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  1. Yeah but legitimately you won’t be able to download the incorrect demo, nor change the device’s region. also the Vivillon test it’s inaccurate; it’s related to the geographical data saved in the user data of the device, for selected country. hence why spoofing region + country and starting a new game didn’t change the Vivillon form. A separate set of data is stored in the 3DS itself and that wasn’t changed.
  2. I believe it depends on the 3DS region, not the demo installed on the 3DS, becaure there is only one version of the Demo. So, to recieve this Steelix it will be neccesary to change the 3DS region to Japan and play the demo and the full game on that 3DS until receiving Steelix (or using a japanese 3DS). In one of my 3DSs with the Demo already installed I created an Emunand and change the region to Japan and now the Demo in that Emunand it is the japanese version of the demo without language selector. I have not tested because I did this to obtain japanese exclusive Vivillon (I created a Japanese region emunand in one 3DS and american region in another to be obtain all Vivillon forms)
  3. Version 1.0.1

    452 downloads

    If you want to mix every Pokémon type, you've come to the right place! Presenting Pokémon Colosseum and XD: Type Mayhem, a hack that gives 540 stat total to every Pokémon and mixes every type to make combinations that are not even present in the current Pokémon games! That means that most Pokémon got new move sets, some even got a new color to match their new type! Some type matchups have been changed, and I even introduce a new typing: Dancer type! Trailer Features -New type matchups and a new type. -Every Pokémon have the same stat base total. -Rebalanced moves, types and movesets. Drill Run added (single target Ground attack). -Different Shadow Pokémon, making enphasis in the ones with most changes. -All trainers are changed, specially bosses. Bosses on XD only have one Shadow Pokémon. -Colosseum's Battle Mode has been completely changed, with trainers adapted to make use of the new type combinations. You can use a save editor to transfer Pokémon from XD to Colosseum and to make your team exactly level 50 and 100. - *.xdelta file and the software needed to path your iso. Changes You can read all the changes here. Documentation is also in the download. Here are some of the biggest ones: Known bugs: -The Eldes fight is bugged. He clones his Shadow Pokémon. -CD Battles will probably not work well because of all the changes. Check out my other hacks:
  4. If I have my European/Spanish game and I inject the event within the distribution date or during the date that the card says 2013 - 7 - 13, does the name become the default name of my European/Spanish game? Or does it have to have the name in Japanese? I know that being a special pokemon does not allow you to put a nickname
  5. Version 0.2.2.1

    4020 downloads

    Disclaimers: Do not set the top screen menu to "Map and Team", this will break the game! This is a demo and does not contain the whole game yet. Gates to Infinity Demake is a project that aims to recreate Gates To Infinity in the form of an Explorers of Sky rom-hack. Made In celebration of GTI's 10th anniversary, this hack aims to recreate the original game as closely as possible with minor improvement along the way. With improvements such as more starters, faster text speed, improved graphics (very subjective), and reworked dungeons. This project is a work in progress and is constantly changing. Frequently Asked Questions: Is this hack complete? Not yet. While I plan to cover the entire game, It is currently just a demo for now. When will this hack be complete? Not for a while. It takes a lot of work to make rom-hacks, and considering how ambitious this hack is and that I'm only one person, it may take up to two years or more to complete. However, I will be updating the hack with more story and gameplay so be sure to check every so often. I also have a twitter where I'll tweet when major updates come out. How do I play this hack? You'll have to patch a clean US rom of Explorers of Sky in order to play this. You can use xdelta to patch the rom which come preinstalled with the download. After that, you can play it on any nds emulator or on an actual DS. Will this hack feature base-building Yes Some of the Pokemon are different species from the original game. Why? All gen 5 sprites for EoS are fan-made and many sprites don't exist yet for certain Pokemon. These are currently placeholders with whatever species is the most similar. If you find any bugs, issues, or have any suggestions, then feel free to ask me on the SkyTemple Discord: https://discord.gg/skytemple Special Thanks to TheKitchenSunk for helping with gameplay and balancing
  6. Version 1.0.0

