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theSLAYER

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Everything posted by theSLAYER

  1. Few things you can try 1. you may have to select the type of flash as opposed to Auto (the same type as detected by "detect flash" in earlier steps). 2. The issue could also be related to R4/NDS cart; this user resolved their issue this way: 3. An alternative method by another user: Remember, it is all at your own risk. Good luck.
  2. as in GBABF can't write to your cart? or the tool didn't work for your bin file?
  3. I removed the offending file. @Kittfox read and follow this:
  4. Glad you got it to work. Now hopefully you’ll be able to tackle it.
  5. If I’m not mistaken mons caught in Gen 7 have sufficiently random RNG; I don’t think any correlation has been discovered. If you’re concerned, catch the desired mons in game (so that’s if there’s any undiscovered correlation, the PID IV etc relationship be maintained), then shinify it by only flipping the front half of the PID against your Trainer details In practice similar to the Overworld Shiny + Forced Shiny function of this: (that’s what happens in Gen 8; the shiny generated by a random “seed” value has stat correlations, and how the game shinifies it is just by modifying the front half of the PID. Longer seeds, like with raids, are a bigger problem as they also generate what’s called “fake trainer tid sid”, which is what the game uses to determine if the encounter can even be shiny)
  6. If it’s not clear at a glance, I do have the mons uploaded. LGPE data (pb7) itself doesn’t hold tracker information, so the mon gotta be transferred out for the trackers to be retained. So for all Kanto mons (excluding Alolan variants), they’re in a BDSP pcdata.bin. All you gotta do is load a BDSP save in PKHeX, then drag the bin file into the PC portion of the BDSP sav, then all the mons in that file will show up. If you don’t have a BDSP save, you can first drag into BDSP blank save (PKHeX has the setting which can load a blank save for you), then drag the mons over to another save of yours. As most of Alolan variants, they’re scattered to other games, so look at the file description and follow as such. Alolan Rattata and Alolan Raticate doesn’t have a Switch game yet, so for now I’ve dumped the ph3 and are waiting for games to have them. Ph3 can be imported by PKHeX so it should work when they become available in any Switch game. I won’t be uploading saves as it’s a hassle with all the different combinations of mons available, and people will always want something different. Additionally, this isn’t the place to ask for other people to make saves for you. For certain Switch games, it’s not even a good idea to ask for saves, as there’s online save validation which can lead to bans, so asking for those are not allowed on this forum. Good luck
  7. @Bryansouza87 I’m not at the computer so going off memory + old photo I think there’s an easier way, like a button (or a plugin even) to add event raids to your save. in any case I *think* you imported it right. Check in game if there’s any event raids. then after you imported the raid, go to PKHeX’s regular raid editing menu. It have a dropdown for dens, then it lets you edit the type of raid, Randroll, and stars. M Set the stars to 4 (5 stars, with 0 as 1 star), set the dentype to something that means event or distribution. set the randroll to one that will match Lapras. Make sure the raid is active (wishing star or otherwise) Give that a try, if doesn’t work lemme know edit: also the raid “stars” is locked behind story progression. Without hacking 5 star raids won’t show up if you’re not far enough in the game
  8. The randroll explanation was in that tutorial. glad you figured it out. if it’s not in the base game raid, nor wild area events raids, then you won’t be able to force it. (I don’t remember what’s in the wild area event raids, so you gotta check) You should check the wild area event for the finale:
  9. Not via this method. This method makes use of the fact that there’s a boss and there’s a note writing feature. For raids in wild area, you can manipulate it to the a different spawn within the raid itself using the Randroll + rarity and Den Type. try reading it and testing it (at your own risk) to see if you can figure it out.
  10. Do you also have a previous save file? Perhaps could try to Frankenstein the save, if it is indeed missing blocks
  11. After you restore the edited save into your game, when you start the adventures, the scientist lady wi ask you if you want to use a note, select the Palkia note, and It’ll be Palkia
  12. Yeah close box editor window. You can reopen it to confirm it changed. Then export the save. For now export to a different location and keep a backup of the unmodified version.
  13. Yeah type in the species number. Have to be a boss in max raids
  14. Click on the entry. Then right side would be space to update the value. Indicate species value
  15. In PKHeX block editing, you can look for max lair notes. The game has the feature of saving 3 notes on past dynamax adventure encounters. The notes is basically species ID of the legendary.
  16. I've seen scans of NFC scans from Osaka. The scan shows a url like, and the url has a 'cmac' that appears to change and HOME doesn't read the emulated NFC (maybe the link is time sensitive)
  17. If your save has been online, don’t use it on different user profiles. It’ll be okay if it’s the same user profile.
  18. I’m glad it works. Make sure to always ensure there’s power during trading and what not.
  19. ROM hacks tend to deal modify saves, so they don't always work with PKHeX. In this case, I was able to *try* to grab most parts of your save (remaining portions had to be from a donor save). The save does not load in an emulator, but it could be because it is a save of a ROMhack. If the save *indeed* doesn't work for you, at least the mons are salvaged (I could see them with PKHeX) dummy test fr.sav
  20. While the HOME tracker does get changed, I’m sure you’ve noticed all the HOME data gets carried forward. (like, BDSP origin stuff can continue to enter HOME after the tracker change, etc) Given HOME trackers probably work like a ledger system, they probably have a history of the chain of trackers. Hence they can act on it if they want to.
  21. Try using the latest dev build and let me know whether the plugin you’re using works.
  22. I think it’s known. Try the latest dev build
  23. Not sure I’m getting this right, but the 3DS was reformatted and when the existing saves for decrypted on the reformatted 3DS, became trash? would you happen to have any 3DS nand dumps before the system format?
  24. Play the game first on your legally owned console and cart, then move the save to the emulator once you’ve selected a starter.
  25. AFAIK it’s (still) as per what I said in the comment above yours: the flags are not known. Hence what I said still applies: place your save back into the original version, complete all story beats, then switch the version.
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