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StarsMmd

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StarsMmd last won the day on February 21 2021

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About StarsMmd

  • Birthday 09/18/1994

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  1. Tagging @jojo12100 as well. So I was recently able to recreate the code for encoding/decoding ereader cards which allows us to see the actual trainer and pokemon data very clearly and I was able to dump the data from all the officially released cards. Next I looked into those 21 cards that can be found in the colosseum ROM (contained in menu_carde.fsys) but the format for them is slightly different, the format must have changed a little by the end of development. This means, in their current form they didn't work with my code, nor do they work if you force load them into the game for the game to decode. Whoever said the thing about the 21st card containing "Team Snagem Goku" is probably making it up. However, I was finally able to decode those cards yesterday. It required a couple of small changes to the decoder which I was able to figure out with a little trial and error. I've dumped the data from all 21 cards but there's nothing super interesting on them unfortunately. They're all test data that was automatically generated by an algorithm; they were not in any way designed or intended as game content. They were only for the purpose of testing the ereader functionality and are unrelated to the officially released cards. In case anyone is curious anyway, most of the cards contain data for shadow makuhita, misdreavus and spoink with shadow ids 69, 70 and 71 respectively. The last card has data for shadow regirock, rayquaza and deoxys but only because the algorithm filled the cards in pokedex order and those pokemon happened to land on the shadow slots on the last card.
  2. Thanks to those helping answer questions. A quick reminder that I won't be following this thread anymore but I can be reached for support in my discord server for Gamecube and Wii Pokemon game ROM hacking: https://discord.gg/xCPjjnv
  3. Btw I've been helping someone look into some e-reader stuff recently. Discovered quite a lot about how they work. If you're interested in chatting with us you can join my discord server here
  4. That tutorial is outdated btw. You can come join my ROM hacking server and we can show you the latest tools and everything: https://discord.gg/xCPjjnv We're currently able to rip the sound fonts but not the midis yet.
  5. This guide is probably outdated. Come join us here:https://discord.gg/xCPjjnv
  6. If anyone has any questions you can find me here: https://discord.com/invite/xCPjjnv
  7. Hey all, sorry I've been unavailable for a while. Someone suggested I start a discord server so it would be easier to communicate and have a central hub for NGC/Wii ROM hacking updates. Here's the link if anyone wants to learn, get support, ask questions or have a chat: https://discord.gg/xCPjjnv
  8. Version 2.6.0

    1075 downloads

    Pokemon Battle Revolution hack tools. If you need advice or support you can find me in the NGC/Wii Pokemon Games ROM hacking Discord. Join the discord server for information on the beta version of the windows tool. The all-in-one tool for hacking Pokemon Battle Revolution. The tool can be used for: - Colosseum Pokemon - Pokemon, Move, Item Stats - Type Matchups - Game Text - Textures and Images - Randomizer - Unzip .fsys files
  9. Stars, you still active here, or are you no longer modding?

    1. StarsMmd

      StarsMmd

      Still doing the same stuff but a lot busier these days. It's easier to reach me on discord Stars#4434 or twitter @starsmmd 

  10. Colosseum Tool crashes when attempting to extract an iso on both high sierra and mojave. This occurs with 1.0.1. Cannot extract and import textures either, which you say requires a gtx or an atx file, but nothing of the sorts outputs nor can I find anything online about those two file types.

     

    EDIT: Here's the log of the issue: https://drive.google.com/open?id=1tXYc-31jFrslRaJT_zE_tEVwmMjB-zsH

     

    EDIT 2: Hmm... after looking over this issue, seems there is a problem that keeps popping up now and then from past releases. Versions 8.1 and 9.0 did not have this issue, but versions before that was looking for pocket_menu.fsys and other fsys files that did not exist in my rom. As far as I know, these never existed in colosseum, only gale of darkness...

     

    EDIT 3: Found the pocket_menu.fsys on my iso. Not sure why it's not returning positively found. https://drive.google.com/open?id=1NMM1BBxc2v_P4A-Q-X71fV65cWnQwWqc

    EDIT 4: After double checking the error, the error points to the Colosseum tool's own source of files, namely, the FSYS Folder. Indeed, the pocket_menu.fsys file was not created upon first opening of Colosseum tool. Maybe that's the problem? Double check the creation of ALL the required files. A screenshot of what I have in that folder. https://drive.google.com/open?id=1nm-CYI8T-Eq24SozP5YH2nCAVT459vxz

     

    EDIT 5: Pocket_menu.fsys is located in MENUFSYS, not FSYS. This was probably a typo, but moving the file from MENUFSYS to FSYS temporarily fixed the problem. Also, another problem cropped up: Pcbox_pocket_menu. It searches for Pcbox_pocket_menu file without a file extension in the correct location. However, since there is a file extension with that particular file, it returns nothing and crashes. MIDEDIT: Same thing with the pcbox_name_entry_menu, pcbox_menu, pda_menu, world_map, and pocketchange_menu. Changing those will fix the issue, and the iso extraction completes.

     

    EDIT 6: after all this. textures still fail to export

    1. KrustyKong

      KrustyKong

      yo just lettin you know this helped me out w getting the ISO export and import to work so thank you for that, I hope your texture problem gets solved eventually too.

    2. Aurorans

      Aurorans

      Hey, glad it worked out for you!

  11. Which version is this on? If it's 1.2.0 or above then I'll need to go fix that. If you want us to keep enjoying this lovely forum, please don't ask for such Similarly, if you want us to keep enjoying this lovely forum, please don't post such Great, glad it's figured out now. Hope you enjoy the rest! Hmm yeah if it's consistently freezing at a particular part it's probably XG but if it's random freezes from time to time it's likely Dolphin. If you're using an older version of Dolphin you can try Dolphin 5.0 as I've found it's a lot more stable than the previous ones.
  12. I was just about to say. Yep, that bug was in one of the older versions. Updating that far will likely cause a few inconsistencies though. Normally recommend using a new save file with an update but shouldn't be anything game breaking :-). Glad you also figured out your problem XD. I think that issue is solved by turning off the panic handlers option. Dark (and ghost) are no longer resisted by steel types as of gen 6 so dark is now super effective on Metang. Also, shadow sky doesn't affect pokemon holding the "aura filter" item, nor does it affect any pokemon if any of the active pokemon have cloud nine as their ability. Could it have been one of these scenarios?
  13. The Miror Radar for the final battle only triggers once you visit Gateon Port after catching all the Shadow Pokemon. It's like that in vanilla XD as well and I don't think the game really hints at it. It's pretty dumb. Hope that helps It's still just me working on it. As far as your question goes, I haven't seen any issues with the trades at all. What exactly happens when you try to trade? Does he talk to you at all? Do you get to pick the pokemon to trade from your party?
  14. There is a list included with the download link in the "documentation" folder
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