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Everything posted by theSLAYER
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There’s no confirmation from any kind hacker but typically this kind of data is saved on the server. Especially for this type of game which requires you to be online.
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Yes. The “oversight” game to enter them in would be SWSH, but only if they exist in those titles
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I updated my plugin, to deal with scenarios that forces hidden ability 100% (while the code handled it, it wasn't sent to the viewer correctly). Dracozolt from Encounter Database: Checking info: Serebii - Snowslide slope Den Checking info: Bulbapedia - snowslide slope den Meaning Dracozolt is forced to Hidden ability, and 5 star range is lv 55 to 60, and guaranteed IVs for this encounter is 5. After that, I just selected as per the information gathered. Note that you cannot change the nature via the game enforced details of the encounter box. You gotta select the nature you want when it is generated, or use mints/modify stat nature.
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Given the PIDIV is Method_4, there's a few possibilities, ranging from event to a static encounter. If I was doing it by hand, I would compared the PID and encounter slots, we can derive/educated guess met level and met location. For the plugin, I am using PKHeX's suggest feature, and in the plugin I have code to loop through various games and return the first possible legal match. So this is what it would have looked like if locked to Ruby: In the above scenario, PKHeX reckons it was an Event Pichu Egg (hence Met level being 0). As for what you have tried to change it to, RS Safari Zone Pikachu can only be Level 25 or level 27. It appears illegal for you as 26 is the wrong level. This is what it would have looked like with the correct encounter details: I probably mentioned a while back, but origin game (and other met details) were not part of the data that is stored in Battle Tower Mixed Records. The plugin also doesn't compare all the mons to try to determine the likely game. If there's no override, it would cycle through games to try to get to the first legal match. There can be more than one legal match.
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Saves loads in PKHex but corrupts on cartridge
theSLAYER replied to ChristIBelieve's topic in Saves - Editing Help
For 3DS saves, Make sure your save is named main (no extensions). Basically don’t changed the extracted name. Dont place any other files into folder that you’re gonna restore. -
I probably just switched the text boxes for display, I think extracting the Mon has it correct. Also, is the error only when you try to extract a Mon, or flipping through entries, etc. how and when did the error occur? Helps me to narrow down the issue. I can probably look at it when I get home (at work rn)
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If you send it in from SWSH into HOME it should be okay. It’s a design oversight on HOME’s part. Do it at your own risk
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BlackShark's PKHeX Plugin Support Thread
theSLAYER replied to BlackShark's topic in Saves - Editing Help
@Tatooine if I recall correctly, that independent of the plugin. I believe PKHeX removed the option as the Pokémon were covered under the Encounter Database. -
Using your Blaziken as a reference, I was able to dissect the data and determine what they correspond too: Not gonna lie, it is a bit more than what I thought it would have been, but most of them (such as relevant stats) being there makes sense, since those are needed for battle. It would have been nice if Origin Data and Met location was there (needed for legality), but we could always make educated guesses for those. With this I can go ahead and extract the 3 mons of hers (as far as I can tell, only 3 mons per mixed trainer are stored). Probably may make a PKHeX plugin down the road so we can see the other mons of mixed trainers. So notably, the stuff that is missing from the data structure are: Language, misc flags, markings, PP bonuses, friendship, contest stats, pokerus, met location, origin info (location, ball caught in), ribbons, fateful encounter flag. Edit again: I’ve made good progress with my building my plugin. I’m able to send all the data available for the Mon to PKHeX ‘s viewer. It’s technically workable as it is but I’ll like to see if I can bake in PKHeX legality features.
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I'm getting 4 hits for AMANDA (in Gen 3 encoding), 2 per save block. Will review the data. Edit: So, I cannot open your state save. States saves usually don't end up usable if the settings different or something. In any case, I am making *some* progress with your save. I am not fully confident on where the breaks for each mon are, but at least I do see the data for AMANDA. There's only three mons for her. Also, if you can provide me specifics such as TID or moves of one of the mons, it'll help me identify the corresponding spots. It appears to be a very stripped down format, different from the other ones I know.
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No clue what happened there. Maybe HOME recognised the trackers of “mythical that was allowed entry”, then saw that the data was different then rerolled the trackers, who knows. Would need more testing to confirm the scenario.
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theSLAYER's PKHeX Plugins General Support
theSLAYER replied to theSLAYER's topic in Saves - Editing Help
For starters, we ignore shininess and IVs. What Mon are you trying to make from a raid den. I suggest getting the base Mon from the encounter database, then modify from there. -
@Dad_Shoes it probably wasn’t full pk3 data; I imagine it used truncated data, that can be used for a functional battle but not for full legality, with the data being like Hall of Fame records. Maybe share save, the trainer name you want to find (exact, with or without capitalisation), notable species and moves. Maybe from there can try to jump into the save and take a look.
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@Pokemonfan6498 what Skylink said. In this day of age there isn’t much of a reason for EmuNAND to be used, if you’re doing legitimate things, or very minor things (like homebrew via launcher). I personally just use homebrew via launching it in gallery (so not even installed onto my home menu). The problem is when the server log 2 different device states; this can happen when you accidentally go online on an updated EmuNAND, then switch back to SysCFW or SysNAND. Anyhow, to go back on the topic on hand, I have used this tool to give myself gifts. I use SysCFW. I go online. It’s been years with no problem. If we put this tool aside, people use Sysbot onto their Switch and allow their various Discord servers to take control of it (trading, genning etc). If going online with CFW was such a problem, those people would have all gotten ban, and there’ll be no sysbot left..
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No guarantees, all at your own risk, but: if you didn’t pirate, no custom themes, didn’t do anything sketch or fishy, and didn’t wipe your console specific details then it shouldn’t be an issue. I’ve been using CFW on Sysnand (not even Emunand) for years, no problemo, not banned. I have NSO and use online services. There’s various resources about what you do if you’ll like to use Nintendo servers, check those.