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Kaphotics

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Everything posted by Kaphotics

  1. Read posts from a couple pages back. You are not asking unique questions. Keep all Cyber Gadget Save Editor questions to its thread, not PKHeX. You can only use just a JP Cart only if: 1) you have the cyber save editor device 2) have bank 3) the JP cart has the Pokedex in order to use bank. You will only be able to insert Pokemon to be transferred to your other games via bank; ie no items. I'll be posting a new version of PKHeX tomorrow which will have Pokedex editing enabled, in addition to adding a dex entry when you add a new Pokemon in to your boxes/party.
  2. You need their device to read the cart and use their servers. The software only instructs the dongle.
  3. Correct, however you'll only get the edited Pokemon; no items/save edits. Perma-megas and unreleased/illegal Pokemon can be stored in bank as there are no hack checks.
  4. This program only edits the save file, it does not Encrypt/Sign/Decrypt. That is why the Cyber Save Editor is required. Cyber Gadget only supports JP copies, and Datel doesn't support anything except for a list of their own codes. It's up to either company if they want to extend their current levels of support.
  5. 08/07/14 - New Update: - Added: Clicking the OT label for OT and Latest Handler will replace it with the save file OT. - Fixed: Bad Eggs will now show a Red background instead of causing errors. - Fixed: Transferring previous gen files will now have the correct friendship and met level.
  6. Oh. So Transporter doesn't change the Met Level to current level / set friendship to Trade (70)? Alright, that'll be fixed in the next version that I'll post later.
  7. Mega evolving can only happen once per battle, and only checks the species (not the current form). -- R4i save dongle cannot decrypt the savegame, and it does not have the firmware to read the XY 3DS carts. The 3DS generation is AES Encrypted, while the DS era was very easy to circumvent.
  8. Still has to be researched.
  9. Has been fixed for a while. Redownload
  10. public static string GetTempFolder() // From 3DSSE's decompiled source. { string tempPath = Path.GetTempPath(); string str2 = "SE3DS"; str2 = "3DSSE"; tempPath = Path.Combine(tempPath, str2); // Directory.CreateDirectory(tempPath); return (tempPath + "/"); } But yeah, it's the same as %TEMP%, but it tacks on the 3DSSE (and later \root) folders.
  11. string path = Util.GetTempFolder(); if (Directory.Exists(path + "root\\")) System.Diagnostics.Process.Start("explorer.exe", path + "root\\"); else if (Directory.Exists(path)) System.Diagnostics.Process.Start("explorer.exe", path); else { MessageBox.Show("Can't find the temporary file.\n\nMake sure the Cyber Gadget software is paused.", "Alert"); } It should be opening the temp folder where main is stored, it shouldn't auto-load the save file. Once the folder is open you can drag the main file in. You can always use Open File instead as that is reported to work.
  12. Use the modified version of their editor posted by SciresM; there's no need to have codes. When the messagebox appears just load your save with PKHeX, then save it back to the same directory. I guess I can add in a toggle-check to switch between the full export codesharing mode.
  13. For what purpose? The newest version didn't remove any features.
  14. 08/05/14 - New Update: - Added: Item Sprites now appear instead of the held item icon. - Added: Many Event Flags (Zygarde Rebattle, Maison Statue/Trophy, Super Unlocks). - Added: Trainer Stat editing ("Nice! Received, Eggs Hatched etc). - - Only a few have been identified, but all can be viewed/changed. If you can identify what a certain stat offset keeps track of, let me know! - Fixed: Color blending of sprites - Fixed: Importing Pokemon with a rare combination of PID/ID. - Changed: Egg contents should be a little more visible. - Changed: EC can be 0 again; Code Generator logic improved to account for this.
  15. If you're staying up to date with the program, the last version released doesn't have an option to set/view the 0x16/0x17 extra bytes. This is because we found out what they do in-game, and it has nothing to do with hidden ability. It's training bag-hits/bag-type; if you want to change them, it's in the Ribbons/Medals editor. PKHeX handles all flags and stuff, so nothing like PokeGen's extra byte 0x42 is required. Decrypting & AESMAC is related to the 3DS's AES Engine, which can't be cracked unless the keys are dumped via a dump of the bootrom. Cyber had maintenance yesterday.
  16. Yes. Cyber Gadget Save Editor 2 is basically an improved version of their original software, and their old hardware is forwards compatible.
  17. Be sure you have the right input method selected. Don't supply encrypted files, always decrypted (since that's the default with any editor). This tool has already been integrated into PKHeX so there's no real need to use it unless you're transferring to one of the DS games.
  18. The trainer information itself is scattered throughout the save, so it's best to just share saves and import the box data from another. You can save all Pokemon in the boxes to PKHeX's DB or an external folder, then load them into another save.
  19. There aren't trashbytes in Gen 6; all previous gens have them stripped out.
  20. You can't load save files from different carts, due to the unique per-cart encryption.
  21. It's actually not 2 detection routines, it's actually a hard-coded XOR < 16 which determines shiny in X/Y. The way they prevent 8 <= XOR < 16 from happening for transferred things is to modify the PID when it is transferred. The next version already has this fixed, along with other various program improvements... will probably be up later today You can check out the source to see what the alteration is
  22. Uncertain at this time, it is unknown if Cyber Gadget Save Editor will be able to read/write the save with it being uninitialized.
  23. 08/02/14 - New Update - Added: Box Backgrounds now appear. - Changed: Selection colors (View/Set/Delete) are now semi-transparent backgrounds. - Fixed: Venonat's background not being transparent. - Fixed: Cyber SAV opening/saving will actually find the folder if it exists. - Added: Active Super Training Bag & Hits Remaining can be changed in the Ribbon/Medal Editor. 0x16&0x17 Extra Bytes have been removed from the list. - Added: Box Background Selection in [box Layout].
  24. If you tried On/On, Off/Off, On/Off, and Off/On, then I'm out of ideas.
  25. Is the "Mark ~" checkbox checked and "Don't show" unchecked?
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