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Kaphotics

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Everything posted by Kaphotics

  1. PokeGen doesn't have an Egg PID generator, neither does Pokesav, so you have to fake one (illegal) or use a legal one (RNG Reporter). Egg PIDs don't follow the same PID method as a wild pokemon / event would. Select DPPt Egg PID (Normal)/(International), and put in the seed I posted above. Select the egg PID you want, and you've got a legal egg PID. even if you leave the seed place blank, it defaults to the seed of 0, which still gives results. @IV to PID There is no egg IVPID relationship, that is only used to find the PID of a shiny pokemon based on the IVs.
  2. Currently you have to have a retail japanese cart of gen 4 (no flash cart). That + Flash/Retail of B/W = Pokeshifting. It's region locked.
  3. Yes you can with the 42h being flagged. See post #8! Since there haven't been any dream world pokemon given out by global link yet, I'm unsure whether or not changing to a dream world ability will change the IVPID, or will just flag it. (I hope it just gets flagged). If you want to breed dream world Pokemon, have a female (mother) with the 42h flagged+ability and breed it with a compatible male, and it's ~50%. That way you can get a legitimate PID and get the DW ability legitimately (sort of ;D)
  4. Not random per se (IRNG), but pretty much yeah the fact that a method 1 PID was chosen implies that it is not an egg PID. Some hardcore legality checkers like me try to find the seed+PID of the egg since there aren't many initial seeds for which that egg frame is in the <10,000 frame range for the IRNG. Use 52140289 as an initial seed [seed Hex] and pick out an egg PID that suits your need. You can use another, but it's a pretty common one I hit when I'm RNGing (Modest Flawless method 1/J/K, that's why) Since it isn't a shiny PID, you can pick any random PID you so choose and find one where Rhydon's species' gender ratio results in your wanted gender. Ability as well (You can see what Ability # corresponds to what ability in Dex / IV check). DPPt/HGSS Egg PID Generation
  5. Not this early. When the RNG is cracked you will get the IVPID relationship, but problems with no$ =
  6. Currently there is no program to synthetically evolve a non nicknamed Pokemon for gen 5 outside of a save editor. All you would have to do is just change the Pokemon's species ID hex to the evolved forme's, and change the name of the pokemon to the new species' name. If you don't have it nicknamed, you'd have to wait until PokeGen is updated with the new character set. I do think that Pokesav might have the new character set, but I prefer using Pokegen. If it is nicknamed, you can do it right now in Pokegen.
  7. Except sabre hasn't been around for awhile. I think it is an unknown type, but that's just my opinion. Meh, I just use my shiny bold flawless blissey RNG bred in emerald with mimic->wish
  8. Nobody here develops Pokesav. In generations 4 and 5, the game will always hatch an egg at level 1. You can't get around that.
  9. No OT Improper nickname (those characters are not present in an English SS game). Improper PID type for the egg. Look at RNG Reporter to find a suitable Egg PID. You chose a Method 1 derivative PID. Egg Recieved date is after egg hatched date. Possible, but improbable.
  10. Transfer Machine Pokemon (Crown + Eigakan) I'd need Transferred PKMs to figure out if anything else changes.
  11. As have I, I'd think that it would need to be transferred as opposed to shifting. Getting a real one shifted, and I'll get back on that.
  12. Nobody here develops Pokesav. Your OT is blank, PP is empty, and the met data is wrong. Use PokeGen
  13. From what I'm seeing from my assortment of pokeshifted pkms it doesn't appear as if there is a trashbytes algorithm, so a synthetic shifting program would be pretty simple once the OT/nick font change is pinned down. Bytes are dropped and replaced, and added, nothing really special happens! Keep up the good work soneek (still won't replace the real thing)
  14. <p><p><p><p><p>moved on to metal I liked more</p></p></p></p></p>

    <p><p><p><p><p>grew out of diapers in this case</p></p></p></p></p>

    <p><p><p><p><p><img src="<fileStore.core_Emoticons>/emoticons/laugh.png" alt="xD" srcset="<fileStore.core_Emoticons>/emoticons/laugh@2x.png 2x" width="20" height="20" /></p></p></p></p></p>

  15. No, you are probably reading the Katakana wrong. I've checked my Careful and Modest ones in game and their hexes match, and they line up with the save editors. Hex Changes of PokeShifted Pokemon (Gen 3/4 to Gen 5) [Last Update: 9/26 3:48 PDT] I do not see evidence for a trash byte algorithm. All trash from generation 4 stays. Yay? (long live trashbytes.exe, gotta chop tho!) All that remains to check is just HGSS Ball, Mystery Gift confirmations, Fateful Encounters, and Japanese Pokemon shifting. After that I'll post an entire revised list of what changed so that someone can make a converter!
  16. Could have sworn it was going to be CoB! I grew out of CoB 4 years ago listening to some of the B/W OST and some MyGrain (metal)
  17. All eggs I get are Met at level 1, place 0 Date egg received (obvious) Egg Hatched at: 60002 Met location changed based on where I hatched it (16 for one place, 6 for another). Egg Hatched at stayed the same, maybe these are reversed this gen? Mind you this viewed in the other program. Attached is a save file with some eggs and some hatched.
  18. PokeGen has ALL of these "changes" implemented already. There is no need to have a guide, this post is like a Wiki instead of a guide (guide isn't needed. Use PokeGen) Natures follow the same convention as the old PIDs except they are not related by the old calculation. They are stored as hex. --- Compiled hex changes of [4th->] 5th Gen PKMs All of my other info posts are redundant with this edited compiled post (I'll leave em anyways) Hex Differences in Black and White Pokemon caught ingame: Hex Changes of PokeShifted Pokemon (Gen 3/4 to Gen 5) Transfer Machine Pokemon (Crown + Eigakan) Pokemon sent to/from the Dream World Edit: (April) There ARE trash bytes this generation. See page 4.
  19. Typo on the CGear disable option when you are continuing your game. Do you realy want to disable the CGear? I think I got the critical hit message to go off, but it was in japanese. I'll edit in more as if I find more.
  20. Saving save states like exporting your memory is a .dst. I think OP meant to say dsv
  21. You have to have it as a .sgm or .sav for it to be possible (sav preferred). gen3 pkms aren't the same filesize as gen4 pkms, so you have three options: --- xboo cable with a retail/flashcart for gen3. Basically you just push a save file onto the cartridge and import on your NDS, assuming you have one. I really doubt you would spend time doing this, but just putting it out there. --- DeSmuME import with the (rom+save of gen3) and a (rom+save of gen4) I do this method for when I import my gen3 RNGs, as it is the more natural way of doing it. --- or use PokeGen in conjunction with Enciclopedia Pokemon to create pkms. Depending on what gen3 game you have, you can use Enciclopedia Pokemon, which is a 3rd gen save game editor. For the english version go to Kazo's post (#5) http://www.projectpokemon.org/forums/showthread.php?6683-GBA-to-NDS-pkm-files From the information Enciclopedia Pokemon gives (PID/IV, level, exp, ball, pokemon etc) and knowing how to use PokeGen and what goes where, you can then run them through Trashbytes.exe to effectively pal park them. --- gotta keep those bros, eh?
  22. Home town just means the game the pokemon came from. So any pokemon from Kanto is from FR/LG, but no met locations carry over when they are Pal Parked. Any pokemon from Sinnoh is from DPPt Any pokemon from Johto with SoulSilver/HeartGold is from gen4 HGSS (this will also have Kanto met locations). So long as that location exists in HGSS (cycling road = duh), that part of the pokemon is legal. it's legal
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