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Kaphotics

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Everything posted by Kaphotics

  1. revised: https://github.com/kwsch/PKHeX/commit/6964d48adb652b4a13826a61d9ec00fe39388f7e
  2. The date ranges for these gifts were added after the latest release; they work fine on the bleeding edge development build.
  3. Unable to replicate. If you're referring to the Hisuian form, then please read PKHeX's release notes.
  4. PKHeX stores backups of all save files, assuming you've accepted that setting. Open the PKM Database via the Tools dropdown; literally everything in your pkmdb and save file backups will be accessible from that.
  5. PKHeX does not support ROM Hacks. If it happens to work, cool, but it's never something that is intended. If someone managed to get it working, go ask them instead. This forum isn't for getting help with this kind of thing.
  6. This isn't an issue with PKHeX. If it shows as legal in PKHeX, and a bot won't allow it to be traded, then the bot is either out of date or has added extra restrictions unrelated to PKHeX.
  7. Use the encounter database. You haven't filled out everything, hence the messages.
  8. Can't see your images. Please try again on the latest release, probably has been fixed already.
  9. Hatch Counter uses the OT Friendship byte.
  10. already reported and fixed https://github.com/kwsch/PKHeX/commit/4cd91d7fc58443393586f5824b386668cc787260
  11. >PKHeX.Core.AutoMod.APILegality.TimeoutAfter Plugin errors should be directed at the plugin author, not the main PKHeX forum. I'm not responsible for fixing other people's code, or advising what they're doing wrong.
  12. PKHeX has not yet been updated for HOME transfers in to Scarlet & Violet. Wait for it to be updated. The HOME update has only been out for a day or so.
  13. Yes you can. CFW does not get you banned, but pirating games does.
  14. Depends on the game, if they store Gender separate from another value it derives from. Gen5+ you can probably just use the batch editor to set whatever gender value you want to a specific slot. No, the GUI does not allow you to that natively because there's no reason to.
  15. HOME will "tarnish" all Pokémon in a save file by changing the Height to match Scale. PKHeX has not yet updated to account for HOME's new behaviors.
  16. Per the first post in this thread, this is only for reporting legitimate data being flagged, not manual generated data being flagged. STADIUM gifts are not obtainable on virtual console save files.
  17. Just means it's a Xor0 square shiny. Nothing else. "Did not work" is too vague; you need to elaborate.
  18. Does Swampert exist in the game you are trying to import it to?
  19. When trying to troubleshoot why PKHeX flags your manual edits as illegal, it is important to think about the rules of the game in obtaining specific values. PKHeX is telling you the current ability is not what it expects (a mismatch), and you have it selected as a hidden ability. Your Pokémon was caught at level 14, which is a wild encounter. Wild Encounters on Route 7 in X/Y don't have hidden abilities, and the Ability Patch introduced in SW/SH didn't exist in the games. It is inadvisable to manually mutate one encounter into another, as seen by your attempt to check the "As Egg" checkbox. A bred/hatched egg won't have a level 14 met level, and it will have an Egg Location (you left it as none). Use the Encounter Database to source a base template, then modify it as you need.
  20. >BulkImporterPlugin Update your plugin, or use an older version of PKHeX that your plugin supports.
  21. The encounter database displays encounters, not resulting Pokemon. You're trying to filter for only encounter objects that have an IV_ATK property (there are no encounter object types that do).
  22. Use the search filters??
  23. Where do you capture a level 0 Darkrai? Use the encounter database.
  24. Kaphotics

    BDSP Slate

    The "Give All" cheat will skip adding unobtainable items. You can still manually add them in the Inventory Editor as well as individual Pokémon held items. Since the BDSP-exclusive Treasure (slate/shard) are unable to held, they were also skipped. I'll revise the logic to allow them to be added via "Give All". edit: done -- https://github.com/kwsch/PKHeX/commit/b08843fcc58cda8ad82d68aba85af1cc1a33b79e
  25. This is because PKHeX exhausts all possible encounters and retains the last one it checked, which happens to be an event encounter. Transferring 3->4 disallows transferring Pokémon with HM moves. In transferring 3->4, it deletes these HM moves and tries to fix the moves. However, since you have two HM moves first, it fails to shift things down. Behavior used to work >4 years ago, but was broken in this commit: https://github.com/kwsch/PKHeX/commit/75202c7a89a082953ed3771bcf6d32894350cdfd Now, with the latest commit (and future release), the reorder logic will now loop to account for multiple empty slots: https://github.com/kwsch/PKHeX/commit/ad739f1db71a2e508808e1b2f02cb193e138e6b4
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