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Kaphotics

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Everything posted by Kaphotics

  1. .bin stands for BINARY FILE and is a pretty generic extension. VLC when installed uses .bin for their bin/cue video files. There's no problem with it.
  2. It should be fixed in the latest version.
  3. 1. PKHeX simplifies it and does everything required. 2. Yes. 3. Language = Language game is played in, the rest are set by the Console. 4. Non level-up moves that can be relearned; ie, event moves or egg moves. 5. Random value, determines characteristic and how the Pokemon is encrypted as data. 6. Nothing, equivalent to having someone else training & trading to you. 7. Residence = past locations in the world it has been, gets updated when traded.
  4. 2/1/15 - New Update: - Fixed: Characteristics now match those ingame (EC%6 instead of PID%6). Thanks JubalTheLion! - Fixed: A few Exceptions with loading have been corrected (bad initialization). - Fixed: Splash screen image no longer tiles for some systems with a larger scale. - Fixed: Source code recompiling will no longer cause the program to text-translate improperly. Thanks Slashmolder! - Fixed: Box Report 3DSRegion and Language no longer shows the index number; just the text. Thanks Kaisonic! - Fixed: Ingame Fonts should no longer cause the program to crash when being drawn (FontFamily will no longer be GC'd). - Changed: Special Characters are now accessible by Control Clicking within the TextBox. - Added: Ingame font to Trainer and Hall of Fame windows. - Added: Deletion of Hall of Fame Entries (except First Clear), and Deletion of Favorite Secret Bases. - Added: Loading of multiple Wondercards via Drag & Drop. - Added: Boot Status to help debug some users being stuck on the splash screen. - Added: Event Constant editing to Event Flag window.
  5. Be sure that you are using the same cart/system as the one you dumped with. This isn't a PKHeX problem but a sav injection issue; PKHeX only edits the binary dump.
  6. Click the OT Label. Duplicate thread.
  7. Use RAM2sav instead, edit everything you wish (including other things in the Save Data).
  8. Fake megas are ROM hacks edited with Mega Evolution Editor (either standalone or via pk3DS). Battling eggs was previously addressed (not happening).
  9. Kaphotics

    Shiny Egg?

    Only if the ID/SID of the egg matches the eventual hatcher's ID/SID (or Shiny Values match).
  10. pk2pk does not support encrypted PKM files. Save them as decrypted (regular).
  11. PGF's are gen 5 template gifts which are not Pokemon files. Load them into your gen 5 save file with PokeGen, receive in game; export the Pokemon you receive -> load in PKHeX.
  12. If you're injecting shiny eggs you have to be sure that the ID/SID is the one for the game you are hatching it on.
  13. Those records are stored in the trainer data stats editable in the bottom right corner of the Trainer Info form. As for which stat value is what, I don't know beyond the ones that currently have descriptions.
  14. No, you're confusing DexNav count which is used in OR/AS. The chain counter is not in the save, it's in the RAM -- hence why when you reset your 3DS the chain doesn't continue.
  15. PKHeX automatically converts; it has pk2pk integrated. Drop the file in or load it from a folder/File->Open.
  16. Try harder next time; it works... I just tested it myself. Malcolm / 47628|65277
  17. You can edit the party; it's just that the injection method does not allow for it. Battle Box is used for online play and official tournaments, hence why it is not editable.
  18. Be sure you are using the latest version of PKHeX; your injectiondebug loads fine.
  19. Egg is not a species, it is a boolean state. The only way to battle with eggs is via the Battle Box, which is not editable in PKHeX for obvious reasons. Feel free to move data to those slots in-game.
  20. Manually toggling badges and unlocking locations on the map is a bad idea if the events that unlock them have not been completed. You may click on badges to toggle them, but there has not been research done for location traveling.
  21. Box Pokemon's stats are not stored -- they are generated when the data is displayed. Only Party Pokemon have battle stats, which is not editable by the RAM2sav injection exploit as Party Pokemon are loaded & operated elsewhere in memory.
  22. Newest PKHeX (01-29-15) should allow the user to not have to do that, but that is the correct user-side solution
  23. 1/29/15 - New Update: - Changed: ramsav detection to allow users to store backups with unique names. Be sure it contains "ram" in the file name! - Fixed: Gen4 Egg Locations should now load for pre-GenV origin mons. Thanks Omicron! - Fixed: Unown forms M & F won't alter the gender label. Thanks Favna! - Fixed: ram2sav usage with X/Y after OR/AS and not deleting the OR/AS save before dumping X/Y (data past sav length). Thanks trainboy2019! - Added: Symbol selection for OT/Latest Handler like for Nicknames; access changed to control clicking the TextBox. Thanks ProfShroomish! - Changed: FindIndex hunting to account for rare ramsav types. Thanks Crowhogan33 for reporting and SciresM for fixing!
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