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Posted
The nature list, because that's what byte 65 is for in Black/White.
Oh right. So that's what 性格 means.

What are you doing with values 1Eh~23h? Do contest stats even exist in B/W?

Posted
Oh right. So that's what 性格 means.

What are you doing with values 1Eh~23h? Do contest stats even exist in B/W?

Assuming those are the correct values for old contest stats (I'm not bothering to look, it's annoying enough always having people list things as hexadecimal values), they're still being written there. Whether or not that's appropriate, I don't know yet.

Posted
Yes. The location data for Black/White in beta 9 is incomplete, however.

Would it be possible to (in future designs) include the boxes for the hidden hex values?

Posted

I was thinking of this:

hhv.png

Earlier I asked about the hidden hex values, you said that they changed according to the stuff we changed in PokeGen, so I was wondering if it would be possible to show the hidden hex values anyways.

Posted
I was thinking of this:

hhv.png

That IS what I showed you a screenshot of. Just because I don't call it something inaccurate like Pokesav (assuming that isn't just a fail translation, but I doubt it) doesn't mean it isn't the same thing.

Earlier I asked about the hidden hex values, you said that they changed according to the stuff we changed in PokeGen, so I was wondering if it would be possible to show the hidden hex values anyways.

I've wanted to add a raw data viewer for a while now, but never get a chance to add it.

Posted

Do you mean the Extra Bytes? If so, how come the values don't show stuff?

Example, I caught a Pokemon in HGSS with a Ultra Ball, the value would become 02, etc. etc.

Posted
Do you mean the Extra Bytes? If so, how come the values don't show stuff?

They do show stuff, you just don't understand what's extra and what isn't.

Example, I caught a Pokemon in HGSS with a Ultra Ball, the value would become 02, etc. etc.

There's simply no reason to have users manually set any ball-related values. This is done automatically by the program, as is stated multiple times throughout the thread. A miniscule amount of "research" from yourself would have shown you the same thing.

Posted

3.0b11

ADDED: The final locations are available.

ADDED: Update checks for beta versions.

ADDED: Code support for Black.

FIXED: The Black/White locations weren't using the appropriate values... I don't know how that was missed.

FIXED: Loading a save file could result in multiple target games being checked.

FIXED: The update dialog wasn't localized.

FIXED: A crash that could occur when saving or generating codes. This also results in eggs being properly flagged as nicknamed or not nicknamed.

FIXED: Icon "Right click" text is updated properly when switching languages.

CHANGED: The Spanish location strings were still using indices unintentionally.

Posted
If you load a 4th gen pokemon with target game set as b/w the name shows as a hex string ie \xxxx.

There's no way to reliably change the target game automatically upon loading a .pkm file, so this is up to the user to do right.

Also if you double click on one of the japanese english characters it says invalid characters.

The character map hasn't been updated at all yet for generation 5. 5's is going to be scary.

Posted

3.0b12

FIXED: The offset for Black codes was wrong. I really should test things more often.

FIXED: Exporting codes for Black/White should work now.

FIXED: Exporting codes for Japanese games will use the proper game name.

Posted
The program does not load the met location of Pokemon obtained form the daycare man as a egg in B/W. The value seems to be 60002.

What does it do? The data says it's there and functioning properly. It simply isn't labeled "Day-Care Couple" because it's in Romanized Japanese.

Edit: I tried it and seem to be getting the same thing. I'm not sure why at the moment, but it'll get fixed.

Posted
Changing a pokemon, even just a move, gets it rejected from random wifi battles. Any way to fix that?

Eventually, I just don't know enough about it right now. The Pokemon data in general is probably not being set correctly for Black/White yet anyway.

Posted (edited)
Eventually, I just don't know enough about it right now. The Pokemon data in general is probably not being set correctly for Black/White yet anyway.

That's cool. One other thing, when using the PID generator, when you press OK, can you have it fill in the nature, gender, and ability too by any chance?

I have no way of knowing for sure which is ability 1 and which is ability 2 either.

