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PK4: Unobtainable Shiny Spiky-eared Pichu
Kaphotics commented on Project Pokémon Bot's file in Unreleased/Beta PKM Gallery
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PK4: Unobtainable Shiny Spiky-eared Pichu
Juli0403 commented on Project Pokémon Bot's file in Unreleased/Beta PKM Gallery
- Today
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Yes, this is the save file that my GB operator output as a backup. This save took place in the Lilycove Pokemon Center on the second floor. Thinking the save file was alright, I then took a second save I did not back up outside of the Pokemon Center. I then attempted to load the backup save as a test only for it to fail.
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At the start of Explorers of Sky, they hardlock you from doing certain missions sometimes, or it can just decide it doesn't generate a mission for either boards. It's base game behavior.
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The Most Complete Save File for Gen 3 - Pokemon BOX (EUR)
Giselus commented on Dararakz's file in User Contributed Saves
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Pokemon Mystery Dungeon: Explorers of Fortune
SnailorMoon replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
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Is the Outlaw Board bugged? I've reached the Waterfall expedition main quest, and it's been red/inaccessible since the beginning of the game. I'm using the latest patch of the ROM hack, and I've also never had this problem in previous saves (I've started my game over a few times to change my Starter).
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I figured it out--this Pokemon comes with reversed graphics, so those have to be edited too.
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Hello there! I recently backed up my copy of Pokemon Ruby so that I could make a new save file for shiny hunting purposes. I backed up my save using a GB operator, however for some reason the save was not correctly backed up and instead returned corrupted. It's my top priority to get this save file back, and I'm unsure of what to do. I ran Recover Save Gen 3 and it did not seem to do anything to the best of my knowledge. If the full save file cannot be recovered, than I'd prefer to know what was in my boxes and Party if possible. Any help is appreciated, I am in deep trouble if I can't get this save back! Pokemon Ruby Corrupted Save.sav
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Safe to add BDSP Ribbons without entering game?
Giselus replied to Tanzer's topic in Saves - Editing Help
Definitely, he's asking for trouble. The home tracker is nothing to joke about. I paid the price for it. Sometimes the server lets illegal edits bypass the system. For instance, I successfully uploaded several generated Mons that contained unauthorized parameters, yet the server processed them without any errors: -In my pokemon Shield save, I made many Go pokemon that's mean with no tracker. Send them to Home -In every my games I put ribbons in several mons after they got their trackers. The mons were from pokebank. Later, after I took some pokemon down, the server wouldn't let me send them back. I HAVE ATTACHED SOME EXAMPLES Since I've been meticulously following the advice here, everything is going very well: boxdata Boîte 31.bin - Yesterday
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Hello, I would like to make some suggestions for new features. 1) Indicate move's category (physical, special or status) next to their type. Maybe here? There is enough space that would perfectly fit in. 2) Indicate the current type of a selected pokemon (maybe with color bar), that would change according to its selected form (like mega) Thanks for reading, sorry if posted in wrong thread.
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About shinification, i can make non legendaries a shiny pokemon while keeping pokemons TID and SID same as mine. but im confused why i cannot do this on legendaries. for me to make shiny legendary, i need to change pokemons SID, which means im not the OT of that pokemon anymore right? or is there any other way to make pokemons shiny wwhile keeping their TID and SID same as mine?
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Purchase the DLC legitimately.
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Hello, I am in need of some help. I have completed all of the story missions and side missions including completing the pokedex. I still have some of Mabel's research not completed, but I do have all but the catch X amount of certain types of Pokemon and the mega crystals smash. I completed the infinite royal battle and got AZ floette. I am lost at how to start the DLC.
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Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
if you saved before going on the mission just revert back to it. if otherwise you could try the 'FixMemorySoftLock' asm patch (i haven't tested it yet but im pretty sure it should fix it alongside cutscene stuff. blame the ds for having the processing power of a potato Dx). its the issue regarding sprite file size that discussed about before. if that doesn't work, well, you'll have to wipe your save. -
Thermo started following Pokemon Mystery Dungeon: Explorers of Fortune
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Pokemon Mystery Dungeon: Explorers of Fortune
Thermo replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Hey there, I’m a little new to this so I apologize, really really loving the hack, but I’m having this same issue and I’m wondering if there’s any fix? I may have stupidly, accidentally soft-locked my save file (even giving up/defeat takes me to black screen). -
Thanks, fixed on latest commit: Enhance H/W/S invalid messages, flag !255 alphas · kwsch/PKHeX@3a8bc58 Thanks, it's actually a GUI bug the invalid Ball you picked is actually being forced back to Poke, but it displayed whatever you selected instead. If you set it to a slot then re-view it, you can confirm the "fixing" of the GUI indication as it really is legal. I've added some logic to display the actual sanitized value (not the selection, if it was impossible), as well as added some logic to check for a specific case where the batch editor/external code managed to set an invalid BallHGSS value. Add Gen4 HG/SS ball check · kwsch/PKHeX@6e48294
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PKHeX new update legality errors (contribution page)
ATRociousFuBear replied to theSLAYER's topic in PKHeX
Hello! This might be odd as it is not reporting a legality error itself, but something that I believe should be one. In Legends Z-A (and possibly also Legends Arceus), Alphas all seem to be locked at Scale 255. I've run my own legitimately captured Alphas through PKHeX to double-check, as well as some examples from the encounter table. Before I had learned how to use the encounter table, however, I had altered a legitimately captured non-Alpha Hisuian Goodra to become Alpha since I had struggled for hours to capture an Alpha legitimately. After a few hours of playing, I had noticed that its size was showing incorrectly within the game's stat screen despite the Goodra being recognized as being an Alpha. After looking over the file again, I saw that the Scale had not been altered from what the original Goodra's size was. The stat screen showed M instead of XL but the Alpha marker was still present. To demonstrate, here is an Alpha Pikachu that I pulled off the encounter table using the most recent software version. After reducing the Scale from 255 (XL) to 0 (XS), it still shows up as being perfectly legal even though it should not be a legitimate encounter. I'm not sure if this is really an issue or if it's something that can be adjusted, but I did want to bring it to someone's attention since I do appreciate all the hard work that has gone into PKHeX! (And I'm also grateful to have learned how to utilize the encounter table! ) -
calmpalm started following Starter Mod
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Is it normal with the starter mod for a replaced partner Pokemon to still lack some portraits? It seems there are certain (or maybe just one) portrait(s) that are blank (sometimes with the happy arc sprite above them). I haven't noticed any missing portraits yet for the player Pokemon. I used Espurr for the partner.
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I made a new wine wrapper using Sikarugir and the WS12WineShikarugir10.0_3 engine and now the latest PKHeX works fine for me on an M1 processer with Sequoia 15.6 You can keep the program updated yourself by right clicking the app > Show Package Contents > drive_c > Program Files > pkhex and replace the PKHeX.exe with the most recent version. Hope this helps! https://drive.google.com/file/d/1Zje6Dl_EuKMwYavc6pEgjKuHRmR-HXI4/view?usp=sharing
- Last week
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Rivera_Gabriella changed their profile photo
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i was able to get it using the fashion editor by a way theSLAYER mentioned in a different topic open fashion -> click allinone tab -> scroll down until you see 65535 repeating -> replace the topmost 65535 value with 3021111 -> check isquipped & isowned that's what i did but idk if the value you replace matters or if there is any other check. i had already obtained every other piece of clothing/cosmetic/hair color legitmately already before doing this if that helps