
foohyfooh
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foohyfooh last won the day on April 10
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During the Players Cup 3 stream, there was a code for a free Dream Ball: DREAMB1GPC3 It is valid until April 12th 2021. Source: https://twitter.com/SerebiiNet/status/1380947171567099905
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It is becuase there are no 0IV bottle caps is the reason I had to change the IVs, but thanks for reminding me that the PID is related to the IVs.
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I don't know if this will help but these are some cheat codes I had for Black and White for the daycare. Pokemon White Instant Egg in Daycare (Press Select): Makes an egg appear at the Daycare instantly. 94000130 FFFB0000 B2000024 00000000 20021884 00000001 D2000000 00000000 Fast Egg Hatch This code will set the hatch counter to zero. 9218AB16 00004281 1218AB18 000046C0 D2000000 00000000 Pokemon Black Instant Egg in Daycare (Press Select): Makes an egg appear at the Daycare instantly. 94000130 FFFB0000 B2000024 00000000 20021884 00000001 D2000
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Not sure if it an actual issue or just that the legality checker is just better, but I am just mentioning it just incase. I was using PKHeX to modify a Galarian Moltres 146-01 - Moltres - B61B5E5EEB9C Original.pk8 from ROC-PC This is the spread I am trying to change it to Moltres-Galar @ Safety Goggles Ability: Berserk Level: 100 EVs: 92 HP / 52 Def / 108 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Fiery Wrath - Air Slash - Taunt - Protect When using 210130, it is showing as valid and here is the resulting Pokemon 146-01 - Moltres - B9EE5
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PK8: SWSH Uncatchable Series
foohyfooh commented on Project Pokémon Bot's file in Unreleased/Beta PKM Gallery
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PK8: SWSH Uncatchable Series
foohyfooh commented on Project Pokémon Bot's file in Unreleased/Beta PKM Gallery
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I don't believe PKHeX supports importing events other than those containing Pokémon.
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Pokemon Black 2/White 2 - All 649 and Badges
foohyfooh replied to adc6289's topic in Pokémon Requests
You can checkout https://projectpokemon.org/home/files/file/2326-project-807153543662-multi-gen-saves-with-every-legal-species/?changelog=4394. The White 2 save in that has all 8 badges. The only problem is that the Pokéemon are at various levels. But, you can fix that with using the batch editor in PKHeX with this line .CurrentLevel=100 Hopefully this is helpful for you. -
Thanks theSLAYER I used these codes for myself U100BPWHV7YGX8KC U100BPWP8GPM4YAF and my brother used this code U100BPWLJSS9XA8D
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I did forget about localisation. I guess that would be one of the more difficult tasks as well.
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While I mostly agree with you, I do have some concerns While I agree that genning would be easier, modifying the blocks via a GUI builtin to PKHeX to recatch Legendary Pokémon for competitive would be preferable so as to not violate the constraint of not using hacked significantly hacked Pokémon against others who wouldn't be aware. I would say that overwriting your clothes block just to get some of the gift clothes isn't an ideal solution for someone who just wants to toggle a flag. (Note that I am not aware of if the way that gift clothes are distributed re
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I figured making a pull request would be the way to get it in, but I was just wondering if there is anything regarding the requirements of documentation and maintenance since the PKHeX Team would have to take over for any issues down the line. I knew it wasn't a plugin. I had said plugins and tools in the above message, sorry that you missed that part of my question. As an aside, where is the source code for this tool so that someone can try to integrate it?