Jump to content

evandixon

Administrator
  • Posts

    5910
  • Joined

  • Last visited

  • Days Won

    84

Everything posted by evandixon

  1. It looks like you did everything correctly, that's definitely a bug in the code. Make sure you're using the latest version. I looked at the latest code, and either it will be fixed in the next release, or I'm missing something since I don't have any saves to test it with. Kaphotics, I think you're making it harder on yourself than you need to. Instead of setting the ComboBox display field and value fields, you can have PKHeX.Util.cbItem override ToString, returning cbItem.Text. That way, when you add it to a dropdown box, it will display whatever the ToString function returns.
  2. Updated to version 3.2. Includes a ROM editor for Explorers of Sky, better translation and plugin support, bug fixes, and more!
  3. Plus, if you switch to .Net 4.5, async functions become WAY easier (as long as they don't need the ui thread).
  4. Since you're going with C# and VS, I'd recommend you try WPF. It's newer than Windows Forms, and has better performance. Might not be strictly the easiest to learn (especially if you're used to Windows Forms), but I think it's the better route. WPF's MUCH better when it comes to GUI scaling (meaning Windows Forms are blurry on my Surface, displaying at 150%, while WPF looks fine). Sky Editor uses WPF, while PKHeX uses Windows Forms, so whichever route you choose, you could use either as a reference.
  5. I'd love to, but I currently have no way to decrypt the save file for Gates to Infinity. My best bet is to modify Ram2Sav for use, but I haven't had time to look into it. If SciresM released a version that dumped the entire ram, as opposed to looking past an offset, I could start. (But I'm actually afraid to ask, seeing how I haven't done enough research to fully understand the exploit yet.) I'll work on it when I can, but I do have other projects going now, so if this happens, it won't be in the near future.
  6. I have next to no experience in C++, but .Net is pretty good for GUIs, though you'd have to reference your C++ code somehow, and learn C# (and from what I've read, isn't as hard as from C++ to other languages). I can't tell you how you'd do it, if you chose this path, but Codemonkey85 pulled it off. He wrote a library for 5th gen games using C++, then used C# to make a front-end. (Library) https://github.com/codemonkey85/PKMDS (C# Interface) https://github.com/codemonkey85/PKMDS-Win32-DLL (GUI) https://github.com/codemonkey85/PKMDS-Save-Editor I'm also curious as to what VS suppresses from C++ 11 (since I'm going to have to learn C++ later in the year).
  7. I started with an Action Replay (which is actually what got me into Pokesav.org, which is what this site used to be). Later, I got a trainer toolkit that let me create codes. Unfortunately, it broke before I could make anything big with it. However, it was a starting point, getting me familiar with hex and hex editing. Then I got Pokémon Mystery Dungeon: Explorers of Time, and since no one made a save editor for it, I took an interest in it. Years later after my programming skills developed more, I tried to make a pkm editor, when I got an epiphany about the checksum for Mystery Dungeon (it's similar to what's used by pkm files, except doubling the size of the checksum, and the words used to calculate it).
  8. 1
  9. Usually whenever an update is released, a vulnerability has been patched. Alpha's saying that it's possible that undiscovered vulnerabilities have been patched, and you shouldn't update your 3DS so you have a greater chance of using it, if there is one. Ram2Save has been confirmed to work on the latest update, though I don't know if anything else is blocked.
  10. Pretty sure anything that's actively updated, like the play time, can't be changed.
  11. Welcome to the forums, Draedan!
  12. Not by simply applying both patches. It is possible to merge both changes, but you'd need extensive knowledge of each ROM hack, merging the progress of both. So no. There's too much risk of breaking either one.
  13. 6
  14. If your xml library is slow, you can try to find a JSON library. It's a bit less wordy so it may be quicker.
  15. What specific changes are you making? Listing them could help Kaphotics reproduce the problem and get closer to fixing it.
  16. Welcome to the forums, DemonKlyd!
  17. Good work! Sorry I haven't been more active lately. I've been working on other projects, and real life happened (it's been a while since that happened), but still checking the forums for progress on this stuff. I hope to work more on this stuff in the near future, including adding an "Add" button to the portraits tab in Sky Editor, and polishing it up more in general.
  18. With DeSmuMe, use File -> Import/Export Backup Memory. If that doesn't work, please upload the save you're having trouble converting.
  19. I don't think the save can be edited or restored for the time being.
  20. Thread closed by request.
  21. Mystery Gift Editor is probably your best bet, but getting the save file shouldn't require more than one DS.
  22. Those tools will probably work, just be sure to keep a backup of the original save in case of corruption. As for the actual editing, I don't know what tool you should use.
  23. PKHeX should be able to make one for you then.
  24. Moved to RNG.
×
×
  • Create New...