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evandixon

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Everything posted by evandixon

  1. This, however, requires a Gateway cartridge, a legit cart for Cubic Ninja or Legend of Zelda: Ocarina of Time (Zelda carts don't all work for this), and a firmware version no higher than 9.2. Savedatafiler is also copyrighted by Nintendo, so we can't share links to it.
  2. They should be named "Met At [Number]". Are you using RBLocTest.sav (for North America Roms), or RBLocTestEU.sav (for European Roms)?
  3. Indexes 0 through 23 are the 4th items in the list Anti-Lemony provided. 24 was Thunderwave Cave, which led me to expect 25 to be Mt. Thunder (because it is the 4th item after Thunderwave Cave). But no. 25 is "Low HP". Seriously. "Joined Rescue Team at: Low HP". 26 is "Paralysis", so I'm not entirely sure what the pattern is. Because of this, more testing would be nice, but indexes 0-26 are accounted for. The Kingdras will be scattered throughout the friend areas, so just look at the summary of each when about to visit one.
  4. There's definitely a pattern here, but it's not as straightforward as the sequels. Here's what I have so far: 0=Sinister Woods 1=Great Canyon 2=Frosty Forrest 3=Magma Cavern 4=Stormy Sea 5=Western Cave 6=Buried Relic 7=Desert Region 254=Razor Wind Every 4th item in your list is an item in mine. Not sure what the significance is, but this might make it so that not every ID needs to be tested.
  5. When you download Sky Editor Debug.zip, right-click and go to Properties -> General, and click Unblock (should just under Attributes: Readonly and Hidden). Alternatively, use 7-zip to extract the archive. This is because whenever you download a file from the internet, it's given the "mark of the web", and some executables and extensions are blocked from running for security's sake. The link that worked for you gets around that.
  6. Looks like in order to get all the dungeon names, some amount of trial and error is needed. Fortunately, trial and error can be assisted. Here's a debug version of Sky Editor. In Resources\Plugins\SkyEditor\English, there's a file called RBLocations.txt. Adding lines to this file will update Sky Editor's locations for Red/Blue Rescue Team. Finding out the IDs for each location is the tedious part. Fortunately, Sky Editor can help by generating a save file with Pokémon met at every location. How to do this: 1. Open Sky Editor and load a Red/Blue Rescue Team Save (North America or Europe). The save should have 255 free Pokémon (as shown by the ----). If not, not all locations will be accounted for. 2. Debug -> Run Command... 3. Type "rbloctest", without the quotes. 4. Save the file somewhere you'll remember it. 5. Close and reopen Sky Editor. 6. Load the file you just saved. 7. Either run the save with DeSmuMe (included, just press F5 or use the menu), or run it with your choice of Emulator/Flashcart/Legit Cart 8. Go visit a team member. 9. In the list of Pokémon, you'll see lots of "Met At X" Pokémon. Look at the summary of each one not included in RBLocations.txt. I've attached two save files for convenience. One for each region. Unfortunately, the EU version didn't have enough free Pokémon, so not every location can be found with it. (And the North American one was made with a slightly older method, so ignore everything after Met At 255.) If you want to do this, it would be much appreciated. If not, I can, but it might take longer. RBLocTestEU.sav RBLocTest.sav
  7. I have no idea what's going on either. A while ago I tried installing the driver for my SMS4, but it couldn't find the driver. I suspect a Windows update may have altered something at some point, but I don't know.
  8. PKHeX is a save editor that only reads and edits decrypted save files, and is not affiliated with RAM exploits (like Ram2Sav) that aid in decrypting the save. Also, it is more complicated than simply updating. The exploit that was used was patched, and until a brand new one is found and developed, it is impossible.
  9. Moved post to its own thread.
  10. Whoops. Will be fixed in the next version. The numbers are the ID of the dungeon the Pokémon was met at. So far, I have been unable to find a list of the dungeon IDs, so for now, only the IDs are shown. (0 is Sinister Woods, 2 is Frosty Forest, etc.) Hopefully by the next version, I'll have something better.
  11. Are you fully extracting the zip file when running it? If that doesn't work, I have a beta version posted here, which may receive periodic updates, applied automatically.
  12. Welcome to the forums, NIX4T0M!
  13. Welcome to the forums, Dapyr!
  14. Please paste the details of the crash or post a screenshot so I can see what's wrong.
  15. I don't think emulators can trade with consoles.
  16. No, unless you have access to the save file.
  17. Unfortunately, downgrading is only possible if you're at 9.2.
  18. Unfortunately, you need one or the other. Details are linked to at http://pkmnclassic.net/
  19. It's not as simple as that. A brand new exploit must be found, which may or may not happen since Nintendo's job is to prevent exploits from existing, let alone being found.
  20. Kaphotics, I'm not entirely sure if this is the intended result, changing line 1658 of f1-Main.cs to the following seems to fix it. CB_PKRSDays.SelectedIndex = Math.Min((currentDuration < CB_PKRSDays.Items.Count) ? currentDuration : 1, CB_PKRSDays.Items.Count - 1);
  21. evandixon

    hello!

    Welcome to the forums, Danilo! (Or would you prefer hopeway?)
  22. Welcome to the forums, Prophet!
  23. Aren't games and other titles like updates console-specific?
  24. Updating the 3DS version updates the NAND, which is stored on the 3DS console itself, not the SD card. If your console is at version 9.2 or below, you can use a Gateway or RX-Tools to set up emuNAND, but if you're above version 9.2, you're out of luck.
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