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Psycho K

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About Psycho K

  • Rank
    Kaeoseki
  • Birthday 08/29/1989
  1. Psycho K

    Pokemon Class ID

    Just want to know if the PID being irrelevant (meaning you can make any via the Generate button) for hatched Pokemon is still the case for Heart Gold and SoulSilver. Thanks in advance.
  2. I started up SoulSilver and opened the save in Pokesav. My character is male, my trainer ID is 45487, secret ID is 50732, and the multiplayer avatar is Psychic (70). I saw Ace Trainer (Male) on the list and decided that I'd rather be that. Scouting for information on that, someone on GameFAQs brought this calculator to my attention. 45487 gave these results: Youngster, Juggler (Secret Base, Union Room, respectively). Seeing how that had nothing to do with Psychic, I decided to enter my secret ID instead and got Cool Trainer, Psychic. From there, I'm guessing the avatars are actually based on
  3. <p><p><p><p><p>You need some friends ^-^</p></p></p></p></p>

  4. Crobat is easily corrected by making a copy of frontnormal/mcrobat since male and female Crobat have no difference in appearance. Male and female Weavile do differ though; the male has longer ear feathers. I don't know if I'm technically allowed to do this (if I'm not, let me know), but I got Weavile's female sprite from Bulbapedia. The problem though was that it was 80*80 pixels, which is Bulbapedia's standard. It needed to be reduced to 56*61. So, I opened up Photoshop and decided that I would just throw this sprite on top of frontshiny/fweavile only to find that this Weavile was actually w
  5. <p><p><p><p><p><span style="color:#FF0000;"><span>Oh wow. Totally did not expect this. Thanks you two.</span></span><span style="color:#FF0000;"> </span><img src="<fileStore.core_Emoticons>/emoticons/smile.png" alt=":)" srcset="<fileStore.core_Emoticons>/emoticons/smile@2x.png 2x" width="20" height="20" /></p></p></p></p></p>

  6. <p><p><p><p><p>Happy Bifday fellow August 29th person.</p></p></p></p></p>

  7. <p><p><p><p><p>Happy birthday Psycho.</p></p></p></p></p>

  8. I'm waiting for the Pokemon edit parts to be ready, but I'm happy to see this up. Great work and I can't wait to see this fully functional.
  9. Read through this topic. Maybe someone should sticky something regarding what to do for this "Pokesav is oversized! Help!" case if it's a frequent problem.
  10. Infernape. I like things that can frenzy well. I can't imagine anything doing Close Combat cooler than Infernape would (it's obviously more than just punches) and that's just one of many reasons I find him cooler. I will admit that Blaziken has a much cooler shiny form though and Sky Uppercut is kind of cool. Not to mention, Infernape could never do Blaze Kick as cool as Blaziken would.
  11. Let's go with "JP" over "JAP" for subtle reasons. You can use Japanese with Pokesav by following the steps in this topic. I always run Pokesav in Japanese via a shortcut generated by AppLocale since I have yet to encounter a reason not to. You do not need AppLocale if you have Vista, but it's much more convenient.
  12. I used a cheat to obtain the National Dex prior to loading up this Arceus, so I'm going to guess it's because I have not beaten the game or reached Canalave City yet.
  13. The Arceus will not trigger the game event in Platinum with the miner. Could it be because Canalave City is not an area I've reached yet (I'm only at Eterna City) and/or because I did not get the Wonder Card data?
  14. Yes. I love this game. I have it, Pokemon Puzzle Challange (GBA) and Planet Puzzle League. Panel de Pon is good stuff and I do see myself getting any future titles in the series. It's too bad Planet Puzzle League is so bland. In PPC, I liked using Giovanni and his Persian. It's too bad you could not use Puzzle League Gary. His Nidoqueen made awesome sounds. I'll play anyone in the DS one if he or she has it. I pretty much go for garbage battles over anything else.
  15. Hm. See, I have made a Blastoise named Islesabot and I gave him Seismic Toss. The only way he can have Seismic Toss is if he learned it in FR/LG/E, so I had to make him from Pal Park. In this case and very similar ones, you're saying that I just need to change its name back to the original name to normalize the trash bytes, right? What if I were to then make a future modification in Pokesav (a move, its IVs, anything...)? Would I need to repeat this step again?
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