I also noticed the hidden power info in the PID generator shows a different value than the one under the stats tab even after you hit OK on the generator

Edited by WerewolfOfTheWater
Posted
Changing a pokemon, even just a move, gets it rejected from random wifi battles. Any way to fix that?

What kind of move are you changing?

From what I've heard, egg moves and Gen IV move tutor moves are currently banned from random wifi battles.

So the problem could be that, not a problem with PokeGen.

Also: Rating mode for Random Matches has been down for maintenence for the past 14 hours or so. It's scheduled to be back up in 30 min.

Posted (edited)
What kind of move are you changing?

From what I've heard, egg moves and Gen IV move tutor moves are currently banned from random wifi battles.

So the problem could be that, not a problem with PokeGen.

Also: Rating mode for Random Matches has been down for maintenence for the past 14 hours or so. It's scheduled to be back up in 30 min.

Seems you're right, I changed the IVs, EVs and nature of a pokemon without changing any moves and I was able to random battle.

EDIT: I noticed something.

Whenever I edit a move for a pokemon, in-game, it messes up its trainer name. It just completely vanishes and there's a blank space instead.

Though it also happened to one pokemon where I didn't edit its attacks for. Dunno why.

Edited by WerewolfOfTheWater
Posted

Some (I believe) bugs regarding 3.0b12:

-When importing a .pkm file from a 4th Generation game, the nature is reset to Hardy, the character map is also broken (it was reported in a previous bug);

Untitled-1.png?psid=1

-Sometimes, when I set a 5th generation pokemon that was set to be hatched from an egg, and then if I reload its data, it's broken (the game displays the correct info though);

Untitled-2.png?psid=1

Some feature requests for the future:

-When the user clicks OK to set the found PID from the PID finder, the IVs, nature and such should be set automatically in the remaining editing screens (it's not at this moment);

-There should be an option to set Either "Ability 1" or "Ability 2" in one of the editing screens (Unless the program does it automatically for you, I don't know if it does, except in the PID finder)

-The "TAB" key in the Stat section Should make the cursor cycle through the IVs first, then through the EVs and then through the stats (at the moment, it cycles through IVs then EVs then stats for the same stat category);

-In the OT/Misc, there should be a button that would insert the ID, SID and OT from the save file into the boxes;

-(I know this one is asking a lot) Translate the items and locations from Romaji for better ease of use.

That is all I can report. Thanks for taking your time to develop this amazing utility.

Posted
Some (I believe) bugs regarding 3.0b12:

-When importing a .pkm file from a 4th Generation game, the nature is reset to Hardy, the character map is also broken (it was reported in a previous bug);

Untitled-1.png?psid=1

-Sometimes, when I set a 5th generation pokemon that was set to be hatched from an egg, and then if I reload its data, it's broken (the game displays the correct info though);

Untitled-2.png?psid=1

Some feature requests for the future:

-When the user clicks OK to set the found PID from the PID finder, the IVs, nature and such should be set automatically in the remaining editing screens (it's not at this moment);

-There should be an option to set Either "Ability 1" or "Ability 2" in one of the editing screens (Unless the program does it automatically for you, I don't know if it does, except in the PID finder)

-The "TAB" key in the Stat section Should make the cursor cycle through the IVs first, then through the EVs and then through the stats (at the moment, it cycles through IVs then EVs then stats for the same stat category);

-In the OT/Misc, there should be a button that would insert the ID, SID and OT from the save file into the boxes;

-(I know this one is asking a lot) Translate the items and locations from Romaji for better ease of use.

That is all I can report. Thanks for taking your time to develop this amazing utility.

Options -> Target Game -> Not black and white. Currently the new character set is unsupported. When a pokemon is shifted it's new 41h(nature) gets set. 5th gen pkms=/=4th gen pkms

Certain characters in the Pokemon's name have trouble loading ^

Highlight the PID (click it) before pressing OK. When you do that, the correct ability is selected).

see above

meh, IVs get set when you choose the PID from PID finder. nonrelated IVPIDs are manual as always

Don't always have a save loaded, currently the new character set is unsupported (you have to directly copy the OT/nick hex of another pokemon for the time being

translation takes time, and usually things don't have official english names (translate/change again when real one is known)