    231 downloads

    Since there is currently no way to edit Pokémon Dash save files, I made some Action Replay codes to replay these old forgotten events! Official event cups recreations: - Poképark 4-Forms Deoxys Cup | OT: ポケパーク (Poképark) - World's Hobby Fair Munchlax Cup | OT: WHF - Nintendo World Store Munchlax Cup | OT: NWS Unused cups: - 4-Forms Deoxys Cup (English name) | OT: PPorg - Flying Pikachu Cup | OT: PPorg - Surfing Pikachu Cup | OT: PPorg - Egg Cup | OT: PPorg - "??" Cup | OT: PPorg In order to play these courses, you will have to move the cheat file to Desmume's cheats folder, rename the cheat file or the ROM to match their names, and choose the cup slot for each course. Note that you will need to have the Special Cups option in your save file. Only the European version is currently supported.
  7. Version 1.0.0

    386 downloads

    This is for preserving all the special templates for Pokémon Art Academy. The templates are to drawn the Pokémon on the game, they were time limited downloable templates. As far I know, they are region free (at least America/Europe). Template list: -Groudon -Kyogre -Mega Gengar -Gourgeist & Mismagius -Rayquaza -Cosplay Pikachu -Hoopa (Not yet)* Japan exclusive More info: https://www.serebii.net/artacademy/downloadtemplates.shtml Credits to: EUR Rayquaza: @FerozElMejor USA Groudon, Kyogre, Rayquaza and Cosplay Pikachu: noctis90210 EUR Groudon, Kyogre, Rayquaza, Geurgeist & Mismagius, and Cosplay Pikachu: YukikoSnowflake EUR Groudon, Kyogre, Rayquaza, Geurgeist & Mismagius, Cosplay Pikachu and Mega Gengar: IngeniousDefault How to insert the templates: First you need to download the templates here, then on JKSaveManager (for example) do a backup of your Extra Data. On your computer add the files inside of the folder "Freepaint" to your "Freepaint" folder. Then go back to JKSaveManager and restore that save. You will have the new templates then! Important: We are searching for Hoopa, if you have or know anyone who have it, please, contact me or put the files here on a comment, you will be credited as well.
  8. Version 1.2.1

    52324 downloads

    Main Features: Physical/Special Split Gen VII type matchup chart including fairy type New set of shadow pokemon and other obtainable pokemon Over 100 Shadow Pokemon Over 50 Shadow Moves Over 75 Wild Pokemon Moves and abilities from later generations Mostly Gen VII Game Mechanics More challenging opponents How to patch your ROM: Known Bugs: Discord: If you have questions about XG, modding gamecube/wii pokemon games or just want to chat with like-minded fans then join us on discord here
    Previously I wrote a comment, I perhaps should've waited a bit and played more first. I started with the Colosseum version, as I know Colosseum a bit better than XD. I was gonna play the XD one after beating Colosseum. But that probably won't happen because I don't like the way this hack was approached. What I like are the changes to Smeargle's base stats (because battles are quite slow in the GC games so grinding is kinda painful, which you will need to do a lot of lategame with Smeargle's usual stats) but even more so, the fact that they start with 4 Sketches, and their new ability, Trace. Trace shenanigans are fun and I'm surprised Smeargle can't actually have trace in canon Pokemon games. What I don't like is pretty much everything else. You start, of course, with two Smeargles in place of Umbreon and Espeon. My first problem is that like the Umbreon and Espeon, they're not at the same level. 26 and 25 respectively. An important thing to do in a Smeargle run is to decide what kind of builds you want to give each Smeargle based on their stats. But you can't easily compare the stats of the Smeargles if they're not the same level. Because of this, I think it would be better for them to both be at level 25 when you start. Which brings me to... the way you get the other Smeargles. The way you get the other Smeargles is they are Shadow Pokemon, you snag them. As of the Pyrite Building, which is what I got up to before writing this review and may be quitting, I snagged 3 Smeargles; my party consists of 5 Smeargles. The Shadow Smeargles all appear to have the same (perfect?) IVs, and a neutral nature. This bothers me for two different reasons. One, giving them all fixed perfect IVs and a neutral nature ruins the fun of deciding which Smeargle should be the special attacker, which Smeargle should be the physical attacker, the support, etc. Two, more importantly, the starter Smeargles did not get this treatment. The starter Smeargles have a random nature and random IVs. Chances are, your starters are significantly worse than the Shadow Smeargles even if you reset for good ones (which would be a pain to do because you have to soft reset for two Pokemon rather than one). It makes me hope that later on there will be two more Shadow Smeargles to replace my starters with that will have perfect stats. I think if you'eegna make the Shadow Smeargles perfect you may as well make the starters perfect too. In XD this wouldn't be so bad since you only have one starter, but after many resets for good IVs you're still goimg to have a Smeargle that's inferior to the ones you snag. And of course there's the issue I discussed earlier. Even if they were given random IVs and natures like the starter Smeargles, they're not the same level so you cannot compare their stats to assign them their roles. And you don't get them all at the same time, so they won't have any EVs but your starter Smeargles would. Another annoyance is because the Smeargles are shadow, they have one of their precious move slots taken up by Shadow Rush, which is annoying in Colosseum because it takes so long to actually be able to purify the Smeargles. I am sure this is also not as annoying in XD, possibly not annoying at all because in XD you have access to purification pretty much right away. I understand that you probably got the idea to have Smeargles gradually added to the game (via needing to snag them as shadow mon) because starting with 6 would make it too easy at the start especially with their stat buff, but to compensate you could make them all a bit lower leveled than 25 maybe. For me, with all that I would much rather play vanilla Colosseum with my party hacked to have 6 Smeargles from the start, like what Pikasprey did. (Not that I can do that since I don't know how to hack. So, yeah this was pretty disappointing to me. 3 stars because it's certainly playable, people might not find all those things I complained about annoying, but I found them annoying.)
  9. Version 1.15

