic strategy behind it was to use Dual Screen Bronzong lead to set up rocks and D/S so it could make things easier for DD Tyranitar to sweep. http://www.smogon.com/forums/showthread.php?t=46608 This was by far one of the best teams I ever used, it got me the most wins and hardly more than 3 members died, after a while I believed the team reached it's limits so I retired it till a few days ago. On smogon I saw a RMT post by Legacy Raider promoting (I believe) Curse Tyranitar using Pokemon like Gliscor and co to make things easier for him to sweep (Gliscor dealing with fighting moves as well as psychics and other stuff dealing with things that hinder Tyranitar's sweep don't remmber the details as for some reason it got deleted). With the team posted I noticed the team resembled my team with new additions to fit the Platinum metagame, basically what the team did was make me want to rework my old team using some things LR used. ------------------------------------------------------------------ Team Line Up ------------------------------------------------------------------ ------------------------------------------------------------------ In-depth look ------------------------------------------------------------------ Metagross @ Leftovers Ability: Clear Body Nature: Adamant (+Attack, - Special Attack) EVs: 252 HP | 236 Attack | 12 Defense | 8 Speed Bullet Punch Earthquake / Meteor Mash Stealth Rock Explosion ....................... Comments & Suggestions: Taken straight from the Smogon dex with Leftovers over Occa Berry. Metagross as a lead is very interesting, the purpose of this set is to set up rocks while dealing with some of the common leads in the metagame like suicide leads. With his typing and ability Metagross provides my team with useful resists, when Stealth Rock is up normally save Metagross for later so I can check some dragon Pokemon (predicted Outrage etc), normally this Pokemon is Salamence as Salamence can be a pain to kill when played right so it is important I keep Metagross alive as long as I can. The EVs give Metagross a bit of bulk as as I am not really interested in out speeding other Pokemon, the move sets goes either way for me, I tend to use Meteor Mash over Earthquake most of the time so I can attempt an early sweep but that would mean steel types resist all of my moves, Explosion is to take out a key member as a perfectly timed Explosion can be game breaking for this team. Gliscor @ Leftovers Ability: Hyper Cutter Nature: Jolly (+Speed, - Special Attack) EVs: 252 HP | 40 Special Defense | 216 Speed Swords Dance Earthquake Roost Stone Edge ....................... Comments & Suggestions: Now this is a member I am very fond of. Gliscor acts as a fighting check (I think) as well as a great supporting Pokemon for my team, with his speed, decent attack and defense stats he is normally one of the last members standing late game. The move set is so that i can stop stat up users that are outsped by Gliscor as well as ruin some other sets for Pokemon, this has helped me stop Pokemon from stalling with Recovery as well as screw up switch ins, Roost gives Gliscor well needed recovery and the rest deals with fighting Pokemon and Heracross as well as Pokemon weak to ground. The EVs are so that Gliscor can have as much health and speed as possible while having a ok attack and defense stats, I haven't used this set in a while so I don't know remember it fares against Lucario. Zapdos @ Leftovers Ability: Pressure Nature: Timid (+ Speed, - Attack) EVs: 252 HP | 80 Special Attack | 176 Speed Thunderbolt Heat Wave Roost Hidden Power [Grass] ....................... Comments & Suggestions: Zapdos is one of the defensive cores of the team that is able to check stuff like Swampert that give this team a lot of trouble, I felt that Salamence was dead weight on the team, which died too soon because of the Life Orb + Stealth Rock + Sandstream combination. Zapdos also aids in beating Scizor which is a thorn to Tyranitar, my old team used to have major problems with SD Scizor especially but the addition of Zapdos