Posted
Options -> Target Game -> Not black and white. Currently the new character set is unsupported. When a pokemon is shifted it's new 41h(nature) gets set. 5th gen pkms=/=4th gen pkms

Certain characters in the Pokemon's name have trouble loading ^

Highlight the PID (click it) before pressing OK. When you do that, the correct ability is selected).

see above

meh, IVs get set when you choose the PID from PID finder. nonrelated IVPIDs are manual as always

Don't always have a save loaded, currently the new character set is unsupported (you have to directly copy the OT/nick hex of another pokemon for the time being

translation takes time, and usually things don't have official english names (translate/change again when real one is known)

I see. Thanks for the info.

Posted
When importing a .pkm file from a 4th Generation game, the nature is reset to Hardy

If you're loading a generation 4 .pkm file with the target game set to Black/White, it's going to use the shiny leaf value to determine the nature. You need to switch the target game first. However, there are some things that need to be fixed regarding switching still.

Sometimes, when I set a 5th generation pokemon that was set to be hatched from an egg, and then if I reload its data, it's broken (the game displays the correct info though)

This definitely shouldn't be happening. I think I know what's causing it.

When the user clicks OK to set the found PID from the PID finder, the IVs, nature and such should be set automatically in the remaining editing screens (it's not at this moment)

The IVs are, but I don't remember if the nature is. As was mentioned, you have to select a PID before clicking OK. (I think it automatically selects the only available one if there's only one, however.)

There should be an option to set Either "Ability 1" or "Ability 2" in one of the editing screens (Unless the program does it automatically for you, I don't know if it does, except in the PID finder)

This distinction is determined by the PID. If you don't explicitly set a PID, you're generating an "illegal" Pokemon (or an egg), in which this ability value makes no difference anyway.

The "TAB" key in the Stat section Should make the cursor cycle through the IVs first, then through the EVs and then through the stats (at the moment, it cycles through IVs then EVs then stats for the same stat category)

I agree, but it's unfortunately not completely trivial to change this particular area. I'll do it eventually, I just don't know when.

In the OT/Misc, there should be a button that would insert the ID, SID and OT from the save file into the boxes

I think an option in the Pokemon icon menu to insert a copy of specific data would be more useful while still serving this purpose.

(I know this one is asking a lot) Translate the items and locations from Romaji for better ease of use.

This isn't something that's under my control. I don't know Japanese.

That is all I can report. Thanks for taking your time to develop this amazing utility.

I appreciate you taking the time to post as well. More people need to do so, especially with bug reports.

Posted

This isn't something that's under my control. I don't know Japanese.

From the current B/W translation.

