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  1. I caught all of them in the wild and used the fossils for the one fossil pokemon, all I did was change their stats and natures for the fight since my friend did the same to his team.
  2. 1.Loaded a HGSS save, sees a "?" behind the Spiky Ear Pichu sprite. (it's a HGSS-variant/Second forme of Pichu that only existed in HGSS) (I'm assuming that it's existence was merely overlooked; changing the forme Id of other Pokemon triggers this visual as well) 2. Japanese Mew Event loaded, but when Viewed no ball can be seen. (also attached) 3. Ignoring the fact that I wanted to clone glitched Pokemon; I'm able to delete glitched slot, which is represented by the big red box. The change however, is only reflected after changing boxes, so it initially gives the impression that deleting does nothing, as it remains red. Dragging Pokemon onto glitched slot to switch slots end up deleting glitched slots. (my glitched slots came from attempting pomeg glitch and glitzer popping in GenIII) Perhaps glitched Pokemon can be handled as bad eggs? Able to import and export, but not able to edit? 4. Also, in gen V, I got some pokemon that will load on Pokegen, but appear as Red squares on Pkhex, or totally not appear at all. Upon resaving the save in Pokegen, the pokemon then appears in Pkhex. I'm wondering if I had a corrupted save file, and Pokegen went to read the second back up, and if Pkhex is just reading the first save straight or something.
  3. I found the disassembly but I did not undestand anything.I''l wait for your huge help.thanks a lot bro Do you know what flag or constant I should edit to make that fossil able to revived in cinnabar island? thanks for any help @theSLAYER
  4. Taking a shiny Ditto from Yellow shouldn’t have caused the glitch. Can you confirm that the issue is indeed in your cart, not just in the save dump? (Also don’t restore the save just yet)
  5. This was not included with the latest Home update. The restriction only takes place for Legendaries and Mythicals from BDSP. This was probably done to prevent the dupe glitch abusing that was affecting the game.
  6. Hi! I'm currently using glitches to hunt Shedinja in Emerald's Battle Pyramid. Would it be possible to add a Battle Bag section in the Inventory Editor? Would be easier for shiny hunters to hunt inside Pyramid and Pyke with this instead of using glitches! Thanks!
  7. Hello all, For those who do not know me, I studied under a video game development program in the early 2000's. While I did not end up pursuing development as a career, I still actively apply the knowledge to trying to understand what's under the hood of the franchise that first made me want to go into video game development: Pokémon. The Atmosphere CFW OS for CFW uses a built-in cheat app called Edizon which means every single CFW Switch owner with Atmosphere OS are forced to use it. The homebrew app Edizon does not allow for a manual ON/OFF of individual codes which means people interested in experimenting have to maintain their own database of codes and go through the hassle of deleting and re-adding codes to the .TXT file for the codes for the game on a FREQUENT basis. I would like to premise this thread with the following: I am not a code hunter. I simply want to share the compiled database of codes with insight so that the community can continue to better its understanding of the game's internal mechanics. Game TitleID BuildID (for v1.1.0) Pokémon Shield 01008db008c2c000 bdd027f80fab4ef4 Pokémon Sword 0100abf008968000 490648316cc1ccdc The following codes are all for Live RAM Encounter Edits: (New Encountered Wild/Egg/Fossil Pokemon) Shiny Codes [(v1.1.0) Always Square Shiny Wild/Egg/Fossil Pokemon] 04000000 0076FD94 1400003A 04000000 0076FDA4 14000036 04000000 00780684 2A0103E9 [(v1.1.0) Always Star Shiny Wild/Egg/Fossil Pokemon] 04000000 0076FD94 1400003A 04000000 0076FDA4 14000036 04000000 00780684 52000C29 (New Encountered Wild/Egg/Fossil Pokemon) Gender Codes [(v1.1.0) Always Female Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800021 [(v1.1.0) Always Male Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800001 [(v1.1.0) Always Genderless Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800041 (New Encountered Wild/Egg/Fossil Pokemon) Nature Codes [(v1.1.0) Always Adamant Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800061 04000000 0077053C 52800061 [(v1.1.0) Always Bashful Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800241 04000000 0077053C 52800241 [(v1.1.0) Always Bold Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000A1 04000000 0077053C 528000A1 [(v1.1.0) Always Brave Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800041 04000000 0077053C 52800041 [(v1.1.0) Always Calm Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800281 04000000 0077053C 52800281 [(v1.1.0) Always Careful Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002E1 04000000 0077053C 528002E1 [(v1.1.0) Always Docile Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000C1 04000000 0077053C 528000C1 [(v1.1.0) Always Gentle Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002A1 04000000 0077053C 528002A1 [(v1.1.0) Always Hardy Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800001 04000000 0077053C 52800001 [(v1.1.0) Always Hasty Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800161 04000000 0077053C 52800161 [(v1.1.0) Always Impish Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800101 04000000 0077053C 52800101 [(v1.1.0) Always Jolly Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001A1 04000000 0077053C 528001A1 [(v1.1.0) Always Lax Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800121 04000000 0077053C 52800121 [(v1.1.0) Always Lonely Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800021 04000000 0077053C 52800021 [(v1.1.0) Always Mild Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800201 04000000 0077053C 52800201 [(v1.1.0) Always Modest Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001E1 04000000 0077053C 528001E1 [(v1.1.0) Always Naive Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001C1 04000000 0077053C 528001C1 [(v1.1.0) Always Naughty Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800081 04000000 0077053C 52800081 [(v1.1.0) Always Quiet Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800221 04000000 0077053C 52800221 [(v1.1.0) Always Quirky Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800301 04000000 0077053C 52800301 [(v1.1.0) Always Rash Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800261 04000000 0077053C 52800261 [(v1.1.0) Always Relaxed Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000E1 04000000 0077053C 528000E1 [(v1.1.0) Always Sassy Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002C1 04000000 0077053C 528002C1 [(v1.1.0) Always Serious Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800181 04000000 0077053C 52800181 [(v1.1.0) Always Timid Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800141 04000000 0077053C 52800141 (New Encountered Wild/Egg/Fossil Pokemon) Ability Codes [(v1.1.0) Always has First Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800002 04000000 007705F8 52800008 04000000 0077060C 52800008 04000000 00770620 52800008 [(v1.1.0) Always has Second Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800022 04000000 007705F8 52800028 04000000 0077060C 52800028 04000000 00770620 52800028 [(v1.1.0) Always has Hidden Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800042 04000000 007705F8 52800048 04000000 0077060C 52800048 04000000 00770620 52800048 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes [(v1.1.0) Always "Best" Rated Hit Point (HP) IV Wild/Egg/Fossil Pokemon] 04000000 00770594 528003E1 [(v1.1.0) Always "No Good" Rated Hit Point (HP) IV Wild/Egg/Fossil Pokemon] 04000000 00770594 528003E0 [(v1.1.0) Always "Best" Rated Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705A0 528003E1 [(v1.1.0) Always "No Good" Rated Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705A0 528003E0 [(v1.1.0) Always "Best" Rated Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705AC 528003E1 [(v1.1.0) Always "No Good" Rated Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705AC 528003E0 [(v1.1.0) Always "Best" Rated Special Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705B8 528003E1 [(v1.1.0) Always "No Good" Rated Special Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705B8 528003E0 [(v1.1.0) Always "Best" Rated Special Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705C4 528003E1 [(v1.1.0) Always "No Good" Rated Special Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705C4 528003E0 [(v1.1.0) Always "Best" Rated Speed IV Wild/Egg/Fossil Pokemon] 04000000 007705D0 528003E1 [(v1.1.0) Always "No Good" Rated Speed IV Wild/Egg/Fossil Pokemon] 04000000 007705D0 528003E0 The result of these codes being hunted has allowed us to establish that there is ONLY a single module in the game which is used to determine all the random values for encountered Pokémon. For each of the individual variables which make up a Pokémon (in lamens: each of the individual fields you see in PKHeX), the module passes the data known/pre-determined elements to their respective space in MEMORY and for any blanks/missing elements those are calculated and stored into their respective space in MEMORY. The module does NOT know when Live RAM Encounter Edits (cheats) are active and as such will not attempt to correct any mistakes. For example: applying a Gender to a Genderless Pokémon. Sword & Shield makes it abondantly clear when huge mistakes are made but replacing the 2D sprite with a black PokéBall symbol. The module is used for all NPC Pokémon, Wild Pokémon, in-game gift Pokémon (including Fossil), and Eggs (obviously at time of receiving the egg.) This same module is used for Mystery Gift Pokémon as they are being received. Finally, this same module is used for all non-player Pokémon: both the NPC's Pokémon when less than four humans as well as the Raid Pokémon itself. (Note: due to checks between turns if any of the Pokémon in the Raid become abondantly illegal the Raid will crash 100% for the non-host and most of the time for the host.) Live RAM Encounter Edits (cheats) both can create LEGAL and ILLEGAL Pokémon. The use of Live RAM Encounter Edits (cheats) serves to bypass randomization to reduce the number of times you need to encounter the same Pokémon to get the desired result. It's the "whole infinite monkeys with typewriters" factor: with enough time you would get the desired result so this allows you to jump to that desired result. However, it's only the game breaking Live RAM Encounter Edits (cheats) which are highlighted a black PokéBall symbol. The game doesn't know which Hidden Abilities are LEGAL and which ones are ILLEGAL.
