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Kaphotics

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Everything posted by Kaphotics

  1. Edits either ROM, be sure to choose the correct version when doing so.
  2. You probably didn't remember the exact IV spread, I checked to see if that IV combination was possible for Modest and it wasn't... The Gamecubes just used a different LCRNG for generating PIDIVs; they are as diverse as Method 1 spreads (ABCD), just another set.
  3. Well, the topic is "Making a Colosseum/ poke legal" and Tri-Attack Togepi is from Pokemon ...
  4. There's no way to truly RNG on the GameCube without using an emulator; knowledge of the PIDIV algorithm didn't come about until a year ago. PokeGen (and Pokesav) don't have a way of generating a PIDIV for the GC games. So you can't really make them with PokeGen. You're best off just finding a legal one that's public online over at Pokecheck. When I was figuring out how everything got generated I did manage to get a pentaflawless Timid Togepi which you can download a PKM of, also at Pokecheck. If you want a flawless legal modest PIDIV, I guess I can give it to you if you ask by PM. As an aside, the spread you listed isn't even legal for an XD/Colo Pokemon The PIDIV method is loose enough such that pretty much any spread is legal for battling with friends; however explaining complete legality kinda goes against our policy for cheating.
  5. Masters Tournament is now live. 10003 - 2012 Masters Division Challenge It seems as if all 3 tournaments were created before the Juniors tournament was released, hence why Juniors (fixed) is 10004. Food for thought
  6. I checked the files in Tinke, and Snorlax references 446 - Munchlax. There's only 2 bytes in each file when viewing with tinke...
  7. It appears as if PokeGen was mistaking your save file to be a Black/White (1) game rather than B2W2; or more likely that you accidentally saved with PokeSAV. That exact location is a checksum for BW's save file. Good to know that purging the backup portion fixed the problem!
  8. Trainer class isn't stored in PKMs, it's stored in the metadata in another block of the save file. When you get a GTS trade or trade with another person, the server also sends you "metadata" which comprises of their name, class, and other stuff like that for use in Join Avenue / Unity Tower.
  9. Super pumped for the Hall of Fame editor. Keep up the good work!
  10. I'm sort of experienced with Join Avenue editing, so I think I can help clarify: The offsets of BW2 save files are different compared to BW. Pokesav is reading from the BW location, which is not the BW2 location. Hence an improper number. Pokesav is reading from 0x21200. As for the Join avenue, that's not the memory block where Join Avenue is at. (I have no idea what the purpose of 0x21200 is). The trophy sprite appearing can be caused by an improper visitor that either was generated (an AR code might have interfered). The trophy is a possible overworld prite for a visitor (albeit not legally). You should try removing all visitors from your Join Avenue (both 0xC4 and 0x60 sizes) and then have PokeGen correct the checksum. Here's a thread where you can get more info on what exists where in the Join Avenue block. You're going to want to zero out 0x23C08-0x24227 and 0x2422C-0x246AB. For the record, on my personal save file, @ 0x21200 is [REDACTED]; Pokesav only reads the first 4 bytes.
  11. I have added links in the OP with versions of the program that can be used to further personalize Drayano's Blaze Black 2 / Volt White 2 ROM hacks.
  12. Shinies found with an action replay in the 5th gen can be legal, there's no PID-IV correlation as opposed to gen 3/4.
  13. I will post an updated Pokemon ROM Changer if you want to change up the default types/base stats etc. Changing starters is a no-go for now as it takes a lot more hacking. PRC for BBVW2 Complete 1.1 PRC for BBVW2 Vanilla 1.1 Pokemon ROM Changer's thread
  14. Yes, the Hidden Grotto narc is the same for both games. They crammed both games into the same file.
  15. Gen V RNG is much easier compared to Gen IV. It's easy enough to do on a cartridge so nobody really does it on an emulator. Yes it's possible (just widen your timer0 parameter search), but there's no guides. Use a .dsm movie to ensure you start at the right time (and get consistent timer0's at that). That's all you'll get
  16. stop sending gen4 pkm files to gen V games. they have to be poketransferred which you can do with pokegen.
  17. Just use dropbox In general, don't include any narcs or anything from the ROM.
  18. Looks like GTS visitors take the 0x60 sized visitor space, as the Metadata that generates them doesn't have the Trivia and activities. == Yeah I noticed the 8 bit limit on sprites... unfortunate
  19. /a/0/3/9 9_48.RCSN is the card itself, using different pallets with 9_33.RGCN you get something like: Trainer sprites are there too. 9_36.RGCN with pallet 9_23.RLCN
  20. Both participants can save battle videos. Even if privatization was allowed, your opponent could still print-screen and send an image to another person of the sets a player used. There's absolutely no point. For official Nintendo VGC events, we do impair the system for the day of the event such that no new battle videos are able to be cached/viewed.
  21. In the save file there's not enough room for 12 visitors and 8 fans. If it was like that, the first occupant would start at 0x24838 and everything else wouldn't fit. There's 0x620 for Visitors (0xC4 * 8), and 0x6C0 for Fans (0x60 * 12).
  22. There's a japanese site that also takes a battle video and tells you what sets were used. That's an issue you should take up with the Pokemon site you participated at.
  23. No, it's just trimmed. The actual retail ROM is ~286 MB, it's just padded to 512MB for the cartridge. Patching should result in a < 300MB ROM.
  24. Nice! quick way to see the level/shop/version: Version = SV / 0x50, 0=black, 1=white, 2=black2, 3=white2 Level = ((SV % 0x50) -1) % 0xA, 0-9 = (1,10) Type = (SV % 0x50) / 0xA, 0=raffle, 1=salon, 2 = market, 3=florist, 4 = dojo, 5=nurse, 6=antique, 7=cafe How to rebuild from choices: Version*0x50 + Type*0xA + Level say b2 level 8 salon: 2*0x50+1*0xA+8=0x00B2 check: 0xAB+(7 levels) = 0xB2
  25. You can have either fusion, but just one at a time.
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