    5677 downloads

    Pokemon didn't get harder, you got better. Challenge yourself to a Pokemon game where everything is different. Features A new type chart, balanced using an algorithm Hundreds of new moves, roughly 85% of moves have been altered 26 new regional forms + Alolan forms and more Physical/Special split Infinite use TMs More Shadow Pokemon than base Pokemon XD Updated typing, movesets, and abilities for almost every Pokemon in the game Updated outdated textures such as Rapidash's flames Huge thanks to Stars for his help, his amazing GoD tool, and for allowing Pokemon XG to serve as the foundation. Join the Gamecube Pokemon modding discord server here: https://discord.gg/aucXehNbwM Also thank you to r/SnappySkillz for their type balancing tool How to patch: Patch the file using NUPS if you are on windows, or Multipatch if you are on Mac into a clean Pokemon XD - Gale of Darkness (USA) rom. NUPS can be downloaded here: https://www.romhacking.net/utilities/606/ Multipatch can be downloaded here: https://www.romhacking.net/utilities/746 Also if you are playing on Dolphin I recommend the 60fps AR code: 004e6c35 00000002
  10. damn it i really wanted that steelix a much cooler pokemon than Glalie
  11. This steelix is only available on the Japanese (region) version of the Demo. Setting any other region’s language to Japanese (language) will not yield you a Steelix.
  12. Can you set the language of the special demo to the japanese language to get the Steelix and transfer it to an american copy of alpha ruby or omega sapphire?
  13. 792 downloads

    Wonder Card ID #1704: Special Pack Purchase Bonus Here's what you got: Poke Ball x100 Serial Code | BPSP | Only One Allowed | Starting from Nov 19, 2021 Format Ver.2.1.2-12, Post Updated Date:20220228_1821 What can be done with these files In-Game Mystery Gift redemption with Switch Gift Data Manager
    I started playing this hack a few days ago and now that I am finished and it has been a pleasant experience. - I know that in the original there werent that many shadow pokemon, but it may have been possible to add a few more. Its mostly the same Pokemon as in the original, except for a few like Salamance out of my head. and not only the shadow pkmn, most of the trainer have the exact same pkmn. I even remember getting Heracross here in the Pokemon Lab and in the original in Realgam Tower. It could have been a new pkmn instead of it switching with another one. It got a little stale for me. I find it good however, that most of the trainer pokemon are evolutions. Take for example the first trainer in the game. - The Master Ball Glitch still is in the game. It works by catching a shadow Pokemon with your first pokemon and than switching the master ball with another ball in your items. It could be prevented by simply turning it off. So you cant switch items while in battle. It isnt a big deal, you can just avoid to do it in the first place. Also a wider variety of balls to buy would be a good inclusion. And not beeing able to buy balls in other places and only in Outskirt Stand. Same goes for some other items. Also its nice that it seemed a little easier to catch pokemon. Was the catch rate for the 3 dogs higher? I did like that. - Trainers tend to be a little dumb. Sometimes they boost their stats even tho they only have 10% hp left. They sometimes attack the pokemon that is resisting their attack and not the one weak to it. The lvl Cap is fine however. You are never overleveled and thats a good thing. You also dont have to grind as much. Its a good pacing. - Items overall. I know its 3rd gen but if we take Pokemon xg for example, there was not only Choice band, but Choice specs and lifeorb included. Some others as well. Having more options when team building is always good. I did llike many quality of life changes tho. Including physical/special split was needed in these old games. Many pokemon were unusable because of that. Reusing TMs, beeing able to see your shadow pokemons nature before it is freed. That wasnt possible before. Having said all that, I dont know how hard it is to program new things into the game. Like more shadow pokemon or new items. I still think it was fun overall, but it could defintly improve a little
  14. http://web.archive.org/web/20220129030438/https://www.pokemon.jp/special/project_pochama/pochamarche/ Archived.
  15. Version 1.2.0