  8. Hello all, For those who do not know me, I studied under a video game development program in the early 2000's. While I did not end up pursuing development as a career, I still actively apply the knowledge to trying to understand what's under the hood of the franchise that first made me want to go into video game development: Pokémon. I am not a code hunter. I am more of enthusiast who enjoys sharing this information with the masses so we all can maintain a database of LIVE RAM Edits for the insight and befenfit of the community as a whole to increase the overall understanding of what is and isn't possible with the games. The Atmosphere CFW OS for CFW uses a built-in cheat app called Edizon which means every single CFW Switch owner with Atmosphere OS are forced to use it. The homebrew app Edizon does not allow for a manual ON/OFF of individual codes which means people interested in experimenting have to maintain their own database of codes and go through the hassle of deleting and re-adding codes to the .TXT file for the codes for the game on a FREQUENT basis. The Atmosphere OS Live requires codes to be located under a specific system folder which is sorted into folders under the TitleID of each game with separate .TXT file for each BuildID (aka version of the game): Game TitleID BuildID (for v1.2.0) Pokémon Shield 01008db008c2c000 e38a27bc77702548 Pokémon Sword 0100abf008968000 5a7eebf172343616 [Always Encounter Modifier Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A20 18FFFE68 04000000 00770A4C 18FFFD01 04000000 00770A58 18FFFC81 04000000 00770B1C 18FFF680 04000000 00770B24 18FFF621 04000000 00770B80 18FFF360 04000000 00770B84 18FFF321 [* Note: This code alone is incomplete. The codes immediately below in combination with this code (WHICH must be placed immediately below this code in your CHEAT file) will modify all encounters to the selected Species & Form selected from below. Only one code below can be used with this code at the same time.] + (Encountered Wild/Egg/Fossil Pokemon)[/B][/U] Mythical Pokemon [Always #0151 Mew Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000097 00000000 [Always #0251 Celebi Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 000000FB 00000000 [Always #0385 Jirachi Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000181 00000000 [Always #0647 Keldeo Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000287 00000000 [Always #0801 Magearna Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000321 00000000 [Always #0801 Magearna (Original Color) Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000321 00000001 [Always #0802 Marshadow Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000322 00000000 [Always #0807 Zeraora Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000327 00000000 [Always #0808 Meltan Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000328 00000000 [Always #0809 Melmetal Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 00000329 00000000 [Always #0893 Zarude Wild/Egg/Fossil Pokemon (v1.2.0)] 08000000 007709E8 0000037D 00000000 [* Note: The third 8-digit HEX value establishes the Species by National Dex # and the fourth 8-digit HEX value established the form based upon the Sword & Shield version of the National Dex (which means 0 is the Galar form for those with Regional variants.)] (New Encountered Wild/Egg/Fossil Pokemon) Shiny Codes [Always Shiny Star Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 007702D4 1400003A 04000000 007702E4 14000036 04000000 00780E54 52000C29 [Always Shiny Square Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 007702D4 1400003A 04000000 007702E4 14000036 04000000 00780E54 2A0103E9 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes (Custom) [Always "Best" Hit Point (HP) IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E1 [Always "Worst" Hit Point (HP) IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E0 [Always "Best" Attack IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AE0 528003E1 [Always "Worst" Attack IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AE0 528003E0 [Always "Best" Defense IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AEC 528003E1 [Always "Worst" Defense IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AEC 528003E0 [Always "Best" Sp. Attack IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AF8 528003E1 [Always "Worst" Sp. Attack IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AF8 528003E0 [Always "Best" Sp. Defense IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B04 528003E1 [Always "Worst" Sp. Defense IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B04 528003E0 [Always "Best" Speed IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B10 528003E1 [Always "Worst" Speed IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B10 528003E0 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes (Pre-Sets) [Always 31/31/31/31/31/31 IVs Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E1 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E1 [Always 31/0/31/31/31/31 IVs Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E0 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E1 [Always 31/31/31/31/31/0 IVs Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E1 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E0 [Always 31/0/31/31/31/0 IVs Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E0 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E0 (New Encountered Wild/Egg/Fossil Pokemon) Gender Codes [Always Female Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A88 52800021 [Always Male Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A88 52800001 [Always Genderless Wild/Egg/Fossil Pokemon(v1.2.0)] 04000000 00770A88 52800041 [Always Species Default Gender Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A88 79406261 (New Encountered Wild/Egg/Fossil Pokemon) Nature Codes [Always