Jump to content

theSLAYER

Manager
  • Posts

    20460
  • Joined

  • Last visited

  • Days Won

    680

Everything posted by theSLAYER

  1. As I said earlier, I've not edited that frame before, no idea where it is. That appears to be beyond the scope of editing stuff niche to Pokemon, but rather all VC edits in general, so you may have better luck searching the net for general VC edits. For now, I'm trying to scour the net for it too. edit: Linking to our discussion on Discord for posterity: https://discord.com/channels/343093766477053953/367479180398428170/904804660328673370
  2. To be frank, it's been a while since I've dealt with them and had to think about them. Try to see which could be mounted and would give you the files. The game name should correspond to the patch. I've managed to find one of the game names from my older extracts, and it is something like As for why there are 2.app files, no clue. I think there being more than 1 is normal even for 3DS titles tho. Edit: Yup, perform the standard steps to dump romfs, including mounting 00000001.app image to drive, then viewing it. The ROM is in a folder called rom, and all the patches are outside.
  3. It's been a while since I missed with VC edits. I *think* you need to decompile the .app file to get separate files. GodMode9 should be able to do that. Once done, you'll find the GB/GBC ROM for the Pokemon game + all the patch files. There will be more than one patch file, with various patch files for different Pokemon games and languages (even tho you're technically only working on one single game.) The patch files should have the GB/GBC game IDs in it. I don't know anything about modifying the VC frame itself, never tried it.
  4. Based on what you provided, it doesn't appear the save is properly initialized. 1) Receive your starter, access the PC at least once 2) Save twice in the game itself (not using Citra's state save. save the game using the menu inside the game, you know, pressing the 3DS X key and all) 3) Close the emulator completely when trying to access the save in PKHeX There is no data in the file for PKHeX to read. You need to save properly for there to be data for PKHeX to read.
  5. I wasn't aware of that part, good to know
  6. Index 90 for the 3 normal_encounts. Details same as above.
  7. From my experience it should be fine. There might be minor inconsistencies with event flags, but I don't expect it.
  8. Depends on what else you do. AFAIK they've not banned for modding save files so far, so if they do ban, it's likely for something else you've done on your Switch.
  9. For more reading: https://bulbapedia.bulbagarden.net/wiki/GO_Transporter#IVs
  10. Use Hax mode of PKHeX.
  11. A birthday Happiny has been announced! Starting from November 1st 2021, it will be distributed to SWSH. Players can receive the serial code from Pokémon Centers during their birthday month. This event has been announced in Japan and Singapore. They plan to add this distribution to BDSP and PLA once those games are out. In the mean time, this is the info on the Mystery Gift server for SWSH: Given that both SG and JP's distribution start on the same date, they may choose to use the same wonder card for both.
  12. Details for Index 89 of normal_encount and normal_encount_rigel1 and normal_encount_rigel2 (minor differences, in raid chance) Rewards for Index 89 of normal_encount and normal_encount_rigel1 and normal_encount_rigel2 (minor differences, in raid chance) Details for Index 85 of dai_encount Rewards for Index 85 of dai_encount
  13. Yes, but it was at the end of Gen 7. In LGPE.
  14. Melmetal doesn't exist for SMUSUM.
  15. Okay, to be specific, those 3 shouldn't be. For example, HT/WT isn't controlled by the wonder card. Every other observable value in-game is identical.
  16. That file you sent isn't a save. It's completely blank. I can't recreate your mons out of nothing that would mean you're doing the same thing wrong more than once. If it is a proper save, PKHeX would recognize it. However, chances are, it ain't a proper save (such as a blank file) Maybe you restored wrongly or something, so when Checkpoint tries to extract, it extracts nothing.
  17. I don't know what you did in-between now and then. For the record, are you using FTP to transfer between your computer and your 3DS?
  18. No idea how you obtained the "save", but you probably did it wrong (either the obtaining of the save, or the act of creating a new save) It's completely blank.
  19. No idea why you're linking back to this thread. also, the save loads fine. Make sure you're opening the correct one. Also, don't try to open the save while the emulator is still open. edit: you probably should stop deleting posts unnecessarily. it makes the other person look like they're talking to themselves.
  20. Why don't you just try to load it into your PKHeX first? :3
  21. Save is completely null. Make sure you save using the in-game menu twice (not save states), then close the emulator, then try again.
×
×
  • Create New...