Attacks

-----

Pound

Karate Chop

DoubleSlap

Comet Punch

Mega Punch

Pay Day

Fire Punch

Ice Punch

ThunderPunch

Scratch

ViceGrip

Guillotine

Razor Wind

Swords Dance

Cut

Gust

Wing Attack

Whirlwind

Fly

Bind

Slam

Vine Whip

Stomp

Double Kick

Mega Kick

Jump Kick

Rolling Kick

Sand-Attack

Headbutt

Horn Attack

Fury Attack

Horn Drill

Tackle

Body Slam

Wrap

Take Down

Thrash

Double-Edge

Tail Whip

Poison Sting

Twineedle

Pin Missile

Leer

Bite

Growl

Roar

Sing

Supersonic

SonicBoom

Disable

Acid

Ember

Flamethrower

Mist

Water Gun

Hydro Pump

Surf

Ice Beam

Blizzard

Psybeam

BubbleBeam

Aurora Beam

Hyper Beam

Peck

Drill Peck

Submission

Low Kick

Counter

Seismic Toss

Strength

Absorb

Mega Drain

Leech Seed

Growth

Razor Leaf

SolarBeam

PoisonPowder

Stun Spore

Sleep Powder

Petal Dance

String Shot

Dragon Rage

Fire Spin

ThunderShock

Thunderbolt

Thunder Wave

Thunder

Rock Throw

Earthquake

Fissure

Dig

Toxic

Confusion

Psychic

Hypnosis

Meditate

Agility

Quick Attack

Rage

Teleport

Night Shade

Mimic

Screech

Double Team

Recover

Harden

Minimize

SmokeScreen

Confuse Ray

Withdraw

Defense Curl

Barrier

Light Screen

Haze

Reflect

Focus Energy

Bide

Metronome

Mirror Move

Selfdestruct

Egg Bomb

Lick

Smog

Sludge

Bone Club

Fire Blast

Waterfall

Clamp

Swift

Skull Bash

Spike Cannon

Constrict

Amnesia

Kinesis

Softboiled

Hi Jump Kick

Glare

Dream Eater

Poison Gas

Barrage

Leech Life

Lovely Kiss

Sky Attack

Transform

Bubble

Dizzy Punch

Spore

Flash

Psywave

Splash

Acid Armor

Crabhammer

Explosion

Fury Swipes

Bonemerang

Rest

Rock Slide

Hyper Fang

Sharpen

Conversion

Tri Attack

Super Fang

Slash

Substitute

Struggle

Sketch

Triple Kick

Thief

Spider Web

Mind Reader

Nightmare

Flame Wheel

Snore

Curse

Flail

Conversion 2

Aeroblast

Cotton Spore

Reversal

Spite

Powder Snow

Protect

Mach Punch

Scary Face

Faint Attack

Sweet Kiss

Belly Drum

Sludge Bomb

Mud-Slap

Octazooka

Spikes

Zap Cannon

Foresight

Destiny Bond

Perish Song

Icy Wind

Detect

Bone Rush

Lock-On

Outrage

Sandstorm

Giga Drain

Endure

Charm

Rollout

False Swipe

Swagger

Milk Drink

Spark

Fury Cutter

Steel Wing

Mean Look

Attract

Sleep Talk

Heal Bell

Return

Present

Frustration

Safeguard

Pain Split

Sacred Fire

Magnitude

DynamicPunch

Megahorn

DragonBreath

Baton Pass

Encore

Pursuit

Rapid Spin

Sweet Scent

Iron Tail

Metal Claw

Vital Throw

Morning Sun

Synthesis

Moonlight

Hidden Power

Cross Chop

Twister

Rain Dance

Sunny Day

Crunch

Mirror Coat

Psych Up

ExtremeSpeed

AncientPower

Shadow Ball

Future Sight

Rock Smash

Whirlpool

Beat Up

Fake Out

Uproar

Stockpile

Spit Up

Swallow

Heat Wave

Hail

Torment

Flatter

Will-O-Wisp

Memento

Facade

Focus Punch

SmellingSalt

Follow Me

Nature Power

Charge

Taunt

Helping Hand

Trick

Role Play

Wish

Assist

Ingrain

Superpower

Magic Coat

Recycle

Revenge

Brick Break

Yawn

Knock Off

Endeavor

Eruption

Skill Swap

Imprison

Refresh

Grudge

Snatch

Secret Power

Dive

Arm Thrust

Camouflage

Tail Glow

Luster Purge

Mist Ball

FeatherDance

Teeter Dance

Blaze Kick

Mud Sport

Ice Ball

Needle Arm

Slack Off

Hyper Voice

Poison Fang

Crush Claw

