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Andibad

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Everything posted by Andibad

  1. search on overllay or arm9, better check on pp.org wiki, and to trace that on ram, and assembly that using lua script from kaphotics to trace ram more easy (since it will read a specific offset, so is readable for you)
  2. just use PRC or TwistFatal tools. or Hex editor or made your own tools.
  3. you really need this? just waiting until i have freetime (maybe after April) ... i will rewrite them from start since i used new structure ... i was think to make them able edit single file, read from folder, narc file, linked narc file... for rom , the problem is from unpack content into a place, since pokemon BW2 is huge, is not effective for your hard disk life. is same as battle frointer and tower from HGSS and DPPt, but is have extra useless byte, is safe to delete them. Someone already figure out encrypted text on a/0/0/2 ? yeah that encrypt method only apply on ascii character only ... , i was already done with this on january, but i not share them since i need test on eroupe ROM. is just shift binary only. Bianca , why is not encrypted? Bianca, this text have 6 char, Encrypted text is only accept if that odd number of character and not more than 6, if is more than that it will splited into two. Since "bianca" have 6 char, last char "a", split that. so you will get "bianc" a, and now bianc is now odd? but on encrypted text we need 00F1 and last key, so is need 3 byte more, "bianc" is 5, total 8? o this part must odd number of character so last char of "bianc" must split again become "bian" c a, since "bian is odd actually we need not odd, so "bia" "nc" "a", is not possible to do with that text since "nc" is not same char. if is same char like Jho nn y ("nn" will used a script \xabcd), is possible to encrypt that. If you already basic of that so now how to de-crypt that encrypt char?, copy that encrypted text on hex editor (on unicode code), 00F1 always on first 2 byte, and last byte is a key, after 00F1 is key too also is first char of text. For odd number of character, is always have \xabcde, a = is double or not, bcde is charset or other attribute. before that script is always a key for char set 1, after tat script is last char (encrypted) with own key. example : 00 F1 47 E4 D4 71 43 E7 (燔) let's substring into 3 part : part 1 : 00F1 part 2 : 47 E4 D4 71 43 part 3 : E7 part 3 convert into bit : E7 --> 1110 0111 every byte >>n+1 (n = 0) 47| +|0100 0111|- E4| 0+| 111 0010|-0 D4| 01+| 11 0101|-00 71| 011+| 0 1110|-001 43|0111+| 0100|-0011 E7 (1110 0111) is Grunt (4772756E74) well is no need to give a tutorial to de-crypt or en-crypt back that text completely since someone was already done to make all list (5 part is encrypted on a/0/0/2 is 53, 180, 368, 382, 409)
  4. actually this format same as PWT and battle subway ... but thanks for made this tools hehehe and also is great you was try to make own tools :3
  5. if you want repoint position set of sprite just edit ncer file on hex editor, is containing cell body part. but is just cell only. if ncer is change, other file must change too ...
  6. ^ encrypted text is always started with 00F1 and end with key char. 367 is not mugshot name. Example : Grunt (4700 7200 7500 6E00 7400) Encrypt is : 00F1 47E4 D471 43E7 if you found \x__n on some encrypted text, yeah because number of characters from original text is even number. so second character from behind it will not encrypted, because it will used \x__n, if is 2 char only, last char is not encrypted. Just see on bold one, is the key for to read underline.
  7. why you not try unpack rom and get narc file than just waiting twistfatal for supporting a modified rom?, twistfatal tools is work with fixed offset. tools released now like PPRE or Spiky DS map editor is just unpack and pack file from file, is can't called direct edit, is automatic edit.
  8. yeah i know about that. it will fixed on next version. Well i got good progress on Leafia - Pokemon Personality Editor, and maybe it will surprise you
  9. try using "(appname).exe.config" configuration , since is net. application.
  10. http://projectpokemon.org/forums/showthread.php?14825-TwistedFatal-Black-and-White-Toolbox&p=157704&viewfull=1#post157704 in short : is stored on a/0/5/6:854-7 (narc : a/0/5/6, file : 854, script : 7) just search with : "2800 2580 xxxx 5700 01 xxxx 5700 02 xxxx 1E00 5100" xxxx fill with pokemon id. BW2 japan and us is used different script id (not all), BW is used different script id. 2800 2180 on BW (US) but on BW2 is used 2800 2580 (US) for level and form just search with "1080 2580 0000 0500 2300 6109" 0000 0500 (form and level of pokemon)
  11. it will complex commands is checking all condition is need to apply these effect. is need expert on hex editing, understand of all command/arguments the game, as bond said is hard part. we need searching, researching all of them first before to start edit them. to try edit something is related into system / engine, it will extreme complex.
