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Kaphotics

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Everything posted by Kaphotics

  1. Since it should be able to boot up, you can try closing the program after "Continue"ing from the first error.
  2. Try using this exe: PKHeX d180718.zip
  3. Open up a new Windows Explorer (press ⊞ Win + E) then type %APPDATA% in the url bar. Navigate to AppData->Local->ProjectPokémon, then delete all folders. The below image is an example of what you'd delete.
  4. 5->6 removes all trash bytes as new string buffers are created, PkHeX handles it just fine.
  5. Kaphotics

    SHELLOS

    https://github.com/kwsch/PKHeX/commit/1c75093e2792d97835e88e1a9b5fec1a830714f6
  6. Kaphotics

    bug in last update

    https://github.com/kwsch/PKHeX/issues/2025 Would need extra confirmation to the contrary, ie, if the Friend Safari was overriding this 'Undiscovered=>3 flawless' rule back down to 2 flawless for both cases: Friend Safari Togepi Friend Safari Tyrogue
  7. Kaphotics

    Not Reading Card

    Thanks for letting me know it is no longer working; fixed in the latest commit -- will be available in the next release https://github.com/kwsch/PKHeX/commit/e1b983bc59dee82c93c1b47fdcfaab333410f15a In the meantime, press ctrl-F from the main window, right click the first entry in the Recent list, and [Open] it.
  8. Thanks, updated in latest commit https://github.com/kwsch/PKHeX/commit/a10048814226154191fee4287beb429617bc226d Previously was returning a gen2 encounter when yours was gen1 only; had to update some logic to prevent it from returning a gen2 encounter first.
  9. Works fine for me with the latest release, can't replicate any issues with the attached pkm. Double check that the version in the top left corner is 180716, and that you've updated the PKHeX.Core.dll as well
  10. Randomizing stuff and keeping things legal is not simple, and would be rarely used. The Batch Editor serves its purpose for less-common bulk modifications.
  11. Did you previously edit the save file with another program? In order to differentiate the two save types, PKHeX checks the overall savefile checksums. The offset of BW's overall offset is within the Join Avenue data, so that could be corrupted in your save file. Can't really infer anything else without seeing the save file.
  12. As for the setting suggested relearn moves, works fine for me. It applies tackle. Try clicking the relearn moves box to do it manually, I guess.
  13. Thanks, fixed in latest commit https://github.com/kwsch/PKHeX/commit/b749db10d898304df57ecc9f98449c0b3bb80ac0 The pkm doesn't have an egg met date, so the internals return 'null' for the value; null->string throws an exception
  14. https://docs.microsoft.com/en-us/xamarin/xamarin-forms/
  15. Thanks, was fixed in a prior commit but I've also updated the behavior so that loading it to tabs doesn't make it illegal https://github.com/kwsch/PKHeX/commit/cb80c020110066c65206c43de22c6c07f645aea7
  16. Can you please post the pk1 file?
  17. How do you read About PKHeX -> Shortcuts in the latest update?
  18. Kaphotics

    Manaphy

    Please read the other recent threads. This has already been reported and dealt with.
  19. Kaphotics

    bug in last update

    Only way I could think of it happening is you having Arceus in your party but not selected for the Maison attempt. Maybe it's giving it to all party members instead of all battle participants...?
  20. Kaphotics

    bug in last update

    There's no other way to get that specific memory, correct.
  21. Kaphotics

    bug in last update

    Yes, it's indirectly saying that the pkm must have the ribbon, and if you give it the ribbon, it'll say you can't have the ribbon, hence you have to change the invalid memory.
  22. Kaphotics

    bug in last update

    https://bulbapedia.bulbagarden.net/wiki/Battle_Maison#Restrictions Can't bring Arceus to the Maison, thus can never vs the Chatelaine and receive the ribbon.
  23. Kaphotics

    bug in last update

    Thanks, fixed in latest commit https://github.com/kwsch/PKHeX/commit/83e61923f7ff61448f3230e2c4ad9beb8227008b
  24. Kaphotics

    bug in last update

    new EncounterStatic { Species = 593, Level = 40, Location = 71, Ability = 4, Version = GameVersion.B2, Gender = 0,}, // HA Jellicent @ Undella Bay Mon Only new EncounterStatic { Species = 593, Level = 40, Location = 71, Ability = 4, Version = GameVersion.W2, Gender = 1,}, // HA Jellicent @ Undella Bay Thurs Only Needs to have its hidden ability if it's the static encounter. However... there is a wild encounter with the same level. Boooooo. PKHeX finds a best-match by checking moves & evolutions, with the assumption that all other details should be compatible with this best-match. This is the only case known where two different encounter types share all details except for the ability ?
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