with recovery as remedied that. Uxie @ Light Clay Ability: Pressure Nature: Impish (+Defense, - Special Attack) EVs: 252 HP | 180 Defense | 76 Speed Reflect Light Screen Memento U-Turn ....................... Comments & Suggestions: This is the first time I have ever used Uxie and I must say he/she is a fine addition to this team. I consider Uxie to be the Mesprit and Bronzong mixed together, my old team had Bronzong set up screens while crippling another pokemon while I had a psychic immune to ground scout what my opponenet does, Uxie accomplished these taaks by setting up screens and crippling with memento, if I want to save him/her for later I U-Turn out of there. Scizor @ Choice Band Ability: Technician Nature: Adamant (+ Attack, - Special Attack) EVs: 248 HP | 252 Attack | 8 Speed Bullet Punch Superpower Pursuit U-Turn ....................... Comments & Suggestions: Scizor with Choice Band is an excellent addition to any offensive team that needs a raw revenge killing Pokemon, with Choice Band + Stealth Rock you are looking at killing alot of Pokemon denting enough to be killed by other offensive pokemon. The key to this set is making sure you are not predicable, this means most of the time you are going to need to use the odd pursuit, but I mainly stick to U-Turning ass scouting is a massive help, with U-Turn I can plan what my next move is gonna be, though this does not work against his main counter that being Heatran, a well predicated Superpower decimates his ass, and if it is not Scizor I am still doing hells worth of damage providing a ghost does not come in and kill me. This is also the perfect trapper imo as well as the best set for Scizor, Choice Band + Bullet Punch will indefinitely deal with Gengar, and if he decides to switch out, Pursuit deals with him, Gengar as well as everything that is weak to Pursuit is in a no win situation when in the same ring as Scizor. (Another lazy repost) Tyranitar @ Leftovers Ability: Sand Stream Nature: Careful (+Special Defense, - Special Attack) EVs: 74 HP | 252 Attack | 8 Defense | 176 Special Defense Curse Crunch Substitute Stone Edge ....................... Comments & Suggestions: Credits go to Randomspot for showing the set. Anyways Curse Tyranitar is a beast, that is all I have to say, after two curses and stuff Tyranitar becomes a very difficult Pokemon to take down providing everything that kills him is weakened/taken otu beforehand. This set is a little different to the the normal set found on Smogon, as I don't like Rest I decided to use this set. Basically you sub as early as possible and curse up behind the sub, with Tyranitar's decent special defense and attack while being boosted by Curse he should be able to clean up late game. The move set is what I am having problems with, Payback is a powerful move but I feel Crunch will be better suited for that move slot, with the other moves I have the option of using Stone Edge, Earthquake or Crunch, it is hard choosing a good move for it. ------------------------------------------------------------------ The End ------------------------------------------------------------------ Ok so I know that the team is not perfect, I am considering dropping Salamence for a Latias as well as trying out Celebi, the Curse set has been working well for me. (I have been lazy in this rmt, sorry). ------------------------------------------------------------------ Change Log ------------------------------------------------------------------ Gave Tyranitar Crunch and Stone Edge Changed Gliscor's spread Changed Gliscor's move set Changed Gliscor's nature and ability Mesprit and Salamence gone New members being Uxie and Zapdos ------------------------------------------------------------------ Change Log ------------------------------------------------------------------ Coming soon
