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ifyfg

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Everything posted by ifyfg

  1. i think all of the upload bin got deleted, but i bet some people have it backed up on their hard drive.
  2. ok, i have two 'problems'. so today i traded a japanese shroomish (ユカリ) (from japanese hayley) from some guy via wifi. i was wondering if it was the exact same as the one on the events downloads, so i checked both of them, the one i received, and the one on the site, and they had the same PID, but different ivs. does this mean some guy just changed the ivs from the .pkm on this site? or does pokemon ranch give out the same PID each time, but different ivs. is that possible? they are both jolly, and both class two males, the only difference i can see are the ivs. also, legal.exe said both of them were hacked, but i am not sure if it can check ranch pokemon properly. thanks, ifyg.
  3. i assume party, most of these codes are only for party pokemon, but if you backup your save you can do anything you want!
  4. yeah if you could post the .sav file that would be nice. but we would need a e-reader to be able to use it? or are you saying that with the sav we could get a rom of the e-reader, put it on a gba flash cart with the save, and link it to gba pokmeon and access the ticket?
  5. you are able to print out e-reader cards. he means that if the dots arn't right te e-reader will not recognise the pattern, the print out has to be perfect. i have been looking for roms of the japanese e reader colosseum cards, or even the real thing, i can't find them...
  6. so if i use your .pkm or the code, it will be the exact same one you had? ok i'll try it...
  7. i can do some editing if you want, since i have access to pokesav. just going to read your pm... thank you for appreciating this! and 15 pokemons hmmm ok. lol. 18 would be good? or multiples of 6, since 6 pokemon in a party.
  8. BUT if you use the pcd files you get your 'own' pokemon, since all the .pkm's have the same stats, but with the .pcd's, you can get different stats. if you care about that kind of thing...
  9. ah sorry about that... did the ??? type arceus get STAB for normal type moves, and depening in the plate held, or did you check. does the move judgement look different? eg. fire arceus = red judgement, ??? arceus = ??? judgement?
  10. a question from me? since if you hatch a pokemon, you can make it 31 in all ivs and shiny and it still be legal, no matter what the PID, do i need to do anything about trash bytes?
  11. well did he 'fix' it, or is more help still needed?
  12. maybe! can't the guy who started this thread say how he did it? (if it's not too much to ask.)
  13. yes i can do it. how many pokemon? and are you available most times to get on wifi? pm me the sav. (i won't scam you! we have pokesav to create stuff!) oh yeah what gba game? -edit. or, what we (i) could do is pal park your pokemon, and save the .pkm files and email/host the on some site for you, it would be quicker, but you need have access to pokesav and remember, if you just load the .pkm's into your box, your pokedex don't get updated. e.g. if you load a deoxys.pkm into your pokemon box, you would not get a deoxys data thing in your pokedex, to get that you would have to then trade that deoxys, or upload it to gts, then take it down, or use some tool that came out recently on this site.
  14. there is a starcraft tv channel? it seems korea is making up for lost time with all these events!
  15. can't someone just upload a .pkm of a ??? type arceus?
  16. probably, but what i would do which would be easier, if you get a code for 'every pokeball acts like a master ball', or similar, as those codes are popular, and the use DSATM, and patch that code to the rom, so that it is permenantly there.
  17. hey, the fact that you could pal park any region's gba game with korean pokemon has been know for a long time, well i mean, longer than when you posted it. since it is not fair for south koreans, since they don't have their own region of gba pokemon games.
  18. hi, a few years ago i had this code, and it lets you still move around when there is a conversation going on, so that you can pick all three starters from the table, and both hitmonlee and hitmonchan, and both fossils etc... but i lost it, and i cannot find it anywhere. does anyone have it, or any tips on how to create it using the vba code creator? (i can do stuff with CE, but all these codes with seemingly no values, like walk through walls, all badges, seem hard codes to make!) thank you so much if you can help!
  19. if you don't get one, what i would do: 1. manually clear a whole box in the game. 2. then, using pokesav, save that empty box, and load it into the other boxes. (since you can save whole boxes aswell as single pokemon) and that will have it done a lot quicker. but you need pokesav, i'm not sure if you have access to your .sav file.
  20. hi, remember i had this problem a few years ago when i copied and pasted this code from somewhere else. the emerald walk through walls code, under 'necessities' gives an error, since it has an 'O' instead of a '0'. 7881A409 E2026EOC 8E883EFF 92E9660D so could it be edited and fixed? as wtw is like the most important code there!... thanks.
  21. do these codes even exist? i couldn't find them, but just wondering if they are about, since they would be useful to me, and maybe more others! thanks!
  22. well... it worked with my eu platinum save. what file save is your save, mine is a retail cart and it has a 256kb save, but it says that it supports 512kb which i assume your r4i creates.
  23. when i had pokemon red for gb, i nicknamed a spearow i caught to 'Spear', and when it evolved into fearow, it still had the nicknamed, after that i have never nicknamed any pokemon.
  24. but if you level it up it would not change it's name would it?
  25. hmmm... thanks about the iv's. ok, so i took a chained shiny smeargle caught in the J rom, so it had a J name, and had a US chain shiny smeargle which was caught in the US rom, with a US name. i copied the name from the japanese one to the US one, before that, the first line (or first 6 or something?) trash bytes were different. when i made it have a JP name, the trash bytes looked the same as the JP smeargle. i changed the region of it to JP, and the region cuaght to sinnoh (jp) and tested it with legal.exe and it said it was legal chian shiny. the US smeargle, now turned into a JP one, had the same, or very very similar, i forget, trash bytes as the original JP smeargle, but not the same as a 'non shiny' JP smeargle, they were different. so shiny is stored in trash bytes? but i never copied any trash bytes or 'normalised' anything, is this necessary? how would i normalise them? would this make it 'more' legal?
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