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Kaphotics

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Everything posted by Kaphotics

  1. Not so much a bug, but a type of check that wasn't yet implemented. Implemented in latest commit. I was working on it earlier for the Eternal Flower / Vivillon pattern on bred pkm showing up as legal... so now PKHeX catches invalid battle forms (Aegislash etc) too. Thanks for reporting!
  2. Fixed in latest commit. Thanks for reporting!
  3. Posted new update, that bugfix was omitted previously. PKHeX has this same conversion implemented, so you shouldn't have to use this program. It's mainly to transfer 3->4->5.
  4. 256*counter. Every time the internal step counter is a multiple of 256, all hatch counters are decremented by 1. If a counter is zero, the egg will hatch.
  5. Fixed in latest commit. Thanks for reporting!
  6. If you had your save file loaded and dropped the wc6 in, the game version matches whatever your save file is. Only wc6full files store the compatible games. PKHeX uses community contributed wonder cards for legality checking. If you have an issue with a given event file, feel free to post in the appropriate forum. Fan sites aren't always correct
  7. PKHeX is still technically correct; there is no encounter where you can obtain a level 16 Camerupt I'll probably add some logic for level checking if the encounter is not valid so that the reason it is illegal may be more clear.
  8. Yup, location was missed. Had to manually code those types of encounters Implemented in latest commit, thanks for reporting!
  9. People really need to stop using old versions of GARCTool and just use pk3DS to unpack GARCs.
  10. since your firmware is 10.7.0-32E, the only way is Homebrew menu.
  11. Yes. It'll probably still be Gen 6, anyway.
  12. Can you send me a zip of your /Saves/ folder (and all the contents within) so I can test the detection code? A private message is fine. Size on disk doesn't matter
  13. Nevermind ^, implemented in latest commit. Let me know if it works; after which I'll post the latest compile to the main thread. (it opens the Saves folder, scans deep for all files inside that are called "main", and then filters on file size, and picks the most recent file saved timestamp)
  14. It's still difficult as there'd be 7 possible folders per game, and multiple subfolders depending on slot. I'd first need to have a list of all the possible folders (separated by game) as I do not have any of the games to dump the smdh info.
  15. Can't do it without knowing the location of where JKSM puts the save files; if multiple copies/games are stored then how would the latest one be detected, etc.
  16. PKHeX uses ingame data for met locations; if it does not exist, the location does not exist ingame.
  17. It's quite likely that the wonder card for those events haven't been contributed. PKHeX uses the community database to check for a matching wonder card.
  18. wc6full is the downloaded file from nintendo, which has the following: list of games that can receive card distribution text (not the wondercard text) wc6 the wc6 just has the wc6 data which is stored to the sav. Basically wc6full is a complete rip of the event data, as it includes the game compatibility list and the verbose text.
  19. Nice catch, both were bugs involving incorrect referenced variables. Fixed in the latest commit, thanks for reporting!
  20. Already exists, just had a typo in the extension Will be included in the next release, sometime around Saturday.
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