Blast Burn

Hydro Cannon

Meteor Mash

Astonish

Weather Ball

Aromatherapy

Fake Tears

Air Cutter

Overheat

Odor Sleuth

Rock Tomb

Silver Wind

Metal Sound

GrassWhistle

Tickle

Cosmic Power

Water Spout

Signal Beam

Shadow Punch

Extrasensory

Sky Uppercut

Sand Tomb

Sheer Cold

Muddy Water

Bullet Seed

Aerial Ace

Icicle Spear

Iron Defense

Block

Howl

Dragon Claw

Frenzy Plant

Bulk Up

Bounce

Mud Shot

Poison Tail

Covet

Volt Tackle

Magical Leaf

Water Sport

Calm Mind

Leaf Blade

Dragon Dance

Rock Blast

Shock Wave

Water Pulse

Doom Desire

Psycho Boost

Roost

Gravity

Miracle Eye

Wake-Up Slap

Hammer Arm

Gyro Ball

Healing Wish

Brine

Natural Gift

Feint

Pluck

Tailwind

Acupressure

Metal Burst

U-turn

Close Combat

Payback

Assurance

Embargo

Fling

Psycho Shift

Trump Card

Heal Block

Wring Out

Power Trick

Gastro Acid

Lucky Chant

Me First

Copycat

Power Swap

Guard Swap

Punishment

Last Resort

Worry Seed

Sucker Punch

Toxic Spikes

Heart Swap

Aqua Ring

Magnet Rise

Flare Blitz

Force Palm

Aura Sphere

Rock Polish

Poison Jab

Dark Pulse

Night Slash

Aqua Tail

Seed Bomb

Air Slash

X-Scissor

Bug Buzz

Dragon Pulse

Dragon Rush

Power Gem

Drain Punch

Vacuum Wave

Focus Blast

Energy Ball

Brave Bird

Earth Power

Switcheroo

Giga Impact

Nasty Plot

Bullet Punch

Avalanche

Ice Shard

Shadow Claw

Thunder Fang

Ice Fang

Fire Fang

Shadow Sneak

Mud Bomb

Psycho Cut

Zen Headbutt

Mirror Shot

Flash Cannon

Rock Climb

Defog

Trick Room

Draco Meteor

Discharge

Lava Plume

Leaf Storm

Power Whip

Rock Wrecker

Cross Poison

Gunk Shot

Iron Head

Magnet Bomb

Stone Edge

Captivate

Stealth Rock

Grass Knot

Chatter

Judgment

Bug Bite

Charge Beam

Wood Hammer

Aqua Jet

Attack Order

Defend Order

Heal Order

Head Smash

Double Hit

Roar of Time

Spacial Rend

Lunar Dance

Crush Grip

Magma Storm

Dark Void

Seed Flare

Ominous Wind

Shadow Force

Claw Sharpen

Wide Guard

Guard Share

Power Share

Wonder Room

Psycho Shock

Venom Shock

Body Purge

Super Powder

Telekinesis

Magic Room

Knock Down

Mountain Storm

Bursting Flame

Sludge Wave

Butterfly Dance

Heavy Bomber

Synchronise

Electra Ball

Water Soak

Nitro Charge

Coil

Ankle Kick

Acid Bomb

Trickery

Simple Beam

Make Friends

You First

Sing A Round

Echo Voice

Little By Little

Clear Smog

Assist Power

Fast Guard

Side Change

Boiling Water

Shell Break

Healing Beam

Evil Eye

Free Fall

Gear Change

Overhead Throw

Incinerate

Postpone

Acrobat

Mirror Type

Vengeance

Life Gamble

Gift Pass

Purgatory

Water Oath

Fire Oath

Grass Oath

Volt Change

Bug Opposition

Level Ground

Ice Breath

Dragon Tail

Cheer Up

Electra Net

Wild Bolt

Drill Liner

Double Chop

Heart Stamp

Wood Horn

Sacred Sword

Shell Blade

Heat Stamp

Grass Mixer

Hard Roller

Cotton Guard

Night Burst

Psycho Break

Sweep Slap

Gale

Afro Break

Gear Saucer

Flame Bomb

Techno Buster

Ancient Song

Sword Of Mystery

Frozen World

Lightning Strike

Blue Fire

Fire Dance

Freeze Bolt

Cold Flare

Bark Out

Icicle Throw

V-Generate

Cross Flame

Cross Thunder

Abilities

-

Stench

Drizzle

Speed Boost

Battle Armor

Sturdy

Damp

Limber

Sand Veil

Static

Volt Absorb

Water Absorb

Oblivious

Cloud Nine