    1341 downloads

    Welcome to a hack where all the Pokémon where created equal (for the most part). If you love a Pokémon that is almost unusable, here's your chance to make it the MVP in your team! Features -Every Pokémon have the same stat base total. Pokémon that evolve twice have 300, the ones that evolve once 420, and the ones that don't evolve 540 (exceptions below). -Rebalanced moves, types and movesets. Drill Run added (single target Ground attack). -Different Shadow Pokémon, making enphasis in the ones with most changes. -All trainers are changed, specially bosses. Bosses on XD only have one Shadow Pokémon. - *.xdelta file and the software needed to path your iso. The most notable changes Known bugs: -The Eldes fight is bugged. He clones his Shadow Pokémon. -CD Battles will probably not work well because of all the changes. -When a Pokémon suffers from a status effect, it's name doesn't appear, or an incorrect name appears. -There might be a problem with Hordel's Shadow Togepi, sadly I haven't been able to check if it's solved, but in the worst case scenario you just have to teach it new moves. Check out my other hacks:
  16. Have popped this in known issues thank you! It uses the special attacking stat rather than the physical attack stat, currently unsure as to why hahah
  17. Version 1.0.2

    1139 downloads

    Welcome to two more of my hacks, done with StarsMmd's tools. This time I remixed Pokémon Colosseum and XD with changes accross the board. This is based on a idea from a friend that wanted to make a hack for Leaf Green but had technical issues. Features -Changes to all Pokémon. Typing, abilities and stats are changed to something that is thematically better or help the Pokémon. -Every Pokemon has one ability. -Moves rebalanced. Almost every move is now useful and serves at least a niche. -Different Shadow Pokémon, making enphasis in the ones with most changes. -All trainers are changed, specially bosses. Bosses on XD only have one Shadow Pokémon. - *.xdelta file and the software needed to path your iso. The most noticeable changes Known bugs: -The Eldes fight is bugged. He clones his Shadow Pokémon. -CD Battles will probably not work well because of all the changes. Check out my other hack:
  18. Version 1.0.1

    782 downloads

    Pokémon XD is a fine game, but it would be better with dancing Pokémon. Introducing the first XD hack with custom music: Pokémon XD: Groovy Version, a hack where you can feel like Miror B. (more or less). Every usable Pokémon has animations that resemble dancing, or fits Miror B. in some way or another. Features -Custom music (mostly in combat). -Changes done to some Pokémon. -Every trainer is changed in some way, specially bosses. -Only the grooviest Pokémon are obtainable. -Make a full party of Ludicolos. -Some text is adapted to the changes. -Custom title screen and banner. - *.xdelta file and the software needed to path your iso. Known bugs: -The music loops aren't perfect. -Eldes has his Shadow Pokémon duplicated. -Duking doesn't take your Trapinch for the trade. -The Shadow Monitor has mutiple empty Torchic entries. -Zook's battle doesn't have the intended music. Custom Music list: List of changes to the Pokémon Check out my other hacks:
  19. I wanted to edit my first message but I figured I'd wait. i found out that if you go talk to the teacher in phenac city she'll manually update the info in the PDA, which is neat. about trainers docs - I beat miror b yesterday and all the trainers up to that point (miror b included) have their accurate pokemon data in the trainers' mons folder. so, at least up until miror b, all the info are there and seem correct, you just have to search for the right files. it's kinda tedious but it works. the most bugging thing is that, in the cave for example, since you don't know what exact order the .txt files follow, when you can take different paths you can't be sure if you're gonna fight trainer 1 or trainer 2. i mean, this documentation is barely of any use for people who just wanna play this game in the standard way, im only bringing this up because im doing a nuzlocke. so, about nuzlocking... up until where i am now, it seems definitely possible, but preparing for each battle is mandatory. I still don't quite understand how the AI works, sometimes it seems they just go for random moves, it's weird. I can't really find a pattern. sometimes they fake out my misdreavous, or yesterday even miror b tried to leach seed my sunflora at least 3 times. last thing I wanted to bring up is the miror b battle. note that im playing with no items in battle but also without level caps for now as up until miror b you can only overlevel your 2 starters, all the shadow mons you get access to are slightly underleveled and can't level up. im pretty sure the miror b fight would be near impossible with umbreon and espeon at 35, it would massively rely on good rng and AI messing up multiple times. for the record, i had a lv38 espeon and lv39 umbreon. looking at miror b's team the fight looked impossible, but the AI helped me out immensely. they kept water pulsing my sunflora instead of ice beaming it and ice beaming my umbreon instead of doing focus blast. ive no idea why that happened, i'd like to understand the AI better. a tiny suggestion i wanted to share is, for nuzlocking purposes, since miror b has 4 ludicolo, all with different natures and movesets, you should make them discernable from each other. except the one at level 35, the remaining 3 are all lv34 and female. i'd change the gender to one of them or make one lv33 just so you can tell them apart. i feel like it's important also because their movesets are pretty different from each other: one is physical, one is special, one is mixed, one takes more of a utility role with fake out and rain dance. again, these are all tiny suggestions specifically for people who want to nuzlocke this, but the few tweaks i mentioned wouldn't hurt anyone. im having a ton of fun nuzlocking this, it's super challenging but super rewarding. i'll keep sharing more insight
  20. Version 1.3.2

