Jump to content

Kaphotics

Helpful Member
  • Posts

    7540
  • Joined

  • Last visited

  • Days Won

    400

Everything posted by Kaphotics

  1. You have to progress through the story. Wasn't a hard google search...
  2. If the program has an editor, then it should have a randomization tab. If not, then it hasn't been researched/implemented, or isn't advisable.
  3. Read the second line of the message. You need to dump the base ROM in addition to the latest game patches. pkNX only works with the latest files.
  4. PKHeX is "complete" for validating a given PID/IV being obtainable or not, and considers shininess as well. Only XD prevents shinies for shadow encounters.
  5. Load a Gen3 save file.
  6. Save file editors cannot change the ROM, use a ROM editor instead.
  7. Check next to the executable for any error log file. Also try deleting the config file from a previous release.
  8. SW/SH might have special "permissions" for uploads not matching the original data not being rejected outright, but you'll still get mismatches on HOME's server data. There is no game mechanic to change balls, so once HOME has seen it once, you should NOT be changing any immutable values as it can be detected as someone using cheats. https://projectpokemon.org/home/forums/topic/56296-read-home-tracker-value/
  9. You cannot legally change balls after HOME has seen the data. There will always be a mismatch with the data stored in HOME. How to get around it? You don't. You start with an untransferred Pokémon with the correct ball, and be satisfied with that.
  10. Event gifts in generation 4 have a hard-coded version they are received with.
  11. Check the verbose report. Ability capsule exists.
  12. Write your own linqpad script that creates the file name as you want it; positional properties are not stored in PKM data and are irrelevant when loading. The PKM database will load from save files and can be used to see box/slot within the save file it resides.
  13. Property copy syntax requires an asterisk before the property name you wish to copy from.
  14. Encounter slot checks were implemented. You can't just select any PID/IV, as it must show up via Method K for the encounter slot it has, along with special restrictions for IVs unique to the bug catching contest.
  15. Don't adjust the TID/SID -- the game generates the starter immediately after generating the save file's TID/SID, thus they're correlated, like the message says. If you are not using the trainer database feature, it likely is pulling your currently-loaded save file as the trainer data source, so just temporarily change your save file's TID/SID prior to generating from the encounter.
  16. Not sure why you're looking at code from a version of PKHeX from 7 years ago. The latest PKHeX release will generate an Eevee matching the trainer's TID/SID.
  17. You are supposed to download and install the desktop runtime, like the program requests.
  18. Same as other restorations. https://projectpokemon.org/home/forums/topic/65544-corrupted-pokemon-emerald-file/ Used a hex editor to restore Block 5 from the previous save. Pokemon - Emerald.sav
  19. Not a PKHeX issue. If the plugin hasn't been updated by the original author or forked by someone else, then it won't be guaranteed to work on future program releases. Raise an issue with the plugin or find an alternative if it exists.
  20. Ask your parents to install it for you.
  21. Okay, then you're not retrieving the correct save file after the emulator has flushed the contents to your computer's hard drive. If there's no progress in the file you're trying to load, it should be obvious it's not the latest/correct file. Data doesn't magically disappear or fail to load, you can confirm it's not a PKHeX issue if you try another save editor like PokeGen.
  22. Read the message. > System.MissingMethodException: Method not found: 'Boolean PKHeX.Core.SaveFile.IsSlotOverwriteProtected(Int32, Int32)'. at PluginPile.Sorting.SortingPlugin Plugin issue, not PKHeX.
  23. The generation 3 games use a repeating 32-bit LCRNG, meaning that there are only 2^32 possible states for the RNG to exist, and thus 2^32 possible result sequences (ignoring vblanks). Since a given IV spread is 2^30 odds, you're only left with ~4 results, thus every nature, gender, or even encounter is NOT possible. PKHeX finds the state of the RNG and compares it to the Pokemon; if it can match it to a sequence on the RNG, then it is legal, otherwise, it is flagged. Breeding: not true -- PKHeX doesn't have any checks implemented for them. Since a PID in Emerald is 2 sequential 16-bit rand values, that pair should exist on the sequence (not guaranteed), and for the other games, one half of the PID and the resulting IV spread+inheritance should be possible on the sequence. Again, not checked by the program at this time. Same for not-Emerald trainer IDs: two sequential rand calls must exist. Emerald determines TID and SID separately, thus all combinations are possible.
  24. RE read and understand. You have to save IN GAME like you would before you turn your console off. Be sure you are accessing the latest save file correctly.
  25. The game uses the value to pivot between preprogrammed Trainer Teams. It doesn't use the species value directly. If you wish to change Trainer Team data, that's only possible via ROM edits, not save file edits.
×
×
  • Create New...