Compoundeyes

Insomnia

Color Change

Immunity

Flash Fire

Shield Dust

Own Tempo

Suction Cups

Intimidate

Shadow Tag

Rough Skin

Wonder Guard

Levitate

Effect Spore

Synchronize

Clear Body

Natural Cure

Lightningrod

Serene Grace

Swift Swim

Chlorophyll

Illuminate

Trace

Huge Power

Poison Point

Inner Focus

Magma Armor

Water Veil

Magnet Pull

Soundproof

Rain Dish

Sand Stream

Pressure

Thick Fat

Early Bird

Flame Body

Run Away

Keen Eye

Hyper Cutter

Pickup

Truant

Hustle

Cute Charm

Plus

Minus

Forecast

Sticky Hold

Shed Skin

Guts

Marvel Scale

Liquid Ooze

Overgrow

Blaze

Torrent

Swarm

Rock Head

Drought

Arena Trap

Vital Spirit

White Smoke

Pure Power

Shell Armor

Air Lock

Tangled Feet

Motor Drive

Rivalry

Steadfast

Snow Cloak

Gluttony

Anger Point

Unburden

Heatproof

Simple

Dry Skin

Download

Iron Fist

Poison Heal

Adaptability

Skill Link

Hydration

Solar Power

Quick Feet

Normalize

Sniper

Magic Guard

No Guard

Stall

Technician

Leaf Guard

Klutz

Mold Breaker

Super Luck

Aftermath

Anticipation

Forewarn

Unaware

Tinted Lens

Filter

Slow Start

Scrappy

Storm Drain

Ice Body

Solid Rock

Snow Warning

Honey Gather

Frisk

Reckless

Multitype

Flower Gift

Bad Dreams

Wicked Trick

Encourage

Perversity

Tension

Competitive Spirit

Faint Hearted

Cursed Body

Healing Heart

Friend Card

Breakable Armor

Heavy Metal

Light Metal

Multi-Scale

Poison Rampage

Heat Rampage

Harvest

Telepathy

Inconsistent

Dust-proof

Poisoned Hand

Regeneration

Pigeon Heart

Sand Throw

Miracle Skin

Analyze

Illusion

Eccentric

Slip Through

Mummy

Overconfidence

Heart of Justice

Self-Conscious

Magic Mirror

Herbivore

Mischievous Heart

Sand Strength

Steel Thorns

Daruma Mode

Victory Star

Turbo Blaze

Tera Voltage

Items(incomplete)

None

Master Ball

Ultra Ball

Great Ball

Poké Ball

Safari Ball

Net Ball

Dive Ball

Nest Ball

Repeat Ball

Timer Ball

Luxury Ball

Premier Ball

Dusk Ball

Heal Ball

Quick Ball

Cherish Ball

Potion

Antidote

Burn Heal

Ice Heal

Awakening

Parlyz Heal

Full Restore

Max Potion

Hyper Potion

Super Potion

Full Heal

Revive

Max Revive

Fresh Water

Soda Pop

Lemonade

Moomoo Milk

EnergyPowder

Energy Root

Heal Powder

Revival Herb

Ether

Max Ether

Elixir

Max Elixir

Lava Cookie

Berry Juice

Sacred Ash

HP Up

Protein

Iron

Carbos

Calcium

Rare Candy

PP Up

Zinc

PP Max

Old Gateau

Guard Spec.

Dire Hit

X Attack

X Defend

X Speed

X Accuracy

X Special

X Sp. Def

Poké Doll

Fluffy Tail

Blue Flute

Yellow Flute

Red Flute

Black Flute

White Flute

Shoal Salt

Shoal Shell

Red Shard

Blue Shard

Yellow Shard

Green Shard

Super Repel

Max Repel

Escape Rope

Repel

Sun Stone

Moon Stone

Fire Stone

Thunderstone

Water Stone

Leaf Stone

TinyMushroom

Big Mushroom

Pearl

Big Pearl

Stardust

Star Piece

Nugget

Heart Scale

Honey

Growth Mulch

Damp Mulch

Stable Mulch

Gooey Mulch

Root Fossil

Claw Fossil

Helix Fossil

Dome Fossil

Old Amber

Armor Fossil

Skull Fossil

Rare Bone

Shiny Stone

Dusk Stone

Dawn Stone

Oval Stone

Odd Keystone

Griseous Orb

???

???

???

Akuakasetto

Inazumakasetto

Fureizukasetto

Furiizukasetto

???

???

???

???

???

???

???

???

???

???

???

???

???

???

