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StarsMmd

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StarsMmd last won the day on June 17 2017

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About StarsMmd

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    Gamecube Hacker
  • Birthday 09/18/1994

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  1. This guide is probably outdated. Come join us here: https://t.co/PM2OvHt2zg
  2. If anyone has any questions you can find me here: https://discord.com/invite/xCPjjnv
  3. Hey all, sorry I've been unavailable for a while. Someone suggested I start a discord server so it would be easier to communicate and have a central hub for NGC/Wii ROM hacking updates. Here's the link if anyone wants to learn, get support, ask questions or have a chat: https://discord.gg/xCPjjnv
  4. I'm looking forward to trying these out!
  5. Version 0.9

    164 downloads

    A work in progress tool for modding Pokemon Battle Revolution. I've already done a lot of the reverse engineering work and I'll add more tools and features over time.
  6. Stars, you still active here, or are you no longer modding?

    1. StarsMmd

      StarsMmd

      Still doing the same stuff but a lot busier these days. It's easier to reach me on discord Stars#4434 or twitter @starsmmd 

  7. Colosseum Tool crashes when attempting to extract an iso on both high sierra and mojave. This occurs with 1.0.1. Cannot extract and import textures either, which you say requires a gtx or an atx file, but nothing of the sorts outputs nor can I find anything online about those two file types.

     

    EDIT: Here's the log of the issue: https://drive.google.com/open?id=1tXYc-31jFrslRaJT_zE_tEVwmMjB-zsH

     

    EDIT 2: Hmm... after looking over this issue, seems there is a problem that keeps popping up now and then from past releases. Versions 8.1 and 9.0 did not have this issue, but versions before that was looking for pocket_menu.fsys and other fsys files that did not exist in my rom. As far as I know, these never existed in colosseum, only gale of darkness...

     

    EDIT 3: Found the pocket_menu.fsys on my iso. Not sure why it's not returning positively found. https://drive.google.com/open?id=1NMM1BBxc2v_P4A-Q-X71fV65cWnQwWqc

    EDIT 4: After double checking the error, the error points to the Colosseum tool's own source of files, namely, the FSYS Folder. Indeed, the pocket_menu.fsys file was not created upon first opening of Colosseum tool. Maybe that's the problem? Double check the creation of ALL the required files. A screenshot of what I have in that folder. https://drive.google.com/open?id=1nm-CYI8T-Eq24SozP5YH2nCAVT459vxz

     

    EDIT 5: Pocket_menu.fsys is located in MENUFSYS, not FSYS. This was probably a typo, but moving the file from MENUFSYS to FSYS temporarily fixed the problem. Also, another problem cropped up: Pcbox_pocket_menu. It searches for Pcbox_pocket_menu file without a file extension in the correct location. However, since there is a file extension with that particular file, it returns nothing and crashes. MIDEDIT: Same thing with the pcbox_name_entry_menu, pcbox_menu, pda_menu, world_map, and pocketchange_menu. Changing those will fix the issue, and the iso extraction completes.

     

    EDIT 6: after all this. textures still fail to export

    1. KrustyKong

      KrustyKong

      yo just lettin you know this helped me out w getting the ISO export and import to work so thank you for that, I hope your texture problem gets solved eventually too.

    2. Aurorans

      Aurorans

      Hey, glad it worked out for you!

  8. Which version is this on? If it's 1.2.0 or above then I'll need to go fix that. If you want us to keep enjoying this lovely forum, please don't ask for such Similarly, if you want us to keep enjoying this lovely forum, please don't post such Great, glad it's figured out now. Hope you enjoy the rest! Hmm yeah if it's consistently freezing at a particular part it's probably XG but if it's random freezes from time to time it's likely Dolphin. If you're using an older version of Dolphin you can try Dolphin 5.0 as I've found it's a lot more stable than the previo
  9. I was just about to say. Yep, that bug was in one of the older versions. Updating that far will likely cause a few inconsistencies though. Normally recommend using a new save file with an update but shouldn't be anything game breaking :-). Glad you also figured out your problem XD. I think that issue is solved by turning off the panic handlers option. Dark (and ghost) are no longer resisted by steel types as of gen 6 so dark is now super effective on Metang. Also, shadow sky doesn't affect pokemon holding the "aura filter" item, nor does it affect any pokemon if any of the
  10. The Miror Radar for the final battle only triggers once you visit Gateon Port after catching all the Shadow Pokemon. It's like that in vanilla XD as well and I don't think the game really hints at it. It's pretty dumb. Hope that helps It's still just me working on it. As far as your question goes, I haven't seen any issues with the trades at all. What exactly happens when you try to trade? Does he talk to you at all? Do you get to pick the pokemon to trade from your party?
  11. There is a list included with the download link in the "documentation" folder
  12. I'm glad you enjoyed it. Unfortunately due to my lack of a proper scripting tool in the past, Raikou's appearance flag is slightly later than the other 2. You have to progress the main story by one more flag after beating Gorigan in order for Raikou to appear. There is a list of recommended settings on the original post. Hopefully it helps. Not sure what caused the crash but I'll look into it. Thanks for reporting. As for the difficulty, I'd recommend using all the tools the game has to offer. There are a lot of great TMs, move tutor moves, a move relearner and a wide var
  13. It sounds like you've activated the physical special split but haven't actually assigned the physical/special categories to any of the moves. It sounds like flamethrower wasn't set to either physical or special and you put on the physical/special split. You can use GoD Tool to set it to special. I've just checked and it was a typo on my end. Will update the tool so that flamethrower is properly set to special. Sorry this is a bit late but I can make this for you if you'd still like. All my code is in the repository linked below. It's a huge project and quite a mess
  14. Hi all! I moved home and started a new job a couple of months ago so I've been mad busy! I've settled in now so will hopefully be more present. Thanks to @Emalisha @PinkOnion and everyone else that has helped answer questions and such while I've been preoccupied. The games stopped capitalising everything at some point and personally I think it's a lot better without it. Unfortunately there's no easy way to swap between the two. That's probably a mistake in my script. I'll look into it. Unfortunately it's a limitation in how much I was able to do with the assembly code.
  15. The Message was can you make the XD editor Windows Compatible?

    1. mrichman45

      mrichman45

      Also Bounce is glitched. Rapidash used bounce repeatedly

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