  12. never play pokemon stadium 2, i will check it later... btw is can switchable view you want. personality editor for BW and BW2 is on my first release tools using new method on to do list (included some help files), yes it will support tm/hm move tutor too, and the list is can customize by edit csv file (so if you already modified tm/hm list on arm9.bin), or maybe load from arm9.bin for refresh current list (i not sure about include that feature). yeah is first tools released under name leafia, and is include source on same package. and i was decide just support pokemon BW and BW2 only. my new tools is more organized than my old tools. speed up on some part... and other improvement. anyway thank you was used my tools ^^
  13. BW a/0/0/6 a/0/6/6 BW2 a/0/0/6 <-- spa files is for animation sprite a/0/6/5 <-- animation frame command (attack) a/0/6/6 <-- another one was used same format as a/0/6/5 (item animation on battle) start with : 01000000 3C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C0000003C000000 02000000 7400000074000000740000007400000074000000740000007400000074000000740000007400000074000000740000007400000074000000 AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000AA020000 And other value. after that, is likely a count to animation object : 04000000 Format : this file used 4 byte. ^i was already mark these file as animation related, and these file was have a structure.
  14. but if you using desmume x64, you need lua dll 64x (32x will not work) actually lua dll is have newer version 5.2 is single dll , not like lua51, is used 2 dll. you can get it from http://sourceforge.net/projects/luabinaries/ (desmume used 5.1.4 version) kiwi.ds is not supported unicode character.
  15. aw, semester 4 is have alot math course . well i will update on first page <.< yeah this update is split into 2, LPE and small toolkit, for awhile i not release LPE since is incomplete. small utilities is opensource so you can mod it by your style. old tools was get new update into v2. i don't know release standalone pokemon stat is good idea since PRC is was good program for edit personality narc. well thanks to kaphotics some video on youtube channel, i still experiment with SciLexer.Net for better editor for scripting, read and write was a bit done . And i still research something with nanr, btx, just searching better solution for some problem i get x_x. also maybe i inactive for some week for college stuff. and i was decide to share old files again on box.com so you can download my old link except trainer list (i have plan to rewrite them into better format). anyway..... Thank you was used my tools,
  16. based on official pokemon website, pink color on type .... if is correct it will not normal type, bug type, and flying type .... after i see Best Wishes Season 2 episode 24, eevee virgil was using trump card (is same as on ninfeon trailer) : and is female .... also France name for ninfia is Nymphali .... and for german is feelinara, all of them refer to bug type. but if you see on japan pokemon site just see on type color, is pink, bug is not pink. and female ... well for ribbon, is seems refer to is just available on female only. maybe it will have male forme..... ah i can't finding correct one wkwkwkwk , whatever ninfia type, i was like this http://bulbapedia.bulbagarden.net/wiki/Focus_Blast_(move) , this move is not always on fighting type pokemon.so far i was see on many site, most of them was think is flying type and bug type. just judge their appereance and france name. anyway back to anime, eevee virgil always on left shoulder virgil, and ninfia ribbon on left ears ... eevee virgil was using trump card, on trailer ninfia used that move too. i just wondering this : why ninfia show her canine on that image? well just wait next month
  17. イーブイ -フレンズ イ : flareon ー : jolteon ブ : vaporeon イ : eevee - : ninfia フ : umbreon レ : glaceon ン : leafeon ズ : espeon hm well maybe is just 1 eeveelution on gen VI ..... i just not count umbreon and espeon on my last comment XP just see on : イ : eevee - normal - : ninfia フ : umbreon - dark with current theory , ninfia will be fighting since eevee is normal and umbreon is dark, all of them weak to fighting. since ninfia is "-". but another theory if is true gamefreak release new type, maybe that type is based on normal+dark or ..... another one just see on ninfia design itself, is have pink, dark blue and light blue on ninfia ribbon..... just see on : イ : eevee (on ninfia is light brown) - : ninfia (pink) フ : umbreon (blue dark) レ : glaceon (light blue) ninfia is similar with victini, yes just see on ninfia eye (victini is fire/psy) so it will likely espeon and flareon. ninfia design is not have sharp corner, is indicate is not fighting. ninfia have 2 ribbon left ear and on neck. ninfia is similar with deerling face... (grass/normal) just on coro coro scan is have 2 screenshot, 1 is seems ninfia attacked by fire type move is make ninfia is bug type but idk. so ninfia maybe is normal, fighting or new type.
  18. hm i was see this logo and i try to zoom it : hm i think ninfia is fighting .... just see after pikachu to .... flareon, jolteon, vaporeon, eevee, ninfia, ???, glaceon, leafeon, ??? (is used purple - poison eeveelution???)
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