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Jiggy-Ninja

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Everything posted by Jiggy-Ninja

  1. Exactly. It's like saying that to learn Spanish, you need to know the alphabet. While it is true, there's far more too it than that, such as grammar, syntax, idioms, cultural customs, etc. In the case of ROM hacking, Hex is the computer's alphabet. You still need to know it's language to be able to understand and hack it. In this case, that's ARM. I've known hex for a long time now, but I'm still pretty newbish at ARM.
  2. It seems like some people are trying to use a calculator in binary mode to do the addition part of this method. It won't work. What's going on in that step is not addition of binary numbers, since there are 2s and 3s in the answer, and binary by definition only has 2 possible digits, 1 and 0. Like I said before, it's a shortcut for calculating XOR operations. If you must use a calculator for that step, keep it in Dec mode. If they're legit by this method, they're legit by my codes, since they use literally the exact same method. (And were made several days before this was posted, too.)
  3. I said the instructions are the same as the IV check code. That's the relevent part. After you check the Pokemon's summary, your money will be changed into what that Pokemon's Secret ID is.* *Unless of course, I made an error.
  4. D/P is easiest for me right now. Use it just like the IV Check code, and your money will be set to the Pokemon's Secret ID.
  5. Assuming it's not yours, you have no way of knowing what it might be. I know I have a code for this somewhere. I need to dig it out.
  6. A Pokemon's OT information (including Secret ID) is part of a Pokemon's data.
  7. I made an AR code that does this exact same thing to any Pokemon you use it on, with no need for messy numbers. It loads the PID, splits it into two halves, and XORs them together. Loads the ID, and XORs that with the previous number. Stores the resulting number in the SID part of the Pokemon. Viola, an automatic shiny. XOR means "Exclusive OR", and it's what you're actually doing to the numbers. The addition thing is just an easy way to calculate it. XOR compares two bits. The comparison results in 1 if and only if one of the bits is 1. If they are both 1 or both 0, it results in 0. 1 xor 1 = 0 1 xor 0 = 1 0 xor 1 = 1 0 xor 0 = 0
  8. I don't think it's about how many codes you have on, but the total length of all the codes you have on. If the codes is really, really huge, it'll cause problems.
  9. I assume these are Plat codes. I got someone to try this with me. Details in a few. ---------- Post added at 07:51 PM ---------- Previous post was at 07:33 PM ---------- They work.
  10. Without going into too many details, Wild caught Pokemon have a certain relationship between their PID and IVs. If you change those to be an illegit combo, the Pokemon won't be legit. Hatched Pokemon have absolutely no relation between IVs and PID, so you can have any combination of them. Changes EVs won't effect legitness, as long as they stay under 510.
  11. Hm...I'll look into that. ---------- Post added at 07:02 PM ---------- Previous post was at 07:00 PM ---------- Oh, for the love of God, I feel like an idiot. I think I made that code, and the error is so STUPID. 921E71EC 00004281 121E71EC 00004289 D2000000 00000000 Try that one.
  12. It's not a relationship like the PID is used to calculate IVs. The relationship is just because of how they are generated using the PRNG. With Wild Pokemon, IVs are generated just after the PID, so knowing the PID and how the PRNG work, the IVs generated are predictable. With Eggs, PID and IVs are generated separately, so IVs cannot be predicted from the PID. Mystery Gift Pokemon also generate their IVs and PID differently, so the predictive relationship doesn't hold for them. Okay, on topic. There's nothing wrong with your Tyranitar's Attack stat. Comparing it to Luxray is useless, since TTar's Base Attack is much, much higher. A max Att TTar will have 224 Attack at level 55. Second, you need your Name, ID, Secret ID, and Gender to match the Pokemon's so they will appear like yours and not as traded Pokemon. Third, post the .pkm files of the Pokemon you hacked.
  13. Well, there's 25 Natures, and 524,288 different PIDs that can be Shiny for any given ID-SID combination. Something tells me one'll be generated eventually.
  14. Probably causes shiny patches to happen, meaning the generation of the Pokemon itself is entirely legit.
  15. DS Pokemon games only use Kana (Hiragana and Katakana), not Kanji. There's a huge difference. Abuse of the PRNG, basically.
  16. Not unless you do something stupid like go over 510 EVs. Okay... I'm with him. What?
  17. For Vitamins, this is my favorite varient, which I made myself from the existing codes: Vitamin Modifier Press L+R to give yourself 255 Heart Scales in the first slot of your bag. Discard until you have the same amount as the amont of EVs you want on your Pokemon's stat, then feed it the appropriate Vitamin or Berry. This code does not make the Vitamins add EVs, instead it resets your Pokemon's EVs to match the number of Heart Scales. For example, if you have 100 Heart Scales and your Weavile has 252 Speed EVs, feeding it a Carbos or Tamato Berry will leave it with 100 EVs.
  18. Depends on what you mean about that. If you're talking about visiting Hoenn, Johto, or Kanto, that's pretty impossible.
  19. Both DP Pokesavs have a problem. Just something you need to live with. Just remember to fix the ID and Game Name and it'll work just fine.
  20. Have you tried this one? 921E71EC 00004281 921E71EC 00004289 D2000000 00000000
  21. Is it possible to modify the Shiny Encounter code to force a certain Nature?
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