  19. [sprite]385[/sprite] Jirachi @ Damp Rock Ability: Serene Grace EVs: 252 HP/176 Spd/80 SAtk Timid nature (+Spd, -Atk) - Rain Dance - Thunder - Stealth Rock - U-turn --- Weaknesses: Ground, Fire Resists: Normal, Flying, Rock, Steel, Grass, Psychic, Ice, Dragon Immune: Poison Jirachi is the lead rain dancer, and mid-rain dancer. Stealth rock is to provide additonal dmg against switch ins, and allows Dugtrio to OHKO Tyranitar. U-Turn is to switch out after doing his job, allowing him to return mid-game to restart Rain Dance in case of a long game. Thunder provides a powerful attack in Rain, with a 60% chance to paralyze. [sprite]051[/sprite] Dugtrio (M) @ Choice Band Ability: Arena Trap EVs: 40 HP/252 Atk/216 Spd Jolly nature (+Spd, -SAtk) - Earthquake - Rock Slide - Night Slash - Sucker Punch --- Weaknesses: Grass, Water, Ice Resistances: Poison, Rock Immune: Electric Dugtrio traps and kills Tyranitar and Blisseys. With a choice band and high attack, Dugtrio can OHKO Tyranitars who have been damaged by stealth rock, and 2HKO Blisseys. He can also trap and kill certain electric types such as Electivire. The Jolly nature is to allow him to get first attack on a single DD Tyranitar. Sucker Punch allows a strong priority attack, Night Slash can be used against a switch in who's resistant to ground/rock, and Rock Slide provides a strong attack against fliers. [sprite]419[/sprite] Floatzel (M) @ Life Orb/Left Overs Ability: Swift Swim EVs: 226 HP/252 Atk/8 Def/24 Spd Lonely nature (+Atk, -Def) - Bulk Up - Waterfall - Ice Punch - Return --- Weaknesses: Grass, Electric Resistances: Steel, Fire, Water, Ice Floatzel is a powerful physical sweeper. 24 speed will allow it to outrun all threats in the rain, and Bulk Up is used to enhance it's already powerful attack. STAB Waterfalls provide a powerful attack, Ice Punch takes care of fliers or dragons, and Return gives a strong normal attack for near perfect coverage. Life Orb is used to boost his already powerful attack, although I may use Leftovers instead. [shinysprite]272[/shinysprite] Ludicolo (M) @ Life Orb Ability: Swift Swim EVs: 4 Def/252 Spd/252 SAtk Modest nature (+SAtk, -Atk) - Surf - Grass Knot - Ice Beam - Hidden Power [bug] Weaknesses: Flying, Poison, Bug Resistances: Ground, Steel, Water Ludicolo was chosen as my special sweeper for it's potent attack and unique typing. Flying, poison and bug moves aren't usual in the OU tier. Surf was chosen over Hydro Pump because I value accuracy over power. Grass Knot was chosen over Energy Ball because it generally deals more damage, and can 2HKO Gyarados. I have to watch out though, because without Energy Ball, Vaporeon can stall out Grass Knot. Ice Beam gives a strong attack against fliers and dragons, and Hidden Power Bug was chosen because it has a high chance to OHKO a Celebi who was struck with stealth rock. [sprite]260[/sprite] Swampert (M) @ Leftovers Ability: Torrent EVs: 240 HP/216 Def/52 SAtk Relaxed nature (+Def, -Spd) - Earthquake - Ice Beam - Surf - Rain Dance Weaknesses: Grass (x4!) Resistances: Poison, Rock, Steel, Fire Immune: Electric Provided Jirachi opens against a Pokemon who counters it, his goal is to set up stealth rocks, then U-turn out to Swampert. Swampert has good resistances, and only one weakness. His immunity to electric attacks also provide a good switch-in against electric types that Dugtrio might not be able to handle. (Zapdos is one). Other then that, Mixpert is a good attacker, with powerful earthquakes, ice beams, and STAB rain-danced surfs. [sprite]212[/sprite] Scizor (M) @ Life Orb Ability: Technician EVs: 176 HP/100 Atk/56 Spd/176 SDef Adamant nature (+Atk, -SAtk) - Pursuit - U-turn - Roost - Bullet Punch --- Weaknesses: Fire (x4!) Resistances: Normal, Bug, Ghost, Steel, Grass, Psychic, Ice, Dragon, Dark Immune: Poison Scizor. He's a strong attacker, and in a rain dance team, fire attacks are lessened against him. It doesn't completely negate his weaknesses, but it does provide some leeway. A slow U-turn allows a good switch-in, pursuit can also handle celebi and latias, and Bullet Punch is the strong attack we all know and love. Roost allows him to heal. I used this set for a surprise value, as most people expect a swords dance Scizor, but I may switch him to standard since I'm not sure how well this will work.
