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Kaphotics

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Everything posted by Kaphotics

  1. No, and no.
  2. Kaphotics

    Cant save

    https://www.codeproject.com/Questions/184698/Help-to-FIX-Error-message-This-implementation-is-n You'll have to enable FIPS as the crypto methods required need it.
  3. was fixed earlier today https://github.com/kwsch/PKHeX/commit/1fcac7c06b580a42e7c240bbcbae1bd51509c7b1 it's still a work in progress
  4. Kaphotics

    Cant save

    Windows XP is not supported.
  5. you have to enable to cro patch in luma config or something; don't rehash cros.
  6. previously reported and fixed: https://github.com/kwsch/PKHeX/issues/1668 will be in next release
  7. PKHeX does that. Hold control to see the complete parse; it's not shown normally (most often just has debug info and valid check result entries).
  8. Implemented in latest commit https://github.com/kwsch/PKHeX/commit/36894a588d67263616e1db858a15e35ff11134a6
  9. It has a single use in emerald for Cute Charm (await gender): https://github.com/pret/pokeemerald/search?utf8=✓&q=CreateMonWithGenderNatureLetter&type= AltForm is hardcoded to 0 in that call, so it's never used for the await forme case. I assume that it'd be used correctly for gen3 FRLG Tanoby Ruins Unown
  10. Slightly related to: https://github.com/kwsch/PKHeX/issues/1317 Would need to know which generations it happens to, and the default trainer name values (to add an exclusion for this case).
  11. Pokeruby isnt pokefirered There's no similarly progressed disassembly project for frlg
  12. @Sabresite the unown frame generation isn't implemented (pid swapped calls plus the wait for nature and altform). The BACE/BADE etc split is due to vblank interrupts in between generation of the pkm; setting individual fields does a complete decrypt-setval-encrypt which is relatively slow when setting multiple fields during pkm generation. They didn't introduce a fast mode setting until later generations (sanity flags)
  13. The current Frame RNG detection is still a work in progress; Unown currently doesn't work (as it doesn't have encounter slots defined). https://github.com/kwsch/PKHeX/blob/fa78154df780a384bedb8194fdb522a8b91ce3f5/PKHeX.Core/Legality/Encounters/Data/Encounters3.cs#L316-L381 Will need to figure out how the game generates frames / slots for Unown first . The game code does something similar to the Nature/Gender waiting, but instead for Form/Nature. https://github.com/pret/pokeruby/blob/5498eaf94849bbc7b56d8c280862b61ecefa0643/src/pokemon/pokemon_1.c#L192-L208 Will need to have a special frame generator in this case!
  14. Fixed, thanks for reporting https://github.com/kwsch/PKHeX/commit/fa78154df780a384bedb8194fdb522a8b91ce3f5 If anyone else is experiencing this, before hitting Save, toggle between other facilities to make sure it saves the current one.
  15. Has to be an egg then.
  16. Put them in the relearn moves section.
  17. PKHeX automatically loads the most recently saved file. You'll have to dig around your folders for any other save file (either by File->Open or by dragging & dropping the desired sav into the main window).
  18. Kaphotics

    PKHaX problem

    Because the EV protection (along with other incomplete edit detection) wasn't working correctly in a few of the prior releases. EVs are checked even for local pvp interactions (which does not rely on online legality checks), hence the need for these training wheels. If you truly want hacked stats, the corresponding checkbox has to be checked for the program's verification step to ignore it.
  19. No screenshots = not pkhex.
  20. Festival Plaza -> Battle Agency tab?
  21. Thanks for reporting, was mentioned earlier today (Bug Catching Contest Combee) and fixed: https://github.com/kwsch/PKHeX/commit/76903bce9f77b2c97f2d57d6833ad0b0b502fe1a Will be in the next release
  22. src was obtained by running it through a disassembler & changing the strings, you can do the same (dotpeek, net reflector, ilspy). I do have a copy of the english b2w2 src on my github. https://github.com/kwsch/prc_bw2
  23. Not something possible with save file edits.
  24. Read the shortcuts
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