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Kaphotics

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Everything posted by Kaphotics

  1. Transferring between Generations PKHeX only supports methods of transfer that the games support, emulating the official method of transferring for you. Transferring can only be done FORWARDS. For example, a pk7 cannot be imported to previous generations. There are multiple ways to accomplish a transfer: Individual Transfer Open two instances of PKHeX, one with the source save and one with the destination save. Drag and Drop between the two windows. Bulk Transfer Open the source Save File. At the top of the main window, select Tools->Data->Dump Boxes. You may choose to save to PKHeX's Database, or you may save to a Folder [DO THIS!]. Open the destination Save File in another instance of PKHeX. Drop the folder of PKM's on the save file. The box contents of the destination save file will be overwritten so that all PKM files have been imported.
  2. PKHeX's Database PKHeX is able to create a 'pkmdb' folder and store pkm files from all generations for later use. Consider it like a Pokémon Bank. The Database may be accessed via Tools->Data->Database, or by pressing CTRL-D. The above image is what you may see if you have LOTS of Pokémon dumped to your database. Pokémon from the active save file will also appear. The Database may be searched to find certain properties that you desire via the options on the right side of the window. What can you do with the results? View: Loads into the Main window to view all properties, and can be set into the save file. Delete: Can be removed from the database (no undo!) You may additionally use the script command format used by the Batch Editor to do more advanced searching. To access the input region, Tools->Search Settings->Advanced Search or press CTRL-A. Advanced Search filtering is done AFTER the regular GUI filters on the right side are processed. Refer to the Batch Editor tutorial for questions regarding figuring out what to enter. Below is an example of using the Advanced Search filters:
  3. Pokémon Showdown Sets People running a genning service may ask for you to supply a request in a Showdown Set format, which can be done either by Showdown's Team Builder or by using PKHeX. Showdown sets can be imported and exported for the Pokémon currently loaded to the tabs. To export a showdown set from tabs: Press CTRL-SHIFT-T, or ALT click the Species label, or Tools->Showdown->Export Set to Clipboard To import a showdown set to tabs: Press CTRL-T, or CTRL click the Species label, or Tools->Showdown->Import Set from Clipboard Party and Battle Box may only be exported. Exporting Party/Battle Box sets: Click on the "Party" or "Battle Box" label directly above the sprites, or Tools->Showdown->Export Party to Clipboard, or Tools->Showdown->Export Battle Box to Clipboard
  4. General Is PKHeX available for the Macintosh OS or Linux? No. You can use virtualization software like Parallels or VMWare to run a Windows OS virtual machine. My Pokémon won't work on WiFi battles or can't be traded. Why? This is usually a Pokémon legality issue. These problems aren't dealt with in the PKHeX subforum; see the announcement regarding cheating online. What is the Mystery Gift "Received List"? Every Gift has a unique ID associated with it. When you receive a Mystery Gift the game flags your save file as having obtained the gift, and doesn't allow it to be obtained again. PKHeX will set the used IDs for you; an ID can be deleted by right clicking the ID and choosing to "Delete". Can PKHeX create backups automatically? Yes, create a "bak" folder in the same location as the executable, and PKHeX will export a backup of every new save you load. Generations 7, 6 Is PKHeX compatible with Powersaves or Sky3DS? No. It never will be. Save files must be decrypted in order to load & save, and must be resigned before put back into your cart data. Generations 5, 4, 3 I'm using a flash card (R4, Acekard, etc) or emulator and my save file isn't able to be loaded. What's going wrong? Make sure the save data is in 4 megabit format (512KB) for Gen4/5 games, and 128KB flash for Gen3 games. Generations 2, 1 Does PKHeX support these games? Yes! Be sure you are exporting your save file in the "Battery" format (raw save file, not emulator specific).
  5. What's New? - Added: Gen III, IV, V Save Editing; Batch (Mass) Editor - Improvements & Fixes: Oodles. 7/31/16 - New Update - Added: Batch editor "Shinify" command to make a Pokemon shiny ($shiny). Thanks exegg! - Changed: Ribbon editor is now wider (5 ribbons per row). Thanks \! - Fixed: Gen 3/4 save issues. Thanks BeyondTheHorizon, poutros! - Fixed: Event Flag editor saving no longer throws a cast exception. Thanks Armodillomatt12! - Fixed: Importing PGT/PCD to future generations no longer errors out. Thanks SubMana! - Fixed: Mystery Gift window import/export button text displayed. Thanks poutros! - Fixed: Misc Pokémon Link legality cases fixed. Thanks poutros! - Fixed: Misc linux issues with latest refactoring. Thanks Zekario! - Fixed: Trainer Editor window ~ Unicode character display. Thanks \! - Fixed: Minor main window editing bugs for EXP/Nature/Gender.
  6. No worries Thanks for reporting! Fixed in the latest commit.
  7. Delete the 'secure value'; can be done with whatever save manager you're using (recommend svdt/jksv)
  8. Thanks for reporting, fixed in the latest commit. New release should be out in <48 hours that has a bunch of fixes (yay so many people finding bugs!)
