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Kaphotics

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Everything posted by Kaphotics

  1. (recompile with the latest version on github, it was already fixed a while ago)
  2. Kaphotics

    Legality Bug

    Fixed, thanks for the report https://github.com/kwsch/PKHeX/commit/2da82de80af26c46ed2249d10ac85a228bd542f9
  3. Yes; things still need to be updated and added -- PKHeX takes priority too.
  4. Yes, you just have to delete the secure value when importing old save files.
  5. https://projectpokemon.org/forums/showthread.php?48175-Problem-with-secure-values
  6. Buy the game; you can always pre-purchase from the e-shop.
  7. Chinese pkm names don't show up because they use a proprietary font and non-unicode values. Need to wait for the PGL to re-open to grab the vectorized font. more features are planned; adding kahuna values isn't a priority as many other event flags would have to be set. Probably not adding the ability to change them for G7 games. UBs are visible by their actual name, not their code-name (UB-XX).
  8. Compile it yourself. It isn't ready for public consumption.
  9. ramsavs support has been removed for many many many months.
  10. https://github.com/kwsch/PKHeX/commit/c1b05e9331e2c3723b4a25bb050cbba664479377 thanks for supplying the info
  11. First two have been fixed; legality checking is still WIP.
  12. Nobody has provided battle video files, so I obviously can't support the unknown.
  13. You cannot load pcdata across generations. Dump the individual pkm files then import the folder instead.
  14. No. Best to install homebrew or downgrade for custom firmware / NTR live edits.
  15. The tool used in the video (KSMT) relies on ROM data for the raw info; not posting until the games come out. it also has a sortable summary table viewer:
  16. >after sun & moon release yes The above fix broke other things, which have since been fixed.
  17. C-Gear skins are already partially implemented; the planned feature has been shelved for the time being. Past generation auxiliary editors have extremely low priority relative to current generation features.
  18. save states are not save files, they are memory dumps of the emulator. hence why you can't use it on your computer, because it's not laid out for your computer/emu setup. use the file in the battery folder.
  19. If it's still opening it, you haven't deleted it. It's probably still on the SD card. PKHeX detects the latest save file on your SD card when the program starts; you can also re-detect by double clicking the SAV tab -- it'll show where it's loading from too.
  20. Feel free to elaborate on what you think is wrong: https://github.com/kwsch/PKHeX/blob/master/PKHeX/MysteryGifts/WC6.cs#L344-L365
  21. https://projectpokemon.org/wiki/Pokemon_X/Y_3DS_Structure
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