Adamant Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800061 04000000 00770A7C 52800061 [Always Bashful Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800241 04000000 00770A7C 52800241 [Always Bold Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000A1 04000000 00770A7C 528000A1 [Always Brave Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800041 04000000 00770A7C 52800041 [Always Calm Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800281 04000000 00770A7C 52800281 [Always Careful Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002E1 04000000 00770A7C 528002E1 [Always Docile Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000C1 04000000 00770A7C 528000C1 [Always Gentle Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002A1 04000000 00770A7C 528002A1 [Always Hardy Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800001 04000000 00770A7C 52800001 [Always Hasty Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800161 04000000 00770A7C 52800161 [Always Impish Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800101 04000000 00770A7C 52800101 [Always Jolly Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001A1 04000000 00770A7C 528001A1 [Always Lax Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800121 04000000 00770A7C 52800121 [Always Lonely Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800021 04000000 00770A7C 52800021 [Always Mild Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800201 04000000 00770A7C 52800201 [Always Modest Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001E1 04000000 00770A7C 528001E1 [Always Naive Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001C1 04000000 00770A7C 528001C1 [Always Naughty Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800081 04000000 00770A7C 52800081 [Always Quiet Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800221 04000000 00770A7C 52800221 [Always Quirky Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800301 04000000 00770A7C 52800301 [Always Rash Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800261 04000000 00770A7C 52800261 [Always Relaxed Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000E1 04000000 00770A7C 528000E1 [Always Sassy Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002C1 04000000 00770A7C 528002C1 [Always Serious Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800181 04000000 00770A7C 52800181 [Always Timid Nature Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800141 04000000 00770A7C 52800141 (New Encountered Wild/Egg/Fossil Pokemon) Ability Codes [Always 1ST Ability Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800002 04000000 00770B38 52800008 04000000 00770B4C 52800008 04000000 00770B60 52800008 [Always 2ND Ability Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800022 04000000 00770B38 52800028 04000000 00770B4C 52800028 04000000 00770B60 52800028 [Always Hidden Ability Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800042 04000000 00770B38 52800048 04000000 00770B4C 52800048 04000000 00770B60 52800048 A Few Words about LIVE RAM Editing in Sword & Shield: In order to accomodate new features in v1.2.0, the stored memory active in RAM witnessed drastic changes. The change from v1.1.1 to v1.2.0 shifted the location in memory of all the ENCOUNTERS handling BUT thankfully the entirety of it was moved together. The memory shift was found and applied to all the existing ENCOUNTERS related codes. The Sword & Shield titles ONLY have error handling for "impossible" Pokémon. There are no such "legality" checks built into the mainline Pokémon games furthermore GameFreak currently has no such services immplimented on the Pokémon Home servers. There is an error handler for Pokémon encountering mons outside of the National Dex range which drops in a Pikachu called "Egg." There is also an error handler for illegal gendered Pokémon (for example: Female Mew OR Genderless Charmander) which is displayed in-game by replacing the 2D sprite shown in menus or on Raid preview screens with a 2D sprite of a black PokéBall symbol. Since there's no error handling for "legit" Pokémon, the game is not tracking for LIVE RAM Edits. This means there's no error handling to correct a mistake you make (like that Genderless Charmander) and as such the game will allow it to occur. When a new Pokémon is encountered (whether it's in-game trade, wild, Raid, or even newly discovered Egg), there's a module which puts together all of the pieces of data which make up that Pokémon in a single sector of memory. The single module uses the EXACT same sector of memory for ALL types of encountered Pokémon from in-game Gift Pokémon to Fossil Pokémon, from eggs to Pokémon in tall grass. The module checks for any all the known (predetermined information like how in-game Gift Pokémon have pre-determined IVs) and plugs those values in. Next, the module randomizes any of the unknowns (like Nature when not Synconized OR Ability two ability mons.) After assembling the COMPLETED the module sends the whole Pokémon back to the game's code to use. Since all Pokémon are passing throught the same sector of memory, we can apply LIVE RAM Edits/codes to set the results of one or more charactistics which over-writes randomization and predetermined values. (Once again, the game will not attempt to correct any mistakes you make like assigning a Hidden Ability to a Route 1 wild Pokémon.) Since there's currently neither the mainline games nor Home are preforming any legality checking, you can VERY easily make ILLEGAL Pokémon. LIVE RAM Editing should be something in which is not taking lightly to ensure no ILLEGAL Pokémon spawn in-game as a result. While the game may not show your mistakes now, PKHeX will and down the road one day maybe even Pokémon Home will but when that happens chances are the mon will be deleted from the server. Everyone here is against the creation and sharing of ILLEGAL Pokémon so keep that in mind!
