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Hide last won the day on July 18 2020

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  • Birthday 12/12/1987

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  1. Gen IV is probably the generation in which Pokémon reached full maturity. It gave me the impression it was targeted for the audience that grew playing Pokémon; I come to this conclusion because I have played Pokémon since its inception, the changes they made were very noticeable and contrasting (but also appealing): The design of the protagonists, its particularly evil antagonists, the presence of grim mythical “staple” Pokémons and the most fashionable league champion to date. There always is a wave of people that complain about the newest Pokémon games; however, I honestly did not find anybody playing the game “under protest” (as I do nowadays). Perhaps the biggest “restriction” to play the game was jumping from the GBA to NDS. Most of the players I knew were at that age in which you are expected to buy both the gaming system and the game all by yourself, but don’t have any clue of how to do it (LOL). IMO Sinnoh (especially Platinum) made great games, although the games released for the DS also felt like a farewell, it possibly marks the end of an era and the moment in which Pokémon was delivered in the state of the art within its franchise.
  2. Did you confirm this was an IP issue? What would happen to people that have a dynamic IP or are under a VPN? For example, my internet service is provided by company with "changing IP".
  3. Good, you are in the right path. Sometimes you have to see these games as a continuation to the franchise. You are not the only one who finds gen 8 “faulty”, hopefully they will notice it and fix it. I think this version of Pokémon is really soft compared to the original ones; something has been lost along the iterations of the game. This probably is the result of these changing times, but also the change of people involved in the project, which have a different background and goals. This reflects in the whole thing, including the details you mentioned. You know, the hard part of continuing a legacy is the fact that not everybody leaves a silver-print of the things that helped you think the game. Gen I was inspired by games such as Final Fantasy and Dragon Quest, and they packed a bigger punch because they understood the things that made these franchises great and because they managed to deliver an amazing original product. What makes me happy is that the good Pokémon scientists that started the discovery of Pokémon, are still around, and that most of them are part this site.
  4. If you mean the Pokémon designed for gen 6, I would say I am neutral towards them. My favorite generations so far are I and III, including both the games and the Pokémon; technically you have been playing about 600 hours in a gen III remake, so that sort of leaves us on the same track (game-wise). Gen III has been provided me with the most joyful and entertaining game-time, from playing the game itself to exploring its insides.
  5. So, we get New Pokémon Snap, a remake of the N64 game!
  6. If something doesn’t return continuity, it means that the circuit is broken and that you could fix it using wires. If all of the appropriate terminals have continuity, then you may have a faulty chip (considering that your GBA is 100% OK). If there is continuity in the back, I would assume that the “inbound” connections of the flash memory are working. So, you have to check the “outbound” connections, this means you have to examine the continuity between the flash chip and the GBA pins (the cartridge pins that connect directly to the GBA). For that matter you have to locate the flash chip connections that reach for the GBA pins. Now, this is a large assumption by me, but it could at least give you an example of what to do next: The homebrew website I mentioned earlier presents a diagram of the Macronix chip and a custom GBA cartridge. Assumption: While the chip connects to the board, not all of its legs are expected to have an “outbound” connection. If the chip legs had 15 “outbound” connections, then 15 legs of your chip should return continuity with the appropriate GBA pins (check the diagrams). You should determine if the appropriate legs have the required GBA pin connections per trial and error. I do not know what number of chip-legs have an "outbound" connection, but there’s a clue within the homebrew website I mentioned before; said website employs the flash memory of a Pokémon game, and also reproduces a Pokémon game's saving features using a Pokémon ROM. Regarding your other question, if the game does not register after you removed the battery, it could mean that you broke the circuit board (as a said before) or the ROM. The battery is right above the chip containing the ROM, if you broke that part, then the game won’t load. Please remember that these tests are very rudimentary. The more I get to know about this issue, the more I believe you require specialized equipment. Theoretically, you could employ computer software to check for faults in your GBA cartridges, but that is a field I have not explored. This two websites may lead you to what you need (1 & 2), but you will also require some advanced skills to fully understand them.
