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Kaphotics

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Everything posted by Kaphotics

  1. Kaphotics

    Encounter Type

    1. no 2. no 3. none (0)
  2. You can already edit your party and boxes in the main windows. Tools -> Pokedex Editor. You can change your savegame's Pokedex entries. Mystery Gift (Wondercards), Items, and C-Gear skin are also there. Everything is right in front of you.
  3. file -> open select save file. wow so hard You probably spent more time registering and typing your post than actually looking with PokeGen.
  4. Try the original KeySAV2, or just export to pk6 files and open with PKHeX -> hover over the PID and it'll tell you the ESV. If you wanted to check a mass of things, just import your pk6 folder and use PKHeX's "Generate Box Report" which will spit out so much info into a grid.
  5. Don't post based on here-say. Digital copies will never be editable as the NAND stores data from specific E-Shop saves to prevent save file backup/restore; physical cartridges can't directly interface with a computer like an SD card can, so they do not have any anti-restore. Flashcarts don't do 6.0 encryption properly, and they save games with bad encryption, making them incompatible with unhacked consoles (and thus only playable on hacked ones unless you delete the save). -- Please keep to topics directly related to PKHeX.
  6. It's Cyber Gadget's web upload form they use within their program. Nothing you can abuse.
  7. read this if you have any questions http://www.games-engine.com/Forums/topic/14297 it won't work for the latest savegame encryption, which X/Y use.
  8. No, you cannot encrypt/decrypt/sign save files with just the save file.
  9. You need both the Cyber Save Editor device and a compatible JP cartridge, followed by either: The cartridge's save file initialized, which will get you transfers to Bank. A JP 3DS, which lets you hack anything save related.
  10. Wonder cards are templates and do not store Pokemon; the game generates the Pokemon to specification. PKHeX does not generate PIDs the way the game does (because we don't know yet) so you can either: 1) Receive the wondercard ingame 2) Fill in the data yourself and hope for the best I'll be honest and say it's not worth spending the time for something so underused/minor
  11. If it were possible at the moment, it would have been mentioned somewhere. Digital save editing will never happen, Powersaves now blocks any edited saves, and Cyber Save Editor only accepts Japanese ROM data (because the ROM data is different between regions). You'd have to wait until a public re-signing solution happens, and this would be via homebrew on hacked firmware consoles. There is no ETA.
  12. Decrypting is one thing, re-signing is another. We can decrypt save files, however, the 3DS is required for re-signing and only the Cyber Save Editor dongle offers this service for Japanese Cartridges. 3DS encryption (for 6.0+ firmware games) uses parts of the ROM data, and the necessary part for encryption differs between Japanese/International copies, and even for different version revisions (which is why prepatched games have had problems with Cyber Save Editor support).
  13. It's a device which supports resigning of saves, only for Japanese cartridges.
  14. Updates should continue when ORAS comes out; do know that I can't support games that nobody has. I'll probably be more interested in dumping ROM data at first, so updating won't be my first priority until Cyber Save Editor (etc.) supports re-signing of edited saves.
  15. No, decryption has to be done by a 3DS (or a server connected to a 3DS) as the 3DS common key is required to operate the AES engine.
  16. It's an event bitflag and only for female characters. I do think I added it to the Event Flag editor, not sure if it's there or not.
  17. No plan to fix freezing - it is the lack of threading. The programs are open source so you can always improve on the tool (if you wish )
  18. You'd have to check the flag at the start of the script. Check Flag -> Branch to 2 results (flag vs no flag) and handle it. Store Flag -> Compare ~= 1 -> if false goto A... else... B 004C 00 is used for text lines, as text-line variables load from stored variables. I'd check the gift pokemon scripts (probably the Eevee would be best) to learn from.
  19. repeats 4 times as it is giving 4 different forms (seasonal). 00D2 = SetVar Season jump statements are "bytes forward from current position", which is at the end of the (if-then)jump statement.
  20. Please read the forum sticky. ProjectPokemon does not support or encourage cheating for matches online that have legality checks involved. -- 09/22/14 - New Update: - Added: Box Import will start at the current box. - Added: Box Import can be instructed to clear all boxes or just overwrite individual slots. - Fixed: Importing past generation files will no longer fail for valid files. - Removed: Erroneous Mega selection ("Mega Meganium & Mega Yanmega")
  21. A legit pokemon is legal, as it originated from the game. A hacked pokemon can be legal, so long as it stays within boundaries set by the game. Sub regions are things like States/Provinces for a given country. There have been no dumps of subregion text, so they're left generic.
  22. Anything created externally is not 'legit', as legit is 'obtained via ingame without cheats'. If the Wondercard is legal, then you will get legal Pokemon.
  23. 02 00 is "EndScript" 10 00 AA 01 = CheckFlag 0x01AA 08 00 00 00 = Logical Comparison 11 00 01 00 = Value 1 1F 00 FF 45 00 00 00 = IfResult (False 0xFF = -1) then jump to 0x00000045 ... Can always try Spiky's DS Map Editor (SDSME) which should have script editing support; also my edited version of NPRE should show most of the script names (including give pokemon)
  24. Local trading from another cart.
  25. It's not a bug, you have to set the egg location as well or else PKHeX will revert it.
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