  9. Hello all, For those who do not know me, I studied under a video game development program in the early 2000's. While I did not end up pursuing development as a career, I still actively apply the knowledge to trying to understand what's under the hood of the franchise that first made me want to go into video game development: Pokémon. I am not a code hunter. I am more of enthusiast who enjoys sharing this information with the masses so we all can maintain a database of LIVE RAM Edits for the insight and befenfit of the community as a whole to increase the overall understanding of what is and isn't possible with the games. The Atmosphere CFW OS for CFW uses a built-in cheat app called Edizon which means every single CFW Switch owner with Atmosphere OS are forced to use it. The homebrew app Edizon does not allow for a manual ON/OFF of individual codes which means people interested in experimenting have to maintain their own database of codes and go through the hassle of deleting and re-adding codes to the .TXT file for the codes for the game on a FREQUENT basis. The Atmosphere OS Live requires codes to be located under a specific system folder which is sorted into folders under the TitleID of each game with separate .TXT file for each BuildID (aka version of the game): GAME TitleID BuildID (for v1.2.1) Pokémon Shield 01008db008c2c000 896900182175428b Pokémon Sword 0100abf008968000 157abfb96262aeb9 (New Encountered Wild/Egg/Fossil Pokemon) Shiny Codes [Always Shiny Star Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 007702D4 1400003A 04000000 007702E4 14000036 04000000 00780E54 52000C29 [Always Shiny Square Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 007702D4 1400003A 04000000 007702E4 14000036 04000000 00780E54 2A0103E9 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes (Custom) [Always "Best" Hit Point (HP) IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E1 [Always "Worst" Hit Point (HP) IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E0 [Always "Best" Attack IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AE0 528003E1 [Always "Worst" Attack IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AE0 528003E0 [Always "Best" Defense IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AEC 528003E1 [Always "Worst" Defense IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AEC 528003E0 [Always "Best" Sp. Attack IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AF8 528003E1 [Always "Worst" Sp. Attack IV Wild/Egg/Fossil Pokemon (v1.2.0)] 04000000 00770AF8 528003E0 [Always "Best" Sp. Defense IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B04 528003E1 [Always "Worst" Sp. Defense IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B04 528003E0 [Always "Best" Speed IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B10 528003E1 [Always "Worst" Speed IV Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B10 528003E0 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes (Pre-Sets) [Always 31/31/31/31/31/31 IVs Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E1 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E1 [Always 31/0/31/31/31/31 IVs Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E0 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E1 [Always 31/31/31/31/31/0 IVs Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E1 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E0 [Always 31/0/31/31/31/0 IVs Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770AD4 528003E1 04000000 00770AE0 528003E0 04000000 00770AEC 528003E1 04000000 00770AF8 528003E1 04000000 00770B04 528003E1 04000000 00770B10 528003E0 (New Encountered Wild/Egg/Fossil Pokemon) Gender Codes [Always Female Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A88 52800021 [Always Male Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A88 52800001 [Always Genderless Wild/Egg/Fossil Pokemon(v1.2.1)] 04000000 00770A88 52800041 [Always Species Default Gender Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A88 79406261 (New Encountered Wild/Egg/Fossil Pokemon) Nature Codes [Always Adamant Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800061 04000000 00770A7C 52800061 [Always Bashful Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800241 04000000 00770A7C 52800241 [Always Bold Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000A1 04000000 00770A7C 528000A1 [Always Brave Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800041 04000000 00770A7C 52800041 [Always Calm Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800281 04000000 00770A7C 52800281 [Always Careful Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002E1 04000000 00770A7C 528002E1 [Always Docile Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000C1 04000000 00770A7C 528000C1 [Always Gentle Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002A1 04000000 00770A7C 528002A1 [Always Hardy Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800001 04000000 00770A7C 52800001 [Always Hasty Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800161 04000000 00770A7C 52800161 [Always