Heart Suites

Adamant Orb

Lustrous Orb

Grass Mail

Flame Mail

Bubble Mail

Bloom Mail

Tunnel Mail

Steel Mail

Heart Mail

Snow Mail

Space Mail

Air Mail

Mosaic Mail

Brick Mail

Cheri Berry

Chesto Berry

Pecha Berry

Rawst Berry

Aspear Berry

Leppa Berry

Oran Berry

Persim Berry

Lum Berry

Sitrus Berry

Figy Berry

Wiki Berry

Mago Berry

Aguav Berry

Iapapa Berry

Razz Berry

Bluk Berry

Nanab Berry

Wepear Berry

Pinap Berry

Pomeg Berry

Kelpsy Berry

Qualot Berry

Hondew Berry

Grepa Berry

Tamato Berry

Cornn Berry

Magost Berry

Rabuta Berry

Nomel Berry

Spelon Berry

Pamtre Berry

Watmel Berry

Durin Berry

Belue Berry

Occa Berry

Passho Berry

Wacan Berry

Rindo Berry

Yache Berry

Chople Berry

Kebia Berry

Shuca Berry

Coba Berry

Payapa Berry

Tanga Berry

Charti Berry

Kasib Berry

Haban Berry

Colbur Berry

Babiri Berry

Chilan Berry

Liechi Berry

Ganlon Berry

Salac Berry

Petaya Berry

Apicot Berry

Lansat Berry

Starf Berry

Enigma Berry

Micle Berry

Custap Berry

Jaboca Berry

Rowap Berry

BrightPowder

White Herb

Macho Brace

Exp. Share

Quick Claw

Soothe Bell

Mental Herb

Choice Band

King’s Rock

SilverPowder

Amulet Coin

Cleanse Tag

Soul Dew

DeepSeaTooth

DeepSeaScale

Smoke Ball

Everstone

Focus Band

Lucky Egg

Scope Lens

Metal Coat

Leftovers

Dragon Scale

Light Ball

Soft Sand

Hard Stone

Miracle Seed

BlackGlasses

Black Belt

Magnet

Mystic Water

Sharp Beak

Poison Barb

NeverMeltIce

Spell Tag

TwistedSpoon

Charcoal

Dragon Fang

Silk Scarf

Up-Grade

Shell Bell

Sea Incense

Lax Incense

Lucky Punch

Metal Powder

Thick Club

Stick

Red Scarf

Blue Scarf

Pink Scarf

Green Scarf

Yellow Scarf

Wide Lens

Muscle Band

Wise Glasses

Expert Belt

Light Clay

Life Orb

Power Herb

Toxic Orb

Flame Orb

Quick Powder

Focus Sash

Zoom Lens

Metronome

Iron Ball

Lagging Tail

Destiny Knot

Black Sludge

Icy Rock

Smooth Rock

Heat Rock

Damp Rock

Grip Claw

Choice Scarf

Sticky Barb

Power Bracer

Power Belt

Power Lens

Power Band

Power Anklet

Power Weight

Shed Shell

Big Root

Choice Specs

Flame Plate

Splash Plate

Zap Plate

Meadow Plate

Icicle Plate

Fist Plate

Toxic Plate

Earth Plate

Sky Plate

Mind Plate

Insect Plate

Stone Plate

Spooky Plate

Draco Plate

Dread Plate

Iron Plate

Odd Incense

Rock Incense

Full Incense

Wave Incense

Rose Incense

Luck Incense

Pure Incense

Protector

Electirizer

Magmarizer

Dubious Disc

Reaper Cloth

Razor Claw

Razor Fang

TM01

TM02

TM03

TM04

TM05

TM06

TM07

TM08

TM09

TM10

TM11

TM12

TM13

TM14

TM15

TM16

TM17

TM18

TM19

TM20

TM21

TM22

TM23

TM24

TM25

TM26

TM27

TM28

TM29

TM30

TM31

TM32

TM33

TM34

TM35

TM36

TM37

TM38

TM39

TM40

TM41

TM42

TM43

TM44

TM45

TM46

TM47

TM48

TM49

TM50

TM51

TM52

TM53

TM54

TM55

TM56

TM57

TM58

TM59

TM60

TM61

TM62

TM63

TM64

TM65

TM66

TM67

TM68

TM69

TM70

TM71

TM72

TM73

TM74

TM75

TM76

TM77

TM78

TM79

TM80

TM81

TM82

TM83

TM84

TM85

TM86

TM87

TM88

TM89

TM90

TM91

TM92

HM01

HM02

HM03

HM04

HM05

HM06

???