  20. The objective of this team is to outlast the enemy while damage over time effects take him out. [sprite]260[/sprite] Swampert (M) @ Leftovers Ability: Torrent EVs: 240 HP/216 Def/52 SAtk Relaxed nature (+Def, -Spd) - Stealth Rock - Earthquake - Surf - Ice Beam Weaknesses: Grass (x4!) Resistances: Poison, Rock, Steel, Fire Immune: Electric Provides necessary resistances to rock and fire, is another Tyranitar counter, and is a great opener. [shinysprite]460[/shinysprite] Obama (M) @ Leftovers Ability: Snow Warning EVs: 6 Atk/252 Spd/252 SAtk Timid nature (+Spd, -Atk) - Substitute - Leech Seed - Blizzard - Grass Knot --- Weaknesses: Fighting, Flying, Poison, Rock, Bug, Steel, Fire (x4!) Resists: Ground, Grass, Water, Electric Abomasnow is used for Snow Warning. He'll open with sub, and proceed to leech seed. Blizzard is used since it has 100% accuracy in hail, and Grass Knot is an additional STAB attack. [shinysprite]365[/shinysprite] Walrein (F) @ Leftovers Ability: Ice Body EVs: 220 HP/244 Def/46 Spd Bold nature (+Def, -Atk) - Substitute - Protect - Roar - Blizzard Weaknesses: Fighting, Rock, Grass, Electric Resistances: Water, Ice Standard Stallrein. Switching Substitute and Protect basically allows for 32 turns of stalling which equals up to 200% caused by hail to the opposing team, more if I have SR and toxic spikes out. Roar is there to outspeed the standard Skarmony who tries to whirlwind from my stall, and blizzard is for a strong accurate STAB. [sprite]473[/sprite] Mamoswine (M) @ Choice Band Ability: Snow Cloak EVs: 252 Atk/4 Def/252 Spd Adamant nature (+Atk, -SAtk) - Earthquake - Ice Shard - Stone Edge - Bite --- Weaknesses: Steel, Fighting, Grass, Water, Fire Resists: Poison Immune: Electric Mamoswine is the main sweeper of the team. Surprisingly fast, and insanely powerful. Earthquake will one-shot Scizors, and he outspeeds them. Ice Shard is a STAB priority attack, Stone Edge gives additional coverage, and Bite was thrown in to mix things up. (I really had no idea what to use in that last slot, so I went with more coverage) [sprite]073[/sprite] Tentacruel (M) @ Leftovers Ability: Liquid Ooze EVs: 252 HP/120 Def/136 SDef Calm nature (+SDef, -Atk) - Toxic Spikes - Rapid Spin - Knock Off - Surf Weaknesses: Ground, Electric, Psychic Resistances: Fighting, Poison, Bug, Steel, Fire, Water, Ice Tentacruel serves to counter Infernape and Heatran, set up toxic spikes for additional stall damage, rapid spin remove SR, spikes, and knock off to remove leftovers which are countering the hail damage. [sprite]472[/sprite] Gliscor (M) @ Leftovers Ability: Hyper Cutter EVs: 252 HP/40 Atk/216 Spd Jolly nature (+Spd, -SAtk) - Swords Dance - Roost - Earthquake - Stone Edge Weaknesses: Water, Ice (x4!) Resists: Fighting, Poison, Bug Immune: Ground, Electric Gliscor is the answer to Lucario and Tyranitar. The Jolly nature and speed ev's allow it to outrun all Lucarios, and go for a OHKO earthquake. Roost restores health, and swords dance allows stone edge to OHKO Gyarados, Dragonite, and Salamences after a SR/Hail. Please note that Spd is Speed, and SpD is special defense. This confused random before, but since this is how Shoddy exported it, I'm leaving it. Threats: [sprite]212[/sprite] Frankly, I don't have anything that can beat it's Bullet Punch. Gliscor resists it, but I've been told Scizor won't be OHKOed by it, and the second Bullet Punch would finish it off. Not only that, but it's immune to the toxic spikes Tentacruel sets up. I guess the only thing I would do is suicide Gliscor, and then finish Scizor off with Swampert.
