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Unreleased/Beta PKM Gallery

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This section lists various unreleased/beta Pokemon and Pokemon related files,
gathered from the various generations.

In most cases, the Pokemon here WILL NOT BE LEGAL. Use at your own risk.


Some of the images will bear an icon of the game, as this is the legend for what the various icons stand for:

Spoiler
red.png Pokémon Red green.png Pokémon Green blue.png Pokémon Blue
yellow.png Pokémon Yellow gold.png Pokémon Gold silver.png Pokémon Silver
crystal.png Pokémon Crystal runy.png Pokémon Ruby sapphire.png Pokémon Sapphire
emerald.png Pokémon Emerald fr2.png Pokémon FireRed lg2.png Pokémon LeafGreen
diamond.png Pokémon Diamond pearl.png Pokémon Pearl platinum.png Pokémon Platinum
hg.png Pokémon HeartGold ss.png Pokémon SoulSilver b.png Pokémon Black
w.png Pokémon White b2.png Pokémon Black2 w2.png Pokémon White2
x.png Pokémon X y.png Pokémon Y or.png Pokémon Omega Ruby
as.png Pokémon Alpha Sapphire s.png Pokémon Sun m.png Pokémon Moon
us.png Pokémon Ultra Sun um.png Pokémon Ultra Moon lgp.png Pokémon Let's Go Pikachu
lge.png Pokémon Let's Go Eevee sw2.png Pokémon Sword sh2.png Pokémon Shield

 

92 files

  1. PK8: Unobtainable Shiny Original Color Magearna

    This Magearna has the TID hacked to be Shiny, nothing changed apart of that.
    At the time this post is made, this Pokémon is marked as legal in PKHeX and it is currently unknown if Home can assign a Shiny TID for the Magearna. However, there are no report of a legitimate Shiny Magearna yet and Sword / Shield servers refuse to trade this Pokémon, so i assume it's definitely Shiny Locked.
    --EDIT--
    This Pokemon is now correctly shown as illegal by PKHeX.
    --
    The original one is downloadable here:
     

    158 downloads

    2 comments

    Updated

  2. WC3: Debug test cards

    These are some debug cards found in saves (such as the debug Altering Cave and debug Old Sea Chart), as well as the debug option in the debug menu for Emerald, FireRed & LeafGreen and Ruby & Sapphire.

    Wonder cards via Debug menu in-game
    R+Start > Tamada > Wonder Card (options)
    Wonder cards via sending gifts locally
    Mystery Gift > Hold R while Exiting > (send cards via names)
     
    Old Sea Map [Emerald - English & Japanese]
    Collect the Old Sea Map from the deliveryman
    Aurora and Mystic Ticket [FireRed & LeafGreen - Every language | Emerald - English & Japanese]
    Collect the tickets from the deliveryman
    Note: For the FRLG ones, Wonder card text is in English, but the scripts are localized.
    Egg Ticket [FireRed & LeafGreen - Every language | Emerald - English & Japanese]
    Collect the egg from the deliveryman.
    Egg hatches as a Pichu, with Surf.
    Note: Wonder card text is in English, but the scripts are localized.
    Altering Cave [FireRed & LeafGreen - English & German | Emerald - English & Japanese]
    Every time you speak to the deliveryman, it changes the encounter in Altering Cave.
    Note: For the FRLG ones, Wonder card text is in English, but the script is localized.
    Eon Ticket [Ruby & Sapphire - All languages]
    Speak to Norman in Petalburg Gym.

    [We will not distribute the Debug ROMs, and it is against our rules to ask for it]

    188 downloads

    0 comments

    Updated

  3. PK8: Unintended Hydro Pump Drilbur

    For a short while for the Wild Area event #14, players were able to encounter a Drilbur with Hydro Pump, exclusive to Shield 1 star raids.

