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theSLAYER

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Everything posted by theSLAYER

  1. Can you use them another emulator, like Desmume? Are the saves there?
  2. PKHeX pretty much needs Windows, so I'm looking at other programs, and you can test it out Trigger's PC - Gen 3 PKX Delta - Gen 1 - 3 Pokegen - Gen 4 - 5 Don't think there's anything else for Gen 7.
  3. Whatever was shared holds some truth; they probably don’t care until they set up a system to retroactively check logs and catch specific offenders, and you might get caught up in them. We don’t allow cheating against unsuspecting players, but doing other stuff online is typically fine (like interacting with their servers). In any case, do what you want at your own risk
  4. Hadou Mew, that’s interesting. Any Japanese titans on it? @Sabresite if you may ><
  5. Yeah previously the HOME tracker didn’t matter, so bots removed it to maintain privacy for the original uploader. However valid HOME trackers started to truly matter during and after v2.0 of HOME, but some bots continued to use a protocol that wipes the tracker. In any case, glad to have been of help
  6. 10+ shinies are not a big enough sample size to conclude that. Also, I've not checked RNG protocol for the SV non-static wild encounters (I've checked for other Gen 8 and Gen 9 generation methods), but if the method used for wilds generates a 'fake trainer ID', the only way to get a non 0/1 xor would be for the save's TSV to match the fake trainer's TSV (in this case, it's at least as rare as double odds, if not rarer) I hope you can accept my somewhat objective answer.
  7. The scale isn't a factor for trading. Maybe something else got fixed by PKHeX. Also make sure you're performing the trades online (with yourself), not using local trades, if you want to test the robustness of their hack trades for trades. Also, maybe don't create mons from scratch. Use the Mystery Gift Database to generate the gifts.
  8. Gen 5 events innately have no height and scale, and get assigned randomly when being transferred to SV via HOME. SV trades probably blocked them due to them being hacks. As you said you made them in PKHeX, that makes sense. That is probably some hacked information hiding somewhere in the mon. Lastly, do remember it is against the rules to used hacked mons against unsuspecting opponents. While it is not a battle, but rather a trade, that rule still comes into effect.
  9. Some bots erase the HOME tracker. GO Pokémon without valid tracker trying to enter HOME = blocked from entering Your best bet would be for him to ensure the tracker is there on one of the dumps (maybe he made a backup on his computer), then use a bot that doesn’t erase the tracker to send it back to the game. Also that Deoxys would need to be unedited. Any invalid edits breaks the tracker.
  10. 1. Export save with a save manager after entering Emu CFW 2. Enter Sys CFW, back up the saves, and import the saves from step 1 using the same save manager 3. Now load Sys Stock and play the games You gotta export and import saves while accessing the correct Sys/Emu states as I described.
  11. The Deoxys you have currently originated from a bad hack. The reason why HOME isn’t accepting it now is due to an improvement in the hacks checks, found in the v3.0 update. The questions would be: How did you really get this Deoxys. Did your friend do anything to it. Was sysbot used at any step. Was save modification and injection used at any step. Just to name a few steps.
  12. If you’re using hekate, the bootloader has options to boot into Sys CFW, EmU CFW, and Sys Stock, if I’m not mistaken.
  13. Back up the save that is in Stock/Sysnand (you can boot into Stock - CFW), then boot up your Emunand/EmuMMC + CFW and transfer in the save.
  14. A patent was found online, and it supposedly describes how HOME operates. What we’ve understood of HOME so far appears to match the details. If you’re interested, take a read: Credits to xfire for finding this.
  15. It isn't immediately clear what this question has to do with this file. If you want to hunt Kyurem, inject a Reshiram, then hunt in game, then delete the Reshiram after.
  16. It was explained by HOME that moves are reset upon entering Scarlet/Violet. While HOME has a move relearner, it can only teach moves that are in the mon's moveset for that game. So while it isn't immediately obvious, the implication of above is that old event moves are dropped during transfer.
  17. You probably should stick to Pokefinder and generate values from there. The alphabet methods are a slightly old way of it referring to stuff, and the known methods encompass a few of those in different ways if I’m not mistaken. I need to find the old document I had describing what covered what, but honestly easier to use Pokefinder and generate whatever stats you want. edit:
  18. We could try, but it’s likely not there; if the data’s gone, the data’s gone. The only hope was it’s stored as a truncated copy *somewhere*
  19. Make sure the file is name main Then use the relevant guide: https://projectpokemon.org/home/tutorials/save-editing/managing-3ds-saves/
  20. I think your best bet is to use hex editing to transfer anything important (such as mons, party, trainer data) to overwrite a fresh save. It isn’t good easy to find what is or isn’t wrong with a file, especially with something you’ve basically cobbled back together..
  21. Not dev but the ride is hard coded into the ROM. How you’ll know: transfer the save from Scarlet to Violet, and the mount shown is the game’s corresponding mount. if it were a value that could be edited in the save, the mount would retain.
  22. Looks like the issue is resolved, locking the thread.
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