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Kaphotics

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Everything posted by Kaphotics

  1. Via the stickied download thread: 3/19/16 - New Update - Added: Wondercard database loading for updated Legality checking. - - Create a "wc6" folder in the same folder as PKHeX.exe, and add in wc6 files. PKHeX only includes user contributed data; it can't know what events in the future will be legal. Everything is checked locally, so you have to expand the database if you want to check for new events. Either you do the above, or recompile, or wait until the next release (in a day or two) for the internal database to be updated.
  2. Use the alternate links provided in the pcin/pcout thread (see the end) or use homebrew to extract your entire save.
  3. Add Pokémon Village static encounters Check valid encounter slots to capture trade-evos ^only checks Encounter slots, may be a flaw in the future but it works fine. Thanks
  4. You'd have to upload the pk6 file or a QR. new EncounterTrade { Species = 653, Level = 5, Ability = 1, Gender = 0, TID = 00037, Nature = Nature.Modest, IVs = new[] {20, 20, 20, 20, 31, 20}, }, // Fennekin
  5. Thanks, fixed ball inheritance in the latest commit. Can't reproduce the Blissey case, works fine for me. Be sure your Blissey is at least level 3! Found a bug with a level 2 Blissey being allowed Cleffa's egg moves -- fixed.
  6. I've tweaked some of the legal move fetching methods to allow more flexibility.
  7. The "As Egg" checkbox is not tied to any data, it's merely a UI unlocker for the Egg Met info. If there's no Egg Met Location, it won't be checked. Be sure you're setting back the pk6 when you're done editing.
  8. Duh, when you reopen the program it starts over. Nothing is loaded to tabs unless you start it by dragging a pk* in.
  9. I already said to drop the wc6 into the program so that it autofills for you.
  10. You haven't given any info on what you're trying to make. You're likely missing Relearn Moves.
  11. No, you edit the pk6 you're trying to create. Wondercards are checked for Relearn Moves too.
  12. Then you probably aren't matching the wondercard info (like relearn moves). Try dropping the wc6 in the main window before trying to make edits.
  13. If it's a recent wondercard make sure that you have a folder named "wc6" in the same folder as the .exe with the new wondercard in that folder. Putting it in your box doesn't make it legal.
  14. You can't copy paste save files between consoles without decrypting first. If you can export it with jksm, savedatafiler, or save_manager, then you'll be able to recover it, else nope. Can't decrypt another 3ds's files on another console.
  15. Floette: Fixed in a previous commit Slot level changing: Added in a previous commit (later tweaked) Thanks for reporting, I appreciate all the test cases!
  16. Added a bunch of the checks that were easy to add. Of my 3k pk6's I have dumped, only one got flagged (61 - Tall tower for X/Y). Remaining from your list:
  17. clickOT Bugfix Add load modifyPK6 override Memories: Pros: * Catches people using templates Cons: * Memories are not checked for online play * Memories aren't exposed when battling * Memories can't be inherited * "Illegal" check output is already confusing enough for non-English speakers I'll work on it over the next week or so. Feel free to update your post / reply as needed
  18. Apparently this is how previous games did it. Try looking for the list in maybe the exefs.
  19. You seem to be ignoring the "Relearn Moves" portion of a pk6's data.
  20. Already exists, see the trainer editor PSS Stats editor.
  21. PKHeX only checks the contest stats if it has not been traded. The error message reads: "Untraded -- Contest stats on XY should be zero." Since it has never left XY, there's no way to increase the contest stats.
  22. No, there's >3000 different flags, nobody is ever going to document the exact flag states for when the main story is completed. Just copy the event flag / constant region from another completed save; the offsets are on our wiki.
  23. Read the previous page, if the "URL can't be found" you need to try another link. You should be using homebrew instead...
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