    While it was possible to obtain this legitimately, Game Freak is treating it as though it didn't happen, and this Drillbur cannot be used online. 
    Back when the event was still ongoing, the Wild Area News was updated, and Drillbur can no longer be encountered with Hydro Pump, effectively fixing the error.
    Any players that did not update their wild area news, or have already caught one, will have the Drillbur unchanged.

    It is not known if this Drillbur can go into HOME (at time of writing).

    For the time being, this Drillbur will be classed as illegal.

    399 downloads

    4 comments

    Updated

  4. PK8: Uncatchable Raid Mewtwo

    This is a Mewtwo that was set to be catchable, from the Pokémon Day 2020 event, that featured a lv. 100 Mewtwo that is not catchable.

    Even tho it was battled with 6 perfect IVs, when caught, it doesn't have any IVs.

    529 downloads

    3 comments

    Updated

  5. PK8: Unobtainable ★And337 Gigantamax Butterfree

    From Index 01 to Index 08, the Wild Area News makes it available to catch a Gigantamax Butterfree via the Dynamax Crystal ★And337 on Pokémon Shield, even though ★And337 was not made available to players until Index 14, which by then the encounter was changed to Gigantamax Corviknight.

    These are the stats datamined from the event dai_encount file:

    142 downloads

    0 comments

    Updated

  6. PK8: Unobtainable Eternamax Eternatus

    With a Base Stat Total of over 1,000, Eternamax Eternatus is probably not meant to be owned by any trainer.

    However, by hacking it into a raid, and setting the form to 1 (instead of the default 0), after it was caught in a raid battle,
    it does not revert back to regular Eternatus.
    (Even if the "send into box" and party/summary screen shows a regular Eternatus)

    When you bring it out to battle, it mostly forces the game to try to render it within the skybox, with Eternamax Eternatus hovering far up.
    It causes the camera to pan in some weird angles and sometimes you can see the below or into the other environmental objects.
    The Eternamax Eternatus can be brought to the Isle of Armor and have it follow you, and a somewhat small version of it will follow you, when you set it to the lead in your party.
    However, it will stay on the spot, and is unable to follow you. Thanks to Anubis (Sibuna_Switch) for testing this. (source video)
    Important to note: loading any save with Eternatus in Eternamax mode will cause it to revert to standard form.

     
    Having this in your save will make it illegal. As per any item in the Unreleased/Beta PKM Gallery, use at your own risk.

    348 downloads

    0 comments

    Updated

  7. PK4: Proto Japanese DP (Aug 2006 Build) Debug Pokémon

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.
    In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact.

    This post relates to the 2019 leak.
    Debug start
    Debug menu on Title Screen (Select) > Debug Start
    The player will start the game in Jubilife City, with 3 starters, being Infernape, Piplup and Finneon.

    Pal Park Entry 1
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 1
    This first set has Charizard, Squirtle, Wartortle, Caterpie, Sandshrew, and Tentacool.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Pal Park Entry 2
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 2
    This second set has Bulbasaur, Beedrill, Clefairy, Sandshrew, Tauros, and Dragonair.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Box of Slowpoke
    Debug menu in-game (R + Start) > Taya > Current Full
    This debug option fills the current box to the brim with Slowpoke, all clones.
    Since the TID and SID is set to 0, they cannot be shiny.

    Box of Slowbro
    Debug menu in-game (R + Start) > Taya > Box Full
    This box is full of Slowbro. There's 540 different Slowbro. Their PIDs are set, so they can't be shiny.

    Test Burmy
    Debug menu in-game (R + Start) > Tomoya > Test
    3 Burmy added to party. Their PIDs are set, so they can't be shiny.

    Roaming Darkrai
    As previously reported, a Roaming Darkrai subroutine was found in the final build of the games.
    With the debug version of the game, one is capable of encountering it.
    Debug menu in-game (R + Start) > Saito > Roaming Pokémon > Location Change > Dark
    In the debug menu, Darkrai uses the beta name Dark.
     