  9. Only Battery format saves are supported, basically the raw save file data. Save states / snapshots aren't, because those vary widely between emulators/flashcards.
  10. Fixed in the latest commit. Thanks for the report! A new version will be posted in the next 48 hours; large feature update = lots of things to check!
  11. Browserhax was (very) recently updated to support 11.0.0.33 firmware, hop on the homebrew train! Be sure to install menuhax in case browserhax gets patched. https://yls8.mtheall.com/3dsbrowserhax.php https://github.com/yellows8/3ds_homemenuhax/releases
  12. https://yls8.mtheall.com/3dsbrowserhax.php you probably want to install menuhax in case browserhax gets patched. https://github.com/yellows8/3ds_homemenuhax/releases/tag/v3.0 It's pretty fresh so you may want to visit the discussion threads on GBATemp http://gbatemp.net/threads/11-0-browserhax.435821/ http://gbatemp.net/threads/menuhax_manager-3-0-10-6-11-0-support-sdiconhax.435820/
  13. Yes, then just follow the method provided in my link. There's a way to get homebrew on current firmware, so you may want to do that method instead.
  14. What's New? - Added: Gen III, IV, V Save Editing; Batch (Mass) Editor - Improvements & Fixes: Oodles. 7/28/16 - New Update - Fixed: Base save file when no save is loaded now has more realistic data (Console Region and Country fixed). - Fixed: Loading a X/Y save file will no longer have OR/AS exclusive items/moves/forms available as choices. - Fixed: Certain edge case Wonder Cards now are recognized correctly. - Fixed: A few legality checks have been improved. Thanks Eskuero & chenzw95! - Fixed: Box Flag truncation. Thanks chenzw95! - Fixed: Save File detection for past gen saves. Thanks evandixon! - Added: Pokémon Link block injector (like Wonder Cards). Thanks suloku! - Added: Clear Box with Alt-Click on Box Tab. Clear ALL Boxes with Alt-Shift-Click. - Added: Sort Box with Ctrl-Click on Box Tab. Sort ALL Boxes with Ctrl-Shift-Click. Sorts by Species#. - Added: RSE/FRLG/DPPt/HGSS/BW/B2W2 Save Editing Support. Can read, modify, and export save files and pkm files. - Added: Trainer Info editor for Generation 3-5. - Changed: Many internal routines to handle multiple generations. - Changed: Mystery Gifts (Wonder Cards) Editor revised to handle multiple generations. - Changed: Inventory Editor revised to handle multiple generations. - Changed: Save File sub editors (buttons) have a new layout to handle multiple generations. - Changed: Box Dump/Load are now accessible via the Tools menu. - Changed: Updated Chinese translation. Thanks easyworld! - Added: Batch Editor. Modify all Pokémon in your save file / external files with simple script instructions. - - A script builder is provided to list attributes that may be edited (and how to edit them). - - "=": Requires the value to match the specified value. If not, the PKM is skipped. - - "!": Requires the value to NOT match the specified value. If not, the PKM is skipped. - - ".": Sets the attribute to the specified value if all filters are satisfied. - Changed: Database can now search pk3/pk4/pk5/pk6 files. - - An advance search option has been added, uses the same filter style as the Batch Editor.
  15. Fixed. Thanks for the report!
  16. Not a bug. http://www.gamefaqs.com/boards/792672-pokemon-alpha-sapphire/71316810 Instead of relying from online databases, PKHeX uses data directly from the game in order to check this stuff
  17. Homebrew -> save_manager / jksv / svdt
  18. Store pokemon in the PC instead of your party. The game updates the forms of your party pokemon when the game is rebooted.
  19. No, just update and use the "Cache" method to edit your save file. https://projectpokemon.org/forums/showthread.php?42648-Modified-CyberGadget-3DS-Save-Editor-for-use-with-PKHeX-(Updated-10-25-2015)&p=214512&viewfull=1#post214512
  20. Yep. Reused memory.
  21. Avoid them, they don't work on the latest firmware plus PKHeX did that first.
  22. There are primary entry points for 11.0, except none are 'free'. There's also secondary exploits which can be installed after you run a primary. https://3dbrew.org/wiki/Homebrew_Exploits
  23. Works as intended. There are a few 'fixes' that PKHeX performs, as users screw up a lot. When a user sets a PKM to their boxes, if the OT of that PKM is not the OT of the save file, it is NOT under the care of the OT. Thus, the PKM is under the care of the Latest Handler, which is the OT of the save file. If the user does not have a save file loaded, a blank ORAS save file is loaded with the OT PKHeX, other trainer info, and geolocation information. You may disable this automatic feature via Options -> Set to SAV -> Modify PKM Info (unchecked).
  24. I've added you as a collaborator on the github site. May be useful to just have github do the webhook for you. https://github.com/kwsch/PKHeX/settings/hooks
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