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Kaphotics

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Everything posted by Kaphotics

  1. PKHeX is a Save File Editor, not a ROM Editor. pkNX is a ROM Editor, not a Save File Editor. pkNX supports LGPE and SWSH, and not BDSP. Look for another tool for how to randomize or patch your ROM that you dumped from your legitimately purchased console via your physical Nintendo Switch. Neither PKHeX or pkNX can do what you want them to do.
  2. There's nothing in the GUI, but the development build of the program already updates spinda values correctly when writing a Spinda. https://github.com/kwsch/PKHeX/blob/eb71576803894606114494993cfe6c851cdc292b/PKHeX.Core/Saves/Substructures/Gen8/BS/ZukanSpinda8b.cs
  3. Try disabling the save detection in settings. Looks like your operating system is restricting access to certain volumes that PKHeX tries to scan for savedata backup folders.
  4. Pikachu is the "safe" species to display when a Pokemon does not exist in the game. PKHeX already warns you that the data you're injecting is illegal.
  5. Tirtouga was available via the Gen5 Dream World, hence being accessible in a Dream Ball.
  6. You have to import your modified save file back to the console's savedata with checkpoint.
  7. Not able to replicate on the latest development build. https://projectpokemon.org/home/files/file/2445-pkhex-development-build/
  8. Batch Editor can do direct edits to specific slots.
  9. Stop using save states, and save in game.
  10. no, try the Development build. https://projectpokemon.org/home/files/file/2445-pkhex-development-build/
  11. The 32bit trainer ID is what determines the 16bit ID pairs. Zero is explicitly ignored (tries again) and 2^32-1 is not possible from the rand.
  12. This has been fixed in the latest commits; try using your backup with the most recent Development Build that is posted in the downloads section.
  13. Stickied threads exist for a reason. https://projectpokemon.org/home/forums/topic/40006-issues-with-pkhex-read-this-first-swsh-update/
  14. Old versions of programs don't automatically update their definitions. Use the latest PKHeX release, not something from before they made something new available.
  15. Try reading the error message and googling parts of it.
  16. Extract your save file with homebrew; save files on the SD card are stored encrypted and not decryptable outside of the 3DS they originated on.
  17. Overworld items are immediately placed in your overworld item list, not the underground item list.
  18. Because the game recalculates stats whenever it feels like it. Having hacked stats is not permanent.
  19. Store a private field reference to the original Initialize members, so that you can reuse them outside of the initialize (like during the NotifySaveLoaded scenario).
  20. I've revised the logic so that it updates the Met Date when toggling the IsEgg flag in the latest commit: https://github.com/kwsch/PKHeX/commit/e48c81f68549c72a15d2a8267068cfdba2fb3c92 Won't be available until the next release, but you can try the development build if it irks you in the meantime
  21. You can use PKHeX to generate a shiny without specific IVs like so: 0. Settings: EncounterDb.UseTabsAsCriteria = true 1. view cresselia BD encounter 2. set all IVs to 31 3. make it shiny 4. view cresselia BD encounter again Not a single command typed. > There should be edit boxes that allow users to specify everything. Wouldn't you agree? Use the PKHeX-Plugins' auto legality mod if you want things to be generated for you. Letting the user specify everything would require too much coding; not worth the effort.
  22. > But I noticed after "hatching" my shiny eggs in pkhex Be more specific. Assuming you're not using the batch editor or the box-manipulation menu, and are instead just manually changing things in the PKM Editor part of the main window, then this is intended. PKHeX lets you have full control of everything, and does minimal related updates when you change things, because you are the one in control of each data field.
  23. It's not in the Sinnoh Dex, and you haven't yet completed enough of the game story to unlock the National Dex.
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