    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]
     
    Thanks to @BlackShark for the dump and @jojo12100 for the heads up, in regards to Slowpoke, Slowbro and Burmy.

    76 downloads

    0 comments

    Updated

  8. PGT: DP Debug Wonder Cards

    Diamond and Pearl Debug
    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.
    In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact.

    Steps to receive in debug game:
    Debug Menu via R + Start (in-game) > Oono > Delivery Debug
    This causes the gifts to appear in the save. While these were extracted from the debug versions of Diamond and Pearl, it should theoretically work for Platinum.

    Do note that Gift 4 and 5 are notorious for crashing the game when received, and appears to be trash data.
    They are included here purely for archival purposes.

    Platinum Debug
    It appears that the same function that gives debug cards in DP debug, is in Platinum debug, but doesn't do anything.
     
    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    78 downloads

    0 comments

    Updated

  9. PK4: Platinum Debug Pokemon

    Around September 2020, the source code for Platinum was in the wild, and the game could be compiled, with the debug features intact.

    Debug start
    Debug menu on Title Screen (Select) > Debug Start
    The player will start the game in Jubilife City, with 6 starters, being Turtwig, Chimchar, Piplup, Lucario, Croagunk and Carnivine.

    Pal Park Entry 1
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 1
    This first set has Charizard, Squirtle, Wartortle, Caterpie, Sandshrew, and Tentacool.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Notably, the species encounter are same as the Diamond & Pearl Debug.
    Pal Park Entry 2
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 2
    This second set has Bulbasaur, Beedrill, Clefairy, Sandshrew, Tauros, and Dragonair.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Notably, the species encounter are same as the Diamond & Pearl Debug.
    Box of Slowpoke
    Debug menu in-game (R + Start) > Taya > Current Full
    This debug option fills the current box to the brim with Slowpoke, all clones.
    Since the TID and SID is set to 0, they cannot be shiny.

    Box of Slowbro
    Debug menu in-game (R + Start) > Taya > Box Full
    This box is full of Slowbro. There's 540 different Slowbro. Their PIDs are set, so they can't be shiny.

    3 Burmy in party
    Debug menu in-game (R + Start) > Tomoya > Test
    3 Burmy added to party. Their PIDs are set, so they can't be shiny.
    (this option is notably missing)

    Roaming Darkrai
    As previously reported, a Roaming Darkrai subroutine was found in the final build of the games.
    With the debug version of the game, one is capable of encountering it.
    Debug menu in-game (R + Start) > Saito > Roaming Pokémon > Location Change > Darkrai

    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    34 downloads

    0 comments

    Submitted

  10. WC4: Debug Azure Flute + Infernape Test Card

    The Key Item Azure Flute, which would allow a holy encounter with Arceus, was never legitimately released to players.
    However, found within a file (decchi.bin), that was found in Generation 4 distribution carts for Deoxys, (Uploader's note: file-ception at it's finest)
    It appears that an Azure Flute distribution was being tested via slot-2 distribution.

    The nature of the slot-2 distribution game that this wonder card was obtained from, only allowed distribution to JPN games.
    The distribution text seems to be reusing the distribution text for a Generation 3 Old Sea Chart distribution.
    It was also discovered by @Deoxyz that changing the distribution type from Key Item to Pokemon, will show complete information for an Infernape to be received.

    It was also discovered by @DeadSkullzJr that the copy of the wonder card in the game (seen via hex) slightly differs from the wonder card that was received. The one in the game has a redistribution count. Presumably this copy has the redistribution count, but the received one does not, because it does not allow players who received a copy to redistribute.

