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Everything posted by theSLAYER
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I have sent them the hidden posts, and they will judge whether those were justified bug reports. Have a nice day.
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theSLAYER's PKHeX Plugins General Support
theSLAYER replied to theSLAYER's topic in Saves - Editing Help
For reference, mind attaching a screenshot of the entire plugin window? I want to recheck what settings you’ve used. In the mean time I’ll investigate what do I have going on in my plugin when I get home -
I think the size you're looking at should be right, to problem may be what save size the emulator expects. For VBA, it should be something similar to this (I'm saying similar because I'm aware there's different versions people use) Once you're done, launch the game. Even if the save doesn't launch right, select "Import Battery File" (it is currently greyed out for me as I am not playing anything) then soft reset the emulator. I don't use mGBA so can't help there, but the options should be something similar I reckon.
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@Dydycrow your post has been moved to a more appropriate location. Please do not create another thread asking the same thing. Also, we aren't the creator of the ROM hack, nor have they been here in a long time, so I'm not sure you'll get your question answered.
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Okay everyone. I have been summoned here. I don't care who started it. I don't care who retaliated. I don't want to hear any explanations. Just stop. I just have one clear message: Any further rude or aggressive behaviour, and you'll get official warnings, that can and will lead to bans. And for goodness sake, just report actual bugs and give brief words of thanks. There is no need for a wall of text; ain't nobody got time for that. @Alphadaemon sorry to hijack your thread, but it's been getting so out of hand that members have been reporting the current debacle. Anyway don't be bothered by it (I've hidden the posts), and carry on with your good work
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so upload your save. For transparency sake, I intend to import the "spedrun save's event block", as mentioned at the beginning of this thread, into your save.
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Try saving once in PKHeX. When you use the save manager to restore the save into the 3DS, make sure it's named "main" (with no extensions) in the folder, and there's nothing else in the folder. Also keep a back up of what you have in the SD card, just in case.
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Any chance that you’re mixing installations, or copying PKHeX.exe into a previous/existing PKHeX folder? You could already have plugins there. or maybe you didn’t install from our site? Being sincere here, PKHeX doesn’t come with plugins.
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Not that you’re likely to get trades, but with the Nintendo NDS network down, you probably also need to mention what alt DNS you’ll be on.
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theSLAYER's PKHeX Plugins General Support
theSLAYER replied to theSLAYER's topic in Saves - Editing Help
updated, give them a try -
How can I contribute to the technical documentation?
theSLAYER replied to RenegadeRaven's topic in Project Pokémon Feedback
Like.. even years after the fact, when it all seems irrelevant, people showed up and tried submitting faked cards, and tried to pass it off as real. https://discord.com/channels/343093766477053953/631819428882808833/1062301384667574342 -
theSLAYER's PKHeX Plugins General Support
theSLAYER replied to theSLAYER's topic in Saves - Editing Help
@Pocket Monsters GP1editor has been updated, lemme know if it works for you. @AlamosIT lemme know which ones you use, I can prioritize those. -
How can I contribute to the technical documentation?
theSLAYER replied to RenegadeRaven's topic in Project Pokémon Feedback
If I recall correctly, I believe you’re right. It has been left untouched, partly due to my fear of people creating fakes, and partly due to inactivity on my part. I suppose for now you can leave all your findings and link to the relevant document, and I’ll review it and edit into the link, if necessary. If you need a new one I’ll create it. -
Depends on where you get the gift from. Check whether the one you're using has a tracker before you initiate the trade. Do note that some Sysbots use a setting that disable the tracker, which could be what you're using. You're going to have to source a reliable sysbot server that doesn't use that setting,=.
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@Giazardon There’s actually really limited data in the Hall of Fame. The tool basically re-genning/recreating the Mon (it is nothing like rescuing the Mon from some long lost corner of the save) Without much valid info, (and given my code isn’t that smart nor am I motivated enough to deal with odd cases) that tool incorrectly (for this case) gave IVs that would lead to Method 1. You could use Pokefinder to find the correct IVs it should have (I don’t remember the algo for PIDIV 10ANNIV should have, but looking at a copy from the mystery gift database should inform you)
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Hey, so after hours of head scratching, I've got something up. During my tests, it don't seem to work fully properly for Japanese saves, but it should work. Also, the auto legality isn't fully working. In most scenarios, it appears to work, but there's always something that trips it up. Best if that is done manually Tested to (mostly) work on the latest PKHeX Dev build. BattleTower.dll
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If you look at the top of the window, it says you’re on blank save for USUM (generation 7) I don’t remember what the location should be (probably Event), but that correct event location only shows when the mons are in the original generation; you got Johto cause PKHeX simulated the transfer process and that’s the location it would have gotten (the location gets overwritten naturally during the transfer process) To see the correct location; you gotta load up a Gen 2 save (or change your default blank save to Gen 2, in options for PKHeX)
- 56 comments
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- pcny
- pokemon center new york
- (and 19 more)
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- 56 comments
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- pcny
- pokemon center new york
- (and 19 more)
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To rephrase what was said, PKHeX makes an educated “best guess” of the original encounter, and doesn’t actually write anything to file.
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Pokemon GO legendary collection
theSLAYER commented on TiffanyDarlet's file in User Contributed PKM files