Impish Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800101 04000000 00770A7C 52800101 [Always Jolly Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001A1 04000000 00770A7C 528001A1 [Always Lax Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800121 04000000 00770A7C 52800121 [Always Lonely Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800021 04000000 00770A7C 52800021 [Always Mild Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800201 04000000 00770A7C 52800201 [Always Modest Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001E1 04000000 00770A7C 528001E1 [Always Naive Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528001C1 04000000 00770A7C 528001C1 [Always Naughty Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800081 04000000 00770A7C 52800081 [Always Quiet Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800221 04000000 00770A7C 52800221 [Always Quirky Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800301 04000000 00770A7C 52800301 [Always Rash Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800261 04000000 00770A7C 52800261 [Always Relaxed Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528000E1 04000000 00770A7C 528000E1 [Always Sassy Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 528002C1 04000000 00770A7C 528002C1 [Always Serious Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800181 04000000 00770A7C 52800181 [Always Timid Nature Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770A70 79406661 04000000 00770A7C 79406661 04000000 00770A70 52800141 04000000 00770A7C 52800141 (New Encountered Wild/Egg/Fossil Pokemon) Ability Codes [Always 1ST Ability Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800002 04000000 00770B38 52800008 04000000 00770B4C 52800008 04000000 00770B60 52800008 [Always 2ND Ability Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800022 04000000 00770B38 52800028 04000000 00770B4C 52800028 04000000 00770B60 52800028 [Always Hidden Ability Wild/Egg/Fossil Pokemon (v1.2.1)] 04000000 00770B20 3940D262 04000000 00770B38 3940D268 04000000 00770B4C 3940D268 04000000 00770B60 3940D268 04000000 00770B20 52800042 04000000 00770B38 52800048 04000000 00770B4C 52800048 04000000 00770B60 52800048 A Few Words about LIVE RAM Editing in Sword & Shield: In order to accomodate new features in v1.2.0, the stored memory active in RAM witnessed drastic changes. The change from v1.1.1 to v1.2.0 shifted the location in memory of all the ENCOUNTERS handling BUT thankfully the entirety of it was moved together. The memory shift was found and applied to all the existing ENCOUNTERS related codes. The Sword & Shield titles ONLY have error handling for "impossible" Pokémon. There are no such "legality" checks built into the mainline Pokémon games furthermore GameFreak currently has no such services immplimented on the Pokémon Home servers. There is an error handler for Pokémon encountering mons outside of the National Dex range which drops in a Pikachu called "Egg." There is also an error handler for illegal gendered Pokémon (for example: Female Mew OR Genderless Charmander) which is displayed in-game by replacing the 2D sprite shown in menus or on Raid preview screens with a 2D sprite of a black PokéBall symbol. Since there's no error handling for "legit" Pokémon, the game is not tracking for LIVE RAM Edits. This means there's no error handling to correct a mistake you make (like that Genderless Charmander) and as such the game will allow it to occur. When a new Pokémon is encountered (whether it's in-game trade, wild, Raid, or even newly discovered Egg), there's a module which puts together all of the pieces of data which make up that Pokémon in a single sector of memory. The single module uses the EXACT same sector of memory for ALL types of encountered Pokémon from in-game Gift Pokémon to Fossil Pokémon, from eggs to Pokémon in tall grass. The module checks for any all the known (predetermined information like how in-game Gift Pokémon have pre-determined IVs) and plugs those values in. Next, the module randomizes any of the unknowns (like Nature when not Synconized OR Ability two ability mons.) After assembling the COMPLETED the module sends the whole Pokémon back to the game's code to use. Since all Pokémon are passing throught the same sector of memory, we can apply LIVE RAM Edits/codes to set the results of one or more charactistics which over-writes randomization and predetermined values. (Once again, the game will not attempt to correct any mistakes you make like assigning a Hidden Ability to a Route 1 wild Pokémon.) Since there's currently neither the mainline games nor Home are preforming any legality checking, you can VERY easily make ILLEGAL Pokémon. LIVE RAM Editing should be something in which is not taking lightly to ensure no ILLEGAL Pokémon spawn in-game as a result. While the game may not show your mistakes now, PKHeX will and down the road one day maybe even Pokémon Home will but when that happens chances are the mon will be deleted from the server. Everyone here is against the creation and sharing of ILLEGAL Pokémon so keep that in mind!