    The Key Item Azure Flute wonder card (.pcd), Modified to show Infernape (.pcd) and the Infernape (.pkm) are up for download.
    [We will not host the decchi.bin or Distribution Roms for the Deoxys]
     
    File Info
    Gen 4 Decchi - Azure Flute.pcd - Extracted from save that received it. The one without redistribution count.
    Gen 4 Decchi - Azure Flute (Hex Extracted, Redistribution count).pcd - Hex extracted from the game. The one with redistribution count.
    Gen 4 Decchi - Infernape.pcd - The receiving type was modified to show the Infernape gift hiding within
    Gen 4 Decchi - Infernape.pkm - A pk4 file of the extracted Infernape.
     
    Wonder card Images

    While this wonder card will activate the event, the Arceus right now can be considered illegal and legal.

    Do note it's possible to obtain a Hall of Fame Arceus via Tweaking, and it'll pass Pokemon Bank when it's Level 100,
    but that can be easily changed, if they decide to block it.

    Use at your own risk.
     
    Images regarding Infernape:

     
    Original Threads:

    1074 downloads

    5 comments

    Updated

  11. WC4: Debug Pikachu Card

    Around September 9th 2020, a program was leaked, and said program allows the creation of 2 games: Slot-2 Distribution and Wireless Distribution. The program comes with a few templates, and it replaces part of the template with a selected script, in order to distribute the event.
    From within either template (Slot-2 Distribution and Wireless Distribution), a Pikachu test event was extracted via hex editing.
    If this template was used as the final slot-2 distribution game to distribute to Gen 4 games, the Gen 4 game will freeze.
    Due to natures of the Slot-2 distribution game, only Japanese games can detect it thus far.
    If distributed wirelessly, it appears that the card will be the exact same, except that a date is written by the receiving device.

    [We will not distribute the Debug ROMs or the template ROMs used, and it is against our rules to ask for it]

    23 downloads

    0 comments

    Updated

  12. PK1: Debugger's Pokemon

    Original Description, pre-debug rom leak
    When running through the assembly of the game, it was discovered that there are subroutines that will give you a set part of Pokemon.

    It is most likely that these Pokemon the game fills your party with, are Pokemon the debuggers used to run through the game,
    to test whether the game is working as intended.


    Thanks to @jojo12100 and @BlackShark's help with the codes, to obtain these Pokemon!
     
    Update, post-debug rom leak
    Since the debug roms for Blue and Yellow is (at time of writing) now in the wild, the debug Pokémon from those were added.
    It is important to note that OT/TID is set upon continuing the game via debug (as opposed to continuing normally via Title Screen).

    So while the subroutine is the same, it uses the base save's OT/TID.
    In any case, debug roms will not be distributed. Do not ask for them!


    Original Thread:

    282 downloads

    1 comment

    Updated

  13. PK3: Emerald Debug Pokemon

    On May 18th, 2020, a Japanese debug version of Pokémon Emerald was leaked.
    Later on in that year, on September 8th, an English debug version was then leaked.
    This build is the same as the retail version of Pokémon Emerald in Japan, but with a large amount of debug features accessible + 5 Debug Pokémon inside (1 Treecko in party and 4 in box).

    The English build pretty much had the localized version of the same debug Pokémon found in the Japanese version.
     
    [We will not distribute the Debug ROMs, and it is against our rules to ask for it]

    151 downloads

    0 comments

    Updated

  14. PK3: FRLG Debug Pokemon

    In the year 2020, a Japanese debug version of Pokémon FireRed and LeafGreen was leaked.
    It contained various debug functions, and with them, debug Pokémon can be found.
    Sub-routines previously found (that held Pokémon) were mainly: a Bulbasaur egg and a full box of Level 1 Rattata.
    (Important to note, that this Rattata that fills up every space you have is actually just a clone, so one copy is enough)

    Update: an English debug version was also leaked around a relatively close period to said original Japanese leak.
    From the debug menu at the title screen, the player was able to effectively load a predetermined save file,
    and such a save contains various Pokémon. However, it appears it was not properly localized, and the trainer name is actually in Japanese.
    The Japanese debug also has this feature, and Pokémon from within were subsequently added.
    [We will not distribute the Debug ROMs, and it is against our rules to ask for it]

    49 downloads

    0 comments

    Updated

  15. WC7: Other cards from server for Local Distribution

    This page holds a bunch of wc6full that were either test cards, unused cards, or cards that were in use but were not officially announced, found on the mystery gift servers for Gen 7.
    Beacon Test Card

    As far as I can tell, this test card started operations on 23rd March, 2017.
    Inferring from it's server title, it was probably to double check that the wireless beacon was functioning as intended.