  21. RANDOMSPOT555 EDIT: To stop the random complaining, while at the same time able to maintain some humor in here, all gimmick teams can go in here. As in, teams that would in no way function outside of being complete jokes. Sound good? Okay. Introduction So are you tired of fighting those ugly uber teams unprepared? Well, I devised a team that's foolproof and will ALWAYS defeat. Ready? The Roster [sprite]129[/sprite] Magikarp@Focus Sash Flail Sweeper 6 HP/252 Atk/252 Speed Jolly Nature - Splash - Tackle - Flail - Bounce With Magikarp you're going have a blast! So here is the idea. Since it rains in ubers thanks to the abundance of Kyogre, Magikarp's speed will double. Then Magikarp will get hit by Thunder, and Focus Sash kicks in, absorbing everything. That Kyogre will laugh so hard he will begin setting up, while Magikarp proceeds to Flail the fish, becoming a 5-4HKO to a max HP Kyogre with 1 HP while Calm Mind does 0 damage to the Red fishy! Take that! It's also 25.73% - 30.12% against a minimum HP Kyogre... so it's a guaranteed 4HKO! Also, a max HP Arceus is 6HKOd while the Extremekiller's Swords Dance will do ZERO damage against the fishy! This wonderful fish is gonna own people tonight! [sprite]011[/sprite] Metapod@Leftovers Physical Wall 252 HP/252 Def/6 SpD Impish Nature - Bug Bite - Iron Defense - String Shot - Tackle The premier physical wall of this team. With + 6 defense, he can take an unboosted Arceus's Extremespeed for a total of 12.17% - 14.47%! And he can take him down with a 63HKO Bug Bite while Arceus can only manage 0 damage with Swords Dance! That Bug Bite can also eat off a Pinch Berry... so if Metapod gets Salac or Liechi Berry... they're in for it! [sprite]014[/sprite] Kakuna@Choice Band Choice Bander 6 HP/252 Atk/252 Speed Adamant Nature - Poison Sting - Bug Bite With Choice Band, expect things to die horribly. Max HP Steel-type Arceus is a 25 HKO with a Choice Banded Bug Bite! In an environment where Psychics are prevalent, a Kakuna can easily switch into a Swords Dance or Calm Mind and kill off stuff with Bug Bite. To give you a perspective Deoxys-A can be 2HKOd if its negative natured. This Kakuna will NEVER get walled, EVER! [sprite]266[/sprite] Silcoon@Leftovers Physical Special Wall 252 HP/6 Def/252 SpD Careful Nature - Iron Defense - String Shot - Poison Sting - Bug Bite A backup bug... walls stuff like NOBODY else can do! [sprite]268[/sprite] Cascoon@Choice Band The Tanky Sweeper 252 HP/252 Atk/6 SpD Adamant Nature - Bug Bite - Poison Sting - Tackle Walls stuff AND kills stuff! This thing kills stuff like NOBODY has ever done before! If you are unfortunate to meet up with this member of this team, just hope his awesomeness Cascoon will spare you from the wrath of his evil eye! [sprite]349[/sprite] Feebas@Focus Sash Magikarp's Ugly Stepsister 252 HP/6 Attack/252 Speed Jolly Nature - Mirror Coat/Hypnosis - Protect - Waterfall - Flail You thought Magikarp was awesome? Just wait until you see the ugly stepsister! With Focus Sash, she is not OHKOd by the likes of Kyogre and WILL reflect it back with her UGLY stare (Mirror Coat), frying that poor killer whale into dust. If you opt for Hypnosis, the opponent WILL be outsped by the ugly stepsister in the rain and will be hypnotized into sleeping thanks to her UGLY stare and continue to Flail them and STAB Waterfall in the rain. This one's SURE to cause stuff to die horribly! FEAR the UGLY STARE! Any comments? Please rate!