    315 downloads

    Shiny that I caught in SwSh. Nothing special other than it was from the Halloween event.
  21. Version 1.3.2

    276 downloads

    Shiny that I hatched in SwSh. Nothing special other than 5 IV and shiny. Legal and legit.
  22. Version 3.1

    58085 downloads

    Very happy to finally be able to share the first full Pokemon Colosseum QOL and difficulty ROM hack to date! Grand Colosseum not only acts as a difficulty hack to one of the hardest pokemon games out there, but brings a host of QOL changes, including but not limited to . Physical/Special split . Fairy type . 65 New moves . Stat/type/Ability updates and changes (In line with Drayano's hacks) . Revamped TM list with 8 new TMs . Infinite TM use . New shadow encounters . Gym themed Colosseum battles . Higher difficulty . Alolan Ninetales and Marowak . Paldean Tauros , Different versions based on which set of starters/legendario trio you want . Ability to access the PC anywhere by pressing R .Revamped UI Patreon for anyone who wants to support me here https://www.patreon.com/kya_colosseum Head on over the the gamecube pokemon hacking discord https://discord.gg/aucXehNbwM to shout at me about anything I might have missed. Must give a massive shoutout to Stars who has helped me throughout this process, and who without his tools I'd have not even managed to turn a Zigzagoon into a Linoone. Would also like to thank FanficPheonix, mikeyX, Brawlersinthezone and Lan for their contributions as well, couldn't have done it without you guys! There are plenty of other features I'd love to bring to this project in the future, so anyone knowledgeable in the ways of coding who wants to work on a project like this please get in touch! How to patch Download either the Johto, Kanto, or Hoenn version of Grand depending on which set of starters and legendaries you want to catch and play with Apply the patch file to a clean Pokemon ColosseumISO using any UPS patcher. This patch was made for the NTSC (US) version so it will not work on other versions. The iso is quite large so it may take a few minutes. Always patch onto a clean ISO, even if you are applying an update. When patching make sure file isn't a nkit file. If it is, please note that the patch will not work and you will need to convert the file into an ordinary ISO, or source another ISO. Recommend using a fresh save for all the features to work properly Make sure to use the nuzlocke patch after you've patched it using the main patch
  23. Version 1.0.0

    1208 downloads

    This file is a basic starting preset for players who don't want a complete version. This file includes all three starter Pokémon and all 4 version exclusives to diamond and pearl. This file also includes all of the mystery gift events implemented completely legit with mystery gift cards and proper dates in the journal. I also personally think that Murkrow and Honchkrow are over powered in this game and that it is so much better than Crobat and Staraptor... so I added a 5IV adamant Murkrow fully EV trained and it is level 10 to start along with a very good Chimchar (chosen Starter) that is both special and physical with hasty nature 254 speed EVs 128 Attack EVs and 128 Special Attack EVs. (P.S. If you want to evolve the Murkrow early there is a hidden dusk stone by the entrance of wayward cave in the hidden one where you can catch Gible. It's on the rock to the north before the first cycling ramp right when you enter.)
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