    93 downloads

    0 comments

    Updated

  16. WC6: Other cards from server for Local Distribution

    This page holds a bunch of wc6full that were either test cards, unused cards, or cards that were in use but were not officially announced, found on the mystery gift servers for Gen 6.
    Beacon Test Card

    As far as I can tell, this test card started operations on 24th December, 2014.
    Inferring from it's server title, it was probably to double check that the wireless beacon was functioning as intended.

    Support Cards

    For the most part, these cards are exactly the same as their publicly counterparts, with only slight notable differences:
    Their Wonder Card ID and SID were Set to 0.

    These cards could have been used as test cards, for maybe screenshots or to ensure the beacon was working, that subsequently went unused.
    Or maybe they were distributed via Infrared, when the staff at Pokémon Centers were approached by players claiming that there were issues with receiving the distribution.

    Either way, as we did not get any contributions containing these over the past few years, it is hard to say for sure which is the case,
    especially when in-game, the wonder card and Pokémon received would have looked exactly the same as the normal distributions.

    Rare Candy Receipt Confirmation

    This card gave an ungodly amount of x950 Rare Candies.
    As the server title suggests, it was merely a test card, to confirm that the wireless beacon was functioning.

    Curious enough, this card had the wonder card title and wonder card description of the Shiny Ho-Oh card.
    In any case, we will not be liable if you are banned etc. for using these files.

    Summary Images:
     

    98 downloads

    0 comments

    Updated

  17. PK4 : Proto Japanese DP (Estimated Feb-Mar 2006 Build) Debug Pokemon

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.
    In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact.

    This post relates to the early build compiled from the 2020 leak.

    In the compiled version of the early build, it barely has 50 then new Pokémon developed at that time. This build is so early, that the index number for the then new Pokémon were all over the place, radically different from the final build people could purchase at retail stores.
    Found in this older version of Diamond and Pearl, were some debug Pokemon (12 in box, 3 in party and a debug Bulbasaur battle routine).
    However, probably because it was an early build, and it was very different from the final build, its PKM data structure turned out to be radically different.
    As a result, these Pokémon needed to be reconstructed in order to be transplanted into the final build.
    With that being said, this page hosts both the untouched version and the reconstructed (PKHeX compatible) version of the data.

    It is important to note that the beta sprites only applies to the beta games;
    Pokémon sprites are based on the game you're playing on, not the Pokémon file you use.
    As such, you will not get beta sprites to appear just by using these files.

    Note: It appears not every beta Pokémon in the artwork is available in this pack.

    While the battle look rather different (opponents are outlined in this build),
    it is believed that the beta sprites for Munchlax and Weavile at least originated from this earlier build.
    The beta sprites were seen in some of the pre-release clips.

     
    Many thanks to @BlackShark for his hard work on data decryption and @jojo12100 for his work on PKM structure.
     