  22. Upon Random's advice, this team is now going to be a Sandstorm team. [sprite]142[/sprite] Aerodactyl (M) @ Focus Sash Ability: Pressure EVs: 4 HP/252 Atk/252 Spd Jolly nature (+Spd, -SAtk) - Stealth Rock - Taunt - Earthquake - Rock Slide --- Weaknesses: Rock, Steel, Water, Electric, Ice Resists: Normal, Flying, Poison, Bug, Fire Immune: Ground Aero here is my lead in. Taunt can stop the opponents Pokemon from setting up, I try to get Stealth Rocks out as soon as possible. Focus Sash ensures it survives to do this. Earthquake is to counter Infernape and other ground weak lead-ins, and rock slide is another option. I've chosen Rock Slide over Stone Edge due to it's greater accuracy. Basically, get in, set up rocks, then suicide. [sprite]448[/sprite] Lucario (M) @ Life Orb Ability: Inner Focus EVs: 4 HP/252 Spd/252 SAtk Timid nature (+Spd, -Atk) - Aura Sphere - Shadow Ball - Hidden Power [ice] - Agility Weaknesses: Fighting, Ground, Fire Resists: Normal, Rock, Bug, Ghost, Steel, Grass, Ice, Dragon, Dark Immune: Poison Considering Tyranitar is a physical attacker, I'm making Lucario a special attacker in case of any physical walls. HP Ice is for dragons, which my team lacks coverage of, and the rest is obvious. [sprite]248[/sprite] Tyranitar (M) @ Leftovers Ability: Sand Stream EVs: 74 HP/252 Atk/8 Def/176 SDef Careful nature (+SDef, -SAtk) - Crunch - Curse - Substitute - Fire Punch --- Weaknesses: Fighting (x4!), Ground, Bug, Steel, Grass, Water Resists: Normal, Flying, Poison, Ghost, Fire, Dark Immune: Psychic Switch in on something that's scared of him, use sub, and then curse my way to good attack/defense. Fire punch is for additional team coverage, and crunch is a basic STAB. [sprite]385[/sprite] Jirachi @ Leftovers Ability: Serene Grace EVs: 240 HP/160 Def/34 Spd/76 SDef Impish nature (+Def, -SAtk) - Wish - U-turn - Body Slam - Ice Punch --- Weaknesses: Ground, Fire Resists: Normal, Flying, Rock, Steel, Grass, Psychic, Ice, Dragon Immune: Poison Jirachi is support with wish, scout with U-turn, and status inflicter with Body Slam. He's actually gotten me a few kills with body slam. Ice Punch is for coverage against dragons, or a last resort against ghosts who switch in. [sprite]472[/sprite] Gliscor (M) @ Leftovers Ability: Sand Veil EVs: 252 HP/40 Atk/216 Spd Jolly nature (+Spd, -SAtk) - Swords Dance - Roost - Earthquake - Stone Edge Weaknesses: Water, Ice (x4!) Resists: Fighting, Poison, Bug Immune: Ground, Electric Jolly nature + speed EV's allow it to outspeed Lucario's and smack them with Earthquake. Swords Dance is to boost attack, and with stealth rock, Stone Edge can then OHKO all Gyaradoes, Salamence and Dragonites. I went with Sand Evasion over Hyper Cutter because the 20% evasion was too good to pass up. I also went with leftovers over a yache berry, since proper prediction can nullify my ice weakness with roost. [sprite]395[/sprite] --- King Dedede (M) @ Petaya Berry Ability: Torrent EVs: 14 HP/232 Spd/252 SAtk/12 SDef Modest nature (+SAtk, -Atk) - Agility - Substitute - Surf - Ice Beam --- Weaknesses: Fighting, Ground, Electric Resists: Normal, Flying, Rock, Bug, Ghost, Steel, Water, Psychic, Ice, Dragon, Dark (Niiiiice) Immune: Poison Empoleon is the special sweeper. Use agility, follow with sub until the berry kicks in, and then sweep. Surf is for the STAB, Ice Beam is to handle dragons/flyers. Well, any comments or suggestions? This is my first team, and I would like any pointers since I am new to competitive battling.
  23. I'm making a new team, and I want it to look totally legit for the Pokemon VGC. I've ran the Legit checker, and I think everything looks okay..But I would like a second opinion on it, and maybe you guys can find something wrong that I can't. All of the pokemon have the regular name "LUCARIO" like that. Thanks for any help in advance. -Cody Team.rar
  24. I'm making a new team, and I want it to look totally legit for the Pokemon VGC. I've ran the Legit checker, and I think everything looks okay..But I would like a second opinion on it, and maybe you guys can find something wrong that I can't. Thanks for any help in advance. -Cody Team.rar
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