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Showing results for tags 'mystery event'.
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Time to share everything we have learned from the research. Mystery Event Activation RS: Section 2 - 0x03A9 - bit 6 RS: Section 2 - 0x05C0 - bit 2 (Flag for the NPC?) E: Section 2 - 0x0405 - bit 6 Notes: In Ruby & Sapphire Mystery Event can be activated by the NPC at the 1F of the Pokemon Centerin Petalburg City, right next to the PC. The requirement for the activation is beating the Gym Leader Norman and getting the Balance Badge from the Petalburg Gym. To activate it you have to tell him a specific phrase using the easy chat system. In Emerald Mystery Event can be activated by an
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e-Writer https://github.com/The-Revvy/e-writer An e-Reader based .ek3 injector for Pokemon Ruby/Sapphire Replaces the first Pokemon in your party with a user-generated .ek3. Usage Generate a .ek3 file using PKHeX, rename it to "input.ek3", and run "inject.py". This will generate "card.z80", which can then be built into a functioning dotcode. The included "input.ek3" will inject the following Pokemon: METAGROSS (shiny) adamant lvl 100 no item 31/31/31/7/31/31 128/252/0/0/0/128 meteor mash/earthquake/rock slide
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Version 1.3.1
2417 downloads
PKHeX plugin to import and export generation 3 event files. This includes the following: Mystery Gifts (WC3) for FireRed, LeafGreen and Emerald Mystery Events (ME3) for Ruby, Sapphire and Emerald e-Card Trainers (ECT) for all generation 3 games e-Card Berries (ECB) for Ruby, Sapphire and Emerald Wonder News (WN3) for FireRed, LeafGreen and Emerald All checksums are fixed on import. If you want to edit any of the files you need to use suloku's Gen 3 Mystery Gift Tool. How to use Put the plugin into the plugins folder in your PKHeX directory, then a- 1 review
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- pkhex plugin
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