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    78 downloads

    0 comments

    Updated

  18. WC7: Fake (and unreleased) Shiny Greninja + Pokemon GO header & Icon

    The author usually doesn't indulge in making fakes, but just for this time round, the author made a few edits to the standard Pokemon Sun & Moon Demo: Greninja to showcase a few presently (as of 2020) unreleased details:
    1. Shiny Ash-Greninja in SM/USUM
    2. Pokemon GO Location Header in SM/USUM
    3. Pokemon GO Icon in SM/USUM
    4. Pokemon GO Mystery Gift receiving text in SM/USUM
    Images in screenshots section.
     Species   Ash-Greninja (Inactive)   Nickname   (default, in )   OT   Ash   TID   131017   Distribution   Unreleased   Location   Pokémon GO   Dates   Unreleased   PID   Specified: 2E662CDB   Games   Unreleased     Lv. 36     Met Lv. 5                                                                  Nature   Random   Ability   Battle Bond (1)   Item   None   Bundled Item   None 
    Souvenir   Moves   (ITALIC means Relearnable)   Water Shuriken   Aerial Ace   Double Team   Night Slash   WC ID 0: 「Special Go Demo Version Ash-Greninja」's receiving text 0x58 Thank you for playing Pokémon GO! Please pick up your gift from the deliveryman in any Pokémon Center.

    782 downloads

    5 comments

    Updated

  19. PK1: Teruman Mew

    These Mew were added to the box by the devs for Pokémon Yellow, presumably to run through the game and debug various features.
    As these Mews were the only Mew added, and as such had predetermined DVs, it is to be noted that none of these had DVs that would result in a shiny.

    It appears that Teruman was either a dev in the localization team, or just a remnant name that the localization team used.
    It seems like that the OT Teruman is a reference to Teruki Murakawa, a developer credited in various releases of Pokémon.
    (The same developer that was referenced in Gen 2's unused items name TERU-SAMA)
    These Mew were extracted from the SAV, that was presumably used for debugging.
     
    [We will not distribute the Debug ROMs and SAVs, and it is against our rules to ask for it]

    133 downloads

    0 comments

    Updated

  20. PK2: Debug GS Mons

    These Pokémon can be added to the box by the devs for the Japanese debug versions of Pokémon Gold and Silver via the debug menu.
    This option was added to the debug menu,  presumably to enable the devs to run through the game and debug various features.
    It appears that the OT is randomly generated by pulling from a list of possible names, as well as having fully random TIDs (the TIDs are not tied to the OT).
    Additionally, the other details, such as species and DVs are random as well.
    At this point, it is not known whether Unown, Larvitar, Pupitar, Tyranitar, Ho-Oh, Lugia and Celebi can be pulled as the random species.
    Though it is important to note, with the basis of about a 100 saves, it does not seem possible, as none of them have even appeared in any of them.

    It is also not known is it is possible to get a shiny, or the DV is restricted to randomize in a way that it only outputs a non-shiny combination.
     
    Depending on which debug option was chosen, it either places you in Viridian City Pokémon Center or in your house.
    It also gives you a Lv 80 final evolution of a Johto starter, and it gives you random Pokémon in the entirety of Box 1.
     
    [We will not distribute the Debug ROMs and SAVs, and it is against our rules to ask for it]

    107 downloads

    0 comments

    Updated

  21. PK2: Impossible Korean Celebi

    With the release of Pokémon Crystal on the Virtual Console for 3DS, Celebi (shiny and non-shiny) can be transferred up using Pokemon Transporter,
    due to the fact that VC Pokémon Crystal allows players to get the GS BALL legitimately (without hacking or glitching).

    However, Pokémon Crystal was not released to the Korean 3DS's, neither in Korean (as Korean Pokémon Crystal didn't exist back in the day) nor in international languages (as in Korean 3DS never got it).

    As such, the only Virtual Console games that do not have access to Celebi are the Korean versions of Generation II,
    as the Korean Virtual Console titles cannot communicate with the Japanese nor International versions.

    While it would be illegal, Pokémon Transporter allows the transfer of a Korean Celebi from Generation II.

    This page contains a shiny and non-shiny Celebi modeled after the one caught in Ilex Forest of Pokémon Crystal.

    385 downloads

    3 comments

    Updated

  22. PK7: Unobtainable QR Rental Team PGL Pokemon

    For the "Get BP at the Battle Tree" Global Mission,
    2 sets of QR Rental Team PGL Pokemon were uploaded online, for players who wants to use a different team to challenge the Battle Tree.