  7. You should check the threads in the sector that holds the LE26FV10N1TS chip, that is the flash memory. Put very roughly (but it is not exactly as I say), the threads in the back are inbound communications and the threads in the front are the lines from the cartridge to the GBA system (Do you notice how the threads in the front go from the cartridge to GBA connection pins?). After you check the "inbound" links, check the "outbound" links. AFAIK, Pokémon games employ these chips to save data: Macronix: MX29L010TC-15A1, 1m (128kb) flash memory chip. Sanyo: LE26FV10N1TS, 1m (128kb) flash memory chip. I don’t know if you can swap one chip-model with the other (it shouldn’t be an issue unless they work differently); however, it is possible to remove an original chip from one cartridge and put it into another. If it helps, here's a website about "home-brew" projects with Gameboy electronics (including GBA). This link features an -original- schematic of a GBA cartridge; it doesn't have the same layout as Pokémon Emerald, but it could help you to map the relevant connections of your flash chip. This person took an original Macronix chip from a Pokémon game to make "his own" cartridge.
  8. By the way, something "funny" about your cartridge is that its chips do not have ID data. Most chips have a printed number and/or the brand (this is how you start checking what they do). Your cart should look like these (pictures attached):
  9. Yeah, each pin of the chip must travel to another point in the board. So, take the multimeter and check if there is continuity between "origin" and "destination" using the exposed parts of the board (i.e. the little holes). Also, just FYI, here's another video that explains how to check if the battery works without removing it (or whether you should remove it soon or not).
  10. Sometimes the boards corrode with time, in other occasions falls break the boards and create microscopic gaps; these things disrupt communications within the board. If this was the problem, all you have to do is check for continuity. A blueprint is useful for this matter, but you could trace the threads of the chip without one. Just check the board from the back, not the front. This is a common problem in circuit boards; regarding micro-soldering, the common practice is not transplanting the chip, but bridging the faulty terminals to their destinations using wires (at least for the first attempt to repair the board). You can check this generic video on continuity.
  11. I understand, check the picture I insterted/attached in this message. Your Pokémon should have similar stuff to the one in the screens. You will send this Pokémon to the past, teach them fissure and send it "back to the future" (LOL). Remember, open 2 PKHEXES and do as I described before. By the way, your pokémon must have moves that exist in RED/BLUE/YELLOW when sending them to the past. Keep that in mind.
  12. Open 2 PKHEXES: One with Crystal settings, the other with Red settings. Give confusion to Blastoise in gen 2 (make sure it's an egg pokémon), drag the Blastoise from PKHEX Crystal (gen 2) to PKHEX Red (gen 1), give it fissure and trade it back to gen 2, done.
  13. Maybe you could create a table with the right (expected) values and then have PKHEX look for the right value using the approximate result from C#. Something like a dictionary for heights and weights.
  14. I guess you meant "I only own videogames"? When I said "the products we have" I did not mean merch for children, I meant everything. The Pokémon game is a product too; and the Pokémon inside the Pokémon games are a product of business planning. Now that you mention, some adults do buy stuff originally meant for kids, such as kigurumi, but that's something else. Also, the vanilla Pokémon game is intended for kids, it still is, because you always get to play the role of 10-year-old kid, or so. You still play the game because you probably have an attachment to it, which is normal, but probably your elders aren’t even drawn to it (so they won't play the game due to an "inner motivation"). The Pokémon Company has a selection of hundreds of Pokémon products to sell, the franchise does not need to create a new major Pokémon Game, yet. They won't change their formula because they know it works, meaning that maybe in 3-4 years there will be a new major Pokémon Game. Before that happens, we shall see expansions and remakes: "The Pokémon you missed so much, now available in expansion/remake whatever". Adding to the topic, it would be cool if you could choose between being a kid or an adult in the "base" Pokémon game. Perhaps it hasn’t happened because it is a game for kids. I also play Pokémon, by the way.
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