  10. Hello all, For those who do not know me, I studied under a video game development program in the early 2000's. While I did not end up pursuing development as a career, I still actively apply the knowledge to trying to understand what's under the hood of the franchise that first made me want to go into video game development: Pokémon. The Atmosphere CFW OS for CFW uses a built-in cheat app called Edizon which means every single CFW Switch owner with Atmosphere OS are forced to use it. The homebrew app Edizon does not allow for a manual ON/OFF of individual codes which means people interested in experimenting have to maintain their own database of codes and go through the hassle of deleting and re-adding codes to the .TXT file for the codes for the game on a FREQUENT basis. I would like to premise this thread with the following: I am not a code hunter. I simply want to share the compiled database of codes with insight so that the community can continue to better its understanding of the game's internal mechanics. Game TitleID BuildID (for v1.1.1) Pokémon Shield 01008db008c2c000 b44abd65a6a2fe82 Pokémon Sword 0100abf008968000 9d2db721a9894075 The following codes are all for Live RAM Encounter Edits: (New Encountered Wild/Egg/Fossil Pokemon) Gender Codes [(v1.1.1) Always Female Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800021 [(v1.1.1) Always Male Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800001 [(v1.1.1) Always Genderless Wild/Egg/Fossil Pokemon] 04000000 00770548 79406261 04000000 00770548 52800041 (New Encountered Wild/Egg/Fossil Pokemon) Nature Codes [(v1.1.1) Always Adamant Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800061 04000000 0077053C 52800061 [(v1.1.1) Always Bashful Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800241 04000000 0077053C 52800241 [(v1.1.1) Always Bold Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000A1 04000000 0077053C 528000A1 [(v1.1.1) Always Brave Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800041 04000000 0077053C 52800041 [(v1.1.1) Always Calm Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800281 04000000 0077053C 52800281 [(v1.1.1) Always Careful Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002E1 04000000 0077053C 528002E1 [(v1.1.1) Always Docile Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000C1 04000000 0077053C 528000C1 [(v1.1.1) Always Gentle Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002A1 04000000 0077053C 528002A1 [(v1.1.1) Always Hardy Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800001 04000000 0077053C 52800001 [(v1.1.1) Always Hasty Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800161 04000000 0077053C 52800161 [(v1.1.1) Always Impish Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800101 04000000 0077053C 52800101 [(v1.1.0) Always Jolly Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001A1 04000000 0077053C 528001A1 [(v1.1.1) Always Lax Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800121 04000000 0077053C 52800121 [(v1.1.1) Always Lonely Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800021 04000000 0077053C 52800021 [(v1.1.1) Always Mild Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800201 04000000 0077053C 52800201 [(v1.1.1) Always Modest Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001E1 04000000 0077053C 528001E1 [(v1.1.1) Always Naive Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528001C1 04000000 0077053C 528001C1 [(v1.1.1) Always Naughty Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800081 04000000 0077053C 52800081 [(v1.1.1) Always Quiet Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800221 04000000 0077053C 52800221 [(v1.1.1) Always Quirky Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800301 04000000 0077053C 52800301 [(v1.1.1) Always Rash Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800261 04000000 0077053C 52800261 [(v1.1.1) Always Relaxed Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528000E1 04000000 0077053C 528000E1 [(v1.1.1) Always Sassy Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 528002C1 04000000 0077053C 528002C1 [(v1.1.1) Always Serious Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800181 04000000 0077053C 52800181 [(v1.1.1) Always Timid Nature Wild/Egg/Fossil Pokemon] 04000000 00770530 79406661 04000000 0077053C 79406661 04000000 00770530 52800141 04000000 0077053C 52800141 (New Encountered Wild/Egg/Fossil Pokemon) Ability Codes [(v1.1.1) Always has First Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800002 04000000 007705F8 52800008 04000000 0077060C 52800008 04000000 00770620 52800008 [(v1.1.1) Always has Second Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800022 04000000 007705F8 52800028 04000000 0077060C 52800028 04000000 00770620 52800028 [(v1.1.1) Always has Hidden Ability Wild/Egg/Fossil Pokemon] 04000000 007705E0 3940D262 04000000 007705F8 3940D268 04000000 0077060C 3940D268 04000000 00770620 3940D268 04000000 007705E0 52800042 04000000 007705F8 52800048 04000000 0077060C 52800048 04000000 00770620 52800048 (New Encountered Wild/Egg/Fossil Pokemon) IV Codes [(v1.1.1) Always "Best" Rated Hit Point (HP) IV Wild/Egg/Fossil Pokemon] 04000000 00770594 528003E1 [(v1.1.1) Always "No Good" Rated Hit Point (HP) IV Wild/Egg/Fossil Pokemon] 04000000 00770594 528003E0 [(v1.1.1) Always "Best" Rated Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705A0 528003E1 [(v1.1.1) Always "No Good" Rated Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705A0 528003E0 [(v1.1.1) Always "Best" Rated Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705AC 528003E1 [(v1.1.1) Always "No Good" Rated Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705AC 528003E0 [(v1.1.1) Always "Best" Rated Special Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705B8 528003E1 [(v1.1.1) Always "No Good" Rated Special Attack IV Wild/Egg/Fossil Pokemon] 04000000 007705B8 528003E0 [(v1.1.1) Always "Best" Rated Special Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705C4 528003E1 [(v1.1.1) Always "No Good" Rated Special Defense IV Wild/Egg/Fossil Pokemon] 04000000 007705C4 528003E0 [(v1.1.1) Always "Best" Rated Speed IV Wild/Egg/Fossil Pokemon] 04000000 007705D0 528003E1 [(v1.1.1) Always "No Good" Rated Speed IV Wild/Egg/Fossil Pokemon] 04000000 007705D0 528003E0 The result of these codes being hunted has allowed us to establish that there is ONLY a single module in the game which is used to determine all the random values for encountered Pokémon. For each of the individual variables which make up a Pokémon (in lamens: each of the individual fields you see in PKHeX), the module passes the data known/pre-determined elements to their respective space in MEMORY and for any blanks/missing elements those are calculated and stored into their respective space in MEMORY. The module does NOT know when Live RAM Encounter Edits (cheats) are active and as such will not attempt to correct any mistakes. For example: applying a Gender to a Genderless Pokémon. Sword & Shield makes it abondantly clear when huge mistakes are made but replacing the 2D sprite with a black PokéBall symbol. The module is used for all NPC Pokémon, Wild Pokémon, in-game gift Pokémon (including Fossil), and Eggs (obviously at time of receiving the egg.) This same module is used for Mystery Gift Pokémon as they are being received. Finally, this same module is used for all non-player Pokémon: both the NPC's Pokémon when less than four humans as well as the Raid Pokémon itself. (Note: due to checks between turns if any of the Pokémon in the Raid become abondantly illegal the Raid will crash 100% for the non-host and most of the time for the host.) Live RAM Encounter Edits (cheats) both can create LEGAL and ILLEGAL Pokémon. The use of Live RAM Encounter Edits (cheats) serves to bypass randomization to reduce the number of times you need to encounter the same Pokémon to get the desired result. It's the "whole infinite monkeys with typewriters" factor: with enough time you would get the desired result so this allows you to jump to that desired result. However, it's only the game breaking Live RAM Encounter Edits (cheats) which are highlighted a black PokéBall symbol. So, for example the game doesn't know which Hidden Abilities are LEGAL and which ones are ILLEGAL so you will not get a black PokéBall symbol on a Pokémon with an unreleased (AKA ILLEGAL) Hidden Ability.
  11. Haven't had any glitches so far, then again I just got a hacked switch a couple months ago. Maybe I'll just make a living dex to keep in HOME
  12. Version 1.0.0

    999 downloads

    The Save file includes: - All 332 available pokemon were catched in one file (routes, fishing, Swarms and fossils exclusives) (354 including trades and white 5th gen exclusives) - All DreamWorld Pokemon where catched too. - N Pokemon where catched too - All Pokemon Radar (3ds app ) where catched too - All exclusive version events of the game were added in the last box -Enjoy! -See you next game?
  13. Did you caught, breed the rest , revive the fossil?
  14. This doesn't appear to be a PKHeX issue, I can't replicate this in-game. Try Citra support, this is likely a texture glitch related to the emulator.
  15. This one works, Try this save file yourself. The first one is glitched.
  16. I'm not familiar with ACE/glitch pokemon, but you could open the savefile in PKHeX and compare to a legal copy of the GF Mew from the Mystery Gift Database.
  17. So I recently used the secret base editor and deleted a secret pal who is in my base (because I am too lazy to kick them out myself), but they still appear in there. When I talk to them the game just freezes, so I can't remove them. Is there any way I can fix this??
  18. can ask again this time I change it what if I do the pokemon duplicate glitch in Emerald it will copy the pokemon correctly like everything like IV's and Natured?
  19. I'm trying to do this, but I keep getting glitch dimension. I followed the instructions carefully. I'm using VC.
  20. I mean, there are a ton of different leaks, dumps, versions, and so on. There are probably differences between the versions, maybe even what Pokemon can be found in glitch city, unused trades, and all sorts of stuff.
  21. This is a bit of an obvious question, but does the cute charm glitch work just like in Regular platinum?
  22. A couple of years ago, I found that most of my team in Pearl had disappeared, apparently due to a heinous glitch. However, all their data is still on my copy of Pokémon Battle Revolution. I wish to know how to extract or copy the data on that game and get my missing team members back.
  23. It's on a few Pokémon I thought were legit that I transferred in from Pokémon Home into Shining Pearl. Any idea if this is a glitch with the software, or if these mon were modified, which settings would this effect.
    they spoiled the game the last save is saved inside the glitch city and so much so that it was old to have that 1st mew that was distributed F
  24. Noice! Much appreciated!! By the way, is starting from scatch a requirement if I started my save with Ralts and Buneary? Will I encounter bugs or glitches if I continue from my last patch save? It'd be a drag... but if there's no choice... I'll do it.
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