    As per any other QR Rental Team, the team normally cannot be saved as part of the player's Pokemon.
     

    Credits and Original Thread:
     

    360 downloads

    0 comments

    Updated

  23. PK4: Unreleased Hall of Origin Arceus

    Programmed into Pokemon Diamond, Pearl and Platinum Versions, is an unreachable location called the Hall of Origin.
    There, players will be able to challenge and potentially capture a level 80 wild Arceus.
    However, the key item that would activate an in-game event to reach this place, the Azure Flute, was never released.
    Based on an interview with Junichi Masuda with Nintendo World Report in 2013,
    it was revealed that the Azure Flute event was thought to be too confusing for players, hence the idea of distributing it was scrapped.
    Before the JP Movie Arceus distribution in Gen 6, one of the reasons why this event is much coveted,
    with many attempting to get a tweaking method to succeed, is due to the fact that this Arceus can be encountered shiny.


    This page contains the Arceus that would have been encountered there, achieved by some form of cheating:
    [SPA] Spanish Arceus, credits @suloku [ENG] English Arceus, credits @theSLAYER (TID/SID/OT modded to follow suloku's copy) [KOR] Korean Arceus, credits @theSLAYER [JPN] Japanese Arceus, credits @theSLAYER  
    To contribute an Arceus of a language not yet contributed, do so here:

    1467 downloads

    7 comments

    Updated

  24. WC6 - Speculated Pokemon Bank Debugging Pokemon

    Analysis of the Pokemon Bank gift format shows that it holds WC6FULL files, and can hold up to 6 of them.

    The remaining 3, while having it's species dummied out, actually holds data:

    What's interesting with the information above is:
    1. OT is Satoshi (ASH)
    2. All Distribution titles (including for the Regi's) is "Zekrom Present"
    3. Fusion Bolt and Haze, are both moves associated with Zekrom (or more specifically, Ash's Zekrom)
    4. The inclusion of Light of Ruin and Fairy Gem

    Speculating on what the leftover data means:
    The data suggests that Ash's Zekrom was initially used for testing,
    but the changing of the first move to Eternal Flower Floette's signature move and the inclusion of the Fairy Gem,
    hints that Eternal Flower Floette could have been the second round of testing, before getting the Species and Forme data wiped out.


    As such, I'm also attaching a modified wonder card to showcase the Eternal Flower Floette.
    This Pokémon was first seen as a sketch in AZ's flashback, and later seen as a 3D model after that battle with Pokemon Trainer AZ.
    Since then, it was discovered to be a Pokémon with fully programmed data, however was never released to players.
    Besides Pokémon X&Y, the data for this Pokémon exists in Pokémon Omega Ruby & Alpha Sapphire, Pokémon Sun & Moon, Pokémon Ultra Sun & Ultra Moon
    and also Pokémon Let's Go Pikachu & Eevee (while the species was not available, the data is in the personal_info narc).

    Additionally, I also attached a slightly recreated Ash's Zekrom; an re-imagining of the first debugger gift format.

    2648 downloads

    11 comments

    Updated

  25. PK7: Demo - Totems and other unobtainable Pokemon

    Throughout the gameplay of the Pokemon Sun & Moon - Demo Version,
    there have been many encounters with Pokemon that cannot be captured or transferred,
    due to various reasons set up by the developers by various story elements.

    As these Pokemon are uncatchables, they were obtained by extraction from RAM dumps.
    (For Kukui's Pikachu, it's obtained by having it "transferred to nature" which actually goes to PC, then extracted using PKHeX)

    This page features the following Pokemon Sets:
    Kukui's Trial: VS Totem Hakamo-o Ash's Greninja Pikachu Loaned from Professor Kukui Various Wild Encounters
      In case it isn't obvious,
    NONE OF THESE ARE LEGAL POKEMON.
     
    These entries were obtained by @jojo12100, @BlackShark and @theSLAYER
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