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Showing results for tags 'trash'.
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Ok, so I'm trying to code in correct trash bytes for this shiny mew (Japanese)...I can get the Name's Pal Park bytes, but OT seems to NEVER work. The OT Name is "ミモ" Is there something wrong with the Characters or the name? Because the programs never fail. So please, if anyone can help I would looooooove you! P.S. I used TrashBytes.exe and Legal.exe but it doesn't help, still get Invalid TBs.
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Unfortunately with school and work, I do not have time to do trash bytes by myself. If someone is willing to do trash bytes, this is how it needs to be done: Take the platinum game (not english or japan, those are done), and use a hex editor to modify the ROM (.nds file). Each GBA game has a 4 character code, ending with its language, E, J, G, F, etc. Find the code that corresponds to your GBA game. Lets say the game is sapphire and yours is English, then look for sapphire but under the language of the platinum game you are using. In the hex editor you will see a list of GBA games in text, so simply change that language to the language of yours. Example: If yours is AQAE, but you are doing french which is AQAF, then change AQAF to AQAE everywhere in the ROM. Next keep a sav file for platinum which we will refer to as "before". Then pal park 6 pokes, and use pokesav to extract them from the sav. Then put the before sav file back in, and pal park 6 more. Repeat 5-10 times to load up 30-60 pokes for each language. Please make sure to list them as 1, 2, 3, 4, 5, 6 indicating the slot they were in within the pal park. I would appreciate anyone who has time to do this to please help me so I can add it to Legality! Thanks!
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Hi, I have Pokemon Sapphire Original cartridge and R4 with Pokemon Platnum(which I also own legaly. Whenever I palpark something from sapphire, the trash bytes are shown as invalid. The pokemons I palpark are 100% legal and untouched from sapphire. The same applies when I palpark on my CycloDS, the trash bytes are shown as invalid, no matter what pokemon I palpark. I just palpark on my R4/CycloDS because I have lots of rare candies so I can level them up easily after EV training. Is there any way to fix it? I dont want to be seen as hacker when my Pokemons are actually legaly breeded and palparked. If there is any way to fix it, please let me know. Thanks ---------- Post added at 01:03 PM ---------- Previous post was at 12:54 PM ---------- By the way, it doesnt even get fixed after running through trashbyte fixer.
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Hi there! I am planning to use Pokesav to re-EV some of my Pokémon (they're level 100). I am aware that editing them will make their trash bytes come up as hacked if they're a hatched, Pal Parked or event Pokémon. I’d love to be able to edit them and fix their trash bytes afterwards. Sabresite's trash byte normalizer looks like just what I'd need, however I can't get it (or the legality checker) to work. When I save a Pokémon file, drag and drop it over either the tb normalizer or the legality checker I get this: http://i116.photobucket.com/albums/o22/Sim9/shot1.jpg Clicking ok creates this weird file as seen here, above trashbytes.exe (seviper.pkm): http://i116.photobucket.com/albums/o22/Sim9/shot2.jpg I can't seem to do anything with that file. If I try to open the file, I get this: http://i116.photobucket.com/albums/o22/Sim9/shot3.jpg I'm aware that it’s possible to edit a Pokémon’s trash bytes in a hex editor, but I can’t find where 0x48 to 0x5D (where the trash bytes are) are here: http://i116.photobucket.com/albums/o22/Sim9/shot4.jpg (By the way, the Seviper in the Pokémon file hasn’t been modified in any way. It’s Pal Parked from Emerald.) I have searched all over the internet, these forums and Project Pokémon’s site, but have not been able to find anything which solves my problems. The ideal for me would be to be able to edit my Pokémon on Pokesav and be able to fix their trash bytes afterwards, preferably via a trash byte normalizer, or otherwise via a hex editor. Would anyone be able to help me? Sim
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Hello, I'm having issues with trash bytes. I recently made a shiny Armaldo. I want it to be fully legal. It is Pal Parked. I haven't tested how the fossils work in R/S, and I intend to soon, but for now, just help me with the Trash Bytes, something I don't understand how to fix. armaldo.pkm
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Is there going to be a trash byte normalizer for Platinum PKMs?
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If a Pokemon is obtained by a hacked wondercard but legitimatly soft resetted for, would the trash bytes show up as invalid?
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I am wondering where one can download the Trash Byte Normalizer mentioned in Greencat's Pokemon Legality Guide. I've asked about it a few times before, but I did not get any replies yet so I felt I'd just make a topic. EDIT: I found it. This thread can be locked.
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I downloaded Legit.exe but when I try to check Pokemon it doesn't do anything. It just always says "Press the ENTER key to exit..." Also where can I download the trash byte normalizer? Everyone said you could get it on the main site but I can't find it anywhere. Is it even necessary if I'm making hatched Pokemon? I know I can nickname/renickname back to original name but what if I want it to have a nickname?
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Coded in VB.Net Originally made because Sabresite wouldn't release his, I decided to dig it up and add more languages and Platinum support. Thanks to Codemonkey85 and Jiggy-Ninja for some help. NOTE: Platinum Trash Bytes will be shown as Invalid in Legality Checker! Checking support will be added later (hopefully) Korean pokemon show up as invalid in Legality Checker, but they also show up as invalid if you use Sabresite's normalizer. I recommend using http://www.casiopia.net/PokeMod/TrashBytes.zip for DP pokemon, as it has a batch function, but this program supports both DP and Pt. Games/Languages Supported: DP: English, Japanese, Korean, French, Italian, German, Spanish Pt: English, Japanese If you would like other languages added, and have a ROM (hopefully you obtained it legally), a Flashcart (Or a SAV backup device) and a GBA pokemon game. PM me Tell me what you think. Tell me if you find any bugs Trash Byte Fixer.exe
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k, so as you can probably tell im trying to create legal pokemon. But i hit a typical wall...I DONT KNOW WHAT IM DOING! So the purpose of this thread is to create a "dummies" guide to the three programs above, so that everyone (including myself) can create and edit better pokemon. Depending on the usefulness of the guide, this thread may even be stickied! Note: The guide you are posting must try and: -be simple enough for someone with basic computer knowledge to understand -have a step by step format on how to use it properly -acronym meanings in brackets -include examples -troubleshooting( based on the most common and easily fixable issues) (moderators**you may add and edit this first post if i forgot something) Thanks
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As I said in my intro, I learned VB Express in school, and did really well. I decided to try to make a pokemon program. Anyways, I got up to displaying the OT, but I'm lost now. I know where the OT is in regards to the offset, but I'm stumped how I would convert it. For one, I have no clue what it converts to, maybe Unicode or ASCII. So if someone could help me with that, I'd be grateful.
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My computer wont allow me to use legal.exe or trash byte normalizer. i originally wanted to edit over my poke's while still having them pass hack checks from nintendo. But, as you can see i cant do it due to program malfunctions..... so from time to time i'll post a pkm file here, and if anyone could run it through the above programs and post it back here, IT WOULD HELP ALOT! just notify me of any issues through this thread. here's the first one: IMPROVED FROSLASS.pkm).pkm
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if you use Trash Byte Normalizer in a legit pokemon with Trash Bytes = Invalid, these pokemon turn on Hacked????
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Whenever i use pokesav to make a pal parked pokemon, the legality checker says that my trash bytes are invalid, does it mess up because i might have put wrong class or hidden hex values? i dont know why my trash bytes show up as invalid. Could someone please help?
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i'm confused. supposedly there's a way to validate trash bytes with pokesav 0.40? i can't figure out how to do it, and i can't seem to find the page on trash bytes that used to be on the old site, can someone help me?
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Do I have to normalize trash bytes for hatched pokèmon?
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I recently made these 2 Pokemon and was wondering if I made any errors with them. Could some of you guys out there check over them for me? They're made to look like they were Pal-Parked to Platinum, by the way. Also, I know they have invalid Trash Bytes. I can't use the Normalizer on Mac, so could someone also run them through the Normalizer for me? It would help greatly. Thanks, guys. Def. Articuno.pkm SD Moltres.pkm
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I searched but couldn't find anything on this >.< For a Pokemon from Hoenn/Kanto, supposedly legit, is it possible for it to have Invalid Trash Bytes?