???

Explorer Kit

Loot Sack

Rule Book

Poké Radar

Point Card

Journal

Seal Case

Fashion Case

Seal Bag

Pal Pad

Works Key

Old Charm

Galactic Key

Red Chain

Town Map

Vs. Seeker

Coin Case

Old Rod

Good Rod

Super Rod

Sprayduck

Poffin Case

Bicycle

Suite Key

Oak’s Letter

Lunar Wing

Member Card

Azure Flute

S.S. Ticket

Contest Pass

Magma Stone

Parcel

Coupon 1

Coupon 2

Coupon 3

Storage Key

SecretPotion

Vs. Recorder

Gracidea

Secret Key

Apricorn Box

UNOWN Report

Berry Pots

Dowsing MCHN

Blue Card

SlowpokeTail

Clear Bell

Card Key

Basement Key

SquirtBottle

Red Scale

Lost Item

Pass

Machine Part

Silver Wing

Rainbow Wing

Mystery Egg

Red Apricorn

Ylw Apricorn

Blu Apricorn

Grn Apricorn

Pnk Apricorn

Wht Apricorn

Blk Apricorn

Fast Ball

Level Ball

Lure Ball

Heavy Ball

Love Ball

Friend Ball

Moon Ball

Sport Ball

Park Ball

Photo Album

GB Sounds

Tidal Bell

RageCandyBar

Data Card 01

Data Card 02

Data Card 03

Data Card 04

Data Card 05

Data Card 06

Data Card 07

Data Card 08

Data Card 09

Data Card 10

Data Card 11

Data Card 12

Data Card 13

Data Card 14

Data Card 15

Data Card 16

Data Card 17

Data Card 18

Data Card 19

Data Card 20

Data Card 21

Data Card 22

Data Card 23

Data Card 24

Data Card 25

Data Card 26

Data Card 27

Jade Orb

Lock Capsule

Red Orb

Blue Orb

Enigma Stone

Clean Scales

Shinkanokiseki

Magic Stone

Lumpy Met

Balloon

Red Card

Nerainomato

Tight Band

Baseball Today

Juudenchi

Dash Button

Fire Jewel

Water Jewel

Elec Jewel

Grass Jewel

Ice Jewel

Fight Jewel

Poison Jewel

Ground Jewel

Fly Jewel

Psychic Jewel

Bug Jewel

Rock Jewel

Ghost Jewel

Dragon Jewel

Dark Jewel

Steel Jewel

Normal Jewel

Tairyokunohane

Kinryokunohane

Teikounohane

Chiryokunohane

Seishinnohane

Shunpatsunohane

Kireinahane

Futanokaseki

Hanenokaseki

Liberty Ticket

Derudama

Dream Ball

Poke Jarashi

Guzzukeesu

Doragonnohone

Kaorukinoko

Dekaikinnotama

Odangoshinju

Suiseinokakera

Kodainodouka

Kodainoginka

Kodainokinka

Kodainotsubo

Kodainoudewa

Kodainosekizou

Kodainooukan

Hiun Ice

Critical Cut 2

Speeder 2

SP Up 2

SP Guard 2

Defender 2

Plus Power 2

Yokuataaru2

Speeder 3

SP Up 3

SP Guard 3

Defender 3

Plus Power 3

Yokuataaru3

Speeder 6

SP Up 6

SP Guard 6

Defender 6

Plus Power 6

Yokuataaru6

Skill Call

Item Drop

Item Call

Flat Call

Critical Cut 3

Light Stone

Dark Stone

TM93

TM94

TM95

Live Caster

God Stone

Haitatsubutsu1

Haitatsubutsu